From 9210e179469ec720af19da6ad9a4656eb096d8e7 Mon Sep 17 00:00:00 2001 From: "preston.jackson" Date: Wed, 8 Oct 2008 20:24:46 +0000 Subject: Adding tests to Xcode project git-svn-id: http://googletest.googlecode.com/svn/trunk@102 861a406c-534a-0410-8894-cb66d6ee9925 --- Makefile.am | 5 ++++- README | 53 ++++++++++++++++++++++++++++++++++++++++++++--------- 2 files changed, 48 insertions(+), 10 deletions(-) diff --git a/Makefile.am b/Makefile.am index 1b0ee11..ec8a4a2 100644 --- a/Makefile.am +++ b/Makefile.am @@ -28,8 +28,11 @@ EXTRA_DIST += \ xcode/Config/FrameworkTarget.xcconfig \ xcode/Config/General.xcconfig \ xcode/Config/ReleaseProject.xcconfig \ + xcode/Config/TestTarget.xcconfig \ + xcode/Config/InternalTestTarget.xcconfig \ xcode/Resources/Info.plist \ xcode/Scripts/versiongenerate.py \ + xcode/Scripts/runtests.sh \ xcode/gtest.xcodeproj/project.pbxproj # xcode sample files @@ -225,7 +228,7 @@ test_gtest_typed_test_test_LDADD = lib/libgtest_main.la if HAVE_PYTHON check_SCRIPTS = -# These two Python modules are used by multiple Pythong tests below. +# These two Python modules are used by multiple Python tests below. check_SCRIPTS += test/gtest_test_utils.py \ test/gtest_xml_test_utils.py diff --git a/README b/README index b2d455a..865ac69 100644 --- a/README +++ b/README @@ -153,17 +153,52 @@ Studio project. Open the gtest.xcodeproj in the xcode/ folder using Xcode. Build the "gtest" target. The universal binary framework will end up in your selected build directory (selected in the Xcode "Preferences..." -> "Building" pane and -defaults to xcode/build). +defaults to xcode/build). Alternatively, at the command line, enter: -Alternatively, run "xcodebuild" from the command line in Terminal.app. This -will build the "Release" configuration of the gtest.framework, but you can + $ xcodebuild + +This will build the "Release" configuration of the gtest.framework, but you can select the "Debug" configuration with a command line option. See the -xcodebuild man page for more information. - -To use the gtest.framework, add the framework to your own project. -Create a new executable target and add the framework to the "Link Binary With -Libraries" build phase. Select "Edit Active Executable" from the "Project" -menu. In the "Arguments" tab, add +"xcodebuild" man page for more information. + +To test the gtest.framework in Xcode, change the active target to "Check" and +then build. This target builds all of the tests and then runs them. Don't worry +if you see some errors. Xcode reports all test failures (even the intentional +ones) as errors. However, you should see a "Build succeeded" message at the end +of the build log. To run all of the tests from the command line, enter: + + $ xcodebuid -target Check + +It is also possible to build and execute individual tests within Xcode. Each +test has its own Xcode "Target" and Xcode "Executable". To build any of the +tests, change the active target and the active executable to the test of +interest and then build and run. + +NOTE: many of the tests are executed from Python scripts. These tests are +indicated by a trailing underscore "_" in the test name. These tests should not +be executed directly. Instead a custom Xcode "Executable" was created to run the +Python script from within Xcode. These custom executables do not have the +trailing underscore in the name. For example, to run the gtest_color_test, set +the active target to "gtest_color_test_" (with a trailing underscore). This +target will build the gtest_color_test_, which should not be run directly. +Then set the active executable to "gtest_color_test" (no trailing underscore). +This executable will execute the gtest_color_test_ from within the +gtest_color_test.py script). + +Individual tests can be built from the command line using: + + $ xcodebuild -target + +These tests can be executed from the command line by moving to the build +directory and then (in bash) + + $ export DYLD_FRAMEWORK_PATH=`pwd` + $ ./ # (e.g. ./gtest_unittest or ./gtest_color_test.py) + +To use the gtest.framework for your own tests, first, add the framework to Xcode +project. Next, create a new executable target and add the framework to the +"Link Binary With Libraries" build phase. Select "Edit Active Executable" from +the "Project" menu. In the "Arguments" tab, add "DYLD_FRAMEWORK_PATH" : "/real/framework/path" -- cgit v1.2.1