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authorChun-wei Fan <fanchunwei@src.gnome.org>2017-01-09 15:09:53 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2017-01-09 17:30:44 +0800
commit4bcad96c5a3f1ab17187e264e0e550fab56a29dc (patch)
treec8b60c5178121739df29c0507482170a5764db89 /win32/vs9/g-ir-compiler.vcprojin
parent46b6521c246948182d5ac19e2c5c5a719f1e3825 (diff)
downloadgobject-introspection-4bcad96c5a3f1ab17187e264e0e550fab56a29dc.tar.gz
Visual Studio builds: Move build files to win32/
As suggested, we don't really need two layers of directories to get to the projects, so move the project files to be under win32/ rather than build/win32/.
Diffstat (limited to 'win32/vs9/g-ir-compiler.vcprojin')
-rw-r--r--win32/vs9/g-ir-compiler.vcprojin173
1 files changed, 173 insertions, 0 deletions
diff --git a/win32/vs9/g-ir-compiler.vcprojin b/win32/vs9/g-ir-compiler.vcprojin
new file mode 100644
index 00000000..d0850084
--- /dev/null
+++ b/win32/vs9/g-ir-compiler.vcprojin
@@ -0,0 +1,173 @@
+<?xml version="1.0" encoding="big5"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="g-ir-compiler"
+ ProjectGUID="{5DCB55CE-F32C-4C77-8BF4-B4DAD3EC7774}"
+ RootNamespace="gircompiler"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ ConfigurationType="1"
+ InheritedPropertySheets=".\gi-build-defines.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="_DEBUG;$(FFIDefines)"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libffi.lib"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ ConfigurationType="1"
+ InheritedPropertySheets=".\gi-build-defines.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="_DEBUG;$(FFIDefines)"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libffi.lib"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ DataExecutionPrevention="0"
+ TargetMachine="17"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ ConfigurationType="1"
+ InheritedPropertySheets=".\gi-build-defines.vsprops"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ PreprocessorDefinitions="$(FFIDefines)"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libffi.lib"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ ConfigurationType="1"
+ InheritedPropertySheets=".\gi-build-defines.vsprops"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="1"
+ EnableIntrinsicFunctions="true"
+ EnableMinimalRebuild="true"
+ WholeProgramOptimization="false"
+ PreprocessorDefinitions="$(FFIDefines)"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libffi.lib"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ OptimizeForWindows98="0"
+ LinkTimeCodeGeneration="1"
+ DataExecutionPrevention="0"
+ TargetMachine="17"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Sources"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+#include "g-ir-compiler.sourcefiles"
+ <File RelativePath="..\..\tools\compiler.c" />
+ </Filter>
+ <Filter
+ Name="Headers"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>