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author | Seungha Yang <seungha.yang@navercorp.com> | 2019-09-04 13:30:37 +0900 |
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committer | Nirbheek Chauhan <nirbheek@centricular.com> | 2020-01-20 10:51:53 +0530 |
commit | 3fbfb7909d957428374f30580e37c4ebd166a4fe (patch) | |
tree | 804115c33c8940b1033d3fa51e9ad2561bded5ae | |
parent | 2343fd60e43f5a78ca6e6fa1f40d57522a9bafce (diff) | |
download | gstreamer-plugins-bad-3fbfb7909d957428374f30580e37c4ebd166a4fe.tar.gz |
msdkdec: Do not use video memory on Windows
Like msdkenc, do not use video memory by default on Windows.
-rw-r--r-- | sys/msdk/gstmsdkdec.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/sys/msdk/gstmsdkdec.c b/sys/msdk/gstmsdkdec.c index 684a992e5..e71361fe7 100644 --- a/sys/msdk/gstmsdkdec.c +++ b/sys/msdk/gstmsdkdec.c @@ -655,7 +655,14 @@ gst_msdkdec_context_prepare (GstMsdkDec * thiz) return TRUE; } + /* TODO: Currently d3d allocator is not implemented. + * So decoder uses system memory by default on Windows. + */ +#ifndef _WIN32 thiz->use_video_memory = TRUE; +#else + thiz->use_video_memory = FALSE; +#endif GST_INFO_OBJECT (thiz, "Found context %" GST_PTR_FORMAT " from neighbour", thiz->context); |