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authorMatthew Waters <matthew@centricular.com>2016-11-17 19:56:35 +1100
committerMatthew Waters <matthew@centricular.com>2016-11-17 19:56:35 +1100
commitbaaf404f2be936dff082e179521f0cb468375135 (patch)
tree20a21ad5a7833d6d7ec043e73d65c8b0fcebc398
parent157ebe92cfaecd286e280c5cbac079f435024b70 (diff)
downloadgst-omx-baaf404f2be936dff082e179521f0cb468375135.tar.gz
videodecoder: remove use of EGLImage orientation
New code should use GstVideoTransformationMeta (The defaults do the right thing here though).
-rw-r--r--omx/gstomxvideodec.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/omx/gstomxvideodec.c b/omx/gstomxvideodec.c
index 6baaa48..1e7d436 100644
--- a/omx/gstomxvideodec.c
+++ b/omx/gstomxvideodec.c
@@ -659,9 +659,6 @@ gst_omx_video_dec_allocate_output_buffers (GstOMXVideoDec * self)
}
gl_mem = (GstGLMemoryEGL *) mem;
buffers = g_list_append (buffers, buffer);
- /* FIXME: replace with the affine transformation meta */
- gl_mem->image->orientation =
- GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_FLIP;
images = g_list_append (images, gst_gl_memory_egl_get_image (gl_mem));
if (egl_display == EGL_NO_DISPLAY)
egl_display = gst_gl_memory_egl_get_display (gl_mem);