summaryrefslogtreecommitdiff
path: root/sys/d3dvideosink/d3dhelpers.c
diff options
context:
space:
mode:
authorSebastian Dröge <sebastian@centricular.com>2014-07-02 10:31:49 +0200
committerSebastian Dröge <sebastian@centricular.com>2014-07-02 10:33:15 +0200
commit25974ac0a97e28e59a6f0aa95ec1b52acf636fa2 (patch)
treef91a60f9196a540a881665839f40e12016edad6d /sys/d3dvideosink/d3dhelpers.c
parent28d250ec3f5463d801b1112794d6f0f22a36e61d (diff)
downloadgstreamer-plugins-bad-25974ac0a97e28e59a6f0aa95ec1b52acf636fa2.tar.gz
d3dvideosink: Don't leak all surfaces
This was broken when disabling the buffer pool exporting. Also disable buffer pool a bit more efficient...
Diffstat (limited to 'sys/d3dvideosink/d3dhelpers.c')
-rw-r--r--sys/d3dvideosink/d3dhelpers.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/sys/d3dvideosink/d3dhelpers.c b/sys/d3dvideosink/d3dhelpers.c
index c9b0d1b71..03ed6ee96 100644
--- a/sys/d3dvideosink/d3dhelpers.c
+++ b/sys/d3dvideosink/d3dhelpers.c
@@ -1881,13 +1881,9 @@ d3d_render_buffer (GstD3DVideoSink * sink, GstBuffer * buf)
surface = ((GstD3DSurfaceMemory *) mem)->surface;
-#ifndef DISABLE_BUFFER_POOL
/* Need to keep an additional ref until the next buffer
* to make sure it isn't reused until then */
sink->fallback_buffer = buf;
-#else
- sink->fallback_buffer = NULL;
-#endif
} else {
mem = gst_buffer_peek_memory (buf, 0);
surface = ((GstD3DSurfaceMemory *) mem)->surface;
@@ -1900,9 +1896,7 @@ d3d_render_buffer (GstD3DVideoSink * sink, GstBuffer * buf)
if (sink->d3d.surface)
IDirect3DSurface9_Release (sink->d3d.surface);
-#ifndef DISABLE_BUFFER_POOL
IDirect3DSurface9_AddRef (surface);
-#endif
sink->d3d.surface = surface;
if (!d3d_present_swap_chain (sink)) {