/* * gstvaapiwindow_drm.c - VA/DRM window abstraction * * Copyright (C) 2012-2013 Intel Corporation * Author: Gwenole Beauchesne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ /** * SECTION:gstvaapiwindow_drm * @short_description: VA/DRM dummy window abstraction */ #include "sysdeps.h" #include "gstvaapiwindow_drm.h" #include "gstvaapiwindow_priv.h" #include "gstvaapidisplay_drm_priv.h" #define DEBUG 1 #include "gstvaapidebug.h" typedef struct _GstVaapiWindowDRMClass GstVaapiWindowDRMClass; /** * GstVaapiWindowDRM: * * A dummy DRM window abstraction. */ struct _GstVaapiWindowDRM { /*< private > */ GstVaapiWindow parent_instance; }; /** * GstVaapiWindowDRMClass: * * A dummy DRM window abstraction class. */ struct _GstVaapiWindowDRMClass { /*< private > */ GstVaapiWindowClass parent_instance; }; static gboolean gst_vaapi_window_drm_show (GstVaapiWindow * window) { return TRUE; } static gboolean gst_vaapi_window_drm_hide (GstVaapiWindow * window) { return TRUE; } static gboolean gst_vaapi_window_drm_create (GstVaapiWindow * window, guint * width, guint * height) { return TRUE; } static gboolean gst_vaapi_window_drm_resize (GstVaapiWindow * window, guint width, guint height) { return TRUE; } static gboolean gst_vaapi_window_drm_render (GstVaapiWindow * window, GstVaapiSurface * surface, const GstVaapiRectangle * src_rect, const GstVaapiRectangle * dst_rect, guint flags) { return TRUE; } void gst_vaapi_window_drm_class_init (GstVaapiWindowDRMClass * klass) { GstVaapiWindowClass *const window_class = GST_VAAPI_WINDOW_CLASS (klass); window_class->create = gst_vaapi_window_drm_create; window_class->show = gst_vaapi_window_drm_show; window_class->hide = gst_vaapi_window_drm_hide; window_class->resize = gst_vaapi_window_drm_resize; window_class->render = gst_vaapi_window_drm_render; } static void gst_vaapi_window_drm_finalize (GstVaapiWindowDRM * window) { } GST_VAAPI_OBJECT_DEFINE_CLASS_WITH_CODE (GstVaapiWindowDRM, gst_vaapi_window_drm, gst_vaapi_window_drm_class_init (&g_class)); /** * gst_vaapi_window_drm_new: * @display: a #GstVaapiDisplay * @width: the requested window width, in pixels (unused) * @height: the requested windo height, in pixels (unused) * * Creates a dummy window. The window will be attached to the @display. * All rendering functions will return success since VA/DRM is a * renderless API. * * Note: this dummy window object is only necessary to fulfill cases * where the client application wants to automatically determine the * best display to use for the current system. As such, it provides * utility functions with the same API (function arguments) to help * implement uniform function tables. * * Return value: the newly allocated #GstVaapiWindow object */ GstVaapiWindow * gst_vaapi_window_drm_new (GstVaapiDisplay * display, guint width, guint height) { GST_DEBUG ("new window, size %ux%u", width, height); g_return_val_if_fail (GST_VAAPI_IS_DISPLAY_DRM (display), NULL); return gst_vaapi_window_new_internal (GST_VAAPI_WINDOW_CLASS (gst_vaapi_window_drm_class ()), display, GST_VAAPI_ID_INVALID, width, height); }