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authorSergey Borovkov <serge.borovkov@gmail.com>2016-01-08 22:19:06 +0300
committerMatthew Waters <matthew@centricular.com>2016-01-15 14:17:00 +1100
commitcaee1d0446122f2afdf74fec9db2846c687d998a (patch)
tree9e6a1b9cf50ac19879eb627fce0115400c3b5a1a
parent870e04fde7412f78fa5710d3dc6c153986caa0a2 (diff)
downloadgstreamer-plugins-bad-caee1d0446122f2afdf74fec9db2846c687d998a.tar.gz
qml: Mark material dirty when texture buffer is updated
Qt might not redraw the scene otherwise. https://bugzilla.gnome.org/show_bug.cgi?id=758286
-rw-r--r--ext/qt/qtitem.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/ext/qt/qtitem.cc b/ext/qt/qtitem.cc
index 5786c4110..ab64d9e97 100644
--- a/ext/qt/qtitem.cc
+++ b/ext/qt/qtitem.cc
@@ -189,6 +189,7 @@ QtGLVideoItem::updatePaintNode(QSGNode * oldNode,
tex = static_cast<GstQSGTexture *> (texNode->texture());
tex->setCaps (this->priv->caps);
tex->setBuffer (this->priv->buffer);
+ texNode->markDirty(QSGNode::DirtyMaterial);
if (this->priv->force_aspect_ratio) {
src.w = this->priv->display_width;