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|
/************************************************************/
/* THIS FILE IS GENERATED DO NOT EDIT */
/************************************************************/
/**
* GBinding:flags:
*
* Flags to be used to control the #GBinding
*
* Since: 2.26
*/
/**
* GBinding:source:
*
* The #GObject that should be used as the source of the binding
*
* Since: 2.26
*/
/**
* GBinding:source-property:
*
* The name of the property of #GBinding:source that should be used
* as the source of the binding
*
* Since: 2.26
*/
/**
* GBinding:target:
*
* The #GObject that should be used as the target of the binding
*
* Since: 2.26
*/
/**
* GBinding:target-property:
*
* The name of the property of #GBinding:target that should be used
* as the target of the binding
*
* Since: 2.26
*/
/**
* GObject::notify:
* @gobject: the object which received the signal.
* @pspec: the #GParamSpec of the property which changed.
*
* The notify signal is emitted on an object when one of its
* properties has been changed. Note that getting this signal
* doesn't guarantee that the value of the property has actually
* changed, it may also be emitted when the setter for the property
* is called to reinstate the previous value.
*
* This signal is typically used to obtain change notification for a
* single property, by specifying the property name as a detail in the
* g_signal_connect() call, like this:
* |[
* g_signal_connect (text_view->buffer, "notify::paste-target-list",
* G_CALLBACK (gtk_text_view_target_list_notify),
* text_view)
* ]|
* It is important to note that you must use
* <link linkend="canonical-parameter-name">canonical</link> parameter names as
* detail strings for the notify signal.
*/
/**
* GParamSpecPool:
*
* A #GParamSpecPool maintains a collection of #GParamSpec<!-- -->s which can be
* quickly accessed by owner and name. The implementation of the #GObject property
* system uses such a pool to store the #GParamSpecs of the properties all object
* types.
*/
/**
* GWeakRef:
*
* A structure containing a weak reference to a #GObject. It can either
* be empty (i.e. point to %NULL), or point to an object for as long as
* at least one "strong" reference to that object exists. Before the
* object's #GObjectClass.dispose method is called, every #GWeakRef
* associated with becomes empty (i.e. points to %NULL).
*
* Like #GValue, #GWeakRef can be statically allocated, stack- or
* heap-allocated, or embedded in larger structures.
*
* Unlike g_object_weak_ref() and g_object_add_weak_pointer(), this weak
* reference is thread-safe: converting a weak pointer to a reference is
* atomic with respect to invalidation of weak pointers to destroyed
* objects.
*
* If the object's #GObjectClass.dispose method results in additional
* references to the object being held, any #GWeakRef<!-- -->s taken
* before it was disposed will continue to point to %NULL. If
* #GWeakRef<!-- -->s are taken after the object is disposed and
* re-referenced, they will continue to point to it until its refcount
* goes back to zero, at which point they too will be invalidated.
*/
/**
* SECTION:enumerations_flags
* @short_description: Enumeration and flags types
* @title: Enumeration and Flag Types
* @see_also: #GParamSpecEnum, #GParamSpecFlags, g_param_spec_enum(), g_param_spec_flags()
*
* The GLib type system provides fundamental types for enumeration and
* flags types. (Flags types are like enumerations, but allow their
* values to be combined by bitwise or). A registered enumeration or
* flags type associates a name and a nickname with each allowed
* value, and the methods g_enum_get_value_by_name(),
* g_enum_get_value_by_nick(), g_flags_get_value_by_name() and
* g_flags_get_value_by_nick() can look up values by their name or
* nickname. When an enumeration or flags type is registered with the
* GLib type system, it can be used as value type for object
* properties, using g_param_spec_enum() or g_param_spec_flags().
*
* GObject ships with a utility called <link
* linkend="glib-mkenums">glib-mkenums</link> that can construct
* suitable type registration functions from C enumeration
* definitions.
*/
/**
* SECTION:gbinding
* @Title: GBinding
* @Short_Description: Bind two object properties
*
* #GBinding is the representation of a binding between a property on a
* #GObject instance (or source) and another property on another #GObject
* instance (or target). Whenever the source property changes, the same
* value is applied to the target property; for instance, the following
* binding:
*
* |[
* g_object_bind_property (object1, "property-a",
* object2, "property-b",
* G_BINDING_DEFAULT);
* ]|
*
* will cause <emphasis>object2:property-b</emphasis> to be updated every
* time g_object_set() or the specific accessor changes the value of
* <emphasis>object1:property-a</emphasis>.
*
* It is possible to create a bidirectional binding between two properties
* of two #GObject instances, so that if either property changes, the
* other is updated as well, for instance:
*
* |[
* g_object_bind_property (object1, "property-a",
* object2, "property-b",
* G_BINDING_BIDIRECTIONAL);
* ]|
*
* will keep the two properties in sync.
*
* It is also possible to set a custom transformation function (in both
* directions, in case of a bidirectional binding) to apply a custom
* transformation from the source value to the target value before
* applying it; for instance, the following binding:
*
* |[
* g_object_bind_property_full (adjustment1, "value",
* adjustment2, "value",
* G_BINDING_BIDIRECTIONAL,
* celsius_to_fahrenheit,
* fahrenheit_to_celsius,
* NULL, NULL);
* ]|
*
* will keep the <emphasis>value</emphasis> property of the two adjustments
* in sync; the <function>celsius_to_fahrenheit</function> function will be
* called whenever the <emphasis>adjustment1:value</emphasis> property changes
* and will transform the current value of the property before applying it
* to the <emphasis>adjustment2:value</emphasis> property; vice versa, the
* <function>fahrenheit_to_celsius</function> function will be called whenever
* the <emphasis>adjustment2:value</emphasis> property changes, and will
* transform the current value of the property before applying it to the
* <emphasis>adjustment1:value</emphasis>.
*
* Note that #GBinding does not resolve cycles by itself; a cycle like
*
* |[
* object1:propertyA -> object2:propertyB
* object2:propertyB -> object3:propertyC
* object3:propertyC -> object1:propertyA
* ]|
*
* might lead to an infinite loop. The loop, in this particular case,
* can be avoided if the objects emit the #GObject::notify signal only
* if the value has effectively been changed. A binding is implemented
* using the #GObject::notify signal, so it is susceptible to all the
* various ways of blocking a signal emission, like g_signal_stop_emission()
* or g_signal_handler_block().
*
* A binding will be severed, and the resources it allocates freed, whenever
* either one of the #GObject instances it refers to are finalized, or when
* the #GBinding instance loses its last reference.
*
* <note><para>Bindings for languages with garbage collection can use
* g_binding_unbind() to explicitly release a binding between the source
* and target properties, instead of relying on the last reference on the
* binding, source, and target instances to drop.</para></note>
*
* #GBinding is available since GObject 2.26
*/
/**
* SECTION:gboxed
* @short_description: A mechanism to wrap opaque C structures registered by the type system
* @see_also: #GParamSpecBoxed, g_param_spec_boxed()
* @title: Boxed Types
*
* GBoxed is a generic wrapper mechanism for arbitrary C structures. The only
* thing the type system needs to know about the structures is how to copy and
* free them, beyond that they are treated as opaque chunks of memory.
*
* Boxed types are useful for simple value-holder structures like rectangles or
* points. They can also be used for wrapping structures defined in non-GObject
* based libraries.
*/
/**
* SECTION:gclosure
* @short_description: Functions as first-class objects
* @title: Closures
*
* A #GClosure represents a callback supplied by the programmer. It
* will generally comprise a function of some kind and a marshaller
* used to call it. It is the reponsibility of the marshaller to
* convert the arguments for the invocation from #GValue<!-- -->s into
* a suitable form, perform the callback on the converted arguments,
* and transform the return value back into a #GValue.
*
* In the case of C programs, a closure usually just holds a pointer
* to a function and maybe a data argument, and the marshaller
* converts between #GValue<!-- --> and native C types. The GObject
* library provides the #GCClosure type for this purpose. Bindings for
* other languages need marshallers which convert between #GValue<!--
* -->s and suitable representations in the runtime of the language in
* order to use functions written in that languages as callbacks.
*
* Within GObject, closures play an important role in the
* implementation of signals. When a signal is registered, the
* @c_marshaller argument to g_signal_new() specifies the default C
* marshaller for any closure which is connected to this
* signal. GObject provides a number of C marshallers for this
* purpose, see the g_cclosure_marshal_*() functions. Additional C
* marshallers can be generated with the <link
* linkend="glib-genmarshal">glib-genmarshal</link> utility. Closures
* can be explicitly connected to signals with
* g_signal_connect_closure(), but it usually more convenient to let
* GObject create a closure automatically by using one of the
* g_signal_connect_*() functions which take a callback function/user
* data pair.
*
* Using closures has a number of important advantages over a simple
* callback function/data pointer combination:
* <itemizedlist>
* <listitem><para>
* Closures allow the callee to get the types of the callback parameters,
* which means that language bindings don't have to write individual glue
* for each callback type.
* </para></listitem>
* <listitem><para>
* The reference counting of #GClosure makes it easy to handle reentrancy
* right; if a callback is removed while it is being invoked, the closure
* and its parameters won't be freed until the invocation finishes.
* </para></listitem>
* <listitem><para>
* g_closure_invalidate() and invalidation notifiers allow callbacks to be
* automatically removed when the objects they point to go away.
* </para></listitem>
* </itemizedlist>
*/
/**
* SECTION:generic_values
* @short_description: A polymorphic type that can hold values of any other type
* @see_also: The fundamental types which all support #GValue operations and thus can be used as a type initializer for g_value_init() are defined by a separate interface. See the <link linkend="gobject-Standard-Parameter-and-Value-Types">Standard Values API</link> for details.
* @title: Generic values
*
* The #GValue structure is basically a variable container that consists
* of a type identifier and a specific value of that type.
* The type identifier within a #GValue structure always determines the
* type of the associated value.
* To create a undefined #GValue structure, simply create a zero-filled
* #GValue structure. To initialize the #GValue, use the g_value_init()
* function. A #GValue cannot be used until it is initialized.
* The basic type operations (such as freeing and copying) are determined
* by the #GTypeValueTable associated with the type ID stored in the #GValue.
* Other #GValue operations (such as converting values between types) are
* provided by this interface.
*
* The code in the example program below demonstrates #GValue's
* features.
*
* |[
* #include <glib-object.h>
*
* static void
* int2string (const GValue *src_value,
* GValue *dest_value)
* {
* if (g_value_get_int (src_value) == 42)
* g_value_set_static_string (dest_value, "An important number");
* else
* g_value_set_static_string (dest_value, "What's that?");
* }
*
* int
* main (int argc,
* char *argv[])
* {
* /* GValues must be initialized */
* GValue a = G_VALUE_INIT;
* GValue b = G_VALUE_INIT;
* const gchar *message;
*
* /* The GValue starts empty */
* g_assert (!G_VALUE_HOLDS_STRING (&a));
*
* /* Put a string in it */
* g_value_init (&a, G_TYPE_STRING);
* g_assert (G_VALUE_HOLDS_STRING (&a));
* g_value_set_static_string (&a, "Hello, world!");
* g_printf ("%s\n", g_value_get_string (&a));
*
* /* Reset it to its pristine state */
* g_value_unset (&a);
*
* /* It can then be reused for another type */
* g_value_init (&a, G_TYPE_INT);
* g_value_set_int (&a, 42);
*
* /* Attempt to transform it into a GValue of type STRING */
* g_value_init (&b, G_TYPE_STRING);
*
* /* An INT is transformable to a STRING */
* g_assert (g_value_type_transformable (G_TYPE_INT, G_TYPE_STRING));
*
* g_value_transform (&a, &b);
* g_printf ("%s\n", g_value_get_string (&b));
*
* /* Attempt to transform it again using a custom transform function */
* g_value_register_transform_func (G_TYPE_INT, G_TYPE_STRING, int2string);
* g_value_transform (&a, &b);
* g_printf ("%s\n", g_value_get_string (&b));
* return 0;
* }
* ]|
*/
/**
* SECTION:gparamspec
* @short_description: Metadata for parameter specifications
* @see_also: g_object_class_install_property(), g_object_set(), g_object_get(), g_object_set_property(), g_object_get_property(), g_value_register_transform_func()
* @title: GParamSpec
*
* #GParamSpec is an object structure that encapsulates the metadata
* required to specify parameters, such as e.g. #GObject properties.
*
* <para id="canonical-parameter-name">
* Parameter names need to start with a letter (a-z or A-Z). Subsequent
* characters can be letters, numbers or a '-'.
* All other characters are replaced by a '-' during construction.
* The result of this replacement is called the canonical name of the
* parameter.
* </para>
*/
/**
* SECTION:gtype
* @short_description: The GLib Runtime type identification and management system
* @title: Type Information
*
* The GType API is the foundation of the GObject system. It provides the
* facilities for registering and managing all fundamental data types,
* user-defined object and interface types.
*
* For type creation and registration purposes, all types fall into one of
* two categories: static or dynamic. Static types are never loaded or
* unloaded at run-time as dynamic types may be. Static types are created
* with g_type_register_static() that gets type specific information passed
* in via a #GTypeInfo structure.
* Dynamic types are created with g_type_register_dynamic() which takes a
* #GTypePlugin structure instead. The remaining type information (the
* #GTypeInfo structure) is retrieved during runtime through #GTypePlugin
* and the g_type_plugin_*() API.
* These registration functions are usually called only once from a
* function whose only purpose is to return the type identifier for a
* specific class. Once the type (or class or interface) is registered,
* it may be instantiated, inherited, or implemented depending on exactly
* what sort of type it is.
* There is also a third registration function for registering fundamental
* types called g_type_register_fundamental() which requires both a #GTypeInfo
* structure and a #GTypeFundamentalInfo structure but it is seldom used
* since most fundamental types are predefined rather than user-defined.
*
* Type instance and class structs are limited to a total of 64 KiB,
* including all parent types. Similarly, type instances' private data
* (as created by g_type_class_add_private()) are limited to a total of
* 64 KiB. If a type instance needs a large static buffer, allocate it
* separately (typically by using #GArray or #GPtrArray) and put a pointer
* to the buffer in the structure.
*
* A final word about type names.
* Such an identifier needs to be at least three characters long. There is no
* upper length limit. The first character needs to be a letter (a-z or A-Z)
* or an underscore '_'. Subsequent characters can be letters, numbers or
* any of '-_+'.
*/
/**
* SECTION:gtypemodule
* @short_description: Type loading modules
* @see_also: <variablelist> <varlistentry> <term>#GTypePlugin</term> <listitem><para>The abstract type loader interface.</para></listitem> </varlistentry> <varlistentry> <term>#GModule</term> <listitem><para>Portable mechanism for dynamically loaded modules.</para></listitem> </varlistentry> </variablelist>
* @title: GTypeModule
*
* #GTypeModule provides a simple implementation of the #GTypePlugin
* interface. The model of #GTypeModule is a dynamically loaded module
* which implements some number of types and interface
* implementations. When the module is loaded, it registers its types
* and interfaces using g_type_module_register_type() and
* g_type_module_add_interface(). As long as any instances of these
* types and interface implementations are in use, the module is kept
* loaded. When the types and interfaces are gone, the module may be
* unloaded. If the types and interfaces become used again, the module
* will be reloaded. Note that the last unref cannot happen in module
* code, since that would lead to the caller's code being unloaded before
* g_object_unref() returns to it.
*
* Keeping track of whether the module should be loaded or not is done by
* using a use count - it starts at zero, and whenever it is greater than
* zero, the module is loaded. The use count is maintained internally by
* the type system, but also can be explicitly controlled by
* g_type_module_use() and g_type_module_unuse(). Typically, when loading
* a module for the first type, g_type_module_use() will be used to load
* it so that it can initialize its types. At some later point, when the
* module no longer needs to be loaded except for the type
* implementations it contains, g_type_module_unuse() is called.
*
* #GTypeModule does not actually provide any implementation of module
* loading and unloading. To create a particular module type you must
* derive from #GTypeModule and implement the load and unload functions
* in #GTypeModuleClass.
*/
/**
* SECTION:gtypeplugin
* @short_description: An interface for dynamically loadable types
* @see_also: #GTypeModule and g_type_register_dynamic().
* @title: GTypePlugin
*
* The GObject type system supports dynamic loading of types. The
* #GTypePlugin interface is used to handle the lifecycle of
* dynamically loaded types. It goes as follows:
*
* <orderedlist>
* <listitem><para>
* The type is initially introduced (usually upon loading the module
* the first time, or by your main application that knows what modules
* introduces what types), like this:
* |[
* new_type_id = g_type_register_dynamic (parent_type_id,
* "TypeName",
* new_type_plugin,
* type_flags);
* ]|
* where <literal>new_type_plugin</literal> is an implementation of the
* #GTypePlugin interface.
* </para></listitem>
* <listitem><para>
* The type's implementation is referenced, e.g. through
* g_type_class_ref() or through g_type_create_instance() (this is
* being called by g_object_new()) or through one of the above done on
* a type derived from <literal>new_type_id</literal>.
* </para></listitem>
* <listitem><para>
* This causes the type system to load the type's implementation by calling
* g_type_plugin_use() and g_type_plugin_complete_type_info() on
* <literal>new_type_plugin</literal>.
* </para></listitem>
* <listitem><para>
* At some point the type's implementation isn't required anymore, e.g. after
* g_type_class_unref() or g_type_free_instance() (called when the reference
* count of an instance drops to zero).
* </para></listitem>
* <listitem><para>
* This causes the type system to throw away the information retrieved from
* g_type_plugin_complete_type_info() and then it calls
* g_type_plugin_unuse() on <literal>new_type_plugin</literal>.
* </para></listitem>
* <listitem><para>
* Things may repeat from the second step.
* </para></listitem>
* </orderedlist>
*
* So basically, you need to implement a #GTypePlugin type that
* carries a use_count, once use_count goes from zero to one, you need
* to load the implementation to successfully handle the upcoming
* g_type_plugin_complete_type_info() call. Later, maybe after
* succeeding use/unuse calls, once use_count drops to zero, you can
* unload the implementation again. The type system makes sure to call
* g_type_plugin_use() and g_type_plugin_complete_type_info() again
* when the type is needed again.
*
* #GTypeModule is an implementation of #GTypePlugin that already
* implements most of this except for the actual module loading and
* unloading. It even handles multiple registered types per module.
*/
/**
* SECTION:objects
* @title: GObject
* @short_description: The base object type
* @see_also: #GParamSpecObject, g_param_spec_object()
*
* GObject is the fundamental type providing the common attributes and
* methods for all object types in GTK+, Pango and other libraries
* based on GObject. The GObject class provides methods for object
* construction and destruction, property access methods, and signal
* support. Signals are described in detail in <xref
* linkend="gobject-Signals"/>.
*
* <para id="floating-ref">
* GInitiallyUnowned is derived from GObject. The only difference between
* the two is that the initial reference of a GInitiallyUnowned is flagged
* as a <firstterm>floating</firstterm> reference.
* This means that it is not specifically claimed to be "owned" by
* any code portion. The main motivation for providing floating references is
* C convenience. In particular, it allows code to be written as:
* |[
* container = create_container ();
* container_add_child (container, create_child());
* ]|
* If <function>container_add_child()</function> will g_object_ref_sink() the
* passed in child, no reference of the newly created child is leaked.
* Without floating references, <function>container_add_child()</function>
* can only g_object_ref() the new child, so to implement this code without
* reference leaks, it would have to be written as:
* |[
* Child *child;
* container = create_container ();
* child = create_child ();
* container_add_child (container, child);
* g_object_unref (child);
* ]|
* The floating reference can be converted into
* an ordinary reference by calling g_object_ref_sink().
* For already sunken objects (objects that don't have a floating reference
* anymore), g_object_ref_sink() is equivalent to g_object_ref() and returns
* a new reference.
* Since floating references are useful almost exclusively for C convenience,
* language bindings that provide automated reference and memory ownership
* maintenance (such as smart pointers or garbage collection) should not
* expose floating references in their API.
* </para>
*
* Some object implementations may need to save an objects floating state
* across certain code portions (an example is #GtkMenu), to achieve this,
* the following sequence can be used:
*
* |[
* /* save floating state */
* gboolean was_floating = g_object_is_floating (object);
* g_object_ref_sink (object);
* /* protected code portion */
* ...;
* /* restore floating state */
* if (was_floating)
* g_object_force_floating (object);
* else
* g_object_unref (object); /* release previously acquired reference */
* ]|
*/
/**
* SECTION:param_value_types
* @short_description: Standard Parameter and Value Types
* @see_also: #GParamSpec, #GValue, g_object_class_install_property().
* @title: Parameters and Values
*
* #GValue provides an abstract container structure which can be
* copied, transformed and compared while holding a value of any
* (derived) type, which is registered as a #GType with a
* #GTypeValueTable in its #GTypeInfo structure. Parameter
* specifications for most value types can be created as #GParamSpec
* derived instances, to implement e.g. #GObject properties which
* operate on #GValue containers.
*
* Parameter names need to start with a letter (a-z or A-Z). Subsequent
* characters can be letters, numbers or a '-'.
* All other characters are replaced by a '-' during construction.
*/
/**
* SECTION:signals
* @short_description: A means for customization of object behaviour and a general purpose notification mechanism
* @title: Signals
*
* The basic concept of the signal system is that of the
* <emphasis>emission</emphasis> of a signal. Signals are introduced
* per-type and are identified through strings. Signals introduced
* for a parent type are available in derived types as well, so
* basically they are a per-type facility that is inherited. A signal
* emission mainly involves invocation of a certain set of callbacks
* in precisely defined manner. There are two main categories of such
* callbacks, per-object
* <footnote><para>Although signals can deal with any kind of instantiatable
* type, i'm referring to those types as "object types" in the following,
* simply because that is the context most users will encounter signals in.
* </para></footnote>
* ones and user provided ones.
* The per-object callbacks are most often referred to as "object method
* handler" or "default (signal) handler", while user provided callbacks are
* usually just called "signal handler".
* The object method handler is provided at signal creation time (this most
* frequently happens at the end of an object class' creation), while user
* provided handlers are frequently connected and disconnected to/from a certain
* signal on certain object instances.
*
* A signal emission consists of five stages, unless prematurely stopped:
* <variablelist>
* <varlistentry><term></term><listitem><para>
* 1 - Invocation of the object method handler for %G_SIGNAL_RUN_FIRST signals
* </para></listitem></varlistentry>
* <varlistentry><term></term><listitem><para>
* 2 - Invocation of normal user-provided signal handlers (<emphasis>after</emphasis> flag %FALSE)
* </para></listitem></varlistentry>
* <varlistentry><term></term><listitem><para>
* 3 - Invocation of the object method handler for %G_SIGNAL_RUN_LAST signals
* </para></listitem></varlistentry>
* <varlistentry><term></term><listitem><para>
* 4 - Invocation of user provided signal handlers, connected with an <emphasis>after</emphasis> flag of %TRUE
* </para></listitem></varlistentry>
* <varlistentry><term></term><listitem><para>
* 5 - Invocation of the object method handler for %G_SIGNAL_RUN_CLEANUP signals
* </para></listitem></varlistentry>
* </variablelist>
* The user-provided signal handlers are called in the order they were
* connected in.
* All handlers may prematurely stop a signal emission, and any number of
* handlers may be connected, disconnected, blocked or unblocked during
* a signal emission.
* There are certain criteria for skipping user handlers in stages 2 and 4
* of a signal emission.
* First, user handlers may be <emphasis>blocked</emphasis>, blocked handlers are omitted
* during callback invocation, to return from the "blocked" state, a
* handler has to get unblocked exactly the same amount of times
* it has been blocked before.
* Second, upon emission of a %G_SIGNAL_DETAILED signal, an additional
* "detail" argument passed in to g_signal_emit() has to match the detail
* argument of the signal handler currently subject to invocation.
* Specification of no detail argument for signal handlers (omission of the
* detail part of the signal specification upon connection) serves as a
* wildcard and matches any detail argument passed in to emission.
*/
/**
* SECTION:value_arrays
* @short_description: A container structure to maintain an array of generic values
* @see_also: #GValue, #GParamSpecValueArray, g_param_spec_value_array()
* @title: Value arrays
*
* The prime purpose of a #GValueArray is for it to be used as an
* object property that holds an array of values. A #GValueArray wraps
* an array of #GValue elements in order for it to be used as a boxed
* type through %G_TYPE_VALUE_ARRAY.
*
* #GValueArray is deprecated in favour of #GArray since GLib 2.32. It
* is possible to create a #GArray that behaves like a #GValueArray by
* using the size of #GValue as the element size, and by setting
* g_value_unset() as the clear function using g_array_set_clear_func(),
* for instance, the following code:
*
* |[
* GValueArray *array = g_value_array_new (10);
* ]|
*
* can be replaced by:
*
* |[
* GArray *array = g_array_sized_new (FALSE, TRUE, sizeof (GValue), 10);
* g_array_set_clear_func (array, (GDestroyNotify) g_value_unset);
* ]|
*/
/**
* g_binding_get_flags:
* @binding: a #GBinding
*
* Retrieves the flags passed when constructing the #GBinding
*
* Returns: the #GBindingFlags used by the #GBinding
* Since: 2.26
*/
/**
* g_binding_get_source:
* @binding: a #GBinding
*
* Retrieves the #GObject instance used as the source of the binding
*
* Returns: (transfer none): the source #GObject
* Since: 2.26
*/
/**
* g_binding_get_source_property:
* @binding: a #GBinding
*
* Retrieves the name of the property of #GBinding:source used as the source
* of the binding
*
* Returns: the name of the source property
* Since: 2.26
*/
/**
* g_binding_get_target:
* @binding: a #GBinding
*
* Retrieves the #GObject instance used as the target of the binding
*
* Returns: (transfer none): the target #GObject
* Since: 2.26
*/
/**
* g_binding_get_target_property:
* @binding: a #GBinding
*
* Retrieves the name of the property of #GBinding:target used as the target
* of the binding
*
* Returns: the name of the target property
* Since: 2.26
*/
/**
* g_binding_unbind:
* @binding: a #GBinding
*
* Explicitly releases the binding between the source and the target
* property expressed by @binding.
*
* <note>This function will release the reference that is being held on
* the @binding instance; if you want to hold on to the #GBinding instance
* after calling g_binding_unbind(), you will need to hold a reference
* to it.</note>
*
* Since: 2.38
*/
/**
* g_boxed_copy:
* @boxed_type: The type of @src_boxed.
* @src_boxed: The boxed structure to be copied.
*
* Provide a copy of a boxed structure @src_boxed which is of type @boxed_type.
*
* Returns: The newly created copy of the boxed structure.
*/
/**
* g_boxed_free:
* @boxed_type: The type of @boxed.
* @boxed: The boxed structure to be freed.
*
* Free the boxed structure @boxed which is of type @boxed_type.
*/
/**
* g_boxed_type_register_static:
* @name: Name of the new boxed type.
* @boxed_copy: Boxed structure copy function.
* @boxed_free: Boxed structure free function.
*
* This function creates a new %G_TYPE_BOXED derived type id for a new
* boxed type with name @name. Boxed type handling functions have to be
* provided to copy and free opaque boxed structures of this type.
*
* Returns: New %G_TYPE_BOXED derived type id for @name.
*/
/**
* g_cclosure_marshal_BOOLEAN__FLAGS:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: a #GValue which can store the returned #gboolean
* @n_param_values: 2
* @param_values: a #GValue array holding instance and arg1
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>gboolean (*callback) (gpointer instance, gint arg1, gpointer user_data)</literal> where the #gint parameter
* denotes a flags type.
*/
/**
* g_cclosure_marshal_BOOLEAN__OBJECT_BOXED_BOXED:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: a #GValue, which can store the returned string
* @n_param_values: 3
* @param_values: a #GValue array holding instance, arg1 and arg2
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>gboolean (*callback) (gpointer instance, GBoxed *arg1, GBoxed *arg2, gpointer user_data)</literal>.
*
* Since: 2.26
*/
/**
* g_cclosure_marshal_BOOL__FLAGS:
*
* Another name for g_cclosure_marshal_BOOLEAN__FLAGS().
*/
/**
* g_cclosure_marshal_STRING__OBJECT_POINTER:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: a #GValue, which can store the returned string
* @n_param_values: 3
* @param_values: a #GValue array holding instance, arg1 and arg2
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>gchar* (*callback) (gpointer instance, GObject *arg1, gpointer arg2, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__BOOLEAN:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gboolean parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gboolean arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__BOXED:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #GBoxed* parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, GBoxed *arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__CHAR:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gchar parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gchar arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__DOUBLE:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gdouble parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gdouble arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__ENUM:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the enumeration parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gint arg1, gpointer user_data)</literal> where the #gint parameter denotes an enumeration type..
*/
/**
* g_cclosure_marshal_VOID__FLAGS:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the flags parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gint arg1, gpointer user_data)</literal> where the #gint parameter denotes a flags type.
*/
/**
* g_cclosure_marshal_VOID__FLOAT:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gfloat parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gfloat arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__INT:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gint parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gint arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__LONG:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #glong parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, glong arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__OBJECT:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #GObject* parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, GObject *arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__PARAM:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #GParamSpec* parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, GParamSpec *arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__POINTER:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gpointer parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gpointer arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__STRING:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gchar* parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, const gchar *arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__UCHAR:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #guchar parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, guchar arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__UINT:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #guint parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, guint arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__UINT_POINTER:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 3
* @param_values: a #GValue array holding instance, arg1 and arg2
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, guint arg1, gpointer arg2, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__ULONG:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #gulong parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gulong arg1, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_VOID__VARIANT:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 2
* @param_values: a #GValue array holding the instance and the #GVariant* parameter
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, GVariant *arg1, gpointer user_data)</literal>.
*
* Since: 2.26
*/
/**
* g_cclosure_marshal_VOID__VOID:
* @closure: the #GClosure to which the marshaller belongs
* @return_value: ignored
* @n_param_values: 1
* @param_values: a #GValue array holding only the instance
* @invocation_hint: the invocation hint given as the last argument to g_closure_invoke()
* @marshal_data: additional data specified when registering the marshaller
*
* A marshaller for a #GCClosure with a callback of type
* <literal>void (*callback) (gpointer instance, gpointer user_data)</literal>.
*/
/**
* g_cclosure_marshal_generic:
* @closure: A #GClosure.
* @return_gvalue: A #GValue to store the return value. May be %NULL if the callback of closure doesn't return a value.
* @n_param_values: The length of the @param_values array.
* @param_values: An array of #GValue<!-- -->s holding the arguments on which to invoke the callback of closure.
* @invocation_hint: The invocation hint given as the last argument to g_closure_invoke().
* @marshal_data: Additional data specified when registering the marshaller, see g_closure_set_marshal() and g_closure_set_meta_marshal()
*
* A generic marshaller function implemented via <ulink
* url="http://sourceware.org/libffi/">libffi</ulink>.
*
* Since: 2.30
*/
/**
* g_cclosure_new: (skip)
* @callback_func: the function to invoke
* @user_data: user data to pass to @callback_func
* @destroy_data: destroy notify to be called when @user_data is no longer used
*
* Creates a new closure which invokes @callback_func with @user_data as
* the last parameter.
*
* Returns: a new #GCClosure
*/
/**
* g_cclosure_new_object: (skip)
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new() which uses @object as @user_data and
* calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: a new #GCClosure
*/
/**
* g_cclosure_new_object_swap: (skip)
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new_swap() which uses @object as @user_data
* and calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: a new #GCClosure
*/
/**
* g_cclosure_new_swap: (skip)
* @callback_func: the function to invoke
* @user_data: user data to pass to @callback_func
* @destroy_data: destroy notify to be called when @user_data is no longer used
*
* Creates a new closure which invokes @callback_func with @user_data as
* the first parameter.
*
* Returns: (transfer full): a new #GCClosure
*/
/**
* g_clear_object: (skip)
* @object_ptr: a pointer to a #GObject reference
*
* Clears a reference to a #GObject.
*
* @object_ptr must not be %NULL.
*
* If the reference is %NULL then this function does nothing.
* Otherwise, the reference count of the object is decreased and the
* pointer is set to %NULL.
*
* This function is threadsafe and modifies the pointer atomically,
* using memory barriers where needed.
*
* A macro is also included that allows this function to be used without
* pointer casts.
*
* Since: 2.28
*/
/**
* g_closure_add_finalize_notifier: (skip)
* @closure: a #GClosure
* @notify_data: data to pass to @notify_func
* @notify_func: the callback function to register
*
* Registers a finalization notifier which will be called when the
* reference count of @closure goes down to 0. Multiple finalization
* notifiers on a single closure are invoked in unspecified order. If
* a single call to g_closure_unref() results in the closure being
* both invalidated and finalized, then the invalidate notifiers will
* be run before the finalize notifiers.
*/
/**
* g_closure_add_invalidate_notifier: (skip)
* @closure: a #GClosure
* @notify_data: data to pass to @notify_func
* @notify_func: the callback function to register
*
* Registers an invalidation notifier which will be called when the
* @closure is invalidated with g_closure_invalidate(). Invalidation
* notifiers are invoked before finalization notifiers, in an
* unspecified order.
*/
/**
* g_closure_add_marshal_guards: (skip)
* @closure: a #GClosure
* @pre_marshal_data: data to pass to @pre_marshal_notify
* @pre_marshal_notify: a function to call before the closure callback
* @post_marshal_data: data to pass to @post_marshal_notify
* @post_marshal_notify: a function to call after the closure callback
*
* Adds a pair of notifiers which get invoked before and after the
* closure callback, respectively. This is typically used to protect
* the extra arguments for the duration of the callback. See
* g_object_watch_closure() for an example of marshal guards.
*/
/**
* g_closure_invalidate:
* @closure: GClosure to invalidate
*
* Sets a flag on the closure to indicate that its calling
* environment has become invalid, and thus causes any future
* invocations of g_closure_invoke() on this @closure to be
* ignored. Also, invalidation notifiers installed on the closure will
* be called at this point. Note that unless you are holding a
* reference to the closure yourself, the invalidation notifiers may
* unref the closure and cause it to be destroyed, so if you need to
* access the closure after calling g_closure_invalidate(), make sure
* that you've previously called g_closure_ref().
*
* Note that g_closure_invalidate() will also be called when the
* reference count of a closure drops to zero (unless it has already
* been invalidated before).
*/
/**
* g_closure_invoke:
* @closure: a #GClosure
* @return_value: (allow-none): a #GValue to store the return value. May be %NULL if the callback of @closure doesn't return a value.
* @n_param_values: the length of the @param_values array
* @param_values: (array length=n_param_values): an array of #GValue<!-- -->s holding the arguments on which to invoke the callback of @closure
* @invocation_hint: (allow-none): a context-dependent invocation hint
*
* Invokes the closure, i.e. executes the callback represented by the @closure.
*/
/**
* g_closure_new_object:
* @sizeof_closure: the size of the structure to allocate, must be at least <literal>sizeof (GClosure)</literal>
* @object: a #GObject pointer to store in the @data field of the newly allocated #GClosure
*
* A variant of g_closure_new_simple() which stores @object in the
* @data field of the closure and calls g_object_watch_closure() on
* @object and the created closure. This function is mainly useful
* when implementing new types of closures.
*
* Returns: (transfer full): a newly allocated #GClosure
*/
/**
* g_closure_new_simple:
* @sizeof_closure: the size of the structure to allocate, must be at least <literal>sizeof (GClosure)</literal>
* @data: data to store in the @data field of the newly allocated #GClosure
*
* Allocates a struct of the given size and initializes the initial
* part as a #GClosure. This function is mainly useful when
* implementing new types of closures.
*
* |[
* typedef struct _MyClosure MyClosure;
* struct _MyClosure
* {
* GClosure closure;
* // extra data goes here
* };
*
* static void
* my_closure_finalize (gpointer notify_data,
* GClosure *closure)
* {
* MyClosure *my_closure = (MyClosure *)closure;
*
* // free extra data here
* }
*
* MyClosure *my_closure_new (gpointer data)
* {
* GClosure *closure;
* MyClosure *my_closure;
*
* closure = g_closure_new_simple (sizeof (MyClosure), data);
* my_closure = (MyClosure *) closure;
*
* // initialize extra data here
*
* g_closure_add_finalize_notifier (closure, notify_data,
* my_closure_finalize);
* return my_closure;
* }
* ]|
*
* Returns: (transfer full): a newly allocated #GClosure
*/
/**
* g_closure_ref:
* @closure: #GClosure to increment the reference count on
*
* Increments the reference count on a closure to force it staying
* alive while the caller holds a pointer to it.
*
* Returns: (transfer none): The @closure passed in, for convenience
*/
/**
* g_closure_remove_finalize_notifier: (skip)
* @closure: a #GClosure
* @notify_data: data which was passed to g_closure_add_finalize_notifier() when registering @notify_func
* @notify_func: the callback function to remove
*
* Removes a finalization notifier.
*
* Notice that notifiers are automatically removed after they are run.
*/
/**
* g_closure_remove_invalidate_notifier: (skip)
* @closure: a #GClosure
* @notify_data: data which was passed to g_closure_add_invalidate_notifier() when registering @notify_func
* @notify_func: the callback function to remove
*
* Removes an invalidation notifier.
*
* Notice that notifiers are automatically removed after they are run.
*/
/**
* g_closure_set_marshal: (skip)
* @closure: a #GClosure
* @marshal: a #GClosureMarshal function
*
* Sets the marshaller of @closure. The <literal>marshal_data</literal>
* of @marshal provides a way for a meta marshaller to provide additional
* information to the marshaller. (See g_closure_set_meta_marshal().) For
* GObject's C predefined marshallers (the g_cclosure_marshal_*()
* functions), what it provides is a callback function to use instead of
* @closure->callback.
*/
/**
* g_closure_set_meta_marshal: (skip)
* @closure: a #GClosure
* @marshal_data: context-dependent data to pass to @meta_marshal
* @meta_marshal: a #GClosureMarshal function
*
* Sets the meta marshaller of @closure. A meta marshaller wraps
* @closure->marshal and modifies the way it is called in some
* fashion. The most common use of this facility is for C callbacks.
* The same marshallers (generated by <link
* linkend="glib-genmarshal">glib-genmarshal</link>) are used
* everywhere, but the way that we get the callback function
* differs. In most cases we want to use @closure->callback, but in
* other cases we want to use some different technique to retrieve the
* callback function.
*
* For example, class closures for signals (see
* g_signal_type_cclosure_new()) retrieve the callback function from a
* fixed offset in the class structure. The meta marshaller retrieves
* the right callback and passes it to the marshaller as the
* @marshal_data argument.
*/
/**
* g_closure_sink:
* @closure: #GClosure to decrement the initial reference count on, if it's still being held
*
* Takes over the initial ownership of a closure. Each closure is
* initially created in a <firstterm>floating</firstterm> state, which
* means that the initial reference count is not owned by any caller.
* g_closure_sink() checks to see if the object is still floating, and
* if so, unsets the floating state and decreases the reference
* count. If the closure is not floating, g_closure_sink() does
* nothing. The reason for the existence of the floating state is to
* prevent cumbersome code sequences like:
* |[
* closure = g_cclosure_new (cb_func, cb_data);
* g_source_set_closure (source, closure);
* g_closure_unref (closure); // XXX GObject doesn't really need this
* ]|
* Because g_source_set_closure() (and similar functions) take ownership of the
* initial reference count, if it is unowned, we instead can write:
* |[
* g_source_set_closure (source, g_cclosure_new (cb_func, cb_data));
* ]|
*
* Generally, this function is used together with g_closure_ref(). Ane example
* of storing a closure for later notification looks like:
* |[
* static GClosure *notify_closure = NULL;
* void
* foo_notify_set_closure (GClosure *closure)
* {
* if (notify_closure)
* g_closure_unref (notify_closure);
* notify_closure = closure;
* if (notify_closure)
* {
* g_closure_ref (notify_closure);
* g_closure_sink (notify_closure);
* }
* }
* ]|
*
* Because g_closure_sink() may decrement the reference count of a closure
* (if it hasn't been called on @closure yet) just like g_closure_unref(),
* g_closure_ref() should be called prior to this function.
*/
/**
* g_closure_unref:
* @closure: #GClosure to decrement the reference count on
*
* Decrements the reference count of a closure after it was previously
* incremented by the same caller. If no other callers are using the
* closure, then the closure will be destroyed and freed.
*/
/**
* g_enum_complete_type_info:
* @g_enum_type: the type identifier of the type being completed
* @info: the #GTypeInfo struct to be filled in
* @const_values: An array of #GEnumValue structs for the possible enumeration values. The array is terminated by a struct with all members being 0.
*
* This function is meant to be called from the <literal>complete_type_info</literal>
* function of a #GTypePlugin implementation, as in the following
* example:
*
* |[
* static void
* my_enum_complete_type_info (GTypePlugin *plugin,
* GType g_type,
* GTypeInfo *info,
* GTypeValueTable *value_table)
* {
* static const GEnumValue values[] = {
* { MY_ENUM_FOO, "MY_ENUM_FOO", "foo" },
* { MY_ENUM_BAR, "MY_ENUM_BAR", "bar" },
* { 0, NULL, NULL }
* };
*
* g_enum_complete_type_info (type, info, values);
* }
* ]|
*/
/**
* g_enum_get_value:
* @enum_class: a #GEnumClass
* @value: the value to look up
*
* Returns the #GEnumValue for a value.
*
* Returns: the #GEnumValue for @value, or %NULL if @value is not a member of the enumeration
*/
/**
* g_enum_get_value_by_name:
* @enum_class: a #GEnumClass
* @name: the name to look up
*
* Looks up a #GEnumValue by name.
*
* Returns: the #GEnumValue with name @name, or %NULL if the enumeration doesn't have a member with that name
*/
/**
* g_enum_get_value_by_nick:
* @enum_class: a #GEnumClass
* @nick: the nickname to look up
*
* Looks up a #GEnumValue by nickname.
*
* Returns: the #GEnumValue with nickname @nick, or %NULL if the enumeration doesn't have a member with that nickname
*/
/**
* g_enum_register_static:
* @name: A nul-terminated string used as the name of the new type.
* @const_static_values: An array of #GEnumValue structs for the possible enumeration values. The array is terminated by a struct with all members being 0. GObject keeps a reference to the data, so it cannot be stack-allocated.
*
* Registers a new static enumeration type with the name @name.
*
* It is normally more convenient to let <link
* linkend="glib-mkenums">glib-mkenums</link> generate a
* my_enum_get_type() function from a usual C enumeration definition
* than to write one yourself using g_enum_register_static().
*
* Returns: The new type identifier.
*/
/**
* g_flags_complete_type_info:
* @g_flags_type: the type identifier of the type being completed
* @info: the #GTypeInfo struct to be filled in
* @const_values: An array of #GFlagsValue structs for the possible enumeration values. The array is terminated by a struct with all members being 0.
*
* This function is meant to be called from the complete_type_info()
* function of a #GTypePlugin implementation, see the example for
* g_enum_complete_type_info() above.
*/
/**
* g_flags_get_first_value:
* @flags_class: a #GFlagsClass
* @value: the value
*
* Returns the first #GFlagsValue which is set in @value.
*
* Returns: the first #GFlagsValue which is set in @value, or %NULL if none is set
*/
/**
* g_flags_get_value_by_name:
* @flags_class: a #GFlagsClass
* @name: the name to look up
*
* Looks up a #GFlagsValue by name.
*
* Returns: the #GFlagsValue with name @name, or %NULL if there is no flag with that name
*/
/**
* g_flags_get_value_by_nick:
* @flags_class: a #GFlagsClass
* @nick: the nickname to look up
*
* Looks up a #GFlagsValue by nickname.
*
* Returns: the #GFlagsValue with nickname @nick, or %NULL if there is no flag with that nickname
*/
/**
* g_flags_register_static:
* @name: A nul-terminated string used as the name of the new type.
* @const_static_values: An array of #GFlagsValue structs for the possible flags values. The array is terminated by a struct with all members being 0. GObject keeps a reference to the data, so it cannot be stack-allocated.
*
* Registers a new static flags type with the name @name.
*
* It is normally more convenient to let <link
* linkend="glib-mkenums">glib-mkenums</link> generate a
* my_flags_get_type() function from a usual C enumeration definition
* than to write one yourself using g_flags_register_static().
*
* Returns: The new type identifier.
*/
/**
* g_object_add_toggle_ref: (skip)
* @object: a #GObject
* @notify: a function to call when this reference is the last reference to the object, or is no longer the last reference.
* @data: data to pass to @notify
*
* Increases the reference count of the object by one and sets a
* callback to be called when all other references to the object are
* dropped, or when this is already the last reference to the object
* and another reference is established.
*
* This functionality is intended for binding @object to a proxy
* object managed by another memory manager. This is done with two
* paired references: the strong reference added by
* g_object_add_toggle_ref() and a reverse reference to the proxy
* object which is either a strong reference or weak reference.
*
* The setup is that when there are no other references to @object,
* only a weak reference is held in the reverse direction from @object
* to the proxy object, but when there are other references held to
* @object, a strong reference is held. The @notify callback is called
* when the reference from @object to the proxy object should be
* <firstterm>toggled</firstterm> from strong to weak (@is_last_ref
* true) or weak to strong (@is_last_ref false).
*
* Since a (normal) reference must be held to the object before
* calling g_object_add_toggle_ref(), the initial state of the reverse
* link is always strong.
*
* Multiple toggle references may be added to the same gobject,
* however if there are multiple toggle references to an object, none
* of them will ever be notified until all but one are removed. For
* this reason, you should only ever use a toggle reference if there
* is important state in the proxy object.
*
* Since: 2.8
*/
/**
* g_object_add_weak_pointer: (skip)
* @object: The object that should be weak referenced.
* @weak_pointer_location: (inout): The memory address of a pointer.
*
* Adds a weak reference from weak_pointer to @object to indicate that
* the pointer located at @weak_pointer_location is only valid during
* the lifetime of @object. When the @object is finalized,
* @weak_pointer will be set to %NULL.
*
* Note that as with g_object_weak_ref(), the weak references created by
* this method are not thread-safe: they cannot safely be used in one
* thread if the object's last g_object_unref() might happen in another
* thread. Use #GWeakRef if thread-safety is required.
*/
/**
* g_object_bind_property:
* @source: (type GObject.Object): the source #GObject
* @source_property: the property on @source to bind
* @target: (type GObject.Object): the target #GObject
* @target_property: the property on @target to bind
* @flags: flags to pass to #GBinding
*
* Creates a binding between @source_property on @source and @target_property
* on @target. Whenever the @source_property is changed the @target_property is
* updated using the same value. For instance:
*
* |[
* g_object_bind_property (action, "active", widget, "sensitive", 0);
* ]|
*
* Will result in the "sensitive" property of the widget #GObject instance to be
* updated with the same value of the "active" property of the action #GObject
* instance.
*
* If @flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
* if @target_property on @target changes then the @source_property on @source
* will be updated as well.
*
* The binding will automatically be removed when either the @source or the
* @target instances are finalized. To remove the binding without affecting the
* @source and the @target you can just call g_object_unref() on the returned
* #GBinding instance.
*
* A #GObject can have multiple bindings.
*
* Returns: (transfer none): the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
* Since: 2.26
*/
/**
* g_object_bind_property_full:
* @source: (type GObject.Object): the source #GObject
* @source_property: the property on @source to bind
* @target: (type GObject.Object): the target #GObject
* @target_property: the property on @target to bind
* @flags: flags to pass to #GBinding
* @transform_to: (scope notified) (allow-none): the transformation function from the @source to the @target, or %NULL to use the default
* @transform_from: (scope notified) (allow-none): the transformation function from the @target to the @source, or %NULL to use the default
* @user_data: custom data to be passed to the transformation functions, or %NULL
* @notify: function to be called when disposing the binding, to free the resources used by the transformation functions
*
* Complete version of g_object_bind_property().
*
* Creates a binding between @source_property on @source and @target_property
* on @target, allowing you to set the transformation functions to be used by
* the binding.
*
* If @flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
* if @target_property on @target changes then the @source_property on @source
* will be updated as well. The @transform_from function is only used in case
* of bidirectional bindings, otherwise it will be ignored
*
* The binding will automatically be removed when either the @source or the
* @target instances are finalized. To remove the binding without affecting the
* @source and the @target you can just call g_object_unref() on the returned
* #GBinding instance.
*
* A #GObject can have multiple bindings.
*
* <note>The same @user_data parameter will be used for both @transform_to
* and @transform_from transformation functions; the @notify function will
* be called once, when the binding is removed. If you need different data
* for each transformation function, please use
* g_object_bind_property_with_closures() instead.</note>
*
* Returns: (transfer none): the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
* Since: 2.26
*/
/**
* g_object_bind_property_with_closures:
* @source: (type GObject.Object): the source #GObject
* @source_property: the property on @source to bind
* @target: (type GObject.Object): the target #GObject
* @target_property: the property on @target to bind
* @flags: flags to pass to #GBinding
* @transform_to: a #GClosure wrapping the transformation function from the @source to the @target, or %NULL to use the default
* @transform_from: a #GClosure wrapping the transformation function from the @target to the @source, or %NULL to use the default
*
* Creates a binding between @source_property on @source and @target_property
* on @target, allowing you to set the transformation functions to be used by
* the binding.
*
* This function is the language bindings friendly version of
* g_object_bind_property_full(), using #GClosure<!-- -->s instead of
* function pointers.
*
* Rename to: g_object_bind_property_full
* Returns: (transfer none): the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.
* Since: 2.26
*/
/**
* g_object_class_find_property:
* @oclass: a #GObjectClass
* @property_name: the name of the property to look up
*
* Looks up the #GParamSpec for a property of a class.
*
* Returns: (transfer none): the #GParamSpec for the property, or %NULL if the class doesn't have a property of that name
*/
/**
* g_object_class_install_properties:
* @oclass: a #GObjectClass
* @n_pspecs: the length of the #GParamSpec<!-- -->s array
* @pspecs: (array length=n_pspecs): the #GParamSpec<!-- -->s array defining the new properties
*
* Installs new properties from an array of #GParamSpec<!-- -->s. This is
* usually done in the class initializer.
*
* The property id of each property is the index of each #GParamSpec in
* the @pspecs array.
*
* The property id of 0 is treated specially by #GObject and it should not
* be used to store a #GParamSpec.
*
* This function should be used if you plan to use a static array of
* #GParamSpec<!-- -->s and g_object_notify_by_pspec(). For instance, this
* class initialization:
*
* |[
* enum {
* PROP_0, PROP_FOO, PROP_BAR, N_PROPERTIES
* };
*
* static GParamSpec *obj_properties[N_PROPERTIES] = { NULL, };
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
*
* obj_properties[PROP_FOO] =
* g_param_spec_int ("foo", "Foo", "Foo",
* -1, G_MAXINT,
* 0,
* G_PARAM_READWRITE);
*
* obj_properties[PROP_BAR] =
* g_param_spec_string ("bar", "Bar", "Bar",
* NULL,
* G_PARAM_READWRITE);
*
* gobject_class->set_property = my_object_set_property;
* gobject_class->get_property = my_object_get_property;
* g_object_class_install_properties (gobject_class,
* N_PROPERTIES,
* obj_properties);
* }
* ]|
*
* allows calling g_object_notify_by_pspec() to notify of property changes:
*
* |[
* void
* my_object_set_foo (MyObject *self, gint foo)
* {
* if (self->foo != foo)
* {
* self->foo = foo;
* g_object_notify_by_pspec (G_OBJECT (self), obj_properties[PROP_FOO]);
* }
* }
* ]|
*
* Since: 2.26
*/
/**
* g_object_class_install_property:
* @oclass: a #GObjectClass
* @property_id: the id for the new property
* @pspec: the #GParamSpec for the new property
*
* Installs a new property. This is usually done in the class initializer.
*
* Note that it is possible to redefine a property in a derived class,
* by installing a property with the same name. This can be useful at times,
* e.g. to change the range of allowed values or the default value.
*/
/**
* g_object_class_list_properties:
* @oclass: a #GObjectClass
* @n_properties: (out): return location for the length of the returned array
*
* Get an array of #GParamSpec* for all properties of a class.
*
* Returns: (array length=n_properties) (transfer container): an array of #GParamSpec* which should be freed after use
*/
/**
* g_object_class_override_property:
* @oclass: a #GObjectClass
* @property_id: the new property ID
* @name: the name of a property registered in a parent class or in an interface of this class.
*
* Registers @property_id as referring to a property with the
* name @name in a parent class or in an interface implemented
* by @oclass. This allows this class to <firstterm>override</firstterm>
* a property implementation in a parent class or to provide
* the implementation of a property from an interface.
*
* <note>
* Internally, overriding is implemented by creating a property of type
* #GParamSpecOverride; generally operations that query the properties of
* the object class, such as g_object_class_find_property() or
* g_object_class_list_properties() will return the overridden
* property. However, in one case, the @construct_properties argument of
* the @constructor virtual function, the #GParamSpecOverride is passed
* instead, so that the @param_id field of the #GParamSpec will be
* correct. For virtually all uses, this makes no difference. If you
* need to get the overridden property, you can call
* g_param_spec_get_redirect_target().
* </note>
*
* Since: 2.4
*/
/**
* g_object_connect: (skip)
* @object: a #GObject
* @signal_spec: the spec for the first signal
* @...: #GCallback for the first signal, followed by data for the first signal, followed optionally by more signal spec/callback/data triples, followed by %NULL
*
* A convenience function to connect multiple signals at once.
*
* The signal specs expected by this function have the form
* "modifier::signal_name", where modifier can be one of the following:
* <variablelist>
* <varlistentry>
* <term>signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, 0)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>object_signal</term>
* <term>object-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., 0)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_signal</term>
* <term>swapped-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_object_signal</term>
* <term>swapped-object-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>signal_after</term>
* <term>signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>object_signal_after</term>
* <term>object-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_signal_after</term>
* <term>swapped-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_object_signal_after</term>
* <term>swapped-object-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* </variablelist>
*
* |[
* menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW,
* "type", GTK_WINDOW_POPUP,
* "child", menu,
* NULL),
* "signal::event", gtk_menu_window_event, menu,
* "signal::size_request", gtk_menu_window_size_request, menu,
* "signal::destroy", gtk_widget_destroyed, &menu->toplevel,
* NULL);
* ]|
*
* Returns: (transfer none): @object
*/
/**
* g_object_disconnect: (skip)
* @object: a #GObject
* @signal_spec: the spec for the first signal
* @...: #GCallback for the first signal, followed by data for the first signal, followed optionally by more signal spec/callback/data triples, followed by %NULL
*
* A convenience function to disconnect multiple signals at once.
*
* The signal specs expected by this function have the form
* "any_signal", which means to disconnect any signal with matching
* callback and data, or "any_signal::signal_name", which only
* disconnects the signal named "signal_name".
*/
/**
* g_object_dup_data:
* @object: the #GObject to store user data on
* @key: a string, naming the user data pointer
* @dup_func: (allow-none): function to dup the value
* @user_data: (allow-none): passed as user_data to @dup_func
*
* This is a variant of g_object_get_data() which returns
* a 'duplicate' of the value. @dup_func defines the
* meaning of 'duplicate' in this context, it could e.g.
* take a reference on a ref-counted object.
*
* If the @key is not set on the object then @dup_func
* will be called with a %NULL argument.
*
* Note that @dup_func is called while user data of @object
* is locked.
*
* This function can be useful to avoid races when multiple
* threads are using object data on the same key on the same
* object.
*
* Returns: the result of calling @dup_func on the value associated with @key on @object, or %NULL if not set. If @dup_func is %NULL, the value is returned unmodified.
* Since: 2.34
*/
/**
* g_object_dup_qdata:
* @object: the #GObject to store user data on
* @quark: a #GQuark, naming the user data pointer
* @dup_func: (allow-none): function to dup the value
* @user_data: (allow-none): passed as user_data to @dup_func
*
* This is a variant of g_object_get_qdata() which returns
* a 'duplicate' of the value. @dup_func defines the
* meaning of 'duplicate' in this context, it could e.g.
* take a reference on a ref-counted object.
*
* If the @quark is not set on the object then @dup_func
* will be called with a %NULL argument.
*
* Note that @dup_func is called while user data of @object
* is locked.
*
* This function can be useful to avoid races when multiple
* threads are using object data on the same key on the same
* object.
*
* Returns: the result of calling @dup_func on the value associated with @quark on @object, or %NULL if not set. If @dup_func is %NULL, the value is returned unmodified.
* Since: 2.34
*/
/**
* g_object_force_floating:
* @object: a #GObject
*
* This function is intended for #GObject implementations to re-enforce a
* <link linkend="floating-ref">floating</link> object reference.
* Doing this is seldom required: all
* #GInitiallyUnowned<!-- -->s are created with a floating reference which
* usually just needs to be sunken by calling g_object_ref_sink().
*
* Since: 2.10
*/
/**
* g_object_freeze_notify:
* @object: a #GObject
*
* Increases the freeze count on @object. If the freeze count is
* non-zero, the emission of "notify" signals on @object is
* stopped. The signals are queued until the freeze count is decreased
* to zero. Duplicate notifications are squashed so that at most one
* #GObject::notify signal is emitted for each property modified while the
* object is frozen.
*
* This is necessary for accessors that modify multiple properties to prevent
* premature notification while the object is still being modified.
*/
/**
* g_object_get: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to get
* @...: return location for the first property, followed optionally by more name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* <example>
* <title>Using g_object_get(<!-- -->)</title>
* An example of using g_object_get() to get the contents
* of three properties - one of type #G_TYPE_INT,
* one of type #G_TYPE_STRING, and one of type #G_TYPE_OBJECT:
* <programlisting>
* gint intval;
* gchar *strval;
* GObject *objval;
*
* g_object_get (my_object,
* "int-property", &intval,
* "str-property", &strval,
* "obj-property", &objval,
* NULL);
*
* // Do something with intval, strval, objval
*
* g_free (strval);
* g_object_unref (objval);
* </programlisting>
* </example>
*/
/**
* g_object_get_data:
* @object: #GObject containing the associations
* @key: name of the key for that association
*
* Gets a named field from the objects table of associations (see g_object_set_data()).
*
* Returns: (transfer none): the data if found, or %NULL if no such data exists.
*/
/**
* g_object_get_property:
* @object: a #GObject
* @property_name: the name of the property to get
* @value: return location for the property value
*
* Gets a property of an object. @value must have been initialized to the
* expected type of the property (or a type to which the expected type can be
* transformed) using g_value_init().
*
* In general, a copy is made of the property contents and the caller is
* responsible for freeing the memory by calling g_value_unset().
*
* Note that g_object_get_property() is really intended for language
* bindings, g_object_get() is much more convenient for C programming.
*/
/**
* g_object_get_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata().
*
* Returns: (transfer none): The user data pointer set, or %NULL
*/
/**
* g_object_get_valist: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to get
* @var_args: return location for the first property, followed optionally by more name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* See g_object_get().
*/
/**
* g_object_interface_find_property:
* @g_iface: any interface vtable for the interface, or the default vtable for the interface
* @property_name: name of a property to lookup.
*
* Find the #GParamSpec with the given name for an
* interface. Generally, the interface vtable passed in as @g_iface
* will be the default vtable from g_type_default_interface_ref(), or,
* if you know the interface has already been loaded,
* g_type_default_interface_peek().
*
* Since: 2.4
* Returns: (transfer none): the #GParamSpec for the property of the interface with the name @property_name, or %NULL if no such property exists.
*/
/**
* g_object_interface_install_property:
* @g_iface: any interface vtable for the interface, or the default vtable for the interface.
* @pspec: the #GParamSpec for the new property
*
* Add a property to an interface; this is only useful for interfaces
* that are added to GObject-derived types. Adding a property to an
* interface forces all objects classes with that interface to have a
* compatible property. The compatible property could be a newly
* created #GParamSpec, but normally
* g_object_class_override_property() will be used so that the object
* class only needs to provide an implementation and inherits the
* property description, default value, bounds, and so forth from the
* interface property.
*
* This function is meant to be called from the interface's default
* vtable initialization function (the @class_init member of
* #GTypeInfo.) It must not be called after after @class_init has
* been called for any object types implementing this interface.
*
* Since: 2.4
*/
/**
* g_object_interface_list_properties:
* @g_iface: any interface vtable for the interface, or the default vtable for the interface
* @n_properties_p: (out): location to store number of properties returned.
*
* Lists the properties of an interface.Generally, the interface
* vtable passed in as @g_iface will be the default vtable from
* g_type_default_interface_ref(), or, if you know the interface has
* already been loaded, g_type_default_interface_peek().
*
* Since: 2.4
* Returns: (array length=n_properties_p) (transfer container): a pointer to an array of pointers to #GParamSpec structures. The paramspecs are owned by GLib, but the array should be freed with g_free() when you are done with it.
*/
/**
* g_object_is_floating:
* @object: (type GObject.Object): a #GObject
*
* Checks whether @object has a <link linkend="floating-ref">floating</link>
* reference.
*
* Since: 2.10
* Returns: %TRUE if @object has a floating reference
*/
/**
* g_object_new: (skip)
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @...: the value of the first property, followed optionally by more name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: (transfer full): a new instance of @object_type
*/
/**
* g_object_new_valist: (skip)
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @var_args: the value of the first property, followed optionally by more name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: a new instance of @object_type
*/
/**
* g_object_newv:
* @object_type: the type id of the #GObject subtype to instantiate
* @n_parameters: the length of the @parameters array
* @parameters: (array length=n_parameters): an array of #GParameter
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Rename to: g_object_new
* Returns: (type GObject.Object) (transfer full): a new instance of @object_type
*/
/**
* g_object_notify:
* @object: a #GObject
* @property_name: the name of a property installed on the class of @object.
*
* Emits a "notify" signal for the property @property_name on @object.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*/
/**
* g_object_notify_by_pspec:
* @object: a #GObject
* @pspec: the #GParamSpec of a property installed on the class of @object.
*
* Emits a "notify" signal for the property specified by @pspec on @object.
*
* This function omits the property name lookup, hence it is faster than
* g_object_notify().
*
* One way to avoid using g_object_notify() from within the
* class that registered the properties, and using g_object_notify_by_pspec()
* instead, is to store the GParamSpec used with
* g_object_class_install_property() inside a static array, e.g.:
*
* |[
* enum
* {
* PROP_0,
* PROP_FOO,
* PROP_LAST
* };
*
* static GParamSpec *properties[PROP_LAST];
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
* 0, 100,
* 50,
* G_PARAM_READWRITE);
* g_object_class_install_property (gobject_class,
* PROP_FOO,
* properties[PROP_FOO]);
* }
* ]|
*
* and then notify a change on the "foo" property with:
*
* |[
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
* ]|
*
* Since: 2.26
*/
/**
* g_object_ref:
* @object: (type GObject.Object): a #GObject
*
* Increases the reference count of @object.
*
* Returns: (type GObject.Object) (transfer none): the same @object
*/
/**
* g_object_ref_sink:
* @object: (type GObject.Object): a #GObject
*
* Increase the reference count of @object, and possibly remove the
* <link linkend="floating-ref">floating</link> reference, if @object
* has a floating reference.
*
* In other words, if the object is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference by clearing the floating flag while leaving the reference
* count unchanged. If the object is not floating, then this call
* adds a new normal reference increasing the reference count by one.
*
* Since: 2.10
* Returns: (type GObject.Object) (transfer none): @object
*/
/**
* g_object_remove_toggle_ref: (skip)
* @object: a #GObject
* @notify: a function to call when this reference is the last reference to the object, or is no longer the last reference.
* @data: data to pass to @notify
*
* Removes a reference added with g_object_add_toggle_ref(). The
* reference count of the object is decreased by one.
*
* Since: 2.8
*/
/**
* g_object_remove_weak_pointer: (skip)
* @object: The object that is weak referenced.
* @weak_pointer_location: (inout): The memory address of a pointer.
*
* Removes a weak reference from @object that was previously added
* using g_object_add_weak_pointer(). The @weak_pointer_location has
* to match the one used with g_object_add_weak_pointer().
*/
/**
* g_object_replace_data:
* @object: the #GObject to store user data on
* @key: a string, naming the user data pointer
* @oldval: (allow-none): the old value to compare against
* @newval: (allow-none): the new value
* @destroy: (allow-none): a destroy notify for the new value
* @old_destroy: (allow-none): destroy notify for the existing value
*
* Compares the user data for the key @key on @object with
* @oldval, and if they are the same, replaces @oldval with
* @newval.
*
* This is like a typical atomic compare-and-exchange
* operation, for user data on an object.
*
* If the previous value was replaced then ownership of the
* old value (@oldval) is passed to the caller, including
* the registered destroy notify for it (passed out in @old_destroy).
* Its up to the caller to free this as he wishes, which may
* or may not include using @old_destroy as sometimes replacement
* should not destroy the object in the normal way.
*
* Return: %TRUE if the existing value for @key was replaced
* by @newval, %FALSE otherwise.
*
* Since: 2.34
*/
/**
* g_object_replace_qdata:
* @object: the #GObject to store user data on
* @quark: a #GQuark, naming the user data pointer
* @oldval: (allow-none): the old value to compare against
* @newval: (allow-none): the new value
* @destroy: (allow-none): a destroy notify for the new value
* @old_destroy: (allow-none): destroy notify for the existing value
*
* Compares the user data for the key @quark on @object with
* @oldval, and if they are the same, replaces @oldval with
* @newval.
*
* This is like a typical atomic compare-and-exchange
* operation, for user data on an object.
*
* If the previous value was replaced then ownership of the
* old value (@oldval) is passed to the caller, including
* the registered destroy notify for it (passed out in @old_destroy).
* Its up to the caller to free this as he wishes, which may
* or may not include using @old_destroy as sometimes replacement
* should not destroy the object in the normal way.
*
* Return: %TRUE if the existing value for @quark was replaced
* by @newval, %FALSE otherwise.
*
* Since: 2.34
*/
/**
* g_object_run_dispose:
* @object: a #GObject
*
* Releases all references to other objects. This can be used to break
* reference cycles.
*
* This functions should only be called from object system implementations.
*/
/**
* g_object_set: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to set
* @...: value for the first property, followed optionally by more name/value pairs, followed by %NULL
*
* Sets properties on an object.
*/
/**
* g_object_set_data:
* @object: #GObject containing the associations.
* @key: name of the key
* @data: data to associate with that key
*
* Each object carries around a table of associations from
* strings to pointers. This function lets you set an association.
*
* If the object already had an association with that name,
* the old association will be destroyed.
*/
/**
* g_object_set_data_full: (skip)
* @object: #GObject containing the associations
* @key: name of the key
* @data: data to associate with that key
* @destroy: function to call when the association is destroyed
*
* Like g_object_set_data() except it adds notification
* for when the association is destroyed, either by setting it
* to a different value or when the object is destroyed.
*
* Note that the @destroy callback is not called if @data is %NULL.
*/
/**
* g_object_set_property:
* @object: a #GObject
* @property_name: the name of the property to set
* @value: the value
*
* Sets a property on an object.
*/
/**
* g_object_set_qdata: (skip)
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: An opaque user data pointer
*
* This sets an opaque, named pointer on an object.
* The name is specified through a #GQuark (retrived e.g. via
* g_quark_from_static_string()), and the pointer
* can be gotten back from the @object with g_object_get_qdata()
* until the @object is finalized.
* Setting a previously set user data pointer, overrides (frees)
* the old pointer set, using #NULL as pointer essentially
* removes the data stored.
*/
/**
* g_object_set_qdata_full: (skip)
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: An opaque user data pointer
* @destroy: Function to invoke with @data as argument, when @data needs to be freed
*
* This function works like g_object_set_qdata(), but in addition,
* a void (*destroy) (gpointer) function may be specified which is
* called with @data as argument when the @object is finalized, or
* the data is being overwritten by a call to g_object_set_qdata()
* with the same @quark.
*/
/**
* g_object_set_valist: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to set
* @var_args: value for the first property, followed optionally by more name/value pairs, followed by %NULL
*
* Sets properties on an object.
*/
/**
* g_object_steal_data:
* @object: #GObject containing the associations
* @key: name of the key
*
* Remove a specified datum from the object's data associations,
* without invoking the association's destroy handler.
*
* Returns: (transfer full): the data if found, or %NULL if no such data exists.
*/
/**
* g_object_steal_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata() and removes the @data from object
* without invoking its destroy() function (if any was
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
* |[
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* {
* // the quark, naming the object data
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
* // retrive the old string list
* GList *list = g_object_steal_qdata (object, quark_string_list);
*
* // prepend new string
* list = g_list_prepend (list, g_strdup (new_string));
* // this changed 'list', so we need to set it again
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
* }
* static void
* free_string_list (gpointer data)
* {
* GList *node, *list = data;
*
* for (node = list; node; node = node->next)
* g_free (node->data);
* g_list_free (list);
* }
* ]|
* Using g_object_get_qdata() in the above example, instead of
* g_object_steal_qdata() would have left the destroy function set,
* and thus the partial string list would have been freed upon
* g_object_set_qdata_full().
*
* Returns: (transfer full): The user data pointer set, or %NULL
*/
/**
* g_object_thaw_notify:
* @object: a #GObject
*
* Reverts the effect of a previous call to
* g_object_freeze_notify(). The freeze count is decreased on @object
* and when it reaches zero, queued "notify" signals are emitted.
*
* Duplicate notifications for each property are squashed so that at most one
* #GObject::notify signal is emitted for each property.
*
* It is an error to call this function when the freeze count is zero.
*/
/**
* g_object_unref:
* @object: (type GObject.Object): a #GObject
*
* Decreases the reference count of @object. When its reference count
* drops to 0, the object is finalized (i.e. its memory is freed).
*/
/**
* g_object_watch_closure:
* @object: GObject restricting lifetime of @closure
* @closure: GClosure to watch
*
* This function essentially limits the life time of the @closure to
* the life time of the object. That is, when the object is finalized,
* the @closure is invalidated by calling g_closure_invalidate() on
* it, in order to prevent invocations of the closure with a finalized
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
* added as marshal guards to the @closure, to ensure that an extra
* reference count is held on @object during invocation of the
* @closure. Usually, this function will be called on closures that
* use this @object as closure data.
*/
/**
* g_object_weak_ref: (skip)
* @object: #GObject to reference weakly
* @notify: callback to invoke before the object is freed
* @data: extra data to pass to notify
*
* Adds a weak reference callback to an object. Weak references are
* used for notification when an object is finalized. They are called
* "weak references" because they allow you to safely hold a pointer
* to an object without calling g_object_ref() (g_object_ref() adds a
* strong reference, that is, forces the object to stay alive).
*
* Note that the weak references created by this method are not
* thread-safe: they cannot safely be used in one thread if the
* object's last g_object_unref() might happen in another thread.
* Use #GWeakRef if thread-safety is required.
*/
/**
* g_object_weak_unref: (skip)
* @object: #GObject to remove a weak reference from
* @notify: callback to search for
* @data: data to search for
*
* Removes a weak reference callback to an object.
*/
/**
* g_param_get_default_value:
* @param: a #GParamSpec
*
* Gets the default value of @param as a pointer to a #GValue.
*
* The #GValue will remain value for the life of @param.
*
* Returns: a pointer to a #GValue which must not be modified
* Since: 2.38
*/
/**
* g_param_spec_boolean:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecBoolean instance specifying a %G_TYPE_BOOLEAN
* property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_boxed:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @boxed_type: %G_TYPE_BOXED derived type of this property
* @flags: flags for the property specified
*
* Creates a new #GParamSpecBoxed instance specifying a %G_TYPE_BOXED
* derived property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_char:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecChar instance specifying a %G_TYPE_CHAR property.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_double:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecDouble instance specifying a %G_TYPE_DOUBLE
* property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_enum:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @enum_type: a #GType derived from %G_TYPE_ENUM
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecEnum instance specifying a %G_TYPE_ENUM
* property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_flags:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @flags_type: a #GType derived from %G_TYPE_FLAGS
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecFlags instance specifying a %G_TYPE_FLAGS
* property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_float:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecFloat instance specifying a %G_TYPE_FLOAT property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_get_blurb:
* @pspec: a valid #GParamSpec
*
* Get the short description of a #GParamSpec.
*
* Returns: the short description of @pspec.
*/
/**
* g_param_spec_get_name:
* @pspec: a valid #GParamSpec
*
* Get the name of a #GParamSpec.
*
* The name is always an "interned" string (as per g_intern_string()).
* This allows for pointer-value comparisons.
*
* Returns: the name of @pspec.
*/
/**
* g_param_spec_get_nick:
* @pspec: a valid #GParamSpec
*
* Get the nickname of a #GParamSpec.
*
* Returns: the nickname of @pspec.
*/
/**
* g_param_spec_get_qdata:
* @pspec: a valid #GParamSpec
* @quark: a #GQuark, naming the user data pointer
*
* Gets back user data pointers stored via g_param_spec_set_qdata().
*
* Returns: (transfer none): the user data pointer set, or %NULL
*/
/**
* g_param_spec_get_redirect_target:
* @pspec: a #GParamSpec
*
* If the paramspec redirects operations to another paramspec,
* returns that paramspec. Redirect is used typically for
* providing a new implementation of a property in a derived
* type while preserving all the properties from the parent
* type. Redirection is established by creating a property
* of type #GParamSpecOverride. See g_object_class_override_property()
* for an example of the use of this capability.
*
* Since: 2.4
* Returns: (transfer none): paramspec to which requests on this paramspec should be redirected, or %NULL if none.
*/
/**
* g_param_spec_gtype:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @is_a_type: a #GType whose subtypes are allowed as values of the property (use %G_TYPE_NONE for any type)
* @flags: flags for the property specified
*
* Creates a new #GParamSpecGType instance specifying a
* %G_TYPE_GTYPE property.
*
* See g_param_spec_internal() for details on property names.
*
* Since: 2.10
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_int:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecInt instance specifying a %G_TYPE_INT property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_int64:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecInt64 instance specifying a %G_TYPE_INT64 property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_internal: (skip)
* @param_type: the #GType for the property; must be derived from #G_TYPE_PARAM
* @name: the canonical name of the property
* @nick: the nickname of the property
* @blurb: a short description of the property
* @flags: a combination of #GParamFlags
*
* Creates a new #GParamSpec instance.
*
* A property name consists of segments consisting of ASCII letters and
* digits, separated by either the '-' or '_' character. The first
* character of a property name must be a letter. Names which violate these
* rules lead to undefined behaviour.
*
* When creating and looking up a #GParamSpec, either separator can be
* used, but they cannot be mixed. Using '-' is considerably more
* efficient and in fact required when using property names as detail
* strings for signals.
*
* Beyond the name, #GParamSpec<!-- -->s have two more descriptive
* strings associated with them, the @nick, which should be suitable
* for use as a label for the property in a property editor, and the
* @blurb, which should be a somewhat longer description, suitable for
* e.g. a tooltip. The @nick and @blurb should ideally be localized.
*
* Returns: a newly allocated #GParamSpec instance
*/
/**
* g_param_spec_long:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecLong instance specifying a %G_TYPE_LONG property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_object:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @object_type: %G_TYPE_OBJECT derived type of this property
* @flags: flags for the property specified
*
* Creates a new #GParamSpecBoxed instance specifying a %G_TYPE_OBJECT
* derived property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_override: (skip)
* @name: the name of the property.
* @overridden: The property that is being overridden
*
* Creates a new property of type #GParamSpecOverride. This is used
* to direct operations to another paramspec, and will not be directly
* useful unless you are implementing a new base type similar to GObject.
*
* Since: 2.4
* Returns: the newly created #GParamSpec
*/
/**
* g_param_spec_param:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @param_type: a #GType derived from %G_TYPE_PARAM
* @flags: flags for the property specified
*
* Creates a new #GParamSpecParam instance specifying a %G_TYPE_PARAM
* property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_pointer:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecPointer instance specifying a pointer property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_pool_insert:
* @pool: a #GParamSpecPool.
* @pspec: the #GParamSpec to insert
* @owner_type: a #GType identifying the owner of @pspec
*
* Inserts a #GParamSpec in the pool.
*/
/**
* g_param_spec_pool_list:
* @pool: a #GParamSpecPool
* @owner_type: the owner to look for
* @n_pspecs_p: (out): return location for the length of the returned array
*
* Gets an array of all #GParamSpec<!-- -->s owned by @owner_type in
* the pool.
*
* Returns: (array length=n_pspecs_p) (transfer container): a newly allocated array containing pointers to all #GParamSpecs owned by @owner_type in the pool
*/
/**
* g_param_spec_pool_list_owned:
* @pool: a #GParamSpecPool
* @owner_type: the owner to look for
*
* Gets an #GList of all #GParamSpec<!-- -->s owned by @owner_type in
* the pool.
*
* Returns: (transfer container) (element-type GObject.ParamSpec): a #GList of all #GParamSpec<!-- -->s owned by @owner_type in the pool#GParamSpec<!-- -->s.
*/
/**
* g_param_spec_pool_lookup:
* @pool: a #GParamSpecPool
* @param_name: the name to look for
* @owner_type: the owner to look for
* @walk_ancestors: If %TRUE, also try to find a #GParamSpec with @param_name owned by an ancestor of @owner_type.
*
* Looks up a #GParamSpec in the pool.
*
* Returns: (transfer none): The found #GParamSpec, or %NULL if no matching #GParamSpec was found.
*/
/**
* g_param_spec_pool_new:
* @type_prefixing: Whether the pool will support type-prefixed property names.
*
* Creates a new #GParamSpecPool.
*
* If @type_prefixing is %TRUE, lookups in the newly created pool will
* allow to specify the owner as a colon-separated prefix of the
* property name, like "GtkContainer:border-width". This feature is
* deprecated, so you should always set @type_prefixing to %FALSE.
*
* Returns: (transfer none): a newly allocated #GParamSpecPool.
*/
/**
* g_param_spec_pool_remove:
* @pool: a #GParamSpecPool
* @pspec: the #GParamSpec to remove
*
* Removes a #GParamSpec from the pool.
*/
/**
* g_param_spec_ref: (skip)
* @pspec: a valid #GParamSpec
*
* Increments the reference count of @pspec.
*
* Returns: the #GParamSpec that was passed into this function
*/
/**
* g_param_spec_ref_sink: (skip)
* @pspec: a valid #GParamSpec
*
* Convenience function to ref and sink a #GParamSpec.
*
* Since: 2.10
* Returns: the #GParamSpec that was passed into this function
*/
/**
* g_param_spec_set_qdata:
* @pspec: the #GParamSpec to set store a user data pointer
* @quark: a #GQuark, naming the user data pointer
* @data: an opaque user data pointer
*
* Sets an opaque, named pointer on a #GParamSpec. The name is
* specified through a #GQuark (retrieved e.g. via
* g_quark_from_static_string()), and the pointer can be gotten back
* from the @pspec with g_param_spec_get_qdata(). Setting a
* previously set user data pointer, overrides (frees) the old pointer
* set, using %NULL as pointer essentially removes the data stored.
*/
/**
* g_param_spec_set_qdata_full: (skip)
* @pspec: the #GParamSpec to set store a user data pointer
* @quark: a #GQuark, naming the user data pointer
* @data: an opaque user data pointer
* @destroy: function to invoke with @data as argument, when @data needs to be freed
*
* This function works like g_param_spec_set_qdata(), but in addition,
* a <literal>void (*destroy) (gpointer)</literal> function may be
* specified which is called with @data as argument when the @pspec is
* finalized, or the data is being overwritten by a call to
* g_param_spec_set_qdata() with the same @quark.
*/
/**
* g_param_spec_sink:
* @pspec: a valid #GParamSpec
*
* The initial reference count of a newly created #GParamSpec is 1,
* even though no one has explicitly called g_param_spec_ref() on it
* yet. So the initial reference count is flagged as "floating", until
* someone calls <literal>g_param_spec_ref (pspec); g_param_spec_sink
* (pspec);</literal> in sequence on it, taking over the initial
* reference count (thus ending up with a @pspec that has a reference
* count of 1 still, but is not flagged "floating" anymore).
*/
/**
* g_param_spec_steal_qdata:
* @pspec: the #GParamSpec to get a stored user data pointer from
* @quark: a #GQuark, naming the user data pointer
*
* Gets back user data pointers stored via g_param_spec_set_qdata()
* and removes the @data from @pspec without invoking its destroy()
* function (if any was set). Usually, calling this function is only
* required to update user data pointers with a destroy notifier.
*
* Returns: (transfer none): the user data pointer set, or %NULL
*/
/**
* g_param_spec_string:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecString instance.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_uchar:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecUChar instance specifying a %G_TYPE_UCHAR property.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_uint:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecUInt instance specifying a %G_TYPE_UINT property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_uint64:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecUInt64 instance specifying a %G_TYPE_UINT64
* property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_ulong:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @minimum: minimum value for the property specified
* @maximum: maximum value for the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecULong instance specifying a %G_TYPE_ULONG
* property.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_unichar:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @default_value: default value for the property specified
* @flags: flags for the property specified
*
* Creates a new #GParamSpecUnichar instance specifying a %G_TYPE_UINT
* property. #GValue structures for this property can be accessed with
* g_value_set_uint() and g_value_get_uint().
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): a newly created parameter specification
*/
/**
* g_param_spec_unref: (skip)
* @pspec: a valid #GParamSpec
*
* Decrements the reference count of a @pspec.
*/
/**
* g_param_spec_value_array: (skip)
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @element_spec: a #GParamSpec describing the elements contained in arrays of this property, may be %NULL
* @flags: flags for the property specified
*
* Creates a new #GParamSpecValueArray instance specifying a
* %G_TYPE_VALUE_ARRAY property. %G_TYPE_VALUE_ARRAY is a
* %G_TYPE_BOXED type, as such, #GValue structures for this property
* can be accessed with g_value_set_boxed() and g_value_get_boxed().
*
* See g_param_spec_internal() for details on property names.
*
* Returns: a newly created parameter specification
*/
/**
* g_param_spec_variant:
* @name: canonical name of the property specified
* @nick: nick name for the property specified
* @blurb: description of the property specified
* @type: a #GVariantType
* @default_value: (allow-none) (transfer full): a #GVariant of type @type to use as the default value, or %NULL
* @flags: flags for the property specified
*
* Creates a new #GParamSpecVariant instance specifying a #GVariant
* property.
*
* If @default_value is floating, it is consumed.
*
* See g_param_spec_internal() for details on property names.
*
* Returns: (transfer full): the newly created #GParamSpec
* Since: 2.26
*/
/**
* g_param_type_register_static:
* @name: 0-terminated string used as the name of the new #GParamSpec type.
* @pspec_info: The #GParamSpecTypeInfo for this #GParamSpec type.
*
* Registers @name as the name of a new static type derived from
* #G_TYPE_PARAM. The type system uses the information contained in
* the #GParamSpecTypeInfo structure pointed to by @info to manage the
* #GParamSpec type and its instances.
*
* Returns: The new type identifier.
*/
/**
* g_param_value_convert:
* @pspec: a valid #GParamSpec
* @src_value: souce #GValue
* @dest_value: destination #GValue of correct type for @pspec
* @strict_validation: %TRUE requires @dest_value to conform to @pspec without modifications
*
* Transforms @src_value into @dest_value if possible, and then
* validates @dest_value, in order for it to conform to @pspec. If
* @strict_validation is %TRUE this function will only succeed if the
* transformed @dest_value complied to @pspec without modifications.
*
* See also g_value_type_transformable(), g_value_transform() and
* g_param_value_validate().
*
* Returns: %TRUE if transformation and validation were successful, %FALSE otherwise and @dest_value is left untouched.
*/
/**
* g_param_value_defaults:
* @pspec: a valid #GParamSpec
* @value: a #GValue of correct type for @pspec
*
* Checks whether @value contains the default value as specified in @pspec.
*
* Returns: whether @value contains the canonical default for this @pspec
*/
/**
* g_param_value_set_default:
* @pspec: a valid #GParamSpec
* @value: a #GValue of correct type for @pspec
*
* Sets @value to its default value as specified in @pspec.
*/
/**
* g_param_value_validate:
* @pspec: a valid #GParamSpec
* @value: a #GValue of correct type for @pspec
*
* Ensures that the contents of @value comply with the specifications
* set out by @pspec. For example, a #GParamSpecInt might require
* that integers stored in @value may not be smaller than -42 and not be
* greater than +42. If @value contains an integer outside of this range,
* it is modified accordingly, so the resulting value will fit into the
* range -42 .. +42.
*
* Returns: whether modifying @value was necessary to ensure validity
*/
/**
* g_param_values_cmp:
* @pspec: a valid #GParamSpec
* @value1: a #GValue of correct type for @pspec
* @value2: a #GValue of correct type for @pspec
*
* Compares @value1 with @value2 according to @pspec, and return -1, 0 or +1,
* if @value1 is found to be less than, equal to or greater than @value2,
* respectively.
*
* Returns: -1, 0 or +1, for a less than, equal to or greater than result
*/
/**
* g_pointer_type_register_static:
* @name: the name of the new pointer type.
*
* Creates a new %G_TYPE_POINTER derived type id for a new
* pointer type with name @name.
*
* Returns: a new %G_TYPE_POINTER derived type id for @name.
*/
/**
* g_signal_accumulator_first_wins:
* @ihint: standard #GSignalAccumulator parameter
* @return_accu: standard #GSignalAccumulator parameter
* @handler_return: standard #GSignalAccumulator parameter
* @dummy: standard #GSignalAccumulator parameter
*
* A predefined #GSignalAccumulator for signals intended to be used as a
* hook for application code to provide a particular value. Usually
* only one such value is desired and multiple handlers for the same
* signal don't make much sense (except for the case of the default
* handler defined in the class structure, in which case you will
* usually want the signal connection to override the class handler).
*
* This accumulator will use the return value from the first signal
* handler that is run as the return value for the signal and not run
* any further handlers (ie: the first handler "wins").
*
* Returns: standard #GSignalAccumulator result
* Since: 2.28
*/
/**
* g_signal_accumulator_true_handled:
* @ihint: standard #GSignalAccumulator parameter
* @return_accu: standard #GSignalAccumulator parameter
* @handler_return: standard #GSignalAccumulator parameter
* @dummy: standard #GSignalAccumulator parameter
*
* A predefined #GSignalAccumulator for signals that return a
* boolean values. The behavior that this accumulator gives is
* that a return of %TRUE stops the signal emission: no further
* callbacks will be invoked, while a return of %FALSE allows
* the emission to continue. The idea here is that a %TRUE return
* indicates that the callback <emphasis>handled</emphasis> the signal,
* and no further handling is needed.
*
* Since: 2.4
* Returns: standard #GSignalAccumulator result
*/
/**
* g_signal_add_emission_hook:
* @signal_id: the signal identifier, as returned by g_signal_lookup().
* @detail: the detail on which to call the hook.
* @hook_func: a #GSignalEmissionHook function.
* @hook_data: user data for @hook_func.
* @data_destroy: a #GDestroyNotify for @hook_data.
*
* Adds an emission hook for a signal, which will get called for any emission
* of that signal, independent of the instance. This is possible only
* for signals which don't have #G_SIGNAL_NO_HOOKS flag set.
*
* Returns: the hook id, for later use with g_signal_remove_emission_hook().
*/
/**
* g_signal_chain_from_overridden:
* @instance_and_params: (array): the argument list of the signal emission. The first element in the array is a #GValue for the instance the signal is being emitted on. The rest are any arguments to be passed to the signal.
* @return_value: Location for the return value.
*
* Calls the original class closure of a signal. This function should only
* be called from an overridden class closure; see
* g_signal_override_class_closure() and
* g_signal_override_class_handler().
*/
/**
* g_signal_chain_from_overridden_handler: (skip)
* @instance: the instance the signal is being emitted on.
* @...: parameters to be passed to the parent class closure, followed by a location for the return value. If the return type of the signal is #G_TYPE_NONE, the return value location can be omitted.
*
* Calls the original class closure of a signal. This function should
* only be called from an overridden class closure; see
* g_signal_override_class_closure() and
* g_signal_override_class_handler().
*
* Since: 2.18
*/
/**
* g_signal_connect_closure:
* @instance: (type GObject.Object): the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @closure: the closure to connect.
* @after: whether the handler should be called before or after the default handler of the signal.
*
* Connects a closure to a signal for a particular object.
*
* Returns: the handler id
*/
/**
* g_signal_connect_closure_by_id:
* @instance: (type GObject.Object): the instance to connect to.
* @signal_id: the id of the signal.
* @detail: the detail.
* @closure: the closure to connect.
* @after: whether the handler should be called before or after the default handler of the signal.
*
* Connects a closure to a signal for a particular object.
*
* Returns: the handler id
*/
/**
* g_signal_connect_data:
* @instance: (type GObject.Object): the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @c_handler: the #GCallback to connect.
* @data: data to pass to @c_handler calls.
* @destroy_data: a #GClosureNotify for @data.
* @connect_flags: a combination of #GConnectFlags.
*
* Connects a #GCallback function to a signal for a particular object. Similar
* to g_signal_connect(), but allows to provide a #GClosureNotify for the data
* which will be called when the signal handler is disconnected and no longer
* used. Specify @connect_flags if you need <literal>..._after()</literal> or
* <literal>..._swapped()</literal> variants of this function.
*
* Returns: the handler id
*/
/**
* g_signal_connect_object: (skip)
* @instance: the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @c_handler: the #GCallback to connect.
* @gobject: the object to pass as data to @c_handler.
* @connect_flags: a combination of #GConnectFlags.
*
* This is similar to g_signal_connect_data(), but uses a closure which
* ensures that the @gobject stays alive during the call to @c_handler
* by temporarily adding a reference count to @gobject.
*
* When the @gobject is destroyed the signal handler will be automatically
* disconnected. Note that this is not currently threadsafe (ie:
* emitting a signal while @gobject is being destroyed in another thread
* is not safe).
*
* Returns: the handler id.
*/
/**
* g_signal_emit:
* @instance: (type GObject.Object): the instance the signal is being emitted on.
* @signal_id: the signal id
* @detail: the detail
* @...: parameters to be passed to the signal, followed by a location for the return value. If the return type of the signal is #G_TYPE_NONE, the return value location can be omitted.
*
* Emits a signal.
*
* Note that g_signal_emit() resets the return value to the default
* if no handlers are connected, in contrast to g_signal_emitv().
*/
/**
* g_signal_emit_by_name:
* @instance: (type GObject.Object): the instance the signal is being emitted on.
* @detailed_signal: a string of the form "signal-name::detail".
* @...: parameters to be passed to the signal, followed by a location for the return value. If the return type of the signal is #G_TYPE_NONE, the return value location can be omitted.
*
* Emits a signal.
*
* Note that g_signal_emit_by_name() resets the return value to the default
* if no handlers are connected, in contrast to g_signal_emitv().
*/
/**
* g_signal_emit_valist: (skip)
* @instance: the instance the signal is being emitted on.
* @signal_id: the signal id
* @detail: the detail
* @var_args: a list of parameters to be passed to the signal, followed by a location for the return value. If the return type of the signal is #G_TYPE_NONE, the return value location can be omitted.
*
* Emits a signal.
*
* Note that g_signal_emit_valist() resets the return value to the default
* if no handlers are connected, in contrast to g_signal_emitv().
*/
/**
* g_signal_emitv:
* @instance_and_params: (array): argument list for the signal emission. The first element in the array is a #GValue for the instance the signal is being emitted on. The rest are any arguments to be passed to the signal.
* @signal_id: the signal id
* @detail: the detail
* @return_value: Location to store the return value of the signal emission.
*
* Emits a signal.
*
* Note that g_signal_emitv() doesn't change @return_value if no handlers are
* connected, in contrast to g_signal_emit() and g_signal_emit_valist().
*/
/**
* g_signal_get_invocation_hint:
* @instance: (type GObject.Object): the instance to query
*
* Returns the invocation hint of the innermost signal emission of instance.
*
* Returns: (transfer none): the invocation hint of the innermost signal emission.
*/
/**
* g_signal_handler_block:
* @instance: (type GObject.Object): The instance to block the signal handler of.
* @handler_id: Handler id of the handler to be blocked.
*
* Blocks a handler of an instance so it will not be called during any
* signal emissions unless it is unblocked again. Thus "blocking" a
* signal handler means to temporarily deactive it, a signal handler
* has to be unblocked exactly the same amount of times it has been
* blocked before to become active again.
*
* The @handler_id has to be a valid signal handler id, connected to a
* signal of @instance.
*/
/**
* g_signal_handler_disconnect:
* @instance: (type GObject.Object): The instance to remove the signal handler from.
* @handler_id: Handler id of the handler to be disconnected.
*
* Disconnects a handler from an instance so it will not be called during
* any future or currently ongoing emissions of the signal it has been
* connected to. The @handler_id becomes invalid and may be reused.
*
* The @handler_id has to be a valid signal handler id, connected to a
* signal of @instance.
*/
/**
* g_signal_handler_find:
* @instance: (type GObject.Object): The instance owning the signal handler to be found.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func and/or @data the handler has to match.
* @signal_id: Signal the handler has to be connected to.
* @detail: Signal detail the handler has to be connected to.
* @closure: (allow-none): The closure the handler will invoke.
* @func: The C closure callback of the handler (useless for non-C closures).
* @data: The closure data of the handler's closure.
*
* Finds the first signal handler that matches certain selection criteria.
* The criteria mask is passed as an OR-ed combination of #GSignalMatchType
* flags, and the criteria values are passed as arguments.
* The match @mask has to be non-0 for successful matches.
* If no handler was found, 0 is returned.
*
* Returns: A valid non-0 signal handler id for a successful match.
*/
/**
* g_signal_handler_is_connected:
* @instance: (type GObject.Object): The instance where a signal handler is sought.
* @handler_id: the handler id.
*
* Returns whether @handler_id is the id of a handler connected to @instance.
*
* Returns: whether @handler_id identifies a handler connected to @instance.
*/
/**
* g_signal_handler_unblock:
* @instance: (type GObject.Object): The instance to unblock the signal handler of.
* @handler_id: Handler id of the handler to be unblocked.
*
* Undoes the effect of a previous g_signal_handler_block() call. A
* blocked handler is skipped during signal emissions and will not be
* invoked, unblocking it (for exactly the amount of times it has been
* blocked before) reverts its "blocked" state, so the handler will be
* recognized by the signal system and is called upon future or
* currently ongoing signal emissions (since the order in which
* handlers are called during signal emissions is deterministic,
* whether the unblocked handler in question is called as part of a
* currently ongoing emission depends on how far that emission has
* proceeded yet).
*
* The @handler_id has to be a valid id of a signal handler that is
* connected to a signal of @instance and is currently blocked.
*/
/**
* g_signal_handlers_block_matched:
* @instance: (type GObject.Object): The instance to block handlers from.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func and/or @data the handlers have to match.
* @signal_id: Signal the handlers have to be connected to.
* @detail: Signal detail the handlers have to be connected to.
* @closure: (allow-none): The closure the handlers will invoke.
* @func: The C closure callback of the handlers (useless for non-C closures).
* @data: The closure data of the handlers' closures.
*
* Blocks all handlers on an instance that match a certain selection criteria.
* The criteria mask is passed as an OR-ed combination of #GSignalMatchType
* flags, and the criteria values are passed as arguments.
* Passing at least one of the %G_SIGNAL_MATCH_CLOSURE, %G_SIGNAL_MATCH_FUNC
* or %G_SIGNAL_MATCH_DATA match flags is required for successful matches.
* If no handlers were found, 0 is returned, the number of blocked handlers
* otherwise.
*
* Returns: The number of handlers that matched.
*/
/**
* g_signal_handlers_disconnect_matched:
* @instance: (type GObject.Object): The instance to remove handlers from.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func and/or @data the handlers have to match.
* @signal_id: Signal the handlers have to be connected to.
* @detail: Signal detail the handlers have to be connected to.
* @closure: (allow-none): The closure the handlers will invoke.
* @func: The C closure callback of the handlers (useless for non-C closures).
* @data: The closure data of the handlers' closures.
*
* Disconnects all handlers on an instance that match a certain
* selection criteria. The criteria mask is passed as an OR-ed
* combination of #GSignalMatchType flags, and the criteria values are
* passed as arguments. Passing at least one of the
* %G_SIGNAL_MATCH_CLOSURE, %G_SIGNAL_MATCH_FUNC or
* %G_SIGNAL_MATCH_DATA match flags is required for successful
* matches. If no handlers were found, 0 is returned, the number of
* disconnected handlers otherwise.
*
* Returns: The number of handlers that matched.
*/
/**
* g_signal_handlers_unblock_matched:
* @instance: (type GObject.Object): The instance to unblock handlers from.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func and/or @data the handlers have to match.
* @signal_id: Signal the handlers have to be connected to.
* @detail: Signal detail the handlers have to be connected to.
* @closure: (allow-none): The closure the handlers will invoke.
* @func: The C closure callback of the handlers (useless for non-C closures).
* @data: The closure data of the handlers' closures.
*
* Unblocks all handlers on an instance that match a certain selection
* criteria. The criteria mask is passed as an OR-ed combination of
* #GSignalMatchType flags, and the criteria values are passed as arguments.
* Passing at least one of the %G_SIGNAL_MATCH_CLOSURE, %G_SIGNAL_MATCH_FUNC
* or %G_SIGNAL_MATCH_DATA match flags is required for successful matches.
* If no handlers were found, 0 is returned, the number of unblocked handlers
* otherwise. The match criteria should not apply to any handlers that are
* not currently blocked.
*
* Returns: The number of handlers that matched.
*/
/**
* g_signal_has_handler_pending:
* @instance: (type GObject.Object): the object whose signal handlers are sought.
* @signal_id: the signal id.
* @detail: the detail.
* @may_be_blocked: whether blocked handlers should count as match.
*
* Returns whether there are any handlers connected to @instance for the
* given signal id and detail.
*
* One example of when you might use this is when the arguments to the
* signal are difficult to compute. A class implementor may opt to not
* emit the signal if no one is attached anyway, thus saving the cost
* of building the arguments.
*
* Returns: %TRUE if a handler is connected to the signal, %FALSE otherwise.
*/
/**
* g_signal_list_ids:
* @itype: Instance or interface type.
* @n_ids: Location to store the number of signal ids for @itype.
*
* Lists the signals by id that a certain instance or interface type
* created. Further information about the signals can be acquired through
* g_signal_query().
*
* Returns: (array length=n_ids): Newly allocated array of signal IDs.
*/
/**
* g_signal_lookup:
* @name: the signal's name.
* @itype: the type that the signal operates on.
*
* Given the name of the signal and the type of object it connects to, gets
* the signal's identifying integer. Emitting the signal by number is
* somewhat faster than using the name each time.
*
* Also tries the ancestors of the given type.
*
* See g_signal_new() for details on allowed signal names.
*
* Returns: the signal's identifying number, or 0 if no signal was found.
*/
/**
* g_signal_name:
* @signal_id: the signal's identifying number.
*
* Given the signal's identifier, finds its name.
*
* Two different signals may have the same name, if they have differing types.
*
* Returns: the signal name, or %NULL if the signal number was invalid.
*/
/**
* g_signal_new:
* @signal_name: the name for the signal
* @itype: the type this signal pertains to. It will also pertain to types which are derived from this type.
* @signal_flags: a combination of #GSignalFlags specifying detail of when the default handler is to be invoked. You should at least specify %G_SIGNAL_RUN_FIRST or %G_SIGNAL_RUN_LAST.
* @class_offset: The offset of the function pointer in the class structure for this type. Used to invoke a class method generically. Pass 0 to not associate a class method slot with this signal.
* @accumulator: the accumulator for this signal; may be %NULL.
* @accu_data: user data for the @accumulator.
* @c_marshaller: (allow-none): the function to translate arrays of parameter values to signal emissions into C language callback invocations or %NULL.
* @return_type: the type of return value, or #G_TYPE_NONE for a signal without a return value.
* @n_params: the number of parameter types to follow.
* @...: a list of types, one for each parameter.
*
* Creates a new signal. (This is usually done in the class initializer.)
*
* A signal name consists of segments consisting of ASCII letters and
* digits, separated by either the '-' or '_' character. The first
* character of a signal name must be a letter. Names which violate these
* rules lead to undefined behaviour of the GSignal system.
*
* When registering a signal and looking up a signal, either separator can
* be used, but they cannot be mixed.
*
* If 0 is used for @class_offset subclasses cannot override the class handler
* in their <code>class_init</code> method by doing
* <code>super_class->signal_handler = my_signal_handler</code>. Instead they
* will have to use g_signal_override_class_handler().
*
* If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* Returns: the signal id
*/
/**
* g_signal_new_class_handler:
* @signal_name: the name for the signal
* @itype: the type this signal pertains to. It will also pertain to types which are derived from this type.
* @signal_flags: a combination of #GSignalFlags specifying detail of when the default handler is to be invoked. You should at least specify %G_SIGNAL_RUN_FIRST or %G_SIGNAL_RUN_LAST.
* @class_handler: a #GCallback which acts as class implementation of this signal. Used to invoke a class method generically. Pass %NULL to not associate a class method with this signal.
* @accumulator: the accumulator for this signal; may be %NULL.
* @accu_data: user data for the @accumulator.
* @c_marshaller: (allow-none): the function to translate arrays of parameter values to signal emissions into C language callback invocations or %NULL.
* @return_type: the type of return value, or #G_TYPE_NONE for a signal without a return value.
* @n_params: the number of parameter types to follow.
* @...: a list of types, one for each parameter.
*
* Creates a new signal. (This is usually done in the class initializer.)
*
* This is a variant of g_signal_new() that takes a C callback instead
* off a class offset for the signal's class handler. This function
* doesn't need a function pointer exposed in the class structure of
* an object definition, instead the function pointer is passed
* directly and can be overriden by derived classes with
* g_signal_override_class_closure() or
* g_signal_override_class_handler()and chained to with
* g_signal_chain_from_overridden() or
* g_signal_chain_from_overridden_handler().
*
* See g_signal_new() for information about signal names.
*
* If c_marshaller is %NULL @g_cclosure_marshal_generic will be used as
* the marshaller for this signal.
*
* Returns: the signal id
* Since: 2.18
*/
/**
* g_signal_new_valist:
* @signal_name: the name for the signal
* @itype: the type this signal pertains to. It will also pertain to types which are derived from this type.
* @signal_flags: a combination of #GSignalFlags specifying detail of when the default handler is to be invoked. You should at least specify %G_SIGNAL_RUN_FIRST or %G_SIGNAL_RUN_LAST.
* @class_closure: The closure to invoke on signal emission; may be %NULL.
* @accumulator: the accumulator for this signal; may be %NULL.
* @accu_data: user data for the @accumulator.
* @c_marshaller: (allow-none): the function to translate arrays of parameter values to signal emissions into C language callback invocations or %NULL.
* @return_type: the type of return value, or #G_TYPE_NONE for a signal without a return value.
* @n_params: the number of parameter types in @args.
* @args: va_list of #GType, one for each parameter.
*
* Creates a new signal. (This is usually done in the class initializer.)
*
* See g_signal_new() for details on allowed signal names.
*
* If c_marshaller is %NULL, g_cclosure_marshal_generic() will be used as
* the marshaller for this signal.
*
* Returns: the signal id
*/
/**
* g_signal_newv:
* @signal_name: the name for the signal
* @itype: the type this signal pertains to. It will also pertain to types which are derived from this type
* @signal_flags: a combination of #GSignalFlags specifying detail of when the default handler is to be invoked. You should at least specify %G_SIGNAL_RUN_FIRST or %G_SIGNAL_RUN_LAST
* @class_closure: (allow-none): The closure to invoke on signal emission; may be %NULL
* @accumulator: (allow-none): the accumulator for this signal; may be %NULL
* @accu_data: user data for the @accumulator
* @c_marshaller: (allow-none): the function to translate arrays of parameter values to signal emissions into C language callback invocations or %NULL
* @return_type: the type of return value, or #G_TYPE_NONE for a signal without a return value
* @n_params: the length of @param_types
* @param_types: (array length=n_params): an array of types, one for each parameter
*
* Creates a new signal. (This is usually done in the class initializer.)
*
* See g_signal_new() for details on allowed signal names.
*
* If c_marshaller is %NULL @g_cclosure_marshal_generic will be used as
* the marshaller for this signal.
*
* Returns: the signal id
*/
/**
* g_signal_override_class_closure:
* @signal_id: the signal id
* @instance_type: the instance type on which to override the class closure for the signal.
* @class_closure: the closure.
*
* Overrides the class closure (i.e. the default handler) for the given signal
* for emissions on instances of @instance_type. @instance_type must be derived
* from the type to which the signal belongs.
*
* See g_signal_chain_from_overridden() and
* g_signal_chain_from_overridden_handler() for how to chain up to the
* parent class closure from inside the overridden one.
*/
/**
* g_signal_override_class_handler:
* @signal_name: the name for the signal
* @instance_type: the instance type on which to override the class handler for the signal.
* @class_handler: the handler.
*
* Overrides the class closure (i.e. the default handler) for the
* given signal for emissions on instances of @instance_type with
* callback @class_handler. @instance_type must be derived from the
* type to which the signal belongs.
*
* See g_signal_chain_from_overridden() and
* g_signal_chain_from_overridden_handler() for how to chain up to the
* parent class closure from inside the overridden one.
*
* Since: 2.18
*/
/**
* g_signal_parse_name:
* @detailed_signal: a string of the form "signal-name::detail".
* @itype: The interface/instance type that introduced "signal-name".
* @signal_id_p: (out): Location to store the signal id.
* @detail_p: (out): Location to store the detail quark.
* @force_detail_quark: %TRUE forces creation of a #GQuark for the detail.
*
* Internal function to parse a signal name into its @signal_id
* and @detail quark.
*
* Returns: Whether the signal name could successfully be parsed and @signal_id_p and @detail_p contain valid return values.
*/
/**
* g_signal_query:
* @signal_id: The signal id of the signal to query information for.
* @query: (out caller-allocates): A user provided structure that is filled in with constant values upon success.
*
* Queries the signal system for in-depth information about a
* specific signal. This function will fill in a user-provided
* structure to hold signal-specific information. If an invalid
* signal id is passed in, the @signal_id member of the #GSignalQuery
* is 0. All members filled into the #GSignalQuery structure should
* be considered constant and have to be left untouched.
*/
/**
* g_signal_remove_emission_hook:
* @signal_id: the id of the signal
* @hook_id: the id of the emission hook, as returned by g_signal_add_emission_hook()
*
* Deletes an emission hook.
*/
/**
* g_signal_stop_emission:
* @instance: (type GObject.Object): the object whose signal handlers you wish to stop.
* @signal_id: the signal identifier, as returned by g_signal_lookup().
* @detail: the detail which the signal was emitted with.
*
* Stops a signal's current emission.
*
* This will prevent the default method from running, if the signal was
* %G_SIGNAL_RUN_LAST and you connected normally (i.e. without the "after"
* flag).
*
* Prints a warning if used on a signal which isn't being emitted.
*/
/**
* g_signal_stop_emission_by_name:
* @instance: (type GObject.Object): the object whose signal handlers you wish to stop.
* @detailed_signal: a string of the form "signal-name::detail".
*
* Stops a signal's current emission.
*
* This is just like g_signal_stop_emission() except it will look up the
* signal id for you.
*/
/**
* g_signal_type_cclosure_new:
* @itype: the #GType identifier of an interface or classed type
* @struct_offset: the offset of the member function of @itype's class structure which is to be invoked by the new closure
*
* Creates a new closure which invokes the function found at the offset
* @struct_offset in the class structure of the interface or classed type
* identified by @itype.
*
* Returns: a new #GCClosure
*/
/**
* g_source_set_closure:
* @source: the source
* @closure: a #GClosure
*
* Set the callback for a source as a #GClosure.
*
* If the source is not one of the standard GLib types, the @closure_callback
* and @closure_marshal fields of the #GSourceFuncs structure must have been
* filled in with pointers to appropriate functions.
*/
/**
* g_source_set_dummy_callback:
* @source: the source
*
* Sets a dummy callback for @source. The callback will do nothing, and
* if the source expects a #gboolean return value, it will return %TRUE.
* (If the source expects any other type of return value, it will return
* a 0/%NULL value; whatever g_value_init() initializes a #GValue to for
* that type.)
*
* If the source is not one of the standard GLib types, the
* @closure_callback and @closure_marshal fields of the #GSourceFuncs
* structure must have been filled in with pointers to appropriate
* functions.
*/
/**
* g_strdup_value_contents:
* @value: #GValue which contents are to be described.
*
* Return a newly allocated string, which describes the contents of a
* #GValue. The main purpose of this function is to describe #GValue
* contents for debugging output, the way in which the contents are
* described may change between different GLib versions.
*
* Returns: Newly allocated string.
*/
/**
* g_type_add_class_cache_func: (skip)
* @cache_data: data to be passed to @cache_func
* @cache_func: a #GTypeClassCacheFunc
*
* Adds a #GTypeClassCacheFunc to be called before the reference count of a
* class goes from one to zero. This can be used to prevent premature class
* destruction. All installed #GTypeClassCacheFunc functions will be chained
* until one of them returns %TRUE. The functions have to check the class id
* passed in to figure whether they actually want to cache the class of this
* type, since all classes are routed through the same #GTypeClassCacheFunc
* chain.
*/
/**
* g_type_add_class_private:
* @class_type: GType of an classed type.
* @private_size: size of private structure.
*
* Registers a private class structure for a classed type;
* when the class is allocated, the private structures for
* the class and all of its parent types are allocated
* sequentially in the same memory block as the public
* structures. This function should be called in the
* type's get_type() function after the type is registered.
* The private structure can be retrieved using the
* G_TYPE_CLASS_GET_PRIVATE() macro.
*
* Since: 2.24
*/
/**
* g_type_add_interface_check: (skip)
* @check_data: data to pass to @check_func
* @check_func: function to be called after each interface is initialized.
*
* Adds a function to be called after an interface vtable is
* initialized for any class (i.e. after the @interface_init member of
* #GInterfaceInfo has been called).
*
* This function is useful when you want to check an invariant that
* depends on the interfaces of a class. For instance, the
* implementation of #GObject uses this facility to check that an
* object implements all of the properties that are defined on its
* interfaces.
*
* Since: 2.4
*/
/**
* g_type_add_interface_dynamic:
* @instance_type: the #GType value of an instantiable type.
* @interface_type: the #GType value of an interface type.
* @plugin: the #GTypePlugin structure to retrieve the #GInterfaceInfo from.
*
* Adds the dynamic @interface_type to @instantiable_type. The information
* contained in the #GTypePlugin structure pointed to by @plugin
* is used to manage the relationship.
*/
/**
* g_type_add_interface_static:
* @instance_type: #GType value of an instantiable type.
* @interface_type: #GType value of an interface type.
* @info: The #GInterfaceInfo structure for this (@instance_type, @interface_type) combination.
*
* Adds the static @interface_type to @instantiable_type. The
* information contained in the #GInterfaceInfo structure pointed to by
* @info is used to manage the relationship.
*/
/**
* g_type_check_instance:
* @instance: A valid #GTypeInstance structure.
*
* Private helper function to aid implementation of the G_TYPE_CHECK_INSTANCE()
* macro.
*
* Returns: %TRUE if @instance is valid, %FALSE otherwise.
*/
/**
* g_type_children:
* @type: The parent type.
* @n_children: (out) (allow-none): Optional #guint pointer to contain the number of child types.
*
* Return a newly allocated and 0-terminated array of type IDs, listing the
* child types of @type. The return value has to be g_free()ed after use.
*
* Returns: (array length=n_children) (transfer full): Newly allocated and 0-terminated array of child types.
*/
/**
* g_type_class_add_private:
* @g_class: class structure for an instantiatable type
* @private_size: size of private structure.
*
* Registers a private structure for an instantiatable type.
*
* When an object is allocated, the private structures for
* the type and all of its parent types are allocated
* sequentially in the same memory block as the public
* structures.
*
* Note that the accumulated size of the private structures of
* a type and all its parent types cannot exceed 64 KiB.
*
* This function should be called in the type's class_init() function.
* The private structure can be retrieved using the
* G_TYPE_INSTANCE_GET_PRIVATE() macro.
*
* The following example shows attaching a private structure
* <structname>MyObjectPrivate</structname> to an object
* <structname>MyObject</structname> defined in the standard GObject
* fashion.
* type's class_init() function.
* Note the use of a structure member "priv" to avoid the overhead
* of repeatedly calling MY_OBJECT_GET_PRIVATE().
*
* |[
* typedef struct _MyObject MyObject;
* typedef struct _MyObjectPrivate MyObjectPrivate;
*
* struct _MyObject {
* GObject parent;
*
* MyObjectPrivate *priv;
* };
*
* struct _MyObjectPrivate {
* int some_field;
* };
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* g_type_class_add_private (klass, sizeof (MyObjectPrivate));
* }
*
* static void
* my_object_init (MyObject *my_object)
* {
* my_object->priv = G_TYPE_INSTANCE_GET_PRIVATE (my_object,
* MY_TYPE_OBJECT,
* MyObjectPrivate);
* }
*
* static int
* my_object_get_some_field (MyObject *my_object)
* {
* MyObjectPrivate *priv;
*
* g_return_val_if_fail (MY_IS_OBJECT (my_object), 0);
*
* priv = my_object->priv;
*
* return priv->some_field;
* }
* ]|
*
* Since: 2.4
*/
/**
* g_type_class_get_instance_private_offset: (skip)
* @g_class: a #GTypeClass
*
* Gets the offset of the private data for instances of @g_class.
*
* This is how many bytes you should add to the instance pointer of a
* class in order to get the private data for the type represented by
* @g_class.
*
* You can only call this function after you have registered a private
* data area for @g_class using g_type_class_add_private().
*
* Returns: the offset, in bytes
* Since: 2.38
*/
/**
* g_type_class_peek:
* @type: Type ID of a classed type.
*
* This function is essentially the same as g_type_class_ref(), except that
* the classes reference count isn't incremented. As a consequence, this function
* may return %NULL if the class of the type passed in does not currently
* exist (hasn't been referenced before).
*
* Returns: (type GObject.TypeClass) (transfer none): The #GTypeClass structure for the given type ID or %NULL if the class does not currently exist.
*/
/**
* g_type_class_peek_parent:
* @g_class: (type GObject.TypeClass): The #GTypeClass structure to retrieve the parent class for.
*
* This is a convenience function often needed in class initializers.
* It returns the class structure of the immediate parent type of the
* class passed in. Since derived classes hold a reference count on
* their parent classes as long as they are instantiated, the returned
* class will always exist. This function is essentially equivalent
* to:
*
* <programlisting>
* g_type_class_peek (g_type_parent (G_TYPE_FROM_CLASS (g_class)));
* </programlisting>
*
* Returns: (type GObject.TypeClass) (transfer none): The parent class of @g_class.
*/
/**
* g_type_class_peek_static:
* @type: Type ID of a classed type.
*
* A more efficient version of g_type_class_peek() which works only for
* static types.
*
* Since: 2.4
* Returns: (type GObject.TypeClass) (transfer none): The #GTypeClass structure for the given type ID or %NULL if the class does not currently exist or is dynamically loaded.
*/
/**
* g_type_class_ref:
* @type: Type ID of a classed type.
*
* Increments the reference count of the class structure belonging to
* @type. This function will demand-create the class if it doesn't
* exist already.
*
* Returns: (type GObject.TypeClass) (transfer none): The #GTypeClass structure for the given type ID.
*/
/**
* g_type_class_unref:
* @g_class: (type GObject.TypeClass): The #GTypeClass structure to unreference.
*
* Decrements the reference count of the class structure being passed in.
* Once the last reference count of a class has been released, classes
* may be finalized by the type system, so further dereferencing of a
* class pointer after g_type_class_unref() are invalid.
*/
/**
* g_type_class_unref_uncached: (skip)
* @g_class: (type GObject.TypeClass): The #GTypeClass structure to unreference.
*
* A variant of g_type_class_unref() for use in #GTypeClassCacheFunc
* implementations. It unreferences a class without consulting the chain
* of #GTypeClassCacheFunc<!-- -->s, avoiding the recursion which would occur
* otherwise.
*/
/**
* g_type_create_instance: (skip)
* @type: An instantiatable type to create an instance for.
*
* Creates and initializes an instance of @type if @type is valid and
* can be instantiated. The type system only performs basic allocation
* and structure setups for instances: actual instance creation should
* happen through functions supplied by the type's fundamental type
* implementation. So use of g_type_create_instance() is reserved for
* implementators of fundamental types only. E.g. instances of the
* #GObject hierarchy should be created via g_object_new() and
* <emphasis>never</emphasis> directly through
* g_type_create_instance() which doesn't handle things like singleton
* objects or object construction. Note: Do <emphasis>not</emphasis>
* use this function, unless you're implementing a fundamental
* type. Also language bindings should <emphasis>not</emphasis> use
* this function but g_object_new() instead.
*
* Returns: An allocated and initialized instance, subject to further treatment by the fundamental type implementation.
*/
/**
* g_type_default_interface_peek:
* @g_type: an interface type
*
* If the interface type @g_type is currently in use, returns its
* default interface vtable.
*
* Since: 2.4
* Returns: (type GObject.TypeInterface) (transfer none): the default vtable for the interface, or %NULL if the type is not currently in use.
*/
/**
* g_type_default_interface_ref:
* @g_type: an interface type
*
* Increments the reference count for the interface type @g_type,
* and returns the default interface vtable for the type.
*
* If the type is not currently in use, then the default vtable
* for the type will be created and initalized by calling
* the base interface init and default vtable init functions for
* the type (the @<structfield>base_init</structfield>
* and <structfield>class_init</structfield> members of #GTypeInfo).
* Calling g_type_default_interface_ref() is useful when you
* want to make sure that signals and properties for an interface
* have been installed.
*
* Since: 2.4
* Returns: (type GObject.TypeInterface) (transfer none): the default vtable for the interface; call g_type_default_interface_unref() when you are done using the interface.
*/
/**
* g_type_default_interface_unref:
* @g_iface: (type GObject.TypeInterface): the default vtable structure for a interface, as returned by g_type_default_interface_ref()
*
* Decrements the reference count for the type corresponding to the
* interface default vtable @g_iface. If the type is dynamic, then
* when no one is using the interface and all references have
* been released, the finalize function for the interface's default
* vtable (the <structfield>class_finalize</structfield> member of
* #GTypeInfo) will be called.
*
* Since: 2.4
*/
/**
* g_type_depth:
* @type: A #GType value.
*
* Returns the length of the ancestry of the passed in type. This
* includes the type itself, so that e.g. a fundamental type has depth 1.
*
* Returns: The depth of @type.
*/
/**
* g_type_ensure:
* @type: a #GType.
*
* Ensures that the indicated @type has been registered with the
* type system, and its _class_init() method has been run.
*
* In theory, simply calling the type's _get_type() method (or using
* the corresponding macro) is supposed take care of this. However,
* _get_type() methods are often marked %G_GNUC_CONST for performance
* reasons, even though this is technically incorrect (since
* %G_GNUC_CONST requires that the function not have side effects,
* which _get_type() methods do on the first call). As a result, if
* you write a bare call to a _get_type() macro, it may get optimized
* out by the compiler. Using g_type_ensure() guarantees that the
* type's _get_type() method is called.
*
* Since: 2.34
*/
/**
* g_type_free_instance:
* @instance: an instance of a type.
*
* Frees an instance of a type, returning it to the instance pool for
* the type, if there is one.
*
* Like g_type_create_instance(), this function is reserved for
* implementors of fundamental types.
*/
/**
* g_type_from_name:
* @name: Type name to lookup.
*
* Lookup the type ID from a given type name, returning 0 if no type
* has been registered under this name (this is the preferred method
* to find out by name whether a specific type has been registered
* yet).
*
* Returns: Corresponding type ID or 0.
*/
/**
* g_type_fundamental:
* @type_id: valid type ID
*
* Internal function, used to extract the fundamental type ID portion.
* use G_TYPE_FUNDAMENTAL() instead.
*
* Returns: fundamental type ID
*/
/**
* g_type_fundamental_next:
*
* Returns the next free fundamental type id which can be used to
* register a new fundamental type with g_type_register_fundamental().
* The returned type ID represents the highest currently registered
* fundamental type identifier.
*
* Returns: The nextmost fundamental type ID to be registered, or 0 if the type system ran out of fundamental type IDs.
*/
/**
* g_type_get_plugin:
* @type: The #GType to retrieve the plugin for.
*
* Returns the #GTypePlugin structure for @type or
* %NULL if @type does not have a #GTypePlugin structure.
*
* Returns: (transfer none): The corresponding plugin if @type is a dynamic type, %NULL otherwise.
*/
/**
* g_type_get_qdata:
* @type: a #GType
* @quark: a #GQuark id to identify the data
*
* Obtains data which has previously been attached to @type
* with g_type_set_qdata().
*
* Note that this does not take subtyping into account; data
* attached to one type with g_type_set_qdata() cannot
* be retrieved from a subtype using g_type_get_qdata().
*
* Returns: (transfer none): the data, or %NULL if no data was found
*/
/**
* g_type_get_type_registration_serial:
*
* Returns an opaque serial number that represents the state of the set of
* registered types. Any time a type is registered this serial changes,
* which means you can cache information based on type lookups (such as
* g_type_from_name()) and know if the cache is still valid at a later
* time by comparing the current serial with the one at the type lookup.
*
* Since: 2.36
* Returns: An unsigned int, representing the state of type registrations.
*/
/**
* g_type_init:
*
* This function used to initialise the type system. Since GLib 2.36,
* the type system is initialised automatically and this function does
* nothing.
*
* Deprecated: 2.36: the type system is now initialised automatically
*/
/**
* g_type_init_with_debug_flags:
* @debug_flags: Bitwise combination of #GTypeDebugFlags values for debugging purposes.
*
* This function used to initialise the type system with debugging
* flags. Since GLib 2.36, the type system is initialised automatically
* and this function does nothing.
*
* If you need to enable debugging features, use the GOBJECT_DEBUG
* environment variable.
*
* Deprecated: 2.36: the type system is now initialised automatically
*/
/**
* g_type_interface_add_prerequisite:
* @interface_type: #GType value of an interface type.
* @prerequisite_type: #GType value of an interface or instantiatable type.
*
* Adds @prerequisite_type to the list of prerequisites of @interface_type.
* This means that any type implementing @interface_type must also implement
* @prerequisite_type. Prerequisites can be thought of as an alternative to
* interface derivation (which GType doesn't support). An interface can have
* at most one instantiatable prerequisite type.
*/
/**
* g_type_interface_get_plugin:
* @instance_type: the #GType value of an instantiatable type.
* @interface_type: the #GType value of an interface type.
*
* Returns the #GTypePlugin structure for the dynamic interface
* @interface_type which has been added to @instance_type, or %NULL if
* @interface_type has not been added to @instance_type or does not
* have a #GTypePlugin structure. See g_type_add_interface_dynamic().
*
* Returns: (transfer none): the #GTypePlugin for the dynamic interface @interface_type of @instance_type.
*/
/**
* g_type_interface_peek:
* @instance_class: (type GObject.TypeClass): A #GTypeClass structure.
* @iface_type: An interface ID which this class conforms to.
*
* Returns the #GTypeInterface structure of an interface to which the
* passed in class conforms.
*
* Returns: (type GObject.TypeInterface) (transfer none): The GTypeInterface structure of iface_type if implemented by @instance_class, %NULL otherwise
*/
/**
* g_type_interface_peek_parent:
* @g_iface: (type GObject.TypeInterface): A #GTypeInterface structure.
*
* Returns the corresponding #GTypeInterface structure of the parent type
* of the instance type to which @g_iface belongs. This is useful when
* deriving the implementation of an interface from the parent type and
* then possibly overriding some methods.
*
* Returns: (transfer none) (type GObject.TypeInterface): The corresponding #GTypeInterface structure of the parent type of the instance type to which @g_iface belongs, or %NULL if the parent type doesn't conform to the interface.
*/
/**
* g_type_interface_prerequisites:
* @interface_type: an interface type
* @n_prerequisites: (out) (allow-none): location to return the number of prerequisites, or %NULL
*
* Returns the prerequisites of an interfaces type.
*
* Since: 2.2
* Returns: (array length=n_prerequisites) (transfer full): a newly-allocated zero-terminated array of #GType containing the prerequisites of @interface_type
*/
/**
* g_type_interfaces:
* @type: The type to list interface types for.
* @n_interfaces: (out) (allow-none): Optional #guint pointer to contain the number of interface types.
*
* Return a newly allocated and 0-terminated array of type IDs, listing the
* interface types that @type conforms to. The return value has to be
* g_free()ed after use.
*
* Returns: (array length=n_interfaces) (transfer full): Newly allocated and 0-terminated array of interface types.
*/
/**
* g_type_is_a:
* @type: Type to check anchestry for.
* @is_a_type: Possible anchestor of @type or interface @type could conform to.
*
* If @is_a_type is a derivable type, check whether @type is a
* descendant of @is_a_type. If @is_a_type is an interface, check
* whether @type conforms to it.
*
* Returns: %TRUE if @type is_a @is_a_type holds true.
*/
/**
* g_type_module_add_interface:
* @module: a #GTypeModule
* @instance_type: type to which to add the interface.
* @interface_type: interface type to add
* @interface_info: type information structure
*
* Registers an additional interface for a type, whose interface lives
* in the given type plugin. If the interface was already registered
* for the type in this plugin, nothing will be done.
*
* As long as any instances of the type exist, the type plugin will
* not be unloaded.
*/
/**
* g_type_module_register_enum:
* @module: a #GTypeModule
* @name: name for the type
* @const_static_values: an array of #GEnumValue structs for the possible enumeration values. The array is terminated by a struct with all members being 0.
*
* Looks up or registers an enumeration that is implemented with a particular
* type plugin. If a type with name @type_name was previously registered,
* the #GType identifier for the type is returned, otherwise the type
* is newly registered, and the resulting #GType identifier returned.
*
* As long as any instances of the type exist, the type plugin will
* not be unloaded.
*
* Since: 2.6
* Returns: the new or existing type ID
*/
/**
* g_type_module_register_flags:
* @module: a #GTypeModule
* @name: name for the type
* @const_static_values: an array of #GFlagsValue structs for the possible flags values. The array is terminated by a struct with all members being 0.
*
* Looks up or registers a flags type that is implemented with a particular
* type plugin. If a type with name @type_name was previously registered,
* the #GType identifier for the type is returned, otherwise the type
* is newly registered, and the resulting #GType identifier returned.
*
* As long as any instances of the type exist, the type plugin will
* not be unloaded.
*
* Since: 2.6
* Returns: the new or existing type ID
*/
/**
* g_type_module_register_type:
* @module: a #GTypeModule
* @parent_type: the type for the parent class
* @type_name: name for the type
* @type_info: type information structure
* @flags: flags field providing details about the type
*
* Looks up or registers a type that is implemented with a particular
* type plugin. If a type with name @type_name was previously registered,
* the #GType identifier for the type is returned, otherwise the type
* is newly registered, and the resulting #GType identifier returned.
*
* When reregistering a type (typically because a module is unloaded
* then reloaded, and reinitialized), @module and @parent_type must
* be the same as they were previously.
*
* As long as any instances of the type exist, the type plugin will
* not be unloaded.
*
* Returns: the new or existing type ID
*/
/**
* g_type_module_set_name:
* @module: a #GTypeModule.
* @name: a human-readable name to use in error messages.
*
* Sets the name for a #GTypeModule
*/
/**
* g_type_module_unuse:
* @module: a #GTypeModule
*
* Decreases the use count of a #GTypeModule by one. If the
* result is zero, the module will be unloaded. (However, the
* #GTypeModule will not be freed, and types associated with the
* #GTypeModule are not unregistered. Once a #GTypeModule is
* initialized, it must exist forever.)
*/
/**
* g_type_module_use:
* @module: a #GTypeModule
*
* Increases the use count of a #GTypeModule by one. If the
* use count was zero before, the plugin will be loaded.
* If loading the plugin fails, the use count is reset to
* its prior value.
*
* Returns: %FALSE if the plugin needed to be loaded and loading the plugin failed.
*/
/**
* g_type_name:
* @type: Type to return name for.
*
* Get the unique name that is assigned to a type ID. Note that this
* function (like all other GType API) cannot cope with invalid type
* IDs. %G_TYPE_INVALID may be passed to this function, as may be any
* other validly registered type ID, but randomized type IDs should
* not be passed in and will most likely lead to a crash.
*
* Returns: Static type name or %NULL.
*/
/**
* g_type_next_base:
* @leaf_type: Descendant of @root_type and the type to be returned.
* @root_type: Immediate parent of the returned type.
*
* Given a @leaf_type and a @root_type which is contained in its
* anchestry, return the type that @root_type is the immediate parent
* of. In other words, this function determines the type that is
* derived directly from @root_type which is also a base class of
* @leaf_type. Given a root type and a leaf type, this function can
* be used to determine the types and order in which the leaf type is
* descended from the root type.
*
* Returns: Immediate child of @root_type and anchestor of @leaf_type.
*/
/**
* g_type_parent:
* @type: The derived type.
*
* Return the direct parent type of the passed in type. If the passed
* in type has no parent, i.e. is a fundamental type, 0 is returned.
*
* Returns: The parent type.
*/
/**
* g_type_plugin_complete_interface_info:
* @plugin: the #GTypePlugin
* @instance_type: the #GType of an instantiable type to which the interface is added
* @interface_type: the #GType of the interface whose info is completed
* @info: the #GInterfaceInfo to fill in
*
* Calls the @complete_interface_info function from the
* #GTypePluginClass of @plugin. There should be no need to use this
* function outside of the GObject type system itself.
*/
/**
* g_type_plugin_complete_type_info:
* @plugin: a #GTypePlugin
* @g_type: the #GType whose info is completed
* @info: the #GTypeInfo struct to fill in
* @value_table: the #GTypeValueTable to fill in
*
* Calls the @complete_type_info function from the #GTypePluginClass of @plugin.
* There should be no need to use this function outside of the GObject
* type system itself.
*/
/**
* g_type_plugin_unuse:
* @plugin: a #GTypePlugin
*
* Calls the @unuse_plugin function from the #GTypePluginClass of
* @plugin. There should be no need to use this function outside of
* the GObject type system itself.
*/
/**
* g_type_plugin_use:
* @plugin: a #GTypePlugin
*
* Calls the @use_plugin function from the #GTypePluginClass of
* @plugin. There should be no need to use this function outside of
* the GObject type system itself.
*/
/**
* g_type_qname:
* @type: Type to return quark of type name for.
*
* Get the corresponding quark of the type IDs name.
*
* Returns: The type names quark or 0.
*/
/**
* g_type_query:
* @type: the #GType value of a static, classed type.
* @query: (out caller-allocates): A user provided structure that is filled in with constant values upon success.
*
* Queries the type system for information about a specific type.
* This function will fill in a user-provided structure to hold
* type-specific information. If an invalid #GType is passed in, the
* @type member of the #GTypeQuery is 0. All members filled into the
* #GTypeQuery structure should be considered constant and have to be
* left untouched.
*/
/**
* g_type_register_dynamic:
* @parent_type: Type from which this type will be derived.
* @type_name: 0-terminated string used as the name of the new type.
* @plugin: The #GTypePlugin structure to retrieve the #GTypeInfo from.
* @flags: Bitwise combination of #GTypeFlags values.
*
* Registers @type_name as the name of a new dynamic type derived from
* @parent_type. The type system uses the information contained in the
* #GTypePlugin structure pointed to by @plugin to manage the type and its
* instances (if not abstract). The value of @flags determines the nature
* (e.g. abstract or not) of the type.
*
* Returns: The new type identifier or #G_TYPE_INVALID if registration failed.
*/
/**
* g_type_register_fundamental:
* @type_id: A predefined type identifier.
* @type_name: 0-terminated string used as the name of the new type.
* @info: The #GTypeInfo structure for this type.
* @finfo: The #GTypeFundamentalInfo structure for this type.
* @flags: Bitwise combination of #GTypeFlags values.
*
* Registers @type_id as the predefined identifier and @type_name as the
* name of a fundamental type. If @type_id is already registered, or a type
* named @type_name is already registered, the behaviour is undefined. The type
* system uses the information contained in the #GTypeInfo structure pointed to
* by @info and the #GTypeFundamentalInfo structure pointed to by @finfo to
* manage the type and its instances. The value of @flags determines additional
* characteristics of the fundamental type.
*
* Returns: The predefined type identifier.
*/
/**
* g_type_register_static:
* @parent_type: Type from which this type will be derived.
* @type_name: 0-terminated string used as the name of the new type.
* @info: The #GTypeInfo structure for this type.
* @flags: Bitwise combination of #GTypeFlags values.
*
* Registers @type_name as the name of a new static type derived from
* @parent_type. The type system uses the information contained in the
* #GTypeInfo structure pointed to by @info to manage the type and its
* instances (if not abstract). The value of @flags determines the nature
* (e.g. abstract or not) of the type.
*
* Returns: The new type identifier.
*/
/**
* g_type_register_static_simple: (skip)
* @parent_type: Type from which this type will be derived.
* @type_name: 0-terminated string used as the name of the new type.
* @class_size: Size of the class structure (see #GTypeInfo)
* @class_init: Location of the class initialization function (see #GTypeInfo)
* @instance_size: Size of the instance structure (see #GTypeInfo)
* @instance_init: Location of the instance initialization function (see #GTypeInfo)
* @flags: Bitwise combination of #GTypeFlags values.
*
* Registers @type_name as the name of a new static type derived from
* @parent_type. The value of @flags determines the nature (e.g.
* abstract or not) of the type. It works by filling a #GTypeInfo
* struct and calling g_type_register_static().
*
* Since: 2.12
* Returns: The new type identifier.
*/
/**
* g_type_remove_class_cache_func: (skip)
* @cache_data: data that was given when adding @cache_func
* @cache_func: a #GTypeClassCacheFunc
*
* Removes a previously installed #GTypeClassCacheFunc. The cache
* maintained by @cache_func has to be empty when calling
* g_type_remove_class_cache_func() to avoid leaks.
*/
/**
* g_type_remove_interface_check: (skip)
* @check_data: callback data passed to g_type_add_interface_check()
* @check_func: callback function passed to g_type_add_interface_check()
*
* Removes an interface check function added with
* g_type_add_interface_check().
*
* Since: 2.4
*/
/**
* g_type_set_qdata:
* @type: a #GType
* @quark: a #GQuark id to identify the data
* @data: the data
*
* Attaches arbitrary data to a type.
*/
/**
* g_type_value_table_peek: (skip)
* @type: A #GType value.
*
* Returns the location of the #GTypeValueTable associated with @type.
* <emphasis>Note that this function should only be used from source code
* that implements or has internal knowledge of the implementation of
* @type.</emphasis>
*
* Returns: Location of the #GTypeValueTable associated with @type or %NULL if there is no #GTypeValueTable associated with @type.
*/
/**
* g_value_array_append:
* @value_array: #GValueArray to add an element to
* @value: (allow-none): #GValue to copy into #GValueArray, or %NULL
*
* Insert a copy of @value as last element of @value_array. If @value is
* %NULL, an uninitialized value is appended.
*
* Returns: (transfer none): the #GValueArray passed in as @value_array
* Deprecated: 2.32: Use #GArray and g_array_append_val() instead.
*/
/**
* g_value_array_copy:
* @value_array: #GValueArray to copy
*
* Construct an exact copy of a #GValueArray by duplicating all its
* contents.
*
* Returns: (transfer full): Newly allocated copy of #GValueArray
* Deprecated: 2.32: Use #GArray and g_array_ref() instead.
*/
/**
* g_value_array_free:
* @value_array: #GValueArray to free
*
* Free a #GValueArray including its contents.
*
* Deprecated: 2.32: Use #GArray and g_array_unref() instead.
*/
/**
* g_value_array_get_nth:
* @value_array: #GValueArray to get a value from
* @index_: index of the value of interest
*
* Return a pointer to the value at @index_ containd in @value_array.
*
* Returns: (transfer none): pointer to a value at @index_ in @value_array
* Deprecated: 2.32: Use g_array_index() instead.
*/
/**
* g_value_array_insert:
* @value_array: #GValueArray to add an element to
* @index_: insertion position, must be <= value_array->n_values
* @value: (allow-none): #GValue to copy into #GValueArray, or %NULL
*
* Insert a copy of @value at specified position into @value_array. If @value
* is %NULL, an uninitialized value is inserted.
*
* Returns: (transfer none): the #GValueArray passed in as @value_array
* Deprecated: 2.32: Use #GArray and g_array_insert_val() instead.
*/
/**
* g_value_array_new:
* @n_prealloced: number of values to preallocate space for
*
* Allocate and initialize a new #GValueArray, optionally preserve space
* for @n_prealloced elements. New arrays always contain 0 elements,
* regardless of the value of @n_prealloced.
*
* Returns: a newly allocated #GValueArray with 0 values
* Deprecated: 2.32: Use #GArray and g_array_sized_new() instead.
*/
/**
* g_value_array_prepend:
* @value_array: #GValueArray to add an element to
* @value: (allow-none): #GValue to copy into #GValueArray, or %NULL
*
* Insert a copy of @value as first element of @value_array. If @value is
* %NULL, an uninitialized value is prepended.
*
* Returns: (transfer none): the #GValueArray passed in as @value_array
* Deprecated: 2.32: Use #GArray and g_array_prepend_val() instead.
*/
/**
* g_value_array_remove:
* @value_array: #GValueArray to remove an element from
* @index_: position of value to remove, which must be less than <code>value_array-><link linkend="GValueArray.n-values">n_values</link></code>
*
* Remove the value at position @index_ from @value_array.
*
* Returns: (transfer none): the #GValueArray passed in as @value_array
* Deprecated: 2.32: Use #GArray and g_array_remove_index() instead.
*/
/**
* g_value_array_sort:
* @value_array: #GValueArray to sort
* @compare_func: (scope call): function to compare elements
*
* Sort @value_array using @compare_func to compare the elements according to
* the semantics of #GCompareFunc.
*
* The current implementation uses the same sorting algorithm as standard
* C qsort() function.
*
* Returns: (transfer none): the #GValueArray passed in as @value_array
* Deprecated: 2.32: Use #GArray and g_array_sort().
*/
/**
* g_value_array_sort_with_data:
* @value_array: #GValueArray to sort
* @compare_func: (scope call): function to compare elements
* @user_data: (closure): extra data argument provided for @compare_func
*
* Sort @value_array using @compare_func to compare the elements according
* to the semantics of #GCompareDataFunc.
*
* The current implementation uses the same sorting algorithm as standard
* C qsort() function.
*
* Rename to: g_value_array_sort
* Returns: (transfer none): the #GValueArray passed in as @value_array
* Deprecated: 2.32: Use #GArray and g_array_sort_with_data().
*/
/**
* g_value_copy:
* @src_value: An initialized #GValue structure.
* @dest_value: An initialized #GValue structure of the same type as @src_value.
*
* Copies the value of @src_value into @dest_value.
*/
/**
* g_value_dup_boxed: (skip)
* @value: a valid #GValue of %G_TYPE_BOXED derived type
*
* Get the contents of a %G_TYPE_BOXED derived #GValue. Upon getting,
* the boxed value is duplicated and needs to be later freed with
* g_boxed_free(), e.g. like: g_boxed_free (G_VALUE_TYPE (@value),
* return_value);
*
* Returns: boxed contents of @value
*/
/**
* g_value_dup_object:
* @value: a valid #GValue whose type is derived from %G_TYPE_OBJECT
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue, increasing
* its reference count. If the contents of the #GValue are %NULL, then
* %NULL will be returned.
*
* Returns: (type GObject.Object) (transfer full): object content of @value, should be unreferenced when no longer needed.
*/
/**
* g_value_dup_param: (skip)
* @value: a valid #GValue whose type is derived from %G_TYPE_PARAM
*
* Get the contents of a %G_TYPE_PARAM #GValue, increasing its
* reference count.
*
* Returns: #GParamSpec content of @value, should be unreferenced when no longer needed.
*/
/**
* g_value_dup_string:
* @value: a valid #GValue of type %G_TYPE_STRING
*
* Get a copy the contents of a %G_TYPE_STRING #GValue.
*
* Returns: a newly allocated copy of the string content of @value
*/
/**
* g_value_dup_variant:
* @value: a valid #GValue of type %G_TYPE_VARIANT
*
* Get the contents of a variant #GValue, increasing its refcount.
*
* Returns: variant contents of @value, should be unrefed using g_variant_unref() when no longer needed
* Since: 2.26
*/
/**
* g_value_fits_pointer:
* @value: An initialized #GValue structure.
*
* Determines if @value will fit inside the size of a pointer value.
* This is an internal function introduced mainly for C marshallers.
*
* Returns: %TRUE if @value will fit inside a pointer value.
*/
/**
* g_value_get_boolean:
* @value: a valid #GValue of type %G_TYPE_BOOLEAN
*
* Get the contents of a %G_TYPE_BOOLEAN #GValue.
*
* Returns: boolean contents of @value
*/
/**
* g_value_get_boxed:
* @value: a valid #GValue of %G_TYPE_BOXED derived type
*
* Get the contents of a %G_TYPE_BOXED derived #GValue.
*
* Returns: (transfer none): boxed contents of @value
*/
/**
* g_value_get_char:
* @value: a valid #GValue of type %G_TYPE_CHAR
*
* Do not use this function; it is broken on platforms where the %char
* type is unsigned, such as ARM and PowerPC. See g_value_get_schar().
*
* Get the contents of a %G_TYPE_CHAR #GValue.
*
* Returns: character contents of @value
* Deprecated: 2.32: This function's return type is broken, see g_value_get_schar()
*/
/**
* g_value_get_double:
* @value: a valid #GValue of type %G_TYPE_DOUBLE
*
* Get the contents of a %G_TYPE_DOUBLE #GValue.
*
* Returns: double contents of @value
*/
/**
* g_value_get_enum:
* @value: a valid #GValue whose type is derived from %G_TYPE_ENUM
*
* Get the contents of a %G_TYPE_ENUM #GValue.
*
* Returns: enum contents of @value
*/
/**
* g_value_get_flags:
* @value: a valid #GValue whose type is derived from %G_TYPE_FLAGS
*
* Get the contents of a %G_TYPE_FLAGS #GValue.
*
* Returns: flags contents of @value
*/
/**
* g_value_get_float:
* @value: a valid #GValue of type %G_TYPE_FLOAT
*
* Get the contents of a %G_TYPE_FLOAT #GValue.
*
* Returns: float contents of @value
*/
/**
* g_value_get_gtype:
* @value: a valid #GValue of type %G_TYPE_GTYPE
*
* Get the contents of a %G_TYPE_GTYPE #GValue.
*
* Since: 2.12
* Returns: the #GType stored in @value
*/
/**
* g_value_get_int:
* @value: a valid #GValue of type %G_TYPE_INT
*
* Get the contents of a %G_TYPE_INT #GValue.
*
* Returns: integer contents of @value
*/
/**
* g_value_get_int64:
* @value: a valid #GValue of type %G_TYPE_INT64
*
* Get the contents of a %G_TYPE_INT64 #GValue.
*
* Returns: 64bit integer contents of @value
*/
/**
* g_value_get_long:
* @value: a valid #GValue of type %G_TYPE_LONG
*
* Get the contents of a %G_TYPE_LONG #GValue.
*
* Returns: long integer contents of @value
*/
/**
* g_value_get_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue.
*
* Returns: (type GObject.Object) (transfer none): object contents of @value
*/
/**
* g_value_get_param:
* @value: a valid #GValue whose type is derived from %G_TYPE_PARAM
*
* Get the contents of a %G_TYPE_PARAM #GValue.
*
* Returns: (transfer none): #GParamSpec content of @value
*/
/**
* g_value_get_pointer:
* @value: a valid #GValue of %G_TYPE_POINTER
*
* Get the contents of a pointer #GValue.
*
* Returns: (transfer none): pointer contents of @value
*/
/**
* g_value_get_schar:
* @value: a valid #GValue of type %G_TYPE_CHAR
*
* Get the contents of a %G_TYPE_CHAR #GValue.
*
* Returns: signed 8 bit integer contents of @value
* Since: 2.32
*/
/**
* g_value_get_string:
* @value: a valid #GValue of type %G_TYPE_STRING
*
* Get the contents of a %G_TYPE_STRING #GValue.
*
* Returns: string content of @value
*/
/**
* g_value_get_uchar:
* @value: a valid #GValue of type %G_TYPE_UCHAR
*
* Get the contents of a %G_TYPE_UCHAR #GValue.
*
* Returns: unsigned character contents of @value
*/
/**
* g_value_get_uint:
* @value: a valid #GValue of type %G_TYPE_UINT
*
* Get the contents of a %G_TYPE_UINT #GValue.
*
* Returns: unsigned integer contents of @value
*/
/**
* g_value_get_uint64:
* @value: a valid #GValue of type %G_TYPE_UINT64
*
* Get the contents of a %G_TYPE_UINT64 #GValue.
*
* Returns: unsigned 64bit integer contents of @value
*/
/**
* g_value_get_ulong:
* @value: a valid #GValue of type %G_TYPE_ULONG
*
* Get the contents of a %G_TYPE_ULONG #GValue.
*
* Returns: unsigned long integer contents of @value
*/
/**
* g_value_get_variant:
* @value: a valid #GValue of type %G_TYPE_VARIANT
*
* Get the contents of a variant #GValue.
*
* Returns: variant contents of @value
* Since: 2.26
*/
/**
* g_value_init:
* @value: A zero-filled (uninitialized) #GValue structure.
* @g_type: Type the #GValue should hold values of.
*
* Initializes @value with the default value of @type.
*
* Returns: (transfer none): the #GValue structure that has been passed in
*/
/**
* g_value_peek_pointer:
* @value: An initialized #GValue structure.
*
* Returns: (transfer none): the value contents as pointer. This function asserts that g_value_fits_pointer() returned %TRUE for the passed in value. This is an internal function introduced mainly for C marshallers.
*/
/**
* g_value_register_transform_func: (skip)
* @src_type: Source type.
* @dest_type: Target type.
* @transform_func: a function which transforms values of type @src_type into value of type @dest_type
*
* Registers a value transformation function for use in g_value_transform().
* A previously registered transformation function for @src_type and @dest_type
* will be replaced.
*/
/**
* g_value_reset:
* @value: An initialized #GValue structure.
*
* Clears the current value in @value and resets it to the default value
* (as if the value had just been initialized).
*
* Returns: the #GValue structure that has been passed in
*/
/**
* g_value_set_boolean:
* @value: a valid #GValue of type %G_TYPE_BOOLEAN
* @v_boolean: boolean value to be set
*
* Set the contents of a %G_TYPE_BOOLEAN #GValue to @v_boolean.
*/
/**
* g_value_set_boxed:
* @value: a valid #GValue of %G_TYPE_BOXED derived type
* @v_boxed: (allow-none): boxed value to be set
*
* Set the contents of a %G_TYPE_BOXED derived #GValue to @v_boxed.
*/
/**
* g_value_set_boxed_take_ownership:
* @value: a valid #GValue of %G_TYPE_BOXED derived type
* @v_boxed: (allow-none): duplicated unowned boxed value to be set
*
* This is an internal function introduced mainly for C marshallers.
*
* Deprecated: 2.4: Use g_value_take_boxed() instead.
*/
/**
* g_value_set_char:
* @value: a valid #GValue of type %G_TYPE_CHAR
* @v_char: character value to be set
*
* Set the contents of a %G_TYPE_CHAR #GValue to @v_char.
*
* Deprecated: 2.32: This function's input type is broken, see g_value_set_schar()
*/
/**
* g_value_set_double:
* @value: a valid #GValue of type %G_TYPE_DOUBLE
* @v_double: double value to be set
*
* Set the contents of a %G_TYPE_DOUBLE #GValue to @v_double.
*/
/**
* g_value_set_enum:
* @value: a valid #GValue whose type is derived from %G_TYPE_ENUM
* @v_enum: enum value to be set
*
* Set the contents of a %G_TYPE_ENUM #GValue to @v_enum.
*/
/**
* g_value_set_flags:
* @value: a valid #GValue whose type is derived from %G_TYPE_FLAGS
* @v_flags: flags value to be set
*
* Set the contents of a %G_TYPE_FLAGS #GValue to @v_flags.
*/
/**
* g_value_set_float:
* @value: a valid #GValue of type %G_TYPE_FLOAT
* @v_float: float value to be set
*
* Set the contents of a %G_TYPE_FLOAT #GValue to @v_float.
*/
/**
* g_value_set_gtype:
* @value: a valid #GValue of type %G_TYPE_GTYPE
* @v_gtype: #GType to be set
*
* Set the contents of a %G_TYPE_GTYPE #GValue to @v_gtype.
*
* Since: 2.12
*/
/**
* g_value_set_instance:
* @value: An initialized #GValue structure.
* @instance: (allow-none): the instance
*
* Sets @value from an instantiatable type via the
* value_table's collect_value() function.
*/
/**
* g_value_set_int:
* @value: a valid #GValue of type %G_TYPE_INT
* @v_int: integer value to be set
*
* Set the contents of a %G_TYPE_INT #GValue to @v_int.
*/
/**
* g_value_set_int64:
* @value: a valid #GValue of type %G_TYPE_INT64
* @v_int64: 64bit integer value to be set
*
* Set the contents of a %G_TYPE_INT64 #GValue to @v_int64.
*/
/**
* g_value_set_long:
* @value: a valid #GValue of type %G_TYPE_LONG
* @v_long: long integer value to be set
*
* Set the contents of a %G_TYPE_LONG #GValue to @v_long.
*/
/**
* g_value_set_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (type GObject.Object) (allow-none): object value to be set
*
* Set the contents of a %G_TYPE_OBJECT derived #GValue to @v_object.
*
* g_value_set_object() increases the reference count of @v_object
* (the #GValue holds a reference to @v_object). If you do not wish
* to increase the reference count of the object (i.e. you wish to
* pass your current reference to the #GValue because you no longer
* need it), use g_value_take_object() instead.
*
* It is important that your #GValue holds a reference to @v_object (either its
* own, or one it has taken) to ensure that the object won't be destroyed while
* the #GValue still exists).
*/
/**
* g_value_set_object_take_ownership: (skip)
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (allow-none): object value to be set
*
* This is an internal function introduced mainly for C marshallers.
*
* Deprecated: 2.4: Use g_value_take_object() instead.
*/
/**
* g_value_set_param:
* @value: a valid #GValue of type %G_TYPE_PARAM
* @param: (allow-none): the #GParamSpec to be set
*
* Set the contents of a %G_TYPE_PARAM #GValue to @param.
*/
/**
* g_value_set_param_take_ownership: (skip)
* @value: a valid #GValue of type %G_TYPE_PARAM
* @param: (allow-none): the #GParamSpec to be set
*
* This is an internal function introduced mainly for C marshallers.
*
* Deprecated: 2.4: Use g_value_take_param() instead.
*/
/**
* g_value_set_pointer:
* @value: a valid #GValue of %G_TYPE_POINTER
* @v_pointer: pointer value to be set
*
* Set the contents of a pointer #GValue to @v_pointer.
*/
/**
* g_value_set_schar:
* @value: a valid #GValue of type %G_TYPE_CHAR
* @v_char: signed 8 bit integer to be set
*
* Set the contents of a %G_TYPE_CHAR #GValue to @v_char.
*
* Since: 2.32
*/
/**
* g_value_set_static_boxed:
* @value: a valid #GValue of %G_TYPE_BOXED derived type
* @v_boxed: (allow-none): static boxed value to be set
*
* Set the contents of a %G_TYPE_BOXED derived #GValue to @v_boxed.
* The boxed value is assumed to be static, and is thus not duplicated
* when setting the #GValue.
*/
/**
* g_value_set_static_string:
* @value: a valid #GValue of type %G_TYPE_STRING
* @v_string: (allow-none): static string to be set
*
* Set the contents of a %G_TYPE_STRING #GValue to @v_string.
* The string is assumed to be static, and is thus not duplicated
* when setting the #GValue.
*/
/**
* g_value_set_string:
* @value: a valid #GValue of type %G_TYPE_STRING
* @v_string: (allow-none): caller-owned string to be duplicated for the #GValue
*
* Set the contents of a %G_TYPE_STRING #GValue to @v_string.
*/
/**
* g_value_set_string_take_ownership:
* @value: a valid #GValue of type %G_TYPE_STRING
* @v_string: (allow-none): duplicated unowned string to be set
*
* This is an internal function introduced mainly for C marshallers.
*
* Deprecated: 2.4: Use g_value_take_string() instead.
*/
/**
* g_value_set_uchar:
* @value: a valid #GValue of type %G_TYPE_UCHAR
* @v_uchar: unsigned character value to be set
*
* Set the contents of a %G_TYPE_UCHAR #GValue to @v_uchar.
*/
/**
* g_value_set_uint:
* @value: a valid #GValue of type %G_TYPE_UINT
* @v_uint: unsigned integer value to be set
*
* Set the contents of a %G_TYPE_UINT #GValue to @v_uint.
*/
/**
* g_value_set_uint64:
* @value: a valid #GValue of type %G_TYPE_UINT64
* @v_uint64: unsigned 64bit integer value to be set
*
* Set the contents of a %G_TYPE_UINT64 #GValue to @v_uint64.
*/
/**
* g_value_set_ulong:
* @value: a valid #GValue of type %G_TYPE_ULONG
* @v_ulong: unsigned long integer value to be set
*
* Set the contents of a %G_TYPE_ULONG #GValue to @v_ulong.
*/
/**
* g_value_set_variant:
* @value: a valid #GValue of type %G_TYPE_VARIANT
* @variant: (allow-none): a #GVariant, or %NULL
*
* Set the contents of a variant #GValue to @variant.
* If the variant is floating, it is consumed.
*
* Since: 2.26
*/
/**
* g_value_take_boxed:
* @value: a valid #GValue of %G_TYPE_BOXED derived type
* @v_boxed: (allow-none): duplicated unowned boxed value to be set
*
* Sets the contents of a %G_TYPE_BOXED derived #GValue to @v_boxed
* and takes over the ownership of the callers reference to @v_boxed;
* the caller doesn't have to unref it any more.
*
* Since: 2.4
*/
/**
* g_value_take_object: (skip)
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (allow-none): object value to be set
*
* Sets the contents of a %G_TYPE_OBJECT derived #GValue to @v_object
* and takes over the ownership of the callers reference to @v_object;
* the caller doesn't have to unref it any more (i.e. the reference
* count of the object is not increased).
*
* If you want the #GValue to hold its own reference to @v_object, use
* g_value_set_object() instead.
*
* Since: 2.4
*/
/**
* g_value_take_param: (skip)
* @value: a valid #GValue of type %G_TYPE_PARAM
* @param: (allow-none): the #GParamSpec to be set
*
* Sets the contents of a %G_TYPE_PARAM #GValue to @param and takes
* over the ownership of the callers reference to @param; the caller
* doesn't have to unref it any more.
*
* Since: 2.4
*/
/**
* g_value_take_string:
* @value: a valid #GValue of type %G_TYPE_STRING
* @v_string: (allow-none): string to take ownership of
*
* Sets the contents of a %G_TYPE_STRING #GValue to @v_string.
*
* Since: 2.4
*/
/**
* g_value_take_variant:
* @value: a valid #GValue of type %G_TYPE_VARIANT
* @variant: (allow-none): a #GVariant, or %NULL
*
* Set the contents of a variant #GValue to @variant, and takes over
* the ownership of the caller's reference to @variant;
* the caller doesn't have to unref it any more (i.e. the reference
* count of the variant is not increased).
*
* If @variant was floating then its floating reference is converted to
* a hard reference.
*
* If you want the #GValue to hold its own reference to @variant, use
* g_value_set_variant() instead.
*
* This is an internal function introduced mainly for C marshallers.
*
* Since: 2.26
*/
/**
* g_value_transform:
* @src_value: Source value.
* @dest_value: Target value.
*
* Tries to cast the contents of @src_value into a type appropriate
* to store in @dest_value, e.g. to transform a %G_TYPE_INT value
* into a %G_TYPE_FLOAT value. Performing transformations between
* value types might incur precision lossage. Especially
* transformations into strings might reveal seemingly arbitrary
* results and shouldn't be relied upon for production code (such
* as rcfile value or object property serialization).
*
* Returns: Whether a transformation rule was found and could be applied. Upon failing transformations, @dest_value is left untouched.
*/
/**
* g_value_type_compatible:
* @src_type: source type to be copied.
* @dest_type: destination type for copying.
*
* Returns whether a #GValue of type @src_type can be copied into
* a #GValue of type @dest_type.
*
* Returns: %TRUE if g_value_copy() is possible with @src_type and @dest_type.
*/
/**
* g_value_type_transformable:
* @src_type: Source type.
* @dest_type: Target type.
*
* Check whether g_value_transform() is able to transform values
* of type @src_type into values of type @dest_type.
*
* Returns: %TRUE if the transformation is possible, %FALSE otherwise.
*/
/**
* g_value_unset:
* @value: An initialized #GValue structure.
*
* Clears the current value in @value and "unsets" the type,
* this releases all resources associated with this GValue.
* An unset value is the same as an uninitialized (zero-filled)
* #GValue structure.
*/
/**
* g_variant_get_gtype:
*
* Since: 2.24
* Deprecated: 2.26
*/
/**
* g_weak_ref_clear: (skip)
* @weak_ref: (inout): location of a weak reference, which may be empty
*
* Frees resources associated with a non-statically-allocated #GWeakRef.
* After this call, the #GWeakRef is left in an undefined state.
*
* You should only call this on a #GWeakRef that previously had
* g_weak_ref_init() called on it.
*
* Since: 2.32
*/
/**
* g_weak_ref_get: (skip)
* @weak_ref: (inout): location of a weak reference to a #GObject
*
* If @weak_ref is not empty, atomically acquire a strong
* reference to the object it points to, and return that reference.
*
* This function is needed because of the potential race between taking
* the pointer value and g_object_ref() on it, if the object was losing
* its last reference at the same time in a different thread.
*
* The caller should release the resulting reference in the usual way,
* by using g_object_unref().
*
* Returns: (transfer full) (type GObject.Object): the object pointed to by @weak_ref, or %NULL if it was empty
* Since: 2.32
*/
/**
* g_weak_ref_init: (skip)
* @weak_ref: (inout): uninitialized or empty location for a weak reference
* @object: (allow-none): a #GObject or %NULL
*
* Initialise a non-statically-allocated #GWeakRef.
*
* This function also calls g_weak_ref_set() with @object on the
* freshly-initialised weak reference.
*
* This function should always be matched with a call to
* g_weak_ref_clear(). It is not necessary to use this function for a
* #GWeakRef in static storage because it will already be
* properly initialised. Just use g_weak_ref_set() directly.
*
* Since: 2.32
*/
/**
* g_weak_ref_set: (skip)
* @weak_ref: location for a weak reference
* @object: (allow-none): a #GObject or %NULL
*
* Change the object to which @weak_ref points, or set it to
* %NULL.
*
* You must own a strong reference on @object while calling this
* function.
*
* Since: 2.32
*/
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/* THIS FILE IS GENERATED DO NOT EDIT */
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