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authorStefan Kost <ensonic@users.sf.net>2009-10-02 11:23:49 +0300
committerStefan Kost <ensonic@users.sf.net>2009-10-02 11:23:49 +0300
commit6ff0a498aa590874ee395341f799530db9c157e0 (patch)
treea11500b6519a0b255a6e7e6aae7b990fce328276 /docs/plugins/inspect/plugin-ladspa.xml
parent0ac7f9fcd92e3e482b921f8865b5ca41c6e2fed4 (diff)
downloadgstreamer-plugins-bad-6ff0a498aa590874ee395341f799530db9c157e0.tar.gz
docs: update plugin doc scan files
Diffstat (limited to 'docs/plugins/inspect/plugin-ladspa.xml')
-rw-r--r--docs/plugins/inspect/plugin-ladspa.xml1866
1 files changed, 933 insertions, 933 deletions
diff --git a/docs/plugins/inspect/plugin-ladspa.xml b/docs/plugins/inspect/plugin-ladspa.xml
index 974747151..2436c5abc 100644
--- a/docs/plugins/inspect/plugin-ladspa.xml
+++ b/docs/plugins/inspect/plugin-ladspa.xml
@@ -7,7 +7,7 @@
<license>LGPL</license>
<source>gst-plugins-bad</source>
<package>GStreamer Bad Plug-ins git/prerelease</package>
- <origin>Unknown package origin</origin>
+ <origin>http://gstreamer.freedesktop.org</origin>
<elements>
<element>
<name>ladspa-AmpIII</name>
@@ -20,13 +20,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -41,13 +41,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -62,13 +62,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -83,13 +83,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -104,13 +104,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -125,7 +125,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -140,13 +140,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -161,13 +161,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -182,13 +182,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -203,13 +203,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -224,13 +224,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -245,13 +245,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -266,7 +266,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -281,13 +281,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -302,13 +302,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -323,25 +323,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -356,7 +356,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -371,13 +371,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -392,25 +392,25 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in-r</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in-l</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -425,25 +425,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -458,25 +458,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -491,25 +491,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -524,25 +524,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -557,19 +557,19 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -584,19 +584,19 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -611,7 +611,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -626,25 +626,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -659,25 +659,25 @@
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -692,31 +692,31 @@
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -731,31 +731,31 @@
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -770,31 +770,31 @@
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -809,31 +809,31 @@
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -848,19 +848,19 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -875,13 +875,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -896,25 +896,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -929,31 +929,31 @@
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -968,13 +968,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -989,13 +989,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1010,13 +1010,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1031,19 +1031,19 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1058,25 +1058,25 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in-r</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in-l</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1091,13 +1091,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1112,13 +1112,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1133,25 +1133,25 @@
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1166,37 +1166,37 @@
<name>Sync</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Mod</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1211,25 +1211,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1244,7 +1244,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1259,25 +1259,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1292,31 +1292,31 @@
<name>Sync</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1331,19 +1331,19 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1358,7 +1358,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1373,19 +1373,19 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1400,19 +1400,19 @@
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1427,13 +1427,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1448,13 +1448,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1469,43 +1469,43 @@
<name>Sync_In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Wave_Mod</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Sync_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1520,37 +1520,37 @@
<name>Sync_In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Sync_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1565,43 +1565,43 @@
<name>Sync_In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Wave_Mod</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Sync_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1616,13 +1616,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1637,13 +1637,13 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1658,7 +1658,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1673,7 +1673,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1688,25 +1688,25 @@
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1721,7 +1721,7 @@
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1736,19 +1736,19 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1763,25 +1763,25 @@
<name>Reset_Level</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1796,13 +1796,13 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Driving_Signal</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1817,19 +1817,19 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Ausl--ser</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1844,13 +1844,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1865,13 +1865,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1886,13 +1886,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1907,13 +1907,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1928,19 +1928,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1955,13 +1955,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1976,13 +1976,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -1997,19 +1997,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Verst--rkung_-dB-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2024,13 +2024,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2045,13 +2045,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2066,25 +2066,25 @@
<name>Output_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2099,7 +2099,7 @@
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2114,7 +2114,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2129,13 +2129,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2150,13 +2150,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2171,13 +2171,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2192,13 +2192,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2213,49 +2213,49 @@
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2270,73 +2270,73 @@
<name>Output_-Top_Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Top_Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Top_Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Top_Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Base_Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Base_Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Base_Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Base_Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2351,49 +2351,49 @@
<name>Output_-Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2408,37 +2408,37 @@
<name>Output_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2453,19 +2453,19 @@
<name>Up_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Down_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2480,31 +2480,31 @@
<name>Mix_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Up_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Down_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Shift_CV</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2519,19 +2519,19 @@
<name>Second_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>First_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2556,13 +2556,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2577,13 +2577,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2598,19 +2598,19 @@
<name>HP-Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>LP-Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2625,25 +2625,25 @@
<name>Out_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2658,13 +2658,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2679,13 +2679,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2700,13 +2700,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2721,13 +2721,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2742,13 +2742,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2763,19 +2763,19 @@
<name>Output_2</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_1</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2790,37 +2790,37 @@
<name>A_=_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>A_&gt;_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Smaller</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Larger</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>B</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>A</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2835,31 +2835,31 @@
<name>A_=_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>A_&gt;_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Smaller</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Larger</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>A</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2874,13 +2874,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2895,13 +2895,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2916,13 +2916,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2937,13 +2937,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2958,7 +2958,7 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -2973,19 +2973,19 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3000,55 +3000,55 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Ausklingzeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Haltewert</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Abklingzeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Haltezeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Einschwingzeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Verz--gerungszeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Ausl--ser</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3063,19 +3063,19 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Ausl--ser</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3090,19 +3090,19 @@
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3117,13 +3117,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3138,13 +3138,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3159,13 +3159,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3180,13 +3180,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3201,13 +3201,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3222,13 +3222,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3243,13 +3243,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3264,13 +3264,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3285,13 +3285,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3306,13 +3306,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3327,13 +3327,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3348,13 +3348,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3369,13 +3369,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3390,19 +3390,19 @@
<name>Difference_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_to_Subtract</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3417,13 +3417,13 @@
<name>Difference_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3438,13 +3438,13 @@
<name>Difference_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_to_Subtract</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3469,13 +3469,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3490,13 +3490,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3511,13 +3511,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3532,25 +3532,25 @@
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3565,13 +3565,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3586,13 +3586,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3607,13 +3607,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3628,31 +3628,31 @@
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3667,61 +3667,61 @@
<name>Output_-V-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-U-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-T-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-S-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-R-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3736,13 +3736,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3757,13 +3757,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3778,13 +3778,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3799,25 +3799,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>B</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>A</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Level</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3832,25 +3832,25 @@
<name>Output_2</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_1</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3865,13 +3865,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3886,13 +3886,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3907,13 +3907,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3928,13 +3928,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3949,13 +3949,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3970,13 +3970,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -3991,13 +3991,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4012,109 +4012,109 @@
<name>Output_-V-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-U-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-T-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-S-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-R-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-V-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-U-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-T-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-S-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-R-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4129,79 +4129,79 @@
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-V-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-U-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-T-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-S-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-R-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4216,103 +4216,103 @@
<name>Output_-Front_Left_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Back_Left_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Back_Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Back_Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Back_Right_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Front_Right_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Front_Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Front_Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-V-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-U-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-T-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-S-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-R-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4327,19 +4327,19 @@
<name>Modulierte_Frequenz_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Modulation_-Octaves-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4354,13 +4354,13 @@
<name>Modulierte_Frequenz_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4375,13 +4375,13 @@
<name>Modulierte_Frequenz_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Modulation_-Octaves-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4406,13 +4406,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4427,13 +4427,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4448,13 +4448,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4469,13 +4469,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4490,25 +4490,25 @@
<name>Output_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4523,13 +4523,13 @@
<name>Frequency_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4544,13 +4544,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4565,13 +4565,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4586,13 +4586,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4607,13 +4607,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4628,13 +4628,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4649,13 +4649,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4670,19 +4670,19 @@
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4697,13 +4697,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4718,13 +4718,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4739,13 +4739,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4760,13 +4760,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4781,13 +4781,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4802,19 +4802,19 @@
<name>90deg_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>0deg_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4829,13 +4829,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4850,13 +4850,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4881,13 +4881,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4912,13 +4912,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4933,7 +4933,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4948,7 +4948,7 @@
<name>Interpolated_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4963,13 +4963,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -4984,13 +4984,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5005,25 +5005,25 @@
<name>Right_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Right_in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5038,25 +5038,25 @@
<name>R_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>L_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>R_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>L_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5071,13 +5071,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5092,13 +5092,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5113,13 +5113,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5134,25 +5134,25 @@
<name>Out_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Out_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5167,7 +5167,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5182,13 +5182,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5203,25 +5203,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Resonanz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Cutoff_Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5236,13 +5236,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5257,13 +5257,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5278,13 +5278,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5299,25 +5299,25 @@
<name>Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Side</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Mid</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5332,25 +5332,25 @@
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5365,25 +5365,25 @@
<name>Side</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Mid</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5398,13 +5398,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5419,19 +5419,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5446,19 +5446,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Delay_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5473,13 +5473,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5494,25 +5494,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>On</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Off</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5527,7 +5527,7 @@
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5542,7 +5542,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5557,7 +5557,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5572,13 +5572,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5593,7 +5593,7 @@
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5608,7 +5608,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5643,7 +5643,7 @@
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5658,7 +5658,7 @@
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5673,7 +5673,7 @@
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5688,7 +5688,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5703,7 +5703,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5718,7 +5718,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5733,13 +5733,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5754,13 +5754,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5775,19 +5775,19 @@
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5802,13 +5802,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5823,19 +5823,19 @@
<name>Result</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Exponent</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Base</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5860,25 +5860,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Probability</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5893,19 +5893,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5920,19 +5920,19 @@
<name>Product_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Second_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5947,13 +5947,13 @@
<name>Product_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -5978,19 +5978,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Pulse_Width</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6005,13 +6005,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6026,13 +6026,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Pulse_Width</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6047,7 +6047,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6062,19 +6062,19 @@
<name>Output_Changed</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Quantised_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6089,19 +6089,19 @@
<name>Output_Changed</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Quantised_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6116,19 +6116,19 @@
<name>Output_Changed</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Quantised_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6143,19 +6143,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Wave_Smoothness</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6170,13 +6170,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6191,13 +6191,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Wave_Smoothness</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6212,7 +6212,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6227,37 +6227,37 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_Max</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_Min</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Max</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Min</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6272,13 +6272,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6293,13 +6293,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6314,19 +6314,19 @@
<name>Ratio_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Denominator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Numerator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6341,13 +6341,13 @@
<name>Ratio_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Numerator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6362,13 +6362,13 @@
<name>Ratio_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Denominator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6393,13 +6393,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6414,13 +6414,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6435,13 +6435,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6456,19 +6456,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Modulator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6483,13 +6483,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6504,13 +6504,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6525,7 +6525,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6540,13 +6540,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6561,19 +6561,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Sidechain</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6588,31 +6588,31 @@
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Right_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Sidechain</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6627,25 +6627,25 @@
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Right_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6660,13 +6660,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6681,25 +6681,25 @@
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Right_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Left_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6714,19 +6714,19 @@
<name>Value_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Step_Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate_-Open_&gt;_0-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6741,19 +6741,19 @@
<name>Value_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Step_Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate_-Open_&gt;_0-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6768,19 +6768,19 @@
<name>Value_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Step_Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate_-Open_&gt;_0-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6795,25 +6795,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Threshold</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6828,19 +6828,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6855,13 +6855,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6876,13 +6876,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6897,19 +6897,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Sign</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6924,13 +6924,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6945,13 +6945,13 @@
<name>Cosine_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Sine_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6966,19 +6966,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Amplitude</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -6993,13 +6993,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7014,13 +7014,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Amplitude</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7035,7 +7035,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7050,13 +7050,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7071,13 +7071,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7092,19 +7092,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Carrier</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Modulator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7119,25 +7119,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Fall_rate_-1-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Rise_rate_-1-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7152,13 +7152,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7173,25 +7173,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Fall_time_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Rise_time_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7206,13 +7206,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7227,13 +7227,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7248,19 +7248,19 @@
<name>Output_2</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_1</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7275,13 +7275,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7296,7 +7296,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7311,13 +7311,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7332,61 +7332,61 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_8</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_7</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_6</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_5</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_4</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_3</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Clock</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7401,19 +7401,19 @@
<name>Summed_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Second_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7428,13 +7428,13 @@
<name>Summed_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7459,37 +7459,37 @@
<name>Rt</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Lt</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>S</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>C</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7504,13 +7504,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7525,25 +7525,25 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Pulse_Width</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7558,13 +7558,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7579,19 +7579,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7606,13 +7606,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7627,7 +7627,7 @@
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7642,25 +7642,25 @@
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7675,25 +7675,25 @@
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7708,13 +7708,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7729,25 +7729,25 @@
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7762,13 +7762,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7783,25 +7783,25 @@
<name>Output_Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7816,13 +7816,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7837,13 +7837,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7858,13 +7858,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7879,13 +7879,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7900,13 +7900,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7921,13 +7921,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7942,25 +7942,25 @@
<name>Output_Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -7975,25 +7975,25 @@
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8008,13 +8008,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8029,25 +8029,25 @@
<name>Output_Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8062,13 +8062,13 @@
<name>Output_0</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_0</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8083,13 +8083,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8104,13 +8104,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8125,13 +8125,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8146,7 +8146,7 @@
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8161,7 +8161,7 @@
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8176,7 +8176,7 @@
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8191,7 +8191,7 @@
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8206,43 +8206,43 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Decay_Rate_-Hz-_when_Gate_Low</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Attack_Rate_-Hz-_when_Gate_Low</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Decay_Rate_-Hz-_when_Gate_High</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Attack_Rate_-Hz-_when_Gate_High</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8257,19 +8257,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8284,13 +8284,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8305,19 +8305,19 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Slope</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8332,13 +8332,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8353,13 +8353,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Slope</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8374,7 +8374,7 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8389,13 +8389,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8410,13 +8410,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8431,13 +8431,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8452,13 +8452,13 @@
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8473,25 +8473,25 @@
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8506,19 +8506,19 @@
<name>z</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>y</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>x</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8533,19 +8533,19 @@
<name>Power</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8560,13 +8560,13 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8581,37 +8581,37 @@
<name>Output_right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_B_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_B_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_A_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_A_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8626,49 +8626,49 @@
<name>Output_B_right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_B_left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_A_right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Output_A_left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_B_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_B_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_A_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input_A_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
@@ -8683,15 +8683,15 @@
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)&lt; { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } &gt;</details>
</caps>
</pads>
</element>
</elements>
-</plugin>
+</plugin> \ No newline at end of file