// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime import "unsafe" const ( debugMalloc = false flagNoScan = _FlagNoScan flagNoZero = _FlagNoZero maxTinySize = _TinySize tinySizeClass = _TinySizeClass maxSmallSize = _MaxSmallSize pageShift = _PageShift pageSize = _PageSize pageMask = _PageMask bitsPerPointer = _BitsPerPointer bitsMask = _BitsMask pointersPerByte = _PointersPerByte maxGCMask = _MaxGCMask bitsDead = _BitsDead bitsPointer = _BitsPointer mSpanInUse = _MSpanInUse concurrentSweep = _ConcurrentSweep != 0 ) // Page number (address>>pageShift) type pageID uintptr // base address for all 0-byte allocations var zerobase uintptr // Allocate an object of size bytes. // Small objects are allocated from the per-P cache's free lists. // Large objects (> 32 kB) are allocated straight from the heap. func mallocgc(size uintptr, typ *_type, flags uint32) unsafe.Pointer { if size == 0 { return unsafe.Pointer(&zerobase) } size0 := size if flags&flagNoScan == 0 && typ == nil { gothrow("malloc missing type") } // This function must be atomic wrt GC, but for performance reasons // we don't acquirem/releasem on fast path. The code below does not have // split stack checks, so it can't be preempted by GC. // Functions like roundup/add are inlined. And onM/racemalloc are nosplit. // If debugMalloc = true, these assumptions are checked below. if debugMalloc { mp := acquirem() if mp.mallocing != 0 { gothrow("malloc deadlock") } mp.mallocing = 1 if mp.curg != nil { mp.curg.stackguard0 = ^uintptr(0xfff) | 0xbad } } c := gomcache() var s *mspan var x unsafe.Pointer if size <= maxSmallSize { if flags&flagNoScan != 0 && size < maxTinySize { // Tiny allocator. // // Tiny allocator combines several tiny allocation requests // into a single memory block. The resulting memory block // is freed when all subobjects are unreachable. The subobjects // must be FlagNoScan (don't have pointers), this ensures that // the amount of potentially wasted memory is bounded. // // Size of the memory block used for combining (maxTinySize) is tunable. // Current setting is 16 bytes, which relates to 2x worst case memory // wastage (when all but one subobjects are unreachable). // 8 bytes would result in no wastage at all, but provides less // opportunities for combining. // 32 bytes provides more opportunities for combining, // but can lead to 4x worst case wastage. // The best case winning is 8x regardless of block size. // // Objects obtained from tiny allocator must not be freed explicitly. // So when an object will be freed explicitly, we ensure that // its size >= maxTinySize. // // SetFinalizer has a special case for objects potentially coming // from tiny allocator, it such case it allows to set finalizers // for an inner byte of a memory block. // // The main targets of tiny allocator are small strings and // standalone escaping variables. On a json benchmark // the allocator reduces number of allocations by ~12% and // reduces heap size by ~20%. tinysize := uintptr(c.tinysize) if size <= tinysize { tiny := unsafe.Pointer(c.tiny) // Align tiny pointer for required (conservative) alignment. if size&7 == 0 { tiny = roundup(tiny, 8) } else if size&3 == 0 { tiny = roundup(tiny, 4) } else if size&1 == 0 { tiny = roundup(tiny, 2) } size1 := size + (uintptr(tiny) - uintptr(unsafe.Pointer(c.tiny))) if size1 <= tinysize { // The object fits into existing tiny block. x = tiny c.tiny = (*byte)(add(x, size)) c.tinysize -= uintptr(size1) c.local_tinyallocs++ if debugMalloc { mp := acquirem() if mp.mallocing == 0 { gothrow("bad malloc") } mp.mallocing = 0 if mp.curg != nil { mp.curg.stackguard0 = mp.curg.stack.lo + _StackGuard } // Note: one releasem for the acquirem just above. // The other for the acquirem at start of malloc. releasem(mp) releasem(mp) } return x } } // Allocate a new maxTinySize block. s = c.alloc[tinySizeClass] v := s.freelist if v == nil { mp := acquirem() mp.scalararg[0] = tinySizeClass onM(mcacheRefill_m) releasem(mp) s = c.alloc[tinySizeClass] v = s.freelist } s.freelist = v.next s.ref++ //TODO: prefetch v.next x = unsafe.Pointer(v) (*[2]uint64)(x)[0] = 0 (*[2]uint64)(x)[1] = 0 // See if we need to replace the existing tiny block with the new one // based on amount of remaining free space. if maxTinySize-size > tinysize { c.tiny = (*byte)(add(x, size)) c.tinysize = uintptr(maxTinySize - size) } size = maxTinySize } else { var sizeclass int8 if size <= 1024-8 { sizeclass = size_to_class8[(size+7)>>3] } else { sizeclass = size_to_class128[(size-1024+127)>>7] } size = uintptr(class_to_size[sizeclass]) s = c.alloc[sizeclass] v := s.freelist if v == nil { mp := acquirem() mp.scalararg[0] = uintptr(sizeclass) onM(mcacheRefill_m) releasem(mp) s = c.alloc[sizeclass] v = s.freelist } s.freelist = v.next s.ref++ //TODO: prefetch x = unsafe.Pointer(v) if flags&flagNoZero == 0 { v.next = nil if size > 2*ptrSize && ((*[2]uintptr)(x))[1] != 0 { memclr(unsafe.Pointer(v), size) } } } c.local_cachealloc += intptr(size) } else { mp := acquirem() mp.scalararg[0] = uintptr(size) mp.scalararg[1] = uintptr(flags) onM(largeAlloc_m) s = (*mspan)(mp.ptrarg[0]) mp.ptrarg[0] = nil releasem(mp) x = unsafe.Pointer(uintptr(s.start << pageShift)) size = uintptr(s.elemsize) } if flags&flagNoScan != 0 { // All objects are pre-marked as noscan. goto marked } // If allocating a defer+arg block, now that we've picked a malloc size // large enough to hold everything, cut the "asked for" size down to // just the defer header, so that the GC bitmap will record the arg block // as containing nothing at all (as if it were unused space at the end of // a malloc block caused by size rounding). // The defer arg areas are scanned as part of scanstack. if typ == deferType { size0 = unsafe.Sizeof(_defer{}) } // From here till marked label marking the object as allocated // and storing type info in the GC bitmap. { arena_start := uintptr(unsafe.Pointer(mheap_.arena_start)) off := (uintptr(x) - arena_start) / ptrSize xbits := (*uint8)(unsafe.Pointer(arena_start - off/wordsPerBitmapByte - 1)) shift := (off % wordsPerBitmapByte) * gcBits if debugMalloc && ((*xbits>>shift)&(bitMask|bitPtrMask)) != bitBoundary { println("runtime: bits =", (*xbits>>shift)&(bitMask|bitPtrMask)) gothrow("bad bits in markallocated") } var ti, te uintptr var ptrmask *uint8 if size == ptrSize { // It's one word and it has pointers, it must be a pointer. *xbits |= (bitsPointer << 2) << shift goto marked } if typ.kind&kindGCProg != 0 { nptr := (uintptr(typ.size) + ptrSize - 1) / ptrSize masksize := nptr if masksize%2 != 0 { masksize *= 2 // repeated } masksize = masksize * pointersPerByte / 8 // 4 bits per word masksize++ // unroll flag in the beginning if masksize > maxGCMask && typ.gc[1] != 0 { // write barriers have not been updated to deal with this case yet. gothrow("maxGCMask too small for now") // If the mask is too large, unroll the program directly // into the GC bitmap. It's 7 times slower than copying // from the pre-unrolled mask, but saves 1/16 of type size // memory for the mask. mp := acquirem() mp.ptrarg[0] = x mp.ptrarg[1] = unsafe.Pointer(typ) mp.scalararg[0] = uintptr(size) mp.scalararg[1] = uintptr(size0) onM(unrollgcproginplace_m) releasem(mp) goto marked } ptrmask = (*uint8)(unsafe.Pointer(uintptr(typ.gc[0]))) // Check whether the program is already unrolled // by checking if the unroll flag byte is set maskword := uintptr(atomicloadp(unsafe.Pointer(ptrmask))) if *(*uint8)(unsafe.Pointer(&maskword)) == 0 { mp := acquirem() mp.ptrarg[0] = unsafe.Pointer(typ) onM(unrollgcprog_m) releasem(mp) } ptrmask = (*uint8)(add(unsafe.Pointer(ptrmask), 1)) // skip the unroll flag byte } else { ptrmask = (*uint8)(unsafe.Pointer(typ.gc[0])) // pointer to unrolled mask } if size == 2*ptrSize { *xbits = *ptrmask | bitBoundary goto marked } te = uintptr(typ.size) / ptrSize // If the type occupies odd number of words, its mask is repeated. if te%2 == 0 { te /= 2 } // Copy pointer bitmask into the bitmap. for i := uintptr(0); i < size0; i += 2 * ptrSize { v := *(*uint8)(add(unsafe.Pointer(ptrmask), ti)) ti++ if ti == te { ti = 0 } if i == 0 { v |= bitBoundary } if i+ptrSize == size0 { v &^= uint8(bitPtrMask << 4) } *xbits = v xbits = (*byte)(add(unsafe.Pointer(xbits), ^uintptr(0))) } if size0%(2*ptrSize) == 0 && size0 < size { // Mark the word after last object's word as bitsDead. *xbits = bitsDead << 2 } } marked: // GCmarkterminate allocates black // All slots hold nil so no scanning is needed. // This may be racing with GC so do it atomically if there can be // a race marking the bit. if gcphase == _GCmarktermination { mp := acquirem() mp.ptrarg[0] = x onM(gcmarknewobject_m) releasem(mp) } if raceenabled { racemalloc(x, size) } if debugMalloc { mp := acquirem() if mp.mallocing == 0 { gothrow("bad malloc") } mp.mallocing = 0 if mp.curg != nil { mp.curg.stackguard0 = mp.curg.stack.lo + _StackGuard } // Note: one releasem for the acquirem just above. // The other for the acquirem at start of malloc. releasem(mp) releasem(mp) } if debug.allocfreetrace != 0 { tracealloc(x, size, typ) } if rate := MemProfileRate; rate > 0 { if size < uintptr(rate) && int32(size) < c.next_sample { c.next_sample -= int32(size) } else { mp := acquirem() profilealloc(mp, x, size) releasem(mp) } } if memstats.heap_alloc >= memstats.next_gc { gogc(0) } return x } func loadPtrMask(typ *_type) []uint8 { var ptrmask *uint8 nptr := (uintptr(typ.size) + ptrSize - 1) / ptrSize if typ.kind&kindGCProg != 0 { masksize := nptr if masksize%2 != 0 { masksize *= 2 // repeated } masksize = masksize * pointersPerByte / 8 // 4 bits per word masksize++ // unroll flag in the beginning if masksize > maxGCMask && typ.gc[1] != 0 { // write barriers have not been updated to deal with this case yet. gothrow("maxGCMask too small for now") } ptrmask = (*uint8)(unsafe.Pointer(uintptr(typ.gc[0]))) // Check whether the program is already unrolled // by checking if the unroll flag byte is set maskword := uintptr(atomicloadp(unsafe.Pointer(ptrmask))) if *(*uint8)(unsafe.Pointer(&maskword)) == 0 { mp := acquirem() mp.ptrarg[0] = unsafe.Pointer(typ) onM(unrollgcprog_m) releasem(mp) } ptrmask = (*uint8)(add(unsafe.Pointer(ptrmask), 1)) // skip the unroll flag byte } else { ptrmask = (*uint8)(unsafe.Pointer(typ.gc[0])) // pointer to unrolled mask } return (*[1 << 30]byte)(unsafe.Pointer(ptrmask))[:(nptr+1)/2] } // implementation of new builtin func newobject(typ *_type) unsafe.Pointer { flags := uint32(0) if typ.kind&kindNoPointers != 0 { flags |= flagNoScan } return mallocgc(uintptr(typ.size), typ, flags) } // implementation of make builtin for slices func newarray(typ *_type, n uintptr) unsafe.Pointer { flags := uint32(0) if typ.kind&kindNoPointers != 0 { flags |= flagNoScan } if int(n) < 0 || (typ.size > 0 && n > maxmem/uintptr(typ.size)) { panic("runtime: allocation size out of range") } return mallocgc(uintptr(typ.size)*n, typ, flags) } // rawmem returns a chunk of pointerless memory. It is // not zeroed. func rawmem(size uintptr) unsafe.Pointer { return mallocgc(size, nil, flagNoScan|flagNoZero) } // round size up to next size class func goroundupsize(size uintptr) uintptr { if size < maxSmallSize { if size <= 1024-8 { return uintptr(class_to_size[size_to_class8[(size+7)>>3]]) } return uintptr(class_to_size[size_to_class128[(size-1024+127)>>7]]) } if size+pageSize < size { return size } return (size + pageSize - 1) &^ pageMask } func profilealloc(mp *m, x unsafe.Pointer, size uintptr) { c := mp.mcache rate := MemProfileRate if size < uintptr(rate) { // pick next profile time // If you change this, also change allocmcache. if rate > 0x3fffffff { // make 2*rate not overflow rate = 0x3fffffff } next := int32(fastrand1()) % (2 * int32(rate)) // Subtract the "remainder" of the current allocation. // Otherwise objects that are close in size to sampling rate // will be under-sampled, because we consistently discard this remainder. next -= (int32(size) - c.next_sample) if next < 0 { next = 0 } c.next_sample = next } mProf_Malloc(x, size) } // force = 1 - do GC regardless of current heap usage // force = 2 - go GC and eager sweep func gogc(force int32) { // The gc is turned off (via enablegc) until the bootstrap has completed. // Also, malloc gets called in the guts of a number of libraries that might be // holding locks. To avoid deadlocks during stoptheworld, don't bother // trying to run gc while holding a lock. The next mallocgc without a lock // will do the gc instead. mp := acquirem() if gp := getg(); gp == mp.g0 || mp.locks > 1 || !memstats.enablegc || panicking != 0 || gcpercent < 0 { releasem(mp) return } releasem(mp) mp = nil semacquire(&worldsema, false) if force == 0 && memstats.heap_alloc < memstats.next_gc { // typically threads which lost the race to grab // worldsema exit here when gc is done. semrelease(&worldsema) return } // Ok, we're doing it! Stop everybody else startTime := nanotime() mp = acquirem() mp.gcing = 1 releasem(mp) onM(stoptheworld) onM(finishsweep_m) // finish sweep before we start concurrent scan. if false { // To turn on concurrent scan and mark set to true... onM(starttheworld) // Do a concurrent heap scan before we stop the world. onM(gcscan_m) onM(stoptheworld) onM(gcinstallmarkwb_m) onM(starttheworld) onM(gcmark_m) onM(stoptheworld) onM(gcinstalloffwb_m) } if mp != acquirem() { gothrow("gogc: rescheduled") } clearpools() // Run gc on the g0 stack. We do this so that the g stack // we're currently running on will no longer change. Cuts // the root set down a bit (g0 stacks are not scanned, and // we don't need to scan gc's internal state). We also // need to switch to g0 so we can shrink the stack. n := 1 if debug.gctrace > 1 { n = 2 } for i := 0; i < n; i++ { if i > 0 { startTime = nanotime() } // switch to g0, call gc, then switch back mp.scalararg[0] = uintptr(uint32(startTime)) // low 32 bits mp.scalararg[1] = uintptr(startTime >> 32) // high 32 bits if force >= 2 { mp.scalararg[2] = 1 // eagersweep } else { mp.scalararg[2] = 0 } onM(gc_m) } onM(gccheckmark_m) // all done mp.gcing = 0 semrelease(&worldsema) onM(starttheworld) releasem(mp) mp = nil // now that gc is done, kick off finalizer thread if needed if !concurrentSweep { // give the queued finalizers, if any, a chance to run Gosched() } } func GCcheckmarkenable() { onM(gccheckmarkenable_m) } func GCcheckmarkdisable() { onM(gccheckmarkdisable_m) } // GC runs a garbage collection. func GC() { gogc(2) } // linker-provided var noptrdata struct{} var enoptrbss struct{} // SetFinalizer sets the finalizer associated with x to f. // When the garbage collector finds an unreachable block // with an associated finalizer, it clears the association and runs // f(x) in a separate goroutine. This makes x reachable again, but // now without an associated finalizer. Assuming that SetFinalizer // is not called again, the next time the garbage collector sees // that x is unreachable, it will free x. // // SetFinalizer(x, nil) clears any finalizer associated with x. // // The argument x must be a pointer to an object allocated by // calling new or by taking the address of a composite literal. // The argument f must be a function that takes a single argument // to which x's type can be assigned, and can have arbitrary ignored return // values. If either of these is not true, SetFinalizer aborts the // program. // // Finalizers are run in dependency order: if A points at B, both have // finalizers, and they are otherwise unreachable, only the finalizer // for A runs; once A is freed, the finalizer for B can run. // If a cyclic structure includes a block with a finalizer, that // cycle is not guaranteed to be garbage collected and the finalizer // is not guaranteed to run, because there is no ordering that // respects the dependencies. // // The finalizer for x is scheduled to run at some arbitrary time after // x becomes unreachable. // There is no guarantee that finalizers will run before a program exits, // so typically they are useful only for releasing non-memory resources // associated with an object during a long-running program. // For example, an os.File object could use a finalizer to close the // associated operating system file descriptor when a program discards // an os.File without calling Close, but it would be a mistake // to depend on a finalizer to flush an in-memory I/O buffer such as a // bufio.Writer, because the buffer would not be flushed at program exit. // // It is not guaranteed that a finalizer will run if the size of *x is // zero bytes. // // It is not guaranteed that a finalizer will run for objects allocated // in initializers for package-level variables. Such objects may be // linker-allocated, not heap-allocated. // // A single goroutine runs all finalizers for a program, sequentially. // If a finalizer must run for a long time, it should do so by starting // a new goroutine. func SetFinalizer(obj interface{}, finalizer interface{}) { e := (*eface)(unsafe.Pointer(&obj)) etyp := e._type if etyp == nil { gothrow("runtime.SetFinalizer: first argument is nil") } if etyp.kind&kindMask != kindPtr { gothrow("runtime.SetFinalizer: first argument is " + *etyp._string + ", not pointer") } ot := (*ptrtype)(unsafe.Pointer(etyp)) if ot.elem == nil { gothrow("nil elem type!") } // find the containing object _, base, _ := findObject(e.data) if base == nil { // 0-length objects are okay. if e.data == unsafe.Pointer(&zerobase) { return } // Global initializers might be linker-allocated. // var Foo = &Object{} // func main() { // runtime.SetFinalizer(Foo, nil) // } // The segments are, in order: text, rodata, noptrdata, data, bss, noptrbss. if uintptr(unsafe.Pointer(&noptrdata)) <= uintptr(e.data) && uintptr(e.data) < uintptr(unsafe.Pointer(&enoptrbss)) { return } gothrow("runtime.SetFinalizer: pointer not in allocated block") } if e.data != base { // As an implementation detail we allow to set finalizers for an inner byte // of an object if it could come from tiny alloc (see mallocgc for details). if ot.elem == nil || ot.elem.kind&kindNoPointers == 0 || ot.elem.size >= maxTinySize { gothrow("runtime.SetFinalizer: pointer not at beginning of allocated block") } } f := (*eface)(unsafe.Pointer(&finalizer)) ftyp := f._type if ftyp == nil { // switch to M stack and remove finalizer mp := acquirem() mp.ptrarg[0] = e.data onM(removeFinalizer_m) releasem(mp) return } if ftyp.kind&kindMask != kindFunc { gothrow("runtime.SetFinalizer: second argument is " + *ftyp._string + ", not a function") } ft := (*functype)(unsafe.Pointer(ftyp)) ins := *(*[]*_type)(unsafe.Pointer(&ft.in)) if ft.dotdotdot || len(ins) != 1 { gothrow("runtime.SetFinalizer: cannot pass " + *etyp._string + " to finalizer " + *ftyp._string) } fint := ins[0] switch { case fint == etyp: // ok - same type goto okarg case fint.kind&kindMask == kindPtr: if (fint.x == nil || fint.x.name == nil || etyp.x == nil || etyp.x.name == nil) && (*ptrtype)(unsafe.Pointer(fint)).elem == ot.elem { // ok - not same type, but both pointers, // one or the other is unnamed, and same element type, so assignable. goto okarg } case fint.kind&kindMask == kindInterface: ityp := (*interfacetype)(unsafe.Pointer(fint)) if len(ityp.mhdr) == 0 { // ok - satisfies empty interface goto okarg } if _, ok := assertE2I2(ityp, obj); ok { goto okarg } } gothrow("runtime.SetFinalizer: cannot pass " + *etyp._string + " to finalizer " + *ftyp._string) okarg: // compute size needed for return parameters nret := uintptr(0) for _, t := range *(*[]*_type)(unsafe.Pointer(&ft.out)) { nret = round(nret, uintptr(t.align)) + uintptr(t.size) } nret = round(nret, ptrSize) // make sure we have a finalizer goroutine createfing() // switch to M stack to add finalizer record mp := acquirem() mp.ptrarg[0] = f.data mp.ptrarg[1] = e.data mp.scalararg[0] = nret mp.ptrarg[2] = unsafe.Pointer(fint) mp.ptrarg[3] = unsafe.Pointer(ot) onM(setFinalizer_m) if mp.scalararg[0] != 1 { gothrow("runtime.SetFinalizer: finalizer already set") } releasem(mp) } // round n up to a multiple of a. a must be a power of 2. func round(n, a uintptr) uintptr { return (n + a - 1) &^ (a - 1) } // Look up pointer v in heap. Return the span containing the object, // the start of the object, and the size of the object. If the object // does not exist, return nil, nil, 0. func findObject(v unsafe.Pointer) (s *mspan, x unsafe.Pointer, n uintptr) { c := gomcache() c.local_nlookup++ if ptrSize == 4 && c.local_nlookup >= 1<<30 { // purge cache stats to prevent overflow lock(&mheap_.lock) purgecachedstats(c) unlock(&mheap_.lock) } // find span arena_start := uintptr(unsafe.Pointer(mheap_.arena_start)) arena_used := uintptr(unsafe.Pointer(mheap_.arena_used)) if uintptr(v) < arena_start || uintptr(v) >= arena_used { return } p := uintptr(v) >> pageShift q := p - arena_start>>pageShift s = *(**mspan)(add(unsafe.Pointer(mheap_.spans), q*ptrSize)) if s == nil { return } x = unsafe.Pointer(uintptr(s.start) << pageShift) if uintptr(v) < uintptr(x) || uintptr(v) >= uintptr(unsafe.Pointer(s.limit)) || s.state != mSpanInUse { s = nil x = nil return } n = uintptr(s.elemsize) if s.sizeclass != 0 { x = add(x, (uintptr(v)-uintptr(x))/n*n) } return } var fingCreate uint32 func createfing() { // start the finalizer goroutine exactly once if fingCreate == 0 && cas(&fingCreate, 0, 1) { go runfinq() } } // This is the goroutine that runs all of the finalizers func runfinq() { var ( frame unsafe.Pointer framecap uintptr ) for { lock(&finlock) fb := finq finq = nil if fb == nil { gp := getg() fing = gp fingwait = true gp.issystem = true goparkunlock(&finlock, "finalizer wait") gp.issystem = false continue } unlock(&finlock) if raceenabled { racefingo() } for fb != nil { for i := int32(0); i < fb.cnt; i++ { f := (*finalizer)(add(unsafe.Pointer(&fb.fin), uintptr(i)*unsafe.Sizeof(finalizer{}))) framesz := unsafe.Sizeof((interface{})(nil)) + uintptr(f.nret) if framecap < framesz { // The frame does not contain pointers interesting for GC, // all not yet finalized objects are stored in finq. // If we do not mark it as FlagNoScan, // the last finalized object is not collected. frame = mallocgc(framesz, nil, flagNoScan) framecap = framesz } if f.fint == nil { gothrow("missing type in runfinq") } switch f.fint.kind & kindMask { case kindPtr: // direct use of pointer *(*unsafe.Pointer)(frame) = f.arg case kindInterface: ityp := (*interfacetype)(unsafe.Pointer(f.fint)) // set up with empty interface (*eface)(frame)._type = &f.ot.typ (*eface)(frame).data = f.arg if len(ityp.mhdr) != 0 { // convert to interface with methods // this conversion is guaranteed to succeed - we checked in SetFinalizer *(*fInterface)(frame) = assertE2I(ityp, *(*interface{})(frame)) } default: gothrow("bad kind in runfinq") } reflectcall(unsafe.Pointer(f.fn), frame, uint32(framesz), uint32(framesz)) // drop finalizer queue references to finalized object f.fn = nil f.arg = nil f.ot = nil } fb.cnt = 0 next := fb.next lock(&finlock) fb.next = finc finc = fb unlock(&finlock) fb = next } } } var persistent struct { lock mutex pos unsafe.Pointer end unsafe.Pointer } // Wrapper around sysAlloc that can allocate small chunks. // There is no associated free operation. // Intended for things like function/type/debug-related persistent data. // If align is 0, uses default align (currently 8). func persistentalloc(size, align uintptr, stat *uint64) unsafe.Pointer { const ( chunk = 256 << 10 maxBlock = 64 << 10 // VM reservation granularity is 64K on windows ) if align != 0 { if align&(align-1) != 0 { gothrow("persistentalloc: align is not a power of 2") } if align > _PageSize { gothrow("persistentalloc: align is too large") } } else { align = 8 } if size >= maxBlock { return sysAlloc(size, stat) } lock(&persistent.lock) persistent.pos = roundup(persistent.pos, align) if uintptr(persistent.pos)+size > uintptr(persistent.end) { persistent.pos = sysAlloc(chunk, &memstats.other_sys) if persistent.pos == nil { unlock(&persistent.lock) gothrow("runtime: cannot allocate memory") } persistent.end = add(persistent.pos, chunk) } p := persistent.pos persistent.pos = add(persistent.pos, size) unlock(&persistent.lock) if stat != &memstats.other_sys { xadd64(stat, int64(size)) xadd64(&memstats.other_sys, -int64(size)) } return p }