#ifndef __CMPH_BDZ_STRUCTS_H__ #define __CMPH_BDZ_STRUCTS_H__ #include "hash_state.h" struct __bdz_data_t { cmph_uint32 m; //edges (words) count cmph_uint32 n; //vertex count cmph_uint32 r; //partition vertex count cmph_uint8 *g; hash_state_t *hl; // linear hashing cmph_uint32 k; //kth index in ranktable, $k = log_2(n=3r)/\varepsilon$ cmph_uint8 b; // number of bits of k cmph_uint32 ranktablesize; //number of entries in ranktable, $n/k +1$ cmph_uint32 *ranktable; // rank table }; struct __bdz_config_data_t { cmph_uint32 m; //edges (words) count cmph_uint32 n; //vertex count cmph_uint32 r; //partition vertex count cmph_uint8 *g; hash_state_t *hl; // linear hashing cmph_uint32 k; //kth index in ranktable, $k = log_2(n=3r)/\varepsilon$ cmph_uint8 b; // number of bits of k cmph_uint32 ranktablesize; //number of entries in ranktable, $n/k +1$ cmph_uint32 *ranktable; // rank table CMPH_HASH hashfunc; }; #endif