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authorAlessandro Decina <alessandro.d@gmail.com>2015-12-11 13:20:05 +1100
committerAlessandro Decina <alessandro.d@gmail.com>2015-12-16 17:03:03 +1100
commit8ae003326157438c12c45589e050c5f446723f61 (patch)
tree445ce9a431c1a66391336b4b2b55a48ea0e51051 /sys/applemedia/videotexturecache.m
parente730b0a8abc4d68e7ebca37a811b601731a30cf7 (diff)
downloadgstreamer-plugins-bad-8ae003326157438c12c45589e050c5f446723f61.tar.gz
applemedia: vtdec: switch to IOSurface on Mac
Switch to using IOSurface instead of CVOpenGLTextureCache on OSX. The latter can't be used anymore to do YUV => RGB with opengl3 on El Capitan as GL_YCBCR_422_APPLE has been removed from the opengl3 driver. Also switch to NV12 from UYVY, which was the only YUV format supported by CVOpenGLTextureCache.
Diffstat (limited to 'sys/applemedia/videotexturecache.m')
-rw-r--r--sys/applemedia/videotexturecache.m139
1 files changed, 84 insertions, 55 deletions
diff --git a/sys/applemedia/videotexturecache.m b/sys/applemedia/videotexturecache.m
index c263b32f6..68cb6978f 100644
--- a/sys/applemedia/videotexturecache.m
+++ b/sys/applemedia/videotexturecache.m
@@ -24,6 +24,8 @@
#if !HAVE_IOS
#import <AppKit/AppKit.h>
#include <gst/gl/cocoa/gstglcontext_cocoa.h>
+#include <gst/gl/gstglbufferpool.h>
+#include "iosurfacememory.h"
#endif
#include "videotexturecache.h"
#include "coremediabuffer.h"
@@ -43,19 +45,13 @@ gst_video_texture_cache_new (GstGLContext * ctx)
g_return_val_if_fail (ctx != NULL, NULL);
GstVideoTextureCache *cache = g_new0 (GstVideoTextureCache, 1);
+
cache->ctx = gst_object_ref (ctx);
gst_video_info_init (&cache->input_info);
cache->convert = gst_gl_color_convert_new (cache->ctx);
cache->configured = FALSE;
-#if !HAVE_IOS
- CGLPixelFormatObj pixelFormat =
- gst_gl_context_cocoa_get_pixel_format (GST_GL_CONTEXT_COCOA (ctx));
- CGLContextObj platform_ctx =
- (CGLContextObj) gst_gl_context_get_gl_context (ctx);
- CVOpenGLTextureCacheCreate (kCFAllocatorDefault, NULL, platform_ctx,
- pixelFormat, NULL, &cache->cache);
-#else
+#if HAVE_IOS
CFMutableDictionaryRef cache_attrs =
CFDictionaryCreateMutable (NULL, 0, &kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
@@ -63,6 +59,11 @@ gst_video_texture_cache_new (GstGLContext * ctx)
kCVOpenGLESTextureCacheMaximumTextureAgeKey, 0);
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
(CVEAGLContext) gst_gl_context_get_gl_context (ctx), NULL, &cache->cache);
+#else
+ gst_ios_surface_memory_init ();
+#if 0
+ cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
+#endif
#endif
return cache;
@@ -73,10 +74,13 @@ gst_video_texture_cache_free (GstVideoTextureCache * cache)
{
g_return_if_fail (cache != NULL);
-#if !HAVE_IOS
- CVOpenGLTextureCacheRelease (cache->cache);
-#else
+#if HAVE_IOS
CFRelease (cache->cache); /* iOS has no "CVOpenGLESTextureCacheRelease" */
+#else
+#if 0
+ gst_buffer_pool_set_active (cache->pool, FALSE);
+ gst_object_unref (cache->pool);
+#endif
#endif
gst_object_unref (cache->convert);
gst_object_unref (cache->ctx);
@@ -99,8 +103,8 @@ gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
out_caps = gst_caps_copy (out_caps);
features = gst_caps_get_features (out_caps, 0);
gst_caps_features_add (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
- gst_video_info_from_caps (&cache->output_info, out_caps);
-
+ gst_video_info_from_caps (&cache->output_info, out_caps);
+
in_caps = gst_caps_copy (out_caps);
gst_caps_set_simple (in_caps, "format",
G_TYPE_STRING, gst_video_format_to_string (in_format), NULL);
@@ -115,6 +119,18 @@ gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
gst_caps_unref (cache->out_caps);
cache->in_caps = in_caps;
cache->out_caps = out_caps;
+
+#if 0
+ GstStructure *config = gst_buffer_pool_get_config (cache->pool);
+ gst_buffer_pool_config_set_params (config, cache->in_caps,
+ GST_VIDEO_INFO_SIZE (&cache->input_info), 0, 0);
+ gst_buffer_pool_config_set_allocator (config,
+ gst_allocator_find (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME), NULL);
+ gst_buffer_pool_config_add_option (config,
+ GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE);
+ gst_buffer_pool_set_config (cache->pool, config);
+ gst_buffer_pool_set_active (cache->pool, TRUE);
+#endif
}
static CVPixelBufferRef
@@ -132,44 +148,21 @@ cv_pixel_buffer_from_gst_buffer (GstBuffer * buffer)
return cm_meta ? cm_meta->pixel_buf : cv_meta->pixbuf;
}
+#if HAVE_IOS
static gboolean
gl_mem_from_buffer (GstVideoTextureCache * cache,
GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
{
- gboolean ret = TRUE;
-#if !HAVE_IOS
- CVOpenGLTextureRef texture = NULL;
-#else
CVOpenGLESTextureRef texture = NULL;
-#endif
CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
GstGLTextureTarget gl_target;
*mem1 = NULL;
*mem2 = NULL;
-#if !HAVE_IOS
- CVOpenGLTextureCacheFlush (cache->cache, 0);
-#else
CVOpenGLESTextureCacheFlush (cache->cache, 0);
-#endif
switch (GST_VIDEO_INFO_FORMAT (&cache->input_info)) {
-#if !HAVE_IOS
- case GST_VIDEO_FORMAT_UYVY:
- /* both avfvideosrc and vtdec on OSX when doing GLMemory negotiate UYVY
- * under the hood, which means a single output texture. */
- if (CVOpenGLTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
- cache->cache, pixel_buf, NULL, &texture) != kCVReturnSuccess)
- goto error;
-
- gl_target = gst_gl_texture_target_from_gl (CVOpenGLTextureGetTarget (texture));
-
- *mem1 = (GstMemory *) gst_gl_memory_pbo_wrapped_texture (cache->ctx,
- CVOpenGLTextureGetName (texture), gl_target,
- &cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
- break;
-#else
case GST_VIDEO_FORMAT_BGRA:
/* avfvideosrc does BGRA on iOS when doing GLMemory */
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
@@ -223,33 +216,48 @@ gl_mem_from_buffer (GstVideoTextureCache * cache,
&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
break;
}
-#endif
- default:
- g_warn_if_reached ();
- ret = FALSE;
- }
-
- if (ret && !cache->configured) {
- const gchar *target_str = gst_gl_texture_target_to_string (gl_target);
- gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, target_str, NULL);
- gst_caps_set_simple (cache->out_caps, "texture-target", G_TYPE_STRING, "2D", NULL);
-
- ret = gst_gl_color_convert_set_caps (cache->convert, cache->in_caps, cache->out_caps);
- cache->configured = ret;
+ default:
+ g_warn_if_reached ();
+ goto error;
}
- return ret;
+ return TRUE;
error:
- ret = FALSE;
-
if (*mem1)
gst_memory_unref (*mem1);
if (*mem2)
gst_memory_unref (*mem2);
- return ret;
+ return FALSE;
}
+#else /* !HAVE_IOS */
+
+static gboolean
+gl_mem_from_buffer (GstVideoTextureCache * cache,
+ GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
+{
+ CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
+ IOSurfaceRef surface = CVPixelBufferGetIOSurface(pixel_buf);
+
+ *mem1 = *mem2 = NULL;
+ for (int i = 0; i < GST_VIDEO_INFO_N_PLANES (&cache->input_info); i++) {
+ GstIOSurfaceMemory *mem;
+
+ CFRetain (pixel_buf);
+ mem = gst_io_surface_memory_wrapped (cache->ctx,
+ surface, GST_GL_TEXTURE_TARGET_RECTANGLE, &cache->input_info,
+ i, NULL, pixel_buf, (GDestroyNotify) CFRelease);
+
+ if (i == 0)
+ *mem1 = (GstMemory *) mem;
+ else
+ *mem2 = (GstMemory *) mem;
+ }
+
+ return TRUE;
+}
+#endif
static void
_do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
@@ -260,10 +268,31 @@ _do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
if (!gl_mem_from_buffer (cache, buffer, &mem1, &mem2)) {
gst_buffer_unref (buffer);
- data->output_buffer = NULL;
return;
}
+ if (!cache->configured) {
+ cache->in_caps = gst_caps_make_writable (cache->in_caps);
+#if HAVE_IOS
+ gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, GST_GL_TEXTURE_TARGET_2D_STR, NULL);
+#else
+ gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, GST_GL_TEXTURE_TARGET_RECTANGLE_STR, NULL);
+#endif
+ gst_caps_set_simple (cache->out_caps, "texture-target", G_TYPE_STRING, "2D", NULL);
+
+ if (!gst_gl_color_convert_set_caps (cache->convert, cache->in_caps, cache->out_caps)) {
+ if (mem1)
+ gst_memory_unref (mem1);
+ if (mem2)
+ gst_memory_unref (mem2);
+ gst_buffer_unref (buffer);
+
+ return;
+ }
+
+ cache->configured = TRUE;
+ }
+
gst_buffer_append_memory (buffer, mem1);
if (mem2)
gst_buffer_append_memory (buffer, mem2);