diff options
author | Stefan Kost <ensonic@users.sf.net> | 2009-10-02 11:23:49 +0300 |
---|---|---|
committer | Stefan Kost <ensonic@users.sf.net> | 2009-10-02 11:23:49 +0300 |
commit | 6ff0a498aa590874ee395341f799530db9c157e0 (patch) | |
tree | a11500b6519a0b255a6e7e6aae7b990fce328276 /docs/plugins/inspect/plugin-ladspa.xml | |
parent | 0ac7f9fcd92e3e482b921f8865b5ca41c6e2fed4 (diff) | |
download | gstreamer-plugins-bad-6ff0a498aa590874ee395341f799530db9c157e0.tar.gz |
docs: update plugin doc scan files
Diffstat (limited to 'docs/plugins/inspect/plugin-ladspa.xml')
-rw-r--r-- | docs/plugins/inspect/plugin-ladspa.xml | 1866 |
1 files changed, 933 insertions, 933 deletions
diff --git a/docs/plugins/inspect/plugin-ladspa.xml b/docs/plugins/inspect/plugin-ladspa.xml index 974747151..2436c5abc 100644 --- a/docs/plugins/inspect/plugin-ladspa.xml +++ b/docs/plugins/inspect/plugin-ladspa.xml @@ -7,7 +7,7 @@ <license>LGPL</license> <source>gst-plugins-bad</source> <package>GStreamer Bad Plug-ins git/prerelease</package> - <origin>Unknown package origin</origin> + <origin>http://gstreamer.freedesktop.org</origin> <elements> <element> <name>ladspa-AmpIII</name> @@ -20,13 +20,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -41,13 +41,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -62,13 +62,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -83,13 +83,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -104,13 +104,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -125,7 +125,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -140,13 +140,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -161,13 +161,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -182,13 +182,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -203,13 +203,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -224,13 +224,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -245,13 +245,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -266,7 +266,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -281,13 +281,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -302,13 +302,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -323,25 +323,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -356,7 +356,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -371,13 +371,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -392,25 +392,25 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in-r</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in-l</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -425,25 +425,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -458,25 +458,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -491,25 +491,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -524,25 +524,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -557,19 +557,19 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -584,19 +584,19 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -611,7 +611,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -626,25 +626,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -659,25 +659,25 @@ <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -692,31 +692,31 @@ <name>Resonance</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -731,31 +731,31 @@ <name>Resonance</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -770,31 +770,31 @@ <name>Resonance</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -809,31 +809,31 @@ <name>Resonance</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -848,19 +848,19 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -875,13 +875,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -896,25 +896,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -929,31 +929,31 @@ <name>Lin_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -968,13 +968,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -989,13 +989,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1010,13 +1010,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1031,19 +1031,19 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1058,25 +1058,25 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in-r</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in-l</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1091,13 +1091,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1112,13 +1112,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1133,25 +1133,25 @@ <name>Lin_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1166,37 +1166,37 @@ <name>Sync</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Mod</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Lin_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1211,25 +1211,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1244,7 +1244,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1259,25 +1259,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1292,31 +1292,31 @@ <name>Sync</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Lin_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1331,19 +1331,19 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1358,7 +1358,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1373,19 +1373,19 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1400,19 +1400,19 @@ <name>out-r</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>out-l</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1427,13 +1427,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1448,13 +1448,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1469,43 +1469,43 @@ <name>Sync_In</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Wave_Mod</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Lin_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Sync_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1520,37 +1520,37 @@ <name>Sync_In</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Lin_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Sync_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1565,43 +1565,43 @@ <name>Sync_In</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Wave_Mod</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Lin_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exp_FM</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Sync_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1616,13 +1616,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1637,13 +1637,13 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1658,7 +1658,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1673,7 +1673,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1688,25 +1688,25 @@ <name>Out_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1721,7 +1721,7 @@ <name>out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1736,19 +1736,19 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1763,25 +1763,25 @@ <name>Reset_Level</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1796,13 +1796,13 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Driving_Signal</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1817,19 +1817,19 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Ausl--ser</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gatter</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1844,13 +1844,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1865,13 +1865,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1886,13 +1886,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1907,13 +1907,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1928,19 +1928,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_2</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_1</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1955,13 +1955,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1976,13 +1976,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -1997,19 +1997,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Verst--rkung_-dB-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2024,13 +2024,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2045,13 +2045,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2066,25 +2066,25 @@ <name>Output_-Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Right-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Left-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2099,7 +2099,7 @@ <name>Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2114,7 +2114,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2129,13 +2129,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2150,13 +2150,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2171,13 +2171,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2192,13 +2192,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2213,49 +2213,49 @@ <name>Output_-Z-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Y-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-X-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-W-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Z-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Y-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-X-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-W-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2270,73 +2270,73 @@ <name>Output_-Top_Back_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Top_Back_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Top_Front_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Top_Front_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Base_Back_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Base_Back_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Base_Front_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Base_Front_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Z-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Y-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-X-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-W-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2351,49 +2351,49 @@ <name>Output_-Back_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Back_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Front_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Front_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Z-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Y-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-X-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-W-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2408,37 +2408,37 @@ <name>Output_-Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Z-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Y-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-X-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-W-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2453,19 +2453,19 @@ <name>Up_out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Down_out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2480,31 +2480,31 @@ <name>Mix_out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Up_out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Down_out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Shift_CV</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2519,19 +2519,19 @@ <name>Second_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>First_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2556,13 +2556,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2577,13 +2577,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2598,19 +2598,19 @@ <name>HP-Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>LP-Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2625,25 +2625,25 @@ <name>Out_-Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_-Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_-Right-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_-Left-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2658,13 +2658,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2679,13 +2679,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2700,13 +2700,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2721,13 +2721,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2742,13 +2742,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2763,19 +2763,19 @@ <name>Output_2</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_1</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2790,37 +2790,37 @@ <name>A_=_B</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>A_>_B</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Smaller</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Larger</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>B</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>A</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2835,31 +2835,31 @@ <name>A_=_B</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>A_>_B</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Smaller</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Larger</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>A</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2874,13 +2874,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2895,13 +2895,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2916,13 +2916,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2937,13 +2937,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2958,7 +2958,7 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -2973,19 +2973,19 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3000,55 +3000,55 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Ausklingzeit_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Haltewert</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Abklingzeit_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Haltezeit_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Einschwingzeit_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Verz--gerungszeit_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Ausl--ser</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gatter</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3063,19 +3063,19 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Ausl--ser</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gatter</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3090,19 +3090,19 @@ <name>Envelope_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3117,13 +3117,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3138,13 +3138,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3159,13 +3159,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3180,13 +3180,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3201,13 +3201,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3222,13 +3222,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3243,13 +3243,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3264,13 +3264,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3285,13 +3285,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3306,13 +3306,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3327,13 +3327,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3348,13 +3348,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3369,13 +3369,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3390,19 +3390,19 @@ <name>Difference_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_to_Subtract</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3417,13 +3417,13 @@ <name>Difference_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3438,13 +3438,13 @@ <name>Difference_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_to_Subtract</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3469,13 +3469,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3490,13 +3490,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3511,13 +3511,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3532,25 +3532,25 @@ <name>Output_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3565,13 +3565,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3586,13 +3586,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3607,13 +3607,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3628,31 +3628,31 @@ <name>Output_-Z-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Y-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-X-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-W-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3667,61 +3667,61 @@ <name>Output_-V-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-U-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-T-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-S-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-R-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Z-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Y-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-X-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-W-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3736,13 +3736,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3757,13 +3757,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3778,13 +3778,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3799,25 +3799,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>B</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>A</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Level</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3832,25 +3832,25 @@ <name>Output_2</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_1</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_2</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_1</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3865,13 +3865,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3886,13 +3886,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3907,13 +3907,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3928,13 +3928,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3949,13 +3949,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3970,13 +3970,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -3991,13 +3991,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency_-Hz-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4012,109 +4012,109 @@ <name>Output_-V-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-U-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-T-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-S-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-R-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Z-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Y-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-X-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-W-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-V-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-U-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-T-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-S-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-R-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Z-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Y-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-X-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-W-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4129,79 +4129,79 @@ <name>Output_-Z-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Y-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-X-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-W-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-V-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-U-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-T-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-S-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-R-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Z-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Y-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-X-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-W-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4216,103 +4216,103 @@ <name>Output_-Front_Left_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Back_Left_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Back_Back_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Back_Back_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Back_Right_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Front_Right_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Front_Front_Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Front_Front_Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-V-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-U-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-T-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-S-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-R-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Z-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Y-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-X-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-W-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4327,19 +4327,19 @@ <name>Modulierte_Frequenz_-Hz-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Modulation_-Octaves-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz_-Hz-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4354,13 +4354,13 @@ <name>Modulierte_Frequenz_-Hz-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz_-Hz-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4375,13 +4375,13 @@ <name>Modulierte_Frequenz_-Hz-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Modulation_-Octaves-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4406,13 +4406,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4427,13 +4427,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4448,13 +4448,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4469,13 +4469,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4490,25 +4490,25 @@ <name>Output_-Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_-Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Right-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_-Left-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4523,13 +4523,13 @@ <name>Frequency_-Hz-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4544,13 +4544,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4565,13 +4565,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4586,13 +4586,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4607,13 +4607,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4628,13 +4628,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4649,13 +4649,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4670,19 +4670,19 @@ <name>Right_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4697,13 +4697,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4718,13 +4718,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4739,13 +4739,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4760,13 +4760,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4781,13 +4781,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4802,19 +4802,19 @@ <name>90deg_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>0deg_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4829,13 +4829,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4850,13 +4850,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4881,13 +4881,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4912,13 +4912,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4933,7 +4933,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4948,7 +4948,7 @@ <name>Interpolated_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4963,13 +4963,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -4984,13 +4984,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5005,25 +5005,25 @@ <name>Right_out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Right_in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_in</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5038,25 +5038,25 @@ <name>R_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>L_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>R_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>L_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5071,13 +5071,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5092,13 +5092,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5113,13 +5113,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5134,25 +5134,25 @@ <name>Out_-Right-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Out_-Left-</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_-Right-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In_-Left-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5167,7 +5167,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5182,13 +5182,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5203,25 +5203,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Resonanz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Cutoff_Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5236,13 +5236,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5257,13 +5257,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5278,13 +5278,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5299,25 +5299,25 @@ <name>Right</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Side</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Mid</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5332,25 +5332,25 @@ <name>Output_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5365,25 +5365,25 @@ <name>Side</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Mid</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5398,13 +5398,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5419,19 +5419,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_2</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_1</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5446,19 +5446,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Delay_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5473,13 +5473,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5494,25 +5494,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>On</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Off</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5527,7 +5527,7 @@ <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5542,7 +5542,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5557,7 +5557,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5572,13 +5572,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5593,7 +5593,7 @@ <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5608,7 +5608,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5643,7 +5643,7 @@ <name>Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5658,7 +5658,7 @@ <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5673,7 +5673,7 @@ <name>Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5688,7 +5688,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5703,7 +5703,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5718,7 +5718,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5733,13 +5733,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5754,13 +5754,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5775,19 +5775,19 @@ <name>Right_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5802,13 +5802,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5823,19 +5823,19 @@ <name>Result</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Exponent</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Base</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5860,25 +5860,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Probability</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_2</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_1</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5893,19 +5893,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_2</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_1</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5920,19 +5920,19 @@ <name>Product_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Second_Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>First_Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5947,13 +5947,13 @@ <name>Product_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>First_Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -5978,19 +5978,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Pulse_Width</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6005,13 +6005,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6026,13 +6026,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Pulse_Width</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6047,7 +6047,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6062,19 +6062,19 @@ <name>Output_Changed</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Quantised_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6089,19 +6089,19 @@ <name>Output_Changed</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Quantised_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6116,19 +6116,19 @@ <name>Output_Changed</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Quantised_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6143,19 +6143,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Wave_Smoothness</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz_-Hz-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6170,13 +6170,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz_-Hz-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6191,13 +6191,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Wave_Smoothness</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6212,7 +6212,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6227,37 +6227,37 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_Max</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_Min</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Max</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Min</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6272,13 +6272,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6293,13 +6293,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6314,19 +6314,19 @@ <name>Ratio_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Denominator</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Numerator</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6341,13 +6341,13 @@ <name>Ratio_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Numerator</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6362,13 +6362,13 @@ <name>Ratio_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Denominator</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6393,13 +6393,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6414,13 +6414,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6435,13 +6435,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6456,19 +6456,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Modulator</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6483,13 +6483,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6504,13 +6504,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6525,7 +6525,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6540,13 +6540,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6561,19 +6561,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Sidechain</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6588,31 +6588,31 @@ <name>Right_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Right_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Sidechain</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6627,25 +6627,25 @@ <name>Right_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Right_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6660,13 +6660,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6681,25 +6681,25 @@ <name>Right_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Right_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Left_input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6714,19 +6714,19 @@ <name>Value_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Step_Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate_-Open_>_0-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6741,19 +6741,19 @@ <name>Value_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Step_Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate_-Open_>_0-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6768,19 +6768,19 @@ <name>Value_Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Step_Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate_-Open_>_0-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6795,25 +6795,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Threshold</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6828,19 +6828,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6855,13 +6855,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6876,13 +6876,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6897,19 +6897,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Sign</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_1</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6924,13 +6924,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6945,13 +6945,13 @@ <name>Cosine_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Sine_output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6966,19 +6966,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Amplitude</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency_-Hz-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -6993,13 +6993,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency_-Hz-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7014,13 +7014,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Amplitude</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7035,7 +7035,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7050,13 +7050,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7071,13 +7071,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7092,19 +7092,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Carrier</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Modulator</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7119,25 +7119,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Fall_rate_-1-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Rise_rate_-1-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7152,13 +7152,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7173,25 +7173,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Fall_time_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Rise_time_-s-</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7206,13 +7206,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7227,13 +7227,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7248,19 +7248,19 @@ <name>Output_2</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_1</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7275,13 +7275,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7296,7 +7296,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7311,13 +7311,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7332,61 +7332,61 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_8</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_7</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_6</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_5</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_4</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_3</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_2</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_1</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Clock</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7401,19 +7401,19 @@ <name>Summed_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Second_Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>First_Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7428,13 +7428,13 @@ <name>Summed_Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>First_Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7459,37 +7459,37 @@ <name>Rt</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Lt</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>S</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>C</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7504,13 +7504,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7525,25 +7525,25 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gatter</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Pulse_Width</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7558,13 +7558,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gatter</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7579,19 +7579,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequency</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7606,13 +7606,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gate</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7627,7 +7627,7 @@ <name>Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7642,25 +7642,25 @@ <name>Output_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7675,25 +7675,25 @@ <name>Output_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7708,13 +7708,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7729,25 +7729,25 @@ <name>Output_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7762,13 +7762,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7783,25 +7783,25 @@ <name>Output_Right</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_Left</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7816,13 +7816,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7837,13 +7837,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7858,13 +7858,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7879,13 +7879,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7900,13 +7900,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7921,13 +7921,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7942,25 +7942,25 @@ <name>Output_Right</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_Left</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -7975,25 +7975,25 @@ <name>Output_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8008,13 +8008,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8029,25 +8029,25 @@ <name>Output_Right</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_Left</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_Left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8062,13 +8062,13 @@ <name>Output_0</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_0</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8083,13 +8083,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8104,13 +8104,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8125,13 +8125,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8146,7 +8146,7 @@ <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8161,7 +8161,7 @@ <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8176,7 +8176,7 @@ <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8191,7 +8191,7 @@ <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8206,43 +8206,43 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Decay_Rate_-Hz-_when_Gate_Low</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Attack_Rate_-Hz-_when_Gate_Low</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Decay_Rate_-Hz-_when_Gate_High</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Attack_Rate_-Hz-_when_Gate_High</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gatter</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8257,19 +8257,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Gatter</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8284,13 +8284,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8305,19 +8305,19 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Slope</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8332,13 +8332,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Frequenz</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8353,13 +8353,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Slope</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8374,7 +8374,7 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8389,13 +8389,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8410,13 +8410,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8431,13 +8431,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8452,13 +8452,13 @@ <name>Out</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>In</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8473,25 +8473,25 @@ <name>Output_R</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_L</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_R</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_L</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8506,19 +8506,19 @@ <name>z</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>y</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>x</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8533,19 +8533,19 @@ <name>Power</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Trigger</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8560,13 +8560,13 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8581,37 +8581,37 @@ <name>Output_right</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_left</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_B_right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_B_left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_A_right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_A_left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8626,49 +8626,49 @@ <name>Output_B_right</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_B_left</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_A_right</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Output_A_left</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_B_right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_B_left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_A_right</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input_A_left</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> @@ -8683,15 +8683,15 @@ <name>Output</name> <direction>source</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> <caps> <name>Input</name> <direction>sink</direction> <presence>always</presence> - <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details> + <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details> </caps> </pads> </element> </elements> -</plugin> +</plugin>
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