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authorNirbheek Chauhan <nirbheek@centricular.com>2016-10-27 23:09:38 +0530
committerNirbheek Chauhan <nirbheek@centricular.com>2016-10-27 23:09:38 +0530
commit111eb088fbaba7001eb055630b1f702ef5ccfa21 (patch)
treed8a9a2ce931bc1235307826c44c333e310aae930
parentbb0a83b0185ab789e06dec16869e587d839414fa (diff)
downloadgstreamer-plugins-bad-111eb088fbaba7001eb055630b1f702ef5ccfa21.tar.gz
Just remove win32/common/libgstgl.def
It was always wrong since the symbols being exported in gstgl-1.0.dll are platform-specific, and the check we do in dist checks it on all platforms (which usually means Linux) and the list is instead Linux-specific right now. Even if we fix that, it can still never be right because it depends on your configuration even on a specific platform. For instance, when we start building EGL support on Windows using ANGLE, the symbol list will change depending on whether that is enabled or not. We also don't need this anymore since we use GST_EXPORT for all functions exported on Windows now.
-rw-r--r--win32/common/libgstgl.def349
1 files changed, 0 insertions, 349 deletions
diff --git a/win32/common/libgstgl.def b/win32/common/libgstgl.def
deleted file mode 100644
index c547e502e..000000000
--- a/win32/common/libgstgl.def
+++ /dev/null
@@ -1,349 +0,0 @@
-EXPORTS
- gst_buffer_add_gl_sync_meta
- gst_buffer_add_gl_sync_meta_full
- gst_buffer_pool_config_get_gl_allocation_params
- gst_buffer_pool_config_set_gl_allocation_params
- gst_context_get_gl_display
- gst_context_set_gl_display
- gst_egl_image_from_dmabuf
- gst_egl_image_get_image
- gst_egl_image_get_orientation
- gst_egl_image_get_type
- gst_egl_image_new_wrapped
- gst_gl_allocation_params_copy
- gst_gl_allocation_params_copy_data
- gst_gl_allocation_params_free
- gst_gl_allocation_params_free_data
- gst_gl_allocation_params_get_type
- gst_gl_allocation_params_init
- gst_gl_api_from_string
- gst_gl_api_to_string
- gst_gl_async_debug_free
- gst_gl_async_debug_freeze
- gst_gl_async_debug_init
- gst_gl_async_debug_new
- gst_gl_async_debug_output_log_msg
- gst_gl_async_debug_store_log_msg
- gst_gl_async_debug_store_log_msg_valist
- gst_gl_async_debug_thaw
- gst_gl_async_debug_unset
- gst_gl_base_filter_get_type
- gst_gl_base_memory_alloc
- gst_gl_base_memory_alloc_data
- gst_gl_base_memory_allocator_get_type
- gst_gl_base_memory_error_quark
- gst_gl_base_memory_init
- gst_gl_base_memory_init_once
- gst_gl_base_memory_memcpy
- gst_gl_buffer_allocation_params_new
- gst_gl_buffer_allocator_get_type
- gst_gl_buffer_init_once
- gst_gl_buffer_pool_get_type
- gst_gl_buffer_pool_new
- gst_gl_caps_replace_all_caps_features
- gst_gl_check_extension
- gst_gl_color_convert_decide_allocation
- gst_gl_color_convert_fixate_caps
- gst_gl_color_convert_get_type
- gst_gl_color_convert_new
- gst_gl_color_convert_perform
- gst_gl_color_convert_set_caps
- gst_gl_color_convert_transform_caps
- gst_gl_context_activate
- gst_gl_context_can_share
- gst_gl_context_check_feature
- gst_gl_context_check_framebuffer_status
- gst_gl_context_check_gl_version
- gst_gl_context_clear_shader
- gst_gl_context_create
- gst_gl_context_debug DATA
- gst_gl_context_default_get_proc_address
- gst_gl_context_del_fbo
- gst_gl_context_del_shader
- gst_gl_context_destroy
- gst_gl_context_egl_get_current_context
- gst_gl_context_egl_get_error_string
- gst_gl_context_egl_get_proc_address
- gst_gl_context_egl_get_type
- gst_gl_context_egl_new
- gst_gl_context_error_quark
- gst_gl_context_fill_info
- gst_gl_context_gen_fbo
- gst_gl_context_gen_shader
- gst_gl_context_get_current
- gst_gl_context_get_current_gl_api
- gst_gl_context_get_current_gl_context
- gst_gl_context_get_display
- gst_gl_context_get_error
- gst_gl_context_get_gl_api
- gst_gl_context_get_gl_context
- gst_gl_context_get_gl_platform
- gst_gl_context_get_gl_version
- gst_gl_context_get_proc_address
- gst_gl_context_get_proc_address_with_platform
- gst_gl_context_get_thread
- gst_gl_context_get_type
- gst_gl_context_get_window
- gst_gl_context_glx_get_current_context
- gst_gl_context_glx_get_gl_api
- gst_gl_context_glx_get_proc_address
- gst_gl_context_glx_get_type
- gst_gl_context_glx_new
- gst_gl_context_is_shared
- gst_gl_context_new
- gst_gl_context_new_wrapped
- gst_gl_context_set_error
- gst_gl_context_set_shared_with
- gst_gl_context_set_window
- gst_gl_context_supports_glsl_profile_version
- gst_gl_context_thread_add
- gst_gl_context_use_fbo_v2
- gst_gl_control_binding_proxy_get_type
- gst_gl_control_binding_proxy_new
- gst_gl_display_add_context
- gst_gl_display_create_context
- gst_gl_display_egl_get_type
- gst_gl_display_egl_new
- gst_gl_display_egl_new_with_egl_display
- gst_gl_display_filter_gl_api
- gst_gl_display_get_gl_api
- gst_gl_display_get_gl_api_unlocked
- gst_gl_display_get_gl_context_for_thread
- gst_gl_display_get_handle
- gst_gl_display_get_handle_type
- gst_gl_display_get_type
- gst_gl_display_new
- gst_gl_display_wayland_get_type
- gst_gl_display_wayland_new
- gst_gl_display_wayland_new_with_display
- gst_gl_display_x11_get_type
- gst_gl_display_x11_new
- gst_gl_display_x11_new_with_display
- gst_gl_dummy_window_get_type
- gst_gl_dummy_window_new
- gst_gl_ensure_element_data
- gst_gl_filter_draw_texture
- gst_gl_filter_filter_texture
- gst_gl_filter_get_type
- gst_gl_filter_render_to_target
- gst_gl_filter_render_to_target_with_shader
- gst_gl_format_from_gl_texture_type
- gst_gl_format_type_n_bytes
- gst_gl_framebuffer_delete
- gst_gl_framebuffer_generate
- gst_gl_framebuffer_get_type
- gst_gl_framebuffer_new
- gst_gl_framebuffer_use_v2
- gst_gl_get_affine_transformation_meta_as_ndc
- gst_gl_get_plane_data_size
- gst_gl_get_plane_start
- gst_gl_handle_context_query
- gst_gl_handle_set_context
- gst_gl_insert_debug_marker
- gst_gl_memory_allocator_get_default
- gst_gl_memory_allocator_get_type
- gst_gl_memory_copy_into
- gst_gl_memory_copy_teximage
- gst_gl_memory_egl_allocator_get_type
- gst_gl_memory_egl_get_display
- gst_gl_memory_egl_get_image
- gst_gl_memory_egl_get_orientation
- gst_gl_memory_egl_init_once
- gst_gl_memory_get_texture_height
- gst_gl_memory_get_texture_id
- gst_gl_memory_get_texture_target
- gst_gl_memory_get_texture_type
- gst_gl_memory_get_texture_width
- gst_gl_memory_init
- gst_gl_memory_init_once
- gst_gl_memory_pbo_allocator_get_type
- gst_gl_memory_pbo_copy_into_texture
- gst_gl_memory_pbo_download_transfer
- gst_gl_memory_pbo_init_once
- gst_gl_memory_pbo_upload_transfer
- gst_gl_memory_read_pixels
- gst_gl_memory_setup_buffer
- gst_gl_memory_texsubimage
- gst_gl_multiply_matrix4
- gst_gl_object_add_control_binding_proxy
- gst_gl_overlay_compositor_add_caps
- gst_gl_overlay_compositor_draw_overlays
- gst_gl_overlay_compositor_free_overlays
- gst_gl_overlay_compositor_get_type
- gst_gl_overlay_compositor_new
- gst_gl_overlay_compositor_upload_overlays
- gst_gl_platform_from_string
- gst_gl_platform_to_string
- gst_gl_query_counter
- gst_gl_query_end
- gst_gl_query_free
- gst_gl_query_init
- gst_gl_query_new
- gst_gl_query_result
- gst_gl_query_start
- gst_gl_query_unset
- gst_gl_run_query
- gst_gl_shader_attach
- gst_gl_shader_attach_unlocked
- gst_gl_shader_bind_attribute_location
- gst_gl_shader_bind_frag_data_location
- gst_gl_shader_compile_attach_stage
- gst_gl_shader_detach
- gst_gl_shader_detach_unlocked
- gst_gl_shader_get_attribute_location
- gst_gl_shader_get_program_handle
- gst_gl_shader_get_type
- gst_gl_shader_is_linked
- gst_gl_shader_link
- gst_gl_shader_new
- gst_gl_shader_new_default
- gst_gl_shader_new_link_with_stages
- gst_gl_shader_new_with_stages
- gst_gl_shader_release
- gst_gl_shader_release_unlocked
- gst_gl_shader_set_uniform_1f
- gst_gl_shader_set_uniform_1fv
- gst_gl_shader_set_uniform_1i
- gst_gl_shader_set_uniform_1iv
- gst_gl_shader_set_uniform_2f
- gst_gl_shader_set_uniform_2fv
- gst_gl_shader_set_uniform_2i
- gst_gl_shader_set_uniform_2iv
- gst_gl_shader_set_uniform_3f
- gst_gl_shader_set_uniform_3fv
- gst_gl_shader_set_uniform_3i
- gst_gl_shader_set_uniform_3iv
- gst_gl_shader_set_uniform_4f
- gst_gl_shader_set_uniform_4fv
- gst_gl_shader_set_uniform_4i
- gst_gl_shader_set_uniform_4iv
- gst_gl_shader_set_uniform_matrix_2fv
- gst_gl_shader_set_uniform_matrix_2x3fv
- gst_gl_shader_set_uniform_matrix_2x4fv
- gst_gl_shader_set_uniform_matrix_3fv
- gst_gl_shader_set_uniform_matrix_3x2fv
- gst_gl_shader_set_uniform_matrix_3x4fv
- gst_gl_shader_set_uniform_matrix_4fv
- gst_gl_shader_set_uniform_matrix_4x2fv
- gst_gl_shader_set_uniform_matrix_4x3fv
- gst_gl_shader_string_fragment_default DATA
- gst_gl_shader_string_fragment_external_oes_default DATA
- gst_gl_shader_string_vertex_default DATA
- gst_gl_shader_string_vertex_mat4_texture_transform DATA
- gst_gl_shader_string_vertex_mat4_vertex_transform DATA
- gst_gl_shader_use
- gst_gl_sized_gl_format_from_gl_format_type
- gst_gl_stereo_downmix_mode_get_type
- gst_gl_sync_meta_api_get_type
- gst_gl_sync_meta_debug DATA
- gst_gl_sync_meta_get_info
- gst_gl_sync_meta_set_sync_point
- gst_gl_sync_meta_wait
- gst_gl_sync_meta_wait_cpu
- gst_gl_texture_target_from_gl
- gst_gl_texture_target_from_string
- gst_gl_texture_target_to_buffer_pool_option
- gst_gl_texture_target_to_gl
- gst_gl_texture_target_to_string
- gst_gl_texture_type_from_format
- gst_gl_texture_type_n_bytes
- gst_gl_upload_get_caps
- gst_gl_upload_get_input_template_caps
- gst_gl_upload_get_type
- gst_gl_upload_new
- gst_gl_upload_perform_with_buffer
- gst_gl_upload_propose_allocation
- gst_gl_upload_set_caps
- gst_gl_upload_transform_caps
- gst_gl_value_get_texture_target_mask
- gst_gl_value_set_texture_target
- gst_gl_value_set_texture_target_from_mask
- gst_gl_version_to_glsl_version
- gst_gl_video_allocation_params_copy_data
- gst_gl_video_allocation_params_free_data
- gst_gl_video_allocation_params_init_full
- gst_gl_video_allocation_params_new
- gst_gl_video_allocation_params_new_wrapped_data
- gst_gl_video_allocation_params_new_wrapped_gl_handle
- gst_gl_video_allocation_params_new_wrapped_texture
- gst_gl_view_convert_fixate_caps
- gst_gl_view_convert_get_output
- gst_gl_view_convert_get_type
- gst_gl_view_convert_new
- gst_gl_view_convert_perform
- gst_gl_view_convert_reset
- gst_gl_view_convert_set_caps
- gst_gl_view_convert_set_context
- gst_gl_view_convert_submit_input_buffer
- gst_gl_view_convert_transform_caps
- gst_gl_window_debug DATA
- gst_gl_window_draw
- gst_gl_window_error_quark
- gst_gl_window_get_context
- gst_gl_window_get_display
- gst_gl_window_get_surface_dimensions
- gst_gl_window_get_type
- gst_gl_window_get_window_handle
- gst_gl_window_handle_events
- gst_gl_window_is_running
- gst_gl_window_new
- gst_gl_window_queue_resize
- gst_gl_window_quit
- gst_gl_window_resize
- gst_gl_window_run
- gst_gl_window_send_key_event
- gst_gl_window_send_key_event_async
- gst_gl_window_send_message
- gst_gl_window_send_message_async
- gst_gl_window_send_mouse_event
- gst_gl_window_send_mouse_event_async
- gst_gl_window_set_close_callback
- gst_gl_window_set_draw_callback
- gst_gl_window_set_preferred_size
- gst_gl_window_set_render_rectangle
- gst_gl_window_set_resize_callback
- gst_gl_window_set_window_handle
- gst_gl_window_show
- gst_gl_window_wayland_egl_create_window
- gst_gl_window_wayland_egl_get_type
- gst_gl_window_wayland_egl_new
- gst_gl_window_x11_close
- gst_gl_window_x11_create_window
- gst_gl_window_x11_draw
- gst_gl_window_x11_get_display
- gst_gl_window_x11_get_type
- gst_gl_window_x11_get_window_handle
- gst_gl_window_x11_handle_event
- gst_gl_window_x11_handle_events
- gst_gl_window_x11_new
- gst_gl_window_x11_open
- gst_gl_window_x11_set_window_handle
- gst_gl_window_x11_show
- gst_gl_window_x11_trap_x_errors
- gst_gl_window_x11_untrap_x_errors
- gst_gl_wrapped_context_get_type
- gst_glsl_error_quark
- gst_glsl_profile_from_string
- gst_glsl_profile_to_string
- gst_glsl_stage_compile
- gst_glsl_stage_get_handle
- gst_glsl_stage_get_profile
- gst_glsl_stage_get_shader_type
- gst_glsl_stage_get_type
- gst_glsl_stage_get_version
- gst_glsl_stage_new
- gst_glsl_stage_new_default_fragment
- gst_glsl_stage_new_default_vertex
- gst_glsl_stage_new_with_string
- gst_glsl_stage_new_with_strings
- gst_glsl_stage_set_strings
- gst_glsl_string_get_version_profile
- gst_glsl_version_from_string
- gst_glsl_version_profile_from_string
- gst_glsl_version_profile_to_string
- gst_glsl_version_to_string
- gst_is_gl_base_memory
- gst_is_gl_buffer
- gst_is_gl_memory
- gst_is_gl_memory_egl
- gst_is_gl_memory_pbo