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authorGernot Ziegler <gz@lysator.liu.se>2003-10-27 11:27:32 +0000
committerGernot Ziegler <gz@lysator.liu.se>2003-10-27 11:27:32 +0000
commitbf156442acd3af570fae1bfe4cd1641ca704e09b (patch)
tree314a5ce58512a00c5e13c0bda5cba0443546d0a7
parentaf0b12d90106069017dcffcd46bfa056eb2dde9b (diff)
downloadgstreamer-plugins-bad-bf156442acd3af570fae1bfe4cd1641ca704e09b.tar.gz
glsink files checked in
Original commit message from CVS: glsink files checked in
-rw-r--r--sys/glsink/Makefile.am10
-rw-r--r--sys/glsink/gstgl_nvimage.c388
-rw-r--r--sys/glsink/gstgl_rgbimage.c330
-rw-r--r--sys/glsink/gstglsink.c650
-rw-r--r--sys/glsink/gstglsink.h94
-rw-r--r--sys/glsink/gstglxwindow.c239
6 files changed, 1711 insertions, 0 deletions
diff --git a/sys/glsink/Makefile.am b/sys/glsink/Makefile.am
new file mode 100644
index 000000000..8c7838c8d
--- /dev/null
+++ b/sys/glsink/Makefile.am
@@ -0,0 +1,10 @@
+plugindir = $(libdir)/gstreamer-@GST_MAJORMINOR@
+
+plugin_LTLIBRARIES = libgstglsink.la
+
+libgstglsink_la_SOURCES = gstglsink.c gstglxwindow.c gstgl_rgbimage.c gstgl_nvimage.c
+libgstglsink_la_CFLAGS = $(GST_CFLAGS)
+libgstglsink_la_LIBADD = $(X_LIBS) $(XVIDEO_LIBS) -lGL -lGLU -lglut
+libgstglsink_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
+
+noinst_HEADERS = gstglsink.h
diff --git a/sys/glsink/gstgl_nvimage.c b/sys/glsink/gstgl_nvimage.c
new file mode 100644
index 000000000..faa5224c7
--- /dev/null
+++ b/sys/glsink/gstgl_nvimage.c
@@ -0,0 +1,388 @@
+#include "config.h"
+
+#include <gst/gst.h>
+/* gcc -ansi -pedantic on GNU/Linux causes warnings and errors
+ * unless this is defined:
+ * warning: #warning "Files using this header must be compiled with _SVID_SOURCE or _XOPEN_SOURCE"
+ */
+#ifndef _XOPEN_SOURCE
+# define _XOPEN_SOURCE 1
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/types.h>
+
+#define GL_GLEXT_PROTOTYPES
+
+// VERY dangerous:
+#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+#include <GL/glext.h>
+#include <GL/glu.h>
+#include <string.h>
+
+#include "gstglsink.h"
+
+typedef struct _GstGLImageConnection GstGLImageConnection;
+struct _GstGLImageConnection {
+ GstImageConnection conn;
+ Display *dpy;
+ gint w, h;
+ gint bpp;
+
+ int ytex_id;
+ int uvtex_id;
+ int septex_id;
+ unsigned char *m_memory;
+ int m_bufslots[4];
+};
+
+#define TEX_XSIZE 1024
+#define TEX_YSIZE 1024
+#define YUVTEX_SIZE ((TEX_XSIZE * TEX_YSIZE) * 3 /2)
+
+#define AGP_BUFSLOTS 4
+
+typedef struct _GstNvImage GstNvImage;
+struct _GstNvImage
+{
+ GstImageData data;
+ int slot; // < AGP_BUFSLOTS: allocated from AGP mem, otherwise from CPU mem
+ GstGLImageConnection *conn;
+};
+
+static GstGLImageInfo * gst_gl_nvimage_info (GstImageInfo *info);
+static GstGLImageConnection * gst_gl_nvimage_connection (GstImageConnection *conn);
+static gboolean gst_gl_nvimage_check_xvideo ();
+
+static GstCaps * gst_gl_nvimage_get_caps (GstImageInfo *info);
+static GstImageConnection * gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps);
+static GstImageData * gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn);
+static void gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image);
+static void gst_gl_nvimage_free_image (GstImageData *image);
+static void gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info);
+static void gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info);
+static void gst_gl_nvimage_free_conn (GstImageConnection *conn);
+
+GstImagePlugin* get_gl_nvimage_plugin(void)
+{
+ static GstImagePlugin plugin = { gst_gl_nvimage_get_caps,
+ gst_gl_nvimage_set_caps,
+ gst_gl_nvimage_get_image,
+ gst_gl_nvimage_put_image,
+ gst_gl_nvimage_free_image};
+
+ return &plugin;
+}
+
+
+static GstGLImageInfo *
+gst_gl_nvimage_info (GstImageInfo *info)
+{
+ if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b'))
+ {
+ return NULL;
+ }
+ return (GstGLImageInfo *) info;
+}
+
+static GstGLImageConnection *
+gst_gl_nvimage_connection (GstImageConnection *conn)
+{
+ if (conn == NULL || conn->free_conn != gst_gl_nvimage_free_conn)
+ return NULL;
+ return (GstGLImageConnection *) conn;
+}
+
+gboolean
+gst_gl_nvimage_check_xvideo ()
+{
+ int ver, rel, req, ev, err;
+
+#if 0
+ if (display == NULL)
+ return FALSE;
+ if (Success == XvQueryExtension (display,&ver,&rel,&req,&ev,&err))
+ return TRUE;
+#endif
+
+ return FALSE;
+}
+
+static GstCaps *
+gst_gl_nvimage_get_caps (GstImageInfo *info)
+{
+ gint i;
+ int adaptors;
+ int formats;
+ GstCaps *caps = NULL;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+
+ /* we don't handle these image information */
+ if (xinfo == NULL) return NULL;
+
+ if (gst_gl_nvimage_check_xvideo () == FALSE)
+ {
+ g_warning("GL_NVImage: Server has no NVidia extension support\n");
+ return NULL;
+ }
+
+ caps = gst_caps_append (caps, GST_CAPS_NEW (
+ "xvimage_caps",
+ "video/raw",
+ "format", GST_PROPS_FOURCC (GST_MAKE_FOURCC ('Y', 'C', '1', '2')),
+ "width", GST_PROPS_INT_RANGE (0, 1024),
+ "height", GST_PROPS_INT_RANGE (0, 1024))
+ );
+ return caps;
+}
+
+static GstImageConnection *
+gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps)
+{
+ gint i, j = 0;
+ int adaptors;
+ int formats;
+ GstGLImageConnection *conn;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+ guint32 format;
+
+ /* we don't handle these image information */
+ if (xinfo == NULL) return NULL;
+
+ conn = g_new0 (GstGLImageConnection, 1);
+ conn->conn.open_conn = gst_gl_nvimage_open_conn;
+ conn->conn.close_conn = gst_gl_nvimage_close_conn;
+ conn->conn.free_conn = gst_gl_nvimage_free_conn;
+
+ gst_caps_get (caps,
+ "width", &conn->w,
+ "height", &conn->h,
+ "format", &format,
+ NULL);
+
+ if (0) //conn->port == (XvPortID) -1)
+ {
+ /* this happens if the plugin can't handle the caps, so no warning */
+ g_free (conn);
+ return NULL;
+ }
+
+ return (GstImageConnection *) conn;
+}
+
+static GstImageData *
+gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn)
+{
+ GstNvImage *image;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+ GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn);
+ int slot = 0;
+
+ /* checks */
+ if (xinfo == NULL) return NULL;
+ if (nvconn == NULL) return NULL;
+
+ // I should also check the current GLX context ! Don't have to, I am guarantueed to always be in the same thread
+
+ image = g_new0(GstNvImage, 1);
+
+ for (slot = 0; slot < AGP_BUFSLOTS; slot++)
+ {
+ if (!nvconn->m_bufslots[slot]) break;
+ }
+
+ image->data.size = nvconn->w * nvconn->h * 3/2;
+
+ if (slot < AGP_BUFSLOTS) // found an AGP buffer slot
+ {
+ image->data.data = nvconn->m_memory + slot * YUVTEX_SIZE;
+ image->slot = slot; // store for freeing
+ nvconn->m_bufslots[slot] = 1; // it is now taken
+ }
+ else
+ {
+ g_warning("Allocating from main memory !");
+ image->data.data = g_malloc(image->data.size);
+ image->slot = AGP_BUFSLOTS; // no AGP slot
+ }
+ image->conn = nvconn;
+
+ if (image->data.data == NULL)
+ {
+ g_warning ("GL_NvImage: data allocation failed!");
+ g_free (image);
+ return NULL;
+ }
+
+ return (GstImageData *) image;
+}
+
+static void
+gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image)
+{
+ GstNvImage *im = (GstNvImage *) image;
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+
+ /* checks omitted for speed (and lazyness), do we need them? */
+ g_assert (xinfo != NULL);
+
+ /* Upload the texture here */
+ g_warning("PUTTING IMAGE - BROOOKEN");
+
+ // both upload the video, and redraw the screen
+ glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_TEXTURE_2D);
+
+ glPushMatrix();
+ //glTranslatef(0,1,0);
+ glRotatef(xinfo->rotX-250,1,0,0);
+ glRotatef(xinfo->rotY,0,1,0);
+ int zoom = xinfo->zoom;
+ glScaled(zoom,zoom,zoom);
+ //Draws the surface rectangle
+
+ glBindTexture(GL_TEXTURE_2D, im->conn->ytex_id);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, im->conn->w, im->conn->h, GL_RGBA,
+ GL_UNSIGNED_BYTE, im->data.data);
+ float xmax = (float)im->conn->w/TEX_XSIZE;
+ float ymax = (float)im->conn->h/TEX_YSIZE;
+
+ glColor4f(1,1,1,1);
+ glBegin(GL_QUADS);
+
+ glNormal3f(0, -1, 0);
+
+ glTexCoord2f(xmax, 0);
+ glVertex3f(4,0,-4);
+
+ glTexCoord2f(0, 0);
+ glVertex3f(-4,0,-4);
+
+ glTexCoord2f(0, ymax);
+ glVertex3f(-4,0,4);
+
+ glTexCoord2f(xmax, ymax);
+ glVertex3f(4,0,4);
+
+ glEnd();
+
+ glPopMatrix();
+
+ glXSwapBuffers(xinfo->dpy, xinfo->win);
+}
+
+static void
+gst_gl_nvimage_free_image (GstImageData *image)
+{
+ GstNvImage *im = (GstNvImage *) image;
+ g_return_if_fail (im != NULL);
+ GstGLImageConnection *nvconn = im->conn;
+
+ if (im->slot < AGP_BUFSLOTS)
+ {
+ nvconn->m_bufslots[im->slot] = 0;
+ }
+ else
+ g_free(im->data.data);
+
+ g_free (im);
+}
+
+static void
+gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info)
+{
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+ GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn);
+
+ unsigned char data_sep[2][2] = {{0, 255}, {0, 255}};
+ int slot;
+
+ g_warning("Opening NVidia Connection");
+ xconn->m_memory = (unsigned char*)glXAllocateMemoryNV(AGP_BUFSLOTS*YUVTEX_SIZE, 0, 1.0, 1.0);
+
+ if (!xconn->m_memory)
+ {
+ printf("Unable to acquire graphics card mem... will acquire in normal memory.\n");
+ for (slot = 0; slot < AGP_BUFSLOTS; slot++)
+ xconn->m_bufslots[slot] = 1;
+ }
+ else
+ {
+ // maybe this fast writable memory, awfully slow to read from, though
+ glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV, AGP_BUFSLOTS*YUVTEX_SIZE, xconn->m_memory);
+ glEnableClientState(GL_WRITE_PIXEL_DATA_RANGE_NV);
+
+ for (slot = 0; slot < AGP_BUFSLOTS; slot++)
+ xconn->m_bufslots[slot] = 0;
+ }
+
+ glGenTextures(1, &xconn->ytex_id);
+ glBindTexture(GL_TEXTURE_2D, xconn->ytex_id);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8, TEX_XSIZE, TEX_YSIZE, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL);
+
+ glActiveTextureARB(GL_TEXTURE1_ARB);
+ glGenTextures(1, &xconn->uvtex_id);
+ glBindTexture(GL_TEXTURE_2D, xconn->uvtex_id);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8, TEX_XSIZE/2, TEX_YSIZE/2, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
+
+ glActiveTextureARB(GL_TEXTURE2_ARB);
+ glGenTextures(1, &xconn->septex_id);
+ glBindTexture(GL_TEXTURE_2D, xconn->septex_id);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8, 2, 2, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data_sep);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
+
+ glFlushPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV);
+ //glEnable(GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+ glEnable(GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE1_ARB);
+ glEnable(GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE2_ARB);
+ glEnable(GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+}
+
+static void
+gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info)
+{
+ GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn);
+ GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
+
+ // anything needed in here ? Oh, maybe drawing de-init, or something
+ glDeleteTextures(1, &xconn->ytex_id);
+ glDeleteTextures(1, &xconn->uvtex_id);
+ glDeleteTextures(1, &xconn->septex_id);
+}
+
+static void
+gst_gl_nvimage_free_conn (GstImageConnection *conn)
+{
+ GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn);
+
+ g_free (nvconn);
+}
+
diff --git a/sys/glsink/gstgl_rgbimage.c b/sys/glsink/gstgl_rgbimage.c
new file mode 100644
index 000000000..31ac16aea
--- /dev/null
+++ b/sys/glsink/gstgl_rgbimage.c
@@ -0,0 +1,330 @@
+#include <gst/gst.h>
+
+/* gcc -ansi -pedantic on GNU/Linux causes warnings and errors
+ * unless this is defined:
+ * warning: #warning "Files using this header must be compiled with _SVID_SOURCE or _XOPEN_SOURCE"
+ */
+#ifndef _XOPEN_SOURCE
+# define _XOPEN_SOURCE 1
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/types.h>
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#include "gstglsink.h"
+
+typedef struct _GstGLImageConnection GstGLImageConnection;
+
+// this contains everything to draw an image, including all necessary graphics card data.
+struct _GstGLImageConnection {
+ GstImageConnection conn;
+ Display *dpy; // the Xlib drawing context
+ GLXContext ctx; // The GLX drawing context
+ gint w, h;
+ gint bpp;
+
+ int rgbatex_id;
+ unsigned char *m_memory;
+};
+
+#define TEX_XSIZE 1024
+#define TEX_YSIZE 1024
+
+
+typedef struct _GstGLImage GstGLImage;
+struct _GstGLImage
+{
+ GstImageData data;
+ GstGLImageConnection *conn;
+};
+
+static GstGLImageInfo * gst_gl_rgbimage_info (GstImageInfo *info);
+static GstGLImageConnection * gst_gl_rgbimage_connection (GstImageConnection *conn);
+
+static GstCaps * gst_gl_rgbimage_get_caps (GstImageInfo *info);
+static GstImageConnection * gst_gl_rgbimage_set_caps (GstImageInfo *info, GstCaps *caps);
+static GstImageData * gst_gl_rgbimage_get_image (GstImageInfo *info, GstImageConnection *conn);
+static void gst_gl_rgbimage_put_image (GstImageInfo *info, GstImageData *image);
+static void gst_gl_rgbimage_free_image (GstImageData *image);
+static void gst_gl_rgbimage_open_conn (GstImageConnection *conn, GstImageInfo *info);
+static void gst_gl_rgbimage_close_conn (GstImageConnection *conn, GstImageInfo *info);
+static void gst_gl_rgbimage_free_conn (GstImageConnection *conn);
+
+GstImagePlugin* get_gl_rgbimage_plugin(void)
+{
+ static GstImagePlugin plugin = { gst_gl_rgbimage_get_caps,
+ gst_gl_rgbimage_set_caps,
+ gst_gl_rgbimage_get_image,
+ gst_gl_rgbimage_put_image,
+ gst_gl_rgbimage_free_image};
+
+ return &plugin;
+}
+
+static GstGLImageInfo *
+gst_gl_rgbimage_info (GstImageInfo *info)
+{
+ if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b'))
+ {
+ return NULL;
+ }
+ return (GstGLImageInfo *) info;
+}
+
+static GstGLImageConnection *
+gst_gl_rgbimage_connection (GstImageConnection *conn)
+{
+ if (conn == NULL || conn->free_conn != gst_gl_rgbimage_free_conn)
+ return NULL;
+ return (GstGLImageConnection *) conn;
+}
+
+GstCaps *
+gst_gl_rgbimage_get_caps (GstImageInfo *info)
+{
+ GstCaps *caps = NULL;
+ Visual *visual;
+ int xpad;
+ XWindowAttributes attrib;
+ XImage *ximage;
+ GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info);
+
+ /* we don't handle this image information */
+ if (xinfo == NULL) return NULL;
+
+ XGetWindowAttributes(xinfo->dpy, xinfo->win, &attrib);
+
+ visual = attrib.visual;
+ if (attrib.depth <= 8)
+ xpad = 8;
+ else if (attrib.depth <= 16)
+ xpad = 16;
+ else
+ xpad = 32;
+
+ // create a temporary image
+ ximage = XCreateImage (xinfo->dpy, visual, attrib.depth, ZPixmap, 0, NULL,
+ 100, 100, xpad, (attrib.depth + 7) / 8 * 100);
+ if (ximage != NULL) {
+ caps =
+ GST_CAPS_NEW (
+ "forcing Video RGB",
+ "video/raw",
+ "format", GST_PROPS_FOURCC (GST_STR_FOURCC ("RGB ")),
+ "bpp", GST_PROPS_INT(32),
+ "depth", GST_PROPS_INT(24),
+ "red_mask", GST_PROPS_INT(0xff),
+ "green_mask", GST_PROPS_INT(0xff00),
+ "blue_mask", GST_PROPS_INT(0xff0000),
+ "endianness", GST_PROPS_INT(G_LITTLE_ENDIAN), /*= 1234/4321 (INT) <- endianness */
+
+ "width", GST_PROPS_INT_RANGE (0, TEX_XSIZE), /* can't have videos larger than TEX_SIZE */
+ "height", GST_PROPS_INT_RANGE (0, TEX_YSIZE)
+ );
+ XDestroyImage (ximage);
+ }
+
+ GST_DEBUG (GST_CAT_PLUGIN_INFO, "GL_RGBImage: returning caps at %p", caps);
+ return caps;
+}
+
+static GstImageConnection *
+gst_gl_rgbimage_set_caps (GstImageInfo *info, GstCaps *caps)
+{
+ GstGLImageConnection *new = NULL;
+ Visual *visual;
+ XWindowAttributes attrib;
+ GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info);
+ guint32 format;
+ gint depth;
+ gint endianness;
+ gint red_mask, green_mask, blue_mask;
+ gint width, height, bpp;
+
+ /* check if this is the right image info */
+ if (xinfo == NULL) return NULL;
+
+ XGetWindowAttributes(xinfo->dpy, xinfo->win, &attrib);
+
+ visual = attrib.visual;
+
+ gst_caps_get (caps,
+ "format", &format,
+ "depth", &depth,
+ "endianness", &endianness,
+ "red_mask", &red_mask,
+ "green_mask", &green_mask,
+ "blue_mask", &blue_mask,
+ "width", &width,
+ "height", &height,
+ "bpp", &bpp,
+ NULL);
+
+ /* check if the caps are ok */
+ if (format != GST_MAKE_FOURCC ('R', 'G', 'B', ' ')) return NULL;
+ /* if (gst_caps_get_int (caps, "bpp") != ???) return NULL; */
+ //if (depth != attrib.depth) return NULL;
+ //if (endianness != ((ImageByteOrder (xinfo->dpy) == LSBFirst) ? G_LITTLE_ENDIAN : G_BIG_ENDIAN)) return NULL;
+ //if (red_mask != visual->red_mask) return NULL;
+ //if (green_mask != visual->green_mask) return NULL;
+ //if (blue_mask != visual->blue_mask) return NULL;
+ GST_DEBUG (GST_CAT_PLUGIN_INFO, "GL_RGBImage: caps %p are ok, creating image", caps);
+
+ new = g_new (GstGLImageConnection, 1);
+ new->conn.open_conn = gst_gl_rgbimage_open_conn;
+ new->conn.close_conn = gst_gl_rgbimage_close_conn;
+ new->conn.free_conn = gst_gl_rgbimage_free_conn;
+ new->dpy = xinfo->dpy;
+ new->ctx = xinfo->ctx;
+ new->w = width;
+ new->h = height;
+ new->bpp = bpp;
+
+ return (GstImageConnection *) new;
+}
+
+static GstImageData *
+gst_gl_rgbimage_get_image (GstImageInfo *info, GstImageConnection *conn)
+{
+ GstGLImage *image;
+ XWindowAttributes attrib;
+ GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info);
+ GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn);
+
+ image = g_new (GstGLImage, 1);
+
+ /* checks */
+ if (xinfo == NULL) return NULL;
+ if (xconn == NULL) return NULL;
+ if (xinfo->dpy != xconn->dpy)
+ {
+ g_warning ("XImage: wrong x display specified in 'get_image'\n");
+ return NULL;
+ }
+
+ image->conn = xconn;
+ image->data.size = xconn->w * xconn->h * 4;
+ image->data.data = g_malloc(image->data.size);
+ if (image->data.data == NULL)
+ {
+ g_warning ("GL_RGBImage: data allocation failed!");
+ g_free (image);
+ return NULL;
+ }
+
+ return (GstImageData *) image;
+}
+
+
+static void
+gst_gl_rgbimage_put_image (GstImageInfo *info, GstImageData *image)
+{
+ float xmax, ymax;
+
+ GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info);
+ GstGLImage *im = (GstGLImage *) image;
+
+ g_assert (xinfo != NULL);
+ g_warning("PUTTING IMAGE");
+
+ // both upload the video, and redraw the screen
+ glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_TEXTURE_2D);
+
+ glPushMatrix();
+ //glTranslatef(0,1,0);
+ glRotatef(xinfo->rotX-250,1,0,0);
+ glRotatef(xinfo->rotY,0,1,0);
+ int zoom = xinfo->zoom;
+ glScaled(zoom,zoom,zoom);
+ //Draws the surface rectangle
+
+ glBindTexture(GL_TEXTURE_2D, im->conn->rgbatex_id);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, im->conn->w, im->conn->h, GL_RGBA,
+ GL_UNSIGNED_BYTE, im->data.data);
+ xmax = (float)im->conn->w/TEX_XSIZE;
+ ymax = (float)im->conn->h/TEX_YSIZE;
+
+ glColor4f(1,1,1,1);
+ glBegin(GL_QUADS);
+
+ glNormal3f(0, -1, 0);
+
+ glTexCoord2f(xmax, 0);
+ glVertex3f(4,0,-4);
+
+ glTexCoord2f(0, 0);
+ glVertex3f(-4,0,-4);
+
+ glTexCoord2f(0, ymax);
+ glVertex3f(-4,0,4);
+
+ glTexCoord2f(xmax, ymax);
+ glVertex3f(4,0,4);
+
+ glEnd();
+
+ glPopMatrix();
+
+ glXSwapBuffers(xinfo->dpy, xinfo->win);
+}
+
+void
+gst_gl_rgbimage_free_image (GstImageData *image)
+{
+ GstGLImage *im = (GstGLImage *) image;
+
+ g_warning ("gst_gl_rgbimage_free_image doesn't do anything yet -> freeing image\n");
+ g_free (im->data.data);
+ g_free (im);
+}
+
+/* Creates an OpenGL texture to upload the picture over */
+static void
+gst_gl_rgbimage_open_conn (GstImageConnection *conn, GstImageInfo *info)
+{
+ g_warning("!!! Opening Connection !!!");
+
+ GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info);
+ GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn);
+
+ glGenTextures(1, &xconn->rgbatex_id);
+ glBindTexture(GL_TEXTURE_2D, xconn->rgbatex_id);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_XSIZE, TEX_YSIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+}
+
+/* Deletes the creates OpenGL textures */
+static void
+gst_gl_rgbimage_close_conn (GstImageConnection *conn, GstImageInfo *info)
+{
+ GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn);
+ GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info);
+
+ glDeleteTextures(1, &xconn->rgbatex_id);
+ }
+
+static void
+gst_gl_rgbimage_free_conn (GstImageConnection *conn)
+{
+ GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn);
+
+ g_assert (xconn != NULL);
+
+ g_free (xconn);
+}
+
+
diff --git a/sys/glsink/gstglsink.c b/sys/glsink/gstglsink.c
new file mode 100644
index 000000000..d3e53f225
--- /dev/null
+++ b/sys/glsink/gstglsink.c
@@ -0,0 +1,650 @@
+/* GStreamer
+ * Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#include <config.h>
+#include <string.h>
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include <sys/time.h>
+
+/*#define GST_DEBUG_FORCE_DISABLE*/
+
+#include "gstglsink.h"
+
+/* elementfactory information */
+static GstElementDetails gst_glsink_details = {
+ "OpenGL Sink/GLX",
+ "Sink/GLVideo",
+ "LGPL",
+ "An OpenGL based video sink - uses OpenGL and GLX to draw video, utilizing different acceleration options",
+ VERSION,
+ "Gernot Ziegler <gz@lysator.liu.se>",
+ "(C) 2002",
+};
+
+/* glsink signals and args */
+enum {
+ LAST_SIGNAL
+};
+
+
+enum {
+ ARG_0,
+ ARG_WIDTH,
+ ARG_HEIGHT,
+ ARG_FRAMES_DISPLAYED,
+ ARG_FRAME_TIME,
+ ARG_HOOK,
+ ARG_MUTE,
+ ARG_REPAINT
+};
+
+/* GLsink class */
+#define GST_TYPE_GLSINK (gst_glsink_get_type())
+#define GST_GLSINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GLSINK,GstGLSink))
+#define GST_GLSINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_GLSINK,GstGLSink))
+#define GST_IS_GLSINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GLSINK))
+#define GST_IS_GLSINK_CLASS(obj) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_GLSINK))
+
+typedef struct _GstGLSink GstGLSink;
+typedef struct _GstGLSinkClass GstGLSinkClass;
+
+struct _GstGLSink {
+ GstElement element;
+
+ GstPad *sinkpad;
+
+ gint frames_displayed;
+ guint64 frame_time;
+ gint width, height;
+ gboolean muted;
+ GstBuffer *last_image; /* not thread safe ? */
+
+ GstClock *clock;
+
+ /* bufferpool stuff */
+ GstBufferPool *bufferpool;
+ GMutex *cache_lock;
+ GList *cache;
+
+ /* plugins */
+ GstImagePlugin* plugin;
+ GstImageConnection *conn;
+
+ /* allow anybody to hook in here */
+ GstImageInfo *hook;
+};
+
+struct _GstGLSinkClass {
+ GstElementClass parent_class;
+
+ /* plugins */
+ GList *plugins;
+};
+
+
+static GType gst_glsink_get_type (void);
+static void gst_glsink_class_init (GstGLSinkClass *klass);
+static void gst_glsink_init (GstGLSink *sink);
+/* static void gst_glsink_dispose (GObject *object); */
+
+static void gst_glsink_chain (GstPad *pad, GstBuffer *buf);
+static void gst_glsink_set_clock (GstElement *element, GstClock *clock);
+static GstElementStateReturn gst_glsink_change_state (GstElement *element);
+static GstPadLinkReturn gst_glsink_sinkconnect (GstPad *pad, GstCaps *caps);
+static GstCaps * gst_glsink_getcaps (GstPad *pad, GstCaps *caps);
+static GstBufferPool* gst_glsink_get_bufferpool (GstPad *pad);
+
+static void gst_glsink_set_property (GObject *object, guint prop_id,
+ const GValue *value, GParamSpec *pspec);
+static void gst_glsink_get_property (GObject *object, guint prop_id,
+ GValue *value, GParamSpec *pspec);
+
+static void gst_glsink_release_conn (GstGLSink *sink);
+static void gst_glsink_append_cache (GstGLSink *sink, GstImageData *image);
+static gboolean gst_glsink_set_caps (GstGLSink *sink, GstCaps *caps);
+/* bufferpool stuff */
+static GstBuffer* gst_glsink_buffer_new (GstBufferPool *pool,
+ gint64 location,
+ guint size, gpointer user_data);
+static void gst_glsink_buffer_free (GstBufferPool *pool,
+ GstBuffer *buffer,
+ gpointer user_data);
+
+/* prototypes from plugins */
+extern GstImagePlugin* get_gl_rgbimage_plugin (void);
+extern GstImagePlugin* get_gl_nvimage_plugin (void);
+/* default output */
+extern void gst_glxwindow_new (GstGLSink *sink);
+
+
+static GstPadTemplate *sink_template;
+
+static GstElementClass *parent_class = NULL;
+/* static guint gst_glsink_signals[LAST_SIGNAL] = { 0 }; */
+
+static GType
+gst_glsink_get_type (void)
+{
+ static GType videosink_type = 0;
+
+ if (!videosink_type) {
+ static const GTypeInfo videosink_info = {
+ sizeof(GstGLSinkClass),
+ NULL,
+ NULL,
+ (GClassInitFunc) gst_glsink_class_init,
+ NULL,
+ NULL,
+ sizeof(GstGLSink),
+ 0,
+ (GInstanceInitFunc) gst_glsink_init,
+ };
+ videosink_type = g_type_register_static(GST_TYPE_ELEMENT, "GstGLSink", &videosink_info, 0);
+ }
+ return videosink_type;
+}
+
+static void
+gst_glsink_class_init (GstGLSinkClass *klass)
+{
+ GObjectClass *gobject_class;
+ GstElementClass *gstelement_class;
+
+ gobject_class = (GObjectClass *) klass;
+ gstelement_class = (GstElementClass *) klass;
+
+ parent_class = g_type_class_ref (GST_TYPE_ELEMENT);
+
+ gobject_class->set_property = gst_glsink_set_property;
+ gobject_class->get_property = gst_glsink_get_property;
+
+ g_object_class_install_property (gobject_class, ARG_WIDTH,
+ g_param_spec_int ("width", "Width", "The video width",
+ G_MININT, G_MAXINT, 0, G_PARAM_READABLE)); /* CHECKME */
+ g_object_class_install_property (gobject_class, ARG_HEIGHT,
+ g_param_spec_int ("height", "Height", "The video height",
+ G_MININT, G_MAXINT, 0, G_PARAM_READABLE)); /* CHECKME */
+ g_object_class_install_property (gobject_class, ARG_FRAMES_DISPLAYED,
+ g_param_spec_int ("frames_displayed", "Frames Displayed", "The number of frames displayed so far",
+ G_MININT,G_MAXINT, 0, G_PARAM_READWRITE)); /* CHECKME */
+ g_object_class_install_property (gobject_class, ARG_FRAME_TIME,
+ g_param_spec_int ("frame_time", "Frame time", "The interval between frames",
+ G_MININT, G_MAXINT, 0, G_PARAM_READWRITE)); /* CHECKME */
+ g_object_class_install_property (gobject_class, ARG_HOOK,
+ g_param_spec_pointer ("hook", "Hook", "The object receiving the output", G_PARAM_WRITABLE));
+ g_object_class_install_property (gobject_class, ARG_MUTE,
+ g_param_spec_boolean ("mute", "Mute", "mute the output ?", FALSE, G_PARAM_READWRITE));
+ g_object_class_install_property (gobject_class, ARG_REPAINT,
+ g_param_spec_boolean ("repaint", "Repaint", "repaint the current frame", FALSE, G_PARAM_WRITABLE));
+
+ /* gobject_class->dispose = gst_glsink_dispose; */
+
+ gstelement_class->change_state = gst_glsink_change_state;
+ gstelement_class->set_clock = gst_glsink_set_clock;
+
+ /* plugins */
+ klass->plugins = NULL;
+ //klass->plugins = g_list_append (klass->plugins, get_xvimage_plugin ());
+ klass->plugins = g_list_append (klass->plugins, get_gl_rgbimage_plugin ());
+}
+
+
+/*
+ GLSink has its own Buffer management - this allows special plugins to create special memory areas for
+ buffer upload
+*/
+static void
+gst_glsink_init (GstGLSink *sink)
+{
+ sink->sinkpad = gst_pad_new_from_template (sink_template, "sink");
+ gst_element_add_pad (GST_ELEMENT (sink), sink->sinkpad);
+ gst_pad_set_chain_function (sink->sinkpad, gst_glsink_chain);
+ gst_pad_set_link_function (sink->sinkpad, gst_glsink_sinkconnect);
+ gst_pad_set_getcaps_function (sink->sinkpad, gst_glsink_getcaps);
+ gst_pad_set_bufferpool_function (sink->sinkpad, gst_glsink_get_bufferpool);
+
+ sink->last_image = NULL;
+ sink->width = 0;
+ sink->height = 0;
+ sink->muted = FALSE;
+ sink->clock = NULL;
+ GST_FLAG_SET(sink, GST_ELEMENT_THREAD_SUGGESTED);
+ GST_FLAG_SET (sink, GST_ELEMENT_EVENT_AWARE);
+
+ /* create bufferpool and image cache */
+ GST_DEBUG (0, "glsink: creating bufferpool");
+ sink->bufferpool = gst_buffer_pool_new (
+ NULL,
+ NULL,
+ (GstBufferPoolBufferNewFunction)gst_glsink_buffer_new,
+ NULL,
+ (GstBufferPoolBufferFreeFunction)gst_glsink_buffer_free,
+ sink);
+ sink->cache_lock = g_mutex_new();
+ sink->cache = NULL;
+
+ /* plugins */
+ sink->plugin = NULL;
+ sink->conn = NULL;
+
+ /* do initialization of default hook here */
+ gst_glxwindow_new (sink);
+}
+
+static void
+gst_glsink_release_conn (GstGLSink *sink)
+{
+ if (sink->conn == NULL) return;
+
+ /* free last image if any */
+ if (sink->last_image != NULL)
+ {
+ gst_buffer_unref (sink->last_image);
+ sink->last_image = NULL;
+ }
+ /* free cache */
+ g_mutex_lock (sink->cache_lock);
+ while (sink->cache)
+ {
+ sink->plugin->free_image ((GstImageData *) sink->cache->data);
+ sink->cache = g_list_delete_link (sink->cache, sink->cache);
+ }
+ g_mutex_unlock (sink->cache_lock);
+
+ /* release connection */
+ sink->conn->free_conn (sink->conn);
+ sink->conn = NULL;
+}
+
+static void
+gst_glsink_append_cache (GstGLSink *sink, GstImageData *image)
+{
+ g_mutex_lock (sink->cache_lock);
+ sink->cache = g_list_prepend (sink->cache, image);
+ g_mutex_unlock (sink->cache_lock);
+}
+
+/*
+ Create a new buffer to hand up the chain.
+ This allows the plugins to make its own decoding buffers
+ */
+static GstBuffer*
+gst_glsink_buffer_new (GstBufferPool *pool, gint64 location,
+ guint size, gpointer user_data)
+{
+ GstGLSink *sink;
+ GstBuffer *buffer;
+ GstImageData *image;
+
+ sink = GST_GLSINK (user_data);
+
+ if (sink->cache != NULL) {
+ g_mutex_lock (sink->cache_lock);
+ image = (GstImageData *) sink->cache->data;
+ sink->cache = g_list_delete_link (sink->cache, sink->cache);
+ g_mutex_unlock (sink->cache_lock);
+ } else {
+ image = sink->plugin->get_image (sink->hook, sink->conn);
+ }
+
+ buffer = gst_buffer_new ();
+ GST_BUFFER_DATA (buffer) = image->data;
+ GST_BUFFER_SIZE (buffer) = image->size;
+ GST_BUFFER_POOL_PRIVATE (buffer) = image;
+
+ return buffer;
+}
+
+/*
+ Free a buffer that the chain doesn't need anymore.
+*/
+static void
+gst_glsink_buffer_free (GstBufferPool *pool, GstBuffer *buffer, gpointer user_data)
+{
+ GstGLSink *sink = GST_GLSINK (gst_buffer_pool_get_user_data (GST_BUFFER_BUFFERPOOL (buffer)));
+
+ gst_glsink_append_cache (sink, (GstImageData *) GST_BUFFER_POOL_PRIVATE (buffer));
+
+ /* set to NULL so the data is not freed */
+ GST_BUFFER_DATA (buffer) = NULL;
+
+ gst_buffer_default_free (buffer);
+}
+
+static GstBufferPool*
+gst_glsink_get_bufferpool (GstPad *pad)
+{
+ GstGLSink *sink = GST_GLSINK (gst_pad_get_parent (pad));
+
+ return sink->bufferpool;
+}
+
+/*
+ Set the caps that the application desires.
+ Go through the plugin list, finding the plugin that first fits the given parameters
+*/
+static gboolean
+gst_glsink_set_caps (GstGLSink *sink, GstCaps *caps)
+{
+ GList *list = ((GstGLSinkClass *) G_OBJECT_GET_CLASS (sink))->plugins;
+ GstImageConnection *conn = NULL;
+ while (list)
+ {
+ GstImagePlugin *plugin = (GstImagePlugin *) list->data;
+ if ((conn = plugin->set_caps (sink->hook, caps)) != NULL)
+ {
+ gst_glsink_release_conn (sink);
+ sink->conn = conn;
+ sink->plugin = plugin;
+ sink->conn->open_conn (sink->conn, sink->hook);
+ return TRUE;
+ }
+ list = g_list_next (list);
+ }
+ return FALSE;
+}
+
+/**
+Link the input video sink internally.
+*/
+static GstPadLinkReturn
+gst_glsink_sinkconnect (GstPad *pad, GstCaps *caps)
+{
+ GstGLSink *sink;
+ guint32 fourcc, print_format;
+
+ sink = GST_GLSINK (gst_pad_get_parent (pad));
+
+ /* we are not going to act on variable caps */
+ if (!GST_CAPS_IS_FIXED (caps))
+ return GST_PAD_LINK_DELAYED;
+
+ /* try to set the caps on the output */
+ if (gst_glsink_set_caps (sink, caps) == FALSE)
+ {
+ return GST_PAD_LINK_REFUSED;
+ }
+
+ /* remember width & height */
+ gst_caps_get_int (caps, "width", &sink->width);
+ gst_caps_get_int (caps, "height", &sink->height);
+
+ gst_caps_get_fourcc_int (caps, "format", &fourcc);
+ print_format = GULONG_FROM_LE (fourcc);
+ GST_DEBUG (0, "glsink: setting %08x (%4.4s) %dx%d\n",
+ fourcc, (gchar*)&print_format, sink->width, sink->height);
+
+ /* emit signal */
+ g_object_freeze_notify (G_OBJECT (sink));
+ g_object_notify (G_OBJECT (sink), "width");
+ g_object_notify (G_OBJECT (sink), "height");
+ g_object_thaw_notify (G_OBJECT (sink));
+
+ return GST_PAD_LINK_OK;
+}
+static GstCaps *
+gst_glsink_getcaps (GstPad *pad, GstCaps *caps)
+{
+ /* what is the "caps" parameter good for? */
+ GstGLSink *sink = GST_GLSINK (gst_pad_get_parent (pad));
+ GstCaps *ret = NULL;
+ GList *list = ((GstGLSinkClass *) G_OBJECT_GET_CLASS (sink))->plugins;
+
+ while (list)
+ {
+ ret = gst_caps_append (ret, ((GstImagePlugin *) list->data)->get_caps (sink->hook));
+ list = g_list_next (list);
+ }
+
+ return ret;
+}
+
+static void
+gst_glsink_set_clock (GstElement *element, GstClock *clock)
+{
+ GstGLSink *sink = GST_GLSINK (element);
+
+ sink->clock = clock;
+}
+static void
+gst_glsink_chain (GstPad *pad, GstBuffer *buf)
+{
+ GstGLSink *sink;
+ GstClockTime time = GST_BUFFER_TIMESTAMP (buf);
+ GstBuffer *buffer;
+ static int frame_drops = 0;
+
+ g_return_if_fail (pad != NULL);
+ g_return_if_fail (GST_IS_PAD (pad));
+ g_return_if_fail (buf != NULL);
+
+ sink = GST_GLSINK (gst_pad_get_parent (pad));
+
+ if (GST_IS_EVENT (buf)) {
+ GstEvent *event = GST_EVENT (buf);
+
+ switch (GST_EVENT_TYPE (event)) {
+ default:
+ gst_pad_event_default (pad, event);
+ }
+ return;
+ }
+ GST_DEBUG (0,"glsink: clock wait: %llu %u",
+ GST_BUFFER_TIMESTAMP (buf), GST_BUFFER_SIZE (buf));
+
+#if 0
+ if (sink->clock && time != -1) {
+ if (time < gst_clock_get_time(sink->clock))
+ {
+ g_warning("Frame drop (%d consecutive) !!", frame_drops);
+ /* we are going to drop late buffers */
+ gst_buffer_unref (buf);
+ frame_drops++;
+ return;
+ }
+ frame_drops = 0; // we made it - reset time
+
+ GstClockReturn ret;
+ GstClockID id = gst_clock_new_single_shot_id (sink->clock, GST_BUFFER_TIMESTAMP (buf));
+
+ ret = gst_element_clock_wait (GST_ELEMENT (sink), id, NULL);
+ gst_clock_id_free (id);
+
+ /* we are going to drop early buffers */
+ if (ret == GST_CLOCK_EARLY) {
+ gst_buffer_unref (buf);
+ return;
+ }
+ }
+#endif
+
+ /* call the notify _before_ displaying so the handlers can react */
+ sink->frames_displayed++;
+ g_object_notify (G_OBJECT (sink), "frames_displayed");
+
+ if (!sink->muted)
+ {
+ /* free last_image, if any */
+ if (sink->last_image != NULL)
+ gst_buffer_unref (sink->last_image);
+ if (sink->bufferpool && GST_BUFFER_BUFFERPOOL (buf) == sink->bufferpool) {
+ sink->plugin->put_image (sink->hook, (GstImageData *) GST_BUFFER_POOL_PRIVATE (buf));
+ sink->last_image = buf;
+ } else {
+ buffer = gst_buffer_new_from_pool (gst_glsink_get_bufferpool (sink->sinkpad),
+ 0, GST_BUFFER_SIZE (buf));
+ memcpy (GST_BUFFER_DATA (buffer), GST_BUFFER_DATA (buf),
+ GST_BUFFER_SIZE (buf) > GST_BUFFER_SIZE (buffer) ?
+ GST_BUFFER_SIZE (buffer) : GST_BUFFER_SIZE (buf));
+
+ sink->plugin->put_image (sink->hook, (GstImageData *) GST_BUFFER_POOL_PRIVATE (buffer));
+
+ sink->last_image = buffer;
+ gst_buffer_unref (buf);
+ }
+ }
+
+}
+
+
+static void
+gst_glsink_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec)
+{
+ GstGLSink *sink;
+
+ /* it's not null if we got it, but it might not be ours */
+ g_return_if_fail (GST_IS_GLSINK (object));
+
+ sink = GST_GLSINK (object);
+
+ switch (prop_id) {
+ case ARG_FRAMES_DISPLAYED:
+ sink->frames_displayed = g_value_get_int (value);
+ g_object_notify (object, "frames_displayed");
+ break;
+ case ARG_FRAME_TIME:
+ sink->frame_time = g_value_get_int (value);
+ break;
+ case ARG_HOOK:
+ if (sink->hook)
+ {
+ sink->hook->free_info (sink->hook);
+ }
+ sink->hook = g_value_get_pointer (value);
+ break;
+ case ARG_MUTE:
+ sink->muted = g_value_get_boolean (value);
+ g_object_notify (object, "mute");
+ break;
+ case ARG_REPAINT:
+ if (sink->last_image != NULL) {
+ sink->plugin->put_image (sink->hook, (GstImageData *) GST_BUFFER_POOL_PRIVATE (sink->last_image));
+ }
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+gst_glsink_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec)
+{
+ GstGLSink *sink;
+
+ /* it's not null if we got it, but it might not be ours */
+ sink = GST_GLSINK(object);
+
+ switch (prop_id) {
+ case ARG_WIDTH:
+ g_value_set_int (value, sink->width);
+ break;
+ case ARG_HEIGHT:
+ g_value_set_int (value, sink->height);
+ break;
+ case ARG_FRAMES_DISPLAYED:
+ g_value_set_int (value, sink->frames_displayed);
+ break;
+ case ARG_FRAME_TIME:
+ g_value_set_int (value, sink->frame_time/1000000);
+ break;
+ case ARG_MUTE:
+ g_value_set_boolean (value, sink->muted);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+
+static GstElementStateReturn
+gst_glsink_change_state (GstElement *element)
+{
+ GstGLSink *sink;
+
+ sink = GST_GLSINK (element);
+
+ switch (GST_STATE_TRANSITION (element)) {
+ case GST_STATE_NULL_TO_READY:
+ break;
+ case GST_STATE_READY_TO_PAUSED:
+ {
+ //g_warning("Going GST_STATE_READY_TO_PAUSED: %p", sink->conn);
+ }
+ break;
+ case GST_STATE_PAUSED_TO_PLAYING:
+ {
+ //g_warning("Going GST_STATE_PAUSED_TO_PLAYING: %p", sink->conn);
+ }
+ break;
+ case GST_STATE_PLAYING_TO_PAUSED:
+ break;
+ case GST_STATE_PAUSED_TO_READY:
+ if (sink->conn)
+ sink->conn->close_conn (sink->conn, sink->hook);
+ if (sink->last_image) {
+ gst_buffer_unref (sink->last_image);
+ sink->last_image = NULL;
+ }
+ break;
+ case GST_STATE_READY_TO_NULL:
+ gst_glsink_release_conn (sink);
+ break;
+ }
+
+ parent_class->change_state (element);
+
+ return GST_STATE_SUCCESS;
+}
+
+static gboolean
+plugin_init (GModule *module, GstPlugin *plugin)
+{
+ GstElementFactory *factory;
+
+ /* create an elementfactory for the xvideosink element */
+ factory = gst_element_factory_new("glsink",GST_TYPE_GLSINK,
+ &gst_glsink_details);
+ g_return_val_if_fail(factory != NULL, FALSE);
+
+ sink_template = gst_pad_template_new (
+ "sink",
+ GST_PAD_SINK,
+ GST_PAD_ALWAYS,
+ NULL);
+
+ gst_element_factory_add_pad_template (factory, sink_template);
+
+ gst_plugin_add_feature (plugin, GST_PLUGIN_FEATURE (factory));
+
+ return TRUE;
+}
+
+GstPluginDesc plugin_desc = {
+ GST_VERSION_MAJOR,
+ GST_VERSION_MINOR,
+ "glsink",
+ plugin_init
+};
diff --git a/sys/glsink/gstglsink.h b/sys/glsink/gstglsink.h
new file mode 100644
index 000000000..8cedccc10
--- /dev/null
+++ b/sys/glsink/gstglsink.h
@@ -0,0 +1,94 @@
+/* GStreamer
+ * Copyright (C) 2002 The GStreamer Team
+ * <gstreamer-devel@lists.sourceforge.net>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+
+#ifndef __GST_VIDEOSINK_H__
+#define __GST_VIDEOSINK_H__
+
+#include <gst/gst.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#define MAX_FLIP_BUFFERS 1
+
+typedef struct _GstImageInfo GstImageInfo;
+struct _GstImageInfo {
+ gulong id;
+ void (*free_info) (GstImageInfo *info);
+};
+
+
+typedef struct _GstImageData GstImageData;
+struct _GstImageData {
+ gint size;
+ gchar *data;
+};
+
+typedef struct _GstImageConnection GstImageConnection;
+struct _GstImageConnection {
+ void (*open_conn) (GstImageConnection *conn, GstImageInfo *info);
+ void (*close_conn) (GstImageConnection *conn, GstImageInfo *info);
+ void (*free_conn) (GstImageConnection *conn);
+};
+
+typedef GstCaps * (*GstImagePluginGetCapsFunc) (GstImageInfo *info);
+typedef GstImageConnection * (*GstImagePluginSetCapsFunc) (GstImageInfo *info, GstCaps *caps);
+typedef GstImageData* (*GstImagePluginGetImageFunc) (GstImageInfo *info, GstImageConnection *conn);
+typedef void (*GstImagePluginPutImageFunc) (GstImageInfo *info, GstImageData *image);
+typedef void (*GstImagePluginFreeImageFunc) (GstImageData *image);
+
+typedef struct _GstImagePlugin GstImagePlugin;
+struct _GstImagePlugin {
+ GstImagePluginGetCapsFunc get_caps;
+ GstImagePluginSetCapsFunc set_caps;
+ GstImagePluginGetImageFunc get_image;
+ GstImagePluginPutImageFunc put_image;
+ GstImagePluginFreeImageFunc free_image;
+};
+
+typedef struct _GstGLImageInfo GstGLImageInfo;
+/* stuff about our window grouped together */
+struct _GstGLImageInfo {
+ GstImageInfo info;
+ Display *dpy;
+ int screen;
+ Window win;
+ GLXContext ctx;
+ XSetWindowAttributes attr;
+ Bool fs;
+ //XF86VidModeModeInfo deskMode;
+ int x, y;
+ unsigned int width, height;
+ unsigned int depth;
+ /* window specific from here */
+ GstElement *sink;
+ gulong handler_id;
+ float rotX,rotY,zoom;
+};
+
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+
+#endif /* __GST_VIDEOSINK_H__ */
diff --git a/sys/glsink/gstglxwindow.c b/sys/glsink/gstglxwindow.c
new file mode 100644
index 000000000..96ec673a0
--- /dev/null
+++ b/sys/glsink/gstglxwindow.c
@@ -0,0 +1,239 @@
+/* gcc -ansi -pedantic on GNU/Linux causes warnings and errors
+ * unless this is defined:
+ * warning: #warning "Files using this header must be compiled with _SVID_SOURCE or _XOPEN_SOURCE"
+ */
+#ifndef _XOPEN_SOURCE
+# define _XOPEN_SOURCE 1
+#endif
+
+#include <X11/Xlib.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include "gstglsink.h"
+#include <string.h> /* strncmp */
+
+/* attributes for a single buffered visual in RGBA format with at least
+ * 4 bits per color and a 16 bit depth buffer */
+static int attrListSgl[] =
+{
+ GLX_RGBA, GLX_RED_SIZE, 4,
+ GLX_GREEN_SIZE, 4,
+ GLX_BLUE_SIZE, 4,
+ GLX_DEPTH_SIZE, 16,
+ None
+};
+
+/* attributes for a double buffered visual in RGBA format with at least
+ * 4 bits per color and a 16 bit depth buffer */
+static int attrListDbl[] =
+ {
+ GLX_RGBA, GLX_DOUBLEBUFFER,
+ GLX_RED_SIZE, 4,
+ GLX_GREEN_SIZE, 4,
+ GLX_BLUE_SIZE, 4,
+ GLX_DEPTH_SIZE, 16,
+ None
+ };
+
+
+GLfloat LightAmbient[] = { 0.1, 0.1, 0.1, 1.0 }; /* reddish ambient light */
+GLfloat LightDiffuse[] = { 0.6, 0.6, 0.6, 1.0 }; /* bluish diffuse light. */
+GLfloat LightPosition[] = { 1.5, 1.5, 1.5, 0.0 }; /* position */
+
+
+static void
+gst_glxwindow_free (GstImageInfo *info)
+{
+ GstGLImageInfo *window = (GstGLImageInfo *) info;
+
+ g_signal_handler_disconnect (window->sink, window->handler_id);
+
+ if (window->ctx)
+ {
+ if (!glXMakeCurrent(window->dpy, None, NULL))
+ {
+ printf("Could not release drawing context.\n");
+ }
+ glXDestroyContext(window->dpy, window->ctx);
+ window->ctx = NULL;
+ }
+#if 0
+ /* switch back to original desktop resolution if we were in fs */
+ if (GLWin.fs)
+ {
+ XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, &GLWin.deskMode);
+ XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
+ }
+#endif
+ XCloseDisplay (window->dpy);
+ g_free (window);
+}
+
+static void
+gst_glxwindow_callback(GObject *object, GParamSpec *pspec, GstGLImageInfo *data)
+{
+ XWindowAttributes attr;
+ XGetWindowAttributes(data->dpy, data->win, &attr);
+
+ if (strncmp (pspec->name, "width", 5) == 0 || strncmp (pspec->name, "height", 6) == 0)
+ {
+ gint w = 0;
+ gint h = 0;
+ g_object_get (object, "width", &w, NULL);
+ g_object_get (object, "height", &h, NULL);
+ if (w != attr.width || h != attr.height)
+ {
+ attr.width = w;
+ attr.height = h;
+ XResizeWindow (data->dpy, data->win, attr.width, attr.height);
+ XMapRaised (data->dpy, data->win);
+
+ // resize OpenGL
+ g_warning("resizing in OpenGL");
+ glViewport(0, 0, (GLint) w, (GLint) h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+ GLfloat aspect = (GLfloat) h / (GLfloat) w;
+ glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 500.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, -3.0, -50.0);
+ }
+ }
+ if (attr.width != data->width || attr.height != data->height)
+ {
+ data->width = attr.width;
+ data->height = attr.height;
+ }
+
+}
+
+void
+gst_glxwindow_new (GstElement *sink)
+{
+ XGCValues values;
+ GstGLImageInfo *new;
+ int glxMajorVersion, glxMinorVersion;
+ XSetWindowAttributes attrib;
+ XVisualInfo *vi;
+ Atom wmDelete;
+ Window winDummy;
+ unsigned int borderDummy;
+ Colormap cmap;
+ char* title = "GLSink (experimental)";
+
+ new = g_new0 (GstGLImageInfo, 1);
+
+ if (sink == NULL)
+ {
+ sink = gst_element_factory_make ("glsink", "glsink");
+ g_assert (sink != NULL);
+ }
+
+ /* fill in the ImageInfo */
+ new->info.id = GST_MAKE_FOURCC ('X', 'l', 'i', 'b');
+ new->info.free_info = gst_glxwindow_free;
+
+ new->dpy = XOpenDisplay (NULL);
+ if (!new->dpy) {
+ g_warning ("open display failed!\n");
+ g_free (new);
+ return;
+ }
+ new->screen = DefaultScreen(new->dpy);
+ /* get an appropriate visual */
+ vi = glXChooseVisual(new->dpy, new->screen, attrListDbl);
+ if (vi == NULL)
+ {
+ vi = glXChooseVisual(new->dpy, new->screen, attrListSgl);
+ g_warning("Only Singlebuffered Visual!\n");
+ }
+ else
+ {
+ g_warning("Got Doublebuffered Visual!\n");
+ }
+ glXQueryVersion(new->dpy, &glxMajorVersion, &glxMinorVersion);
+ g_warning("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
+
+ /* create a GLX context */
+ new->ctx = glXCreateContext(new->dpy, vi, 0, GL_TRUE);
+ /* create a color map */
+ cmap = XCreateColormap(new->dpy, RootWindow(new->dpy, vi->screen),
+ vi->visual, AllocNone);
+ new->attr.colormap = cmap;
+ new->attr.border_pixel = 0;
+
+ /* set sizes */
+ new->x = 0;
+ new->y = 0;
+ new->width = 10;
+ new->height = 10;
+
+ new->rotX = 0;
+ new->rotY = 0;
+ new->zoom = 2;
+
+ {
+ /* create a window in window mode*/
+ new->attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
+ StructureNotifyMask;
+ new->win = XCreateWindow(new->dpy, RootWindow(new->dpy, vi->screen),
+ new->x, new->y, new->width, new->height, 0, vi->depth, InputOutput, vi->visual,
+ CWBorderPixel | CWColormap | CWEventMask, &new->attr);
+ if (!new->win)
+ {
+ g_warning ("create window failed\n");
+ g_free (new);
+ return;
+ }
+ /* only set window title and handle wm_delete_events if in windowed mode */
+ wmDelete = XInternAtom(new->dpy, "WM_DELETE_WINDOW", True);
+ XSetWMProtocols(new->dpy, new->win, &wmDelete, 1);
+ XSetStandardProperties(new->dpy, new->win, title,
+ title, None, NULL, 0, NULL);
+ XMapRaised(new->dpy, new->win);
+ }
+ /* connect the glx-context to the window */
+ glXMakeCurrent(new->dpy, new->win, new->ctx);
+ XGetGeometry(new->dpy, new->win, &winDummy, &new->x, &new->y,
+ &new->width, &new->height, &borderDummy, &new->depth);
+ printf("Depth %d\n", new->depth);
+ if (glXIsDirect(new->dpy, new->ctx))
+ g_warning("Congrats, you have Direct Rendering!\n");
+ else
+ g_warning("Sorry, no Direct Rendering possible!\n");
+
+ g_warning("Initializing OpenGL parameters");
+ /* initialize OpenGL drawing */
+ glEnable(GL_DEPTH_TEST);
+ //glShadeModel(GL_SMOOTH);
+
+ glEnable(GL_TEXTURE_2D);
+ glDisable(GL_CULL_FACE);
+ glClearDepth(1.0f);
+ glClearColor(0, 0, 0, 0);
+
+ glLightfv(GL_LIGHT0, GL_AMBIENT, LightAmbient); /* add lighting. (ambient) */
+ glLightfv(GL_LIGHT0, GL_DIFFUSE, LightDiffuse); /* add lighting. (diffuse). */
+ glLightfv(GL_LIGHT0, GL_POSITION,LightPosition); /* set light position. */
+
+ //glEnable(GL_LIGHT0); // Quick And Dirty Lighting (Assumes Light0 Is Set Up)
+ //glEnable(GL_LIGHTING); // Enable Lighting
+ glDisable(GL_COLOR_MATERIAL); // Enable Material Coloring
+ glEnable(GL_AUTO_NORMAL); // let OpenGL generate the Normals
+
+ glDisable(GL_BLEND);
+
+ glPolygonMode(GL_FRONT, GL_FILL);
+ glPolygonMode(GL_BACK, GL_FILL);
+
+ XSelectInput (new->dpy, new->win, ExposureMask | StructureNotifyMask);
+
+ g_object_set (sink, "hook", new, NULL);
+ new->sink = sink;
+ new->handler_id = g_signal_connect (sink, "notify", G_CALLBACK (gst_glxwindow_callback), new);
+}
+