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#ifndef __UTILITY_H__
#define __UTILITY_H__
#include <glib-object.h>
#define UTILITY_TYPE_OBJECT (utility_object_get_type ())
#define UTILITY_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), UTILITY_TYPE_OBJECT, UtilityObject))
#define UTILITY_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), UTILITY_TYPE_OBJECT))
typedef struct _UtilityObject UtilityObject;
typedef struct _UtilityObjectClass UtilityObjectClass;
struct _UtilityObject
{
GObject parent_instance;
};
struct _UtilityObjectClass
{
GObjectClass parent_class;
};
/* This one is similar to Pango.Glyph */
typedef guint32 UtilityGlyph;
typedef struct
{
int tag;
union
{
gpointer v_pointer;
double v_real;
long v_integer;
} value;
} UtilityTaggedValue;
typedef union
{
guint8 value;
struct
{
guint8 first_nibble : 4;
guint8 second_nibble : 4;
} parts;
} UtilityByte;
/* This one is similiar to Soup.Buffer */
typedef struct
{
const char *data;
gsize length;
} UtilityBuffer;
typedef void (*UtilityFileFunc)(const char *path, gpointer user_data);
GType utility_object_get_type (void) G_GNUC_CONST;
void utility_object_watch_dir (UtilityObject *object,
const char *path,
UtilityFileFunc func,
gpointer user_data,
GDestroyNotify destroy);
typedef enum
{
UTILITY_ENUM_A,
UTILITY_ENUM_B,
UTILITY_ENUM_C
} UtilityEnumType;
/* The shift operators here should imply bitfield */
typedef enum
{
UTILITY_FLAG_A = 1 << 0,
UTILITY_FLAG_B = 1 << 1,
UTILITY_FLAG_C = 1 << 2
} UtilityFlagType;
typedef struct
{
int field;
guint bitfield1 : 3;
guint bitfield2 : 2;
guint8 data[16];
} UtilityStruct;
typedef union
{
char *pointer;
glong integer;
double real;
} UtilityUnion;
void utility_dir_foreach (const char *path, UtilityFileFunc func, gpointer user_data);
#endif /* __UTILITY_H__ */
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