// Copyright 2012 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package os import "time" // FindProcess looks for a running process by its pid. // The Process it returns can be used to obtain information // about the underlying operating system process. func FindProcess(pid int) (p *Process, err error) { return findProcess(pid) } // StartProcess starts a new process with the program, arguments and attributes // specified by name, argv and attr. // // StartProcess is a low-level interface. The os/exec package provides // higher-level interfaces. // // If there is an error, it will be of type *PathError. func StartProcess(name string, argv []string, attr *ProcAttr) (*Process, error) { return startProcess(name, argv, attr) } // Release releases any resources associated with the Process p, // rendering it unusable in the future. // Release only needs to be called if Wait is not. func (p *Process) Release() error { return p.release() } // Kill causes the Process to exit immediately. func (p *Process) Kill() error { return p.kill() } // Wait waits for the Process to exit, and then returns a // ProcessState describing its status and an error, if any. // Wait releases any resources associated with the Process. // On most operating systems, the Process must be a child // of the current process or an error will be returned. func (p *Process) Wait() (*ProcessState, error) { return p.wait() } // Signal sends a signal to the Process. // Sending Interrupt on Windows is not implemented. func (p *Process) Signal(sig Signal) error { return p.signal(sig) } // UserTime returns the user CPU time of the exited process and its children. func (p *ProcessState) UserTime() time.Duration { return p.userTime() } // SystemTime returns the system CPU time of the exited process and its children. func (p *ProcessState) SystemTime() time.Duration { return p.systemTime() } // Exited reports whether the program has exited. func (p *ProcessState) Exited() bool { return p.exited() } // Success reports whether the program exited successfully, // such as with exit status 0 on Unix. func (p *ProcessState) Success() bool { return p.success() } // Sys returns system-dependent exit information about // the process. Convert it to the appropriate underlying // type, such as syscall.WaitStatus on Unix, to access its contents. func (p *ProcessState) Sys() interface{} { return p.sys() } // SysUsage returns system-dependent resource usage information about // the exited process. Convert it to the appropriate underlying // type, such as *syscall.Rusage on Unix, to access its contents. // (On Unix, *syscall.Rusage matches struct rusage as defined in the // getrusage(2) manual page.) func (p *ProcessState) SysUsage() interface{} { return p.sysUsage() } // Hostname returns the host name reported by the kernel. func Hostname() (name string, err error) { return hostname() } // Readdir reads the contents of the directory associated with file and // returns a slice of up to n FileInfo values, as would be returned // by Lstat, in directory order. Subsequent calls on the same file will yield // further FileInfos. // // If n > 0, Readdir returns at most n FileInfo structures. In this case, if // Readdir returns an empty slice, it will return a non-nil error // explaining why. At the end of a directory, the error is io.EOF. // // If n <= 0, Readdir returns all the FileInfo from the directory in // a single slice. In this case, if Readdir succeeds (reads all // the way to the end of the directory), it returns the slice and a // nil error. If it encounters an error before the end of the // directory, Readdir returns the FileInfo read until that point // and a non-nil error. func (f *File) Readdir(n int) (fi []FileInfo, err error) { if f == nil { return nil, ErrInvalid } return f.readdir(n) } // Readdirnames reads and returns a slice of names from the directory f. // // If n > 0, Readdirnames returns at most n names. In this case, if // Readdirnames returns an empty slice, it will return a non-nil error // explaining why. At the end of a directory, the error is io.EOF. // // If n <= 0, Readdirnames returns all the names from the directory in // a single slice. In this case, if Readdirnames succeeds (reads all // the way to the end of the directory), it returns the slice and a // nil error. If it encounters an error before the end of the // directory, Readdirnames returns the names read until that point and // a non-nil error. func (f *File) Readdirnames(n int) (names []string, err error) { if f == nil { return nil, ErrInvalid } return f.readdirnames(n) }