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authorMatthew Waters <ystreet00@gmail.com>2013-08-29 20:12:27 +1000
committerMatthew Waters <ystreet00@gmail.com>2014-03-15 18:37:01 +0100
commitf93b804071f46e83ef739fdfef2f94f6b458be21 (patch)
tree171f47472a67ee5d22b3a8f7b0bd7e2b8db1b4c4 /tests
parentb24021b1ac193bda6c6abbc9e6d3d50505e70623 (diff)
downloadgstreamer-plugins-bad-f93b804071f46e83ef739fdfef2f94f6b458be21.tar.gz
[802/906] add GstGLContext test that tests context sharing
Diffstat (limited to 'tests')
-rw-r--r--tests/check/libs/gstglcontext.c193
1 files changed, 193 insertions, 0 deletions
diff --git a/tests/check/libs/gstglcontext.c b/tests/check/libs/gstglcontext.c
new file mode 100644
index 000000000..771794c30
--- /dev/null
+++ b/tests/check/libs/gstglcontext.c
@@ -0,0 +1,193 @@
+/* GStreamer
+ *
+ * Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <gst/check/gstcheck.h>
+
+#include <gst/gl/gstglcontext.h>
+
+#include <stdio.h>
+
+static GstGLDisplay *display;
+
+void
+setup (void)
+{
+ display = gst_gl_display_new ();
+}
+
+void
+teardown (void)
+{
+ gst_object_unref (display);
+}
+
+static GLuint fbo_id, rbo, tex;
+static GstGLFramebuffer *fbo;
+
+void
+init (gpointer data)
+{
+ /* has to be called in the thread that is going to use the framebuffer */
+ fbo = gst_gl_framebuffer_new (display);
+
+ gst_gl_framebuffer_generate (fbo, 320, 240, &fbo_id, &rbo);
+ fail_if (fbo == NULL || fbo_id == 0, "failed to create framebuffer object");
+
+ gst_gl_display_gen_texture (display, &tex, GST_VIDEO_FORMAT_RGBA, 320, 240);
+ fail_if (tex == 0, "failed to create texture");
+}
+
+void
+clear_tex (gpointer data)
+{
+ static gfloat r = 0.0, g = 0.0, b = 0.0;
+ GstGLFuncs *gl = display->gl_vtable;
+
+ gl->ClearColor (r, g, b, 1.0);
+ gl->Clear (GL_COLOR_BUFFER_BIT);
+
+ r = r > 1.0 ? 0.0 : r + 0.03;
+ g = g > 1.0 ? 0.0 : g + 0.01;
+ b = b > 1.0 ? 0.0 : b + 0.015;
+}
+
+void
+draw_tex (gpointer data)
+{
+ gst_gl_framebuffer_use_v2 (fbo, 320, 240, fbo_id, rbo, tex,
+ (GLCB_V2) clear_tex, data);
+}
+
+void
+draw_render (gpointer data)
+{
+ GstGLFuncs *gl = display->gl_vtable;
+ GstGLContext *context = data;
+ GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
+
+ /* redraw the texture into the system provided framebuffer */
+
+ GLfloat verts[8] = { 1.0f, 1.0f,
+ -1.0f, 1.0f,
+ -1.0f, -1.0f,
+ 1.0f, -1.0f
+ };
+ GLfloat texcoords[8] = { 320.0f, 0.0f,
+ 0.0f, 0.0f,
+ 0.0f, 240.0f,
+ 320.0f, 240.0f
+ };
+
+ gl->Viewport (0, 0, 320, 240);
+
+ gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ gl->MatrixMode (GL_PROJECTION);
+ gl->LoadIdentity ();
+
+ gl->Enable (GL_TEXTURE_RECTANGLE_ARB);
+ gl->BindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
+
+ gl->EnableClientState (GL_VERTEX_ARRAY);
+ gl->EnableClientState (GL_TEXTURE_COORD_ARRAY);
+ gl->VertexPointer (2, GL_FLOAT, 0, &verts);
+ gl->TexCoordPointer (2, GL_FLOAT, 0, &texcoords);
+
+ gl->DrawArrays (GL_TRIANGLE_FAN, 0, 4);
+
+ gl->DisableClientState (GL_VERTEX_ARRAY);
+ gl->DisableClientState (GL_TEXTURE_COORD_ARRAY);
+
+ gl->Disable (GL_TEXTURE_RECTANGLE_ARB);
+
+ context_class->swap_buffers (context);
+}
+
+GST_START_TEST (test_share)
+{
+ GstGLContext *context;
+ GstGLWindow *window;
+ GstGLContext *other_context;
+ GstGLWindow *other_window;
+ GError *error = NULL;
+ gint i = 0;
+
+ display = gst_gl_display_new ();
+ context = gst_gl_context_new (display);
+ gst_gl_display_set_context (display, context);
+
+ window = gst_gl_window_new (display);
+ gst_gl_context_set_window (context, window);
+
+ gst_gl_context_create (context, 0, &error);
+
+ fail_if (error != NULL, "Error creating master context %s\n",
+ error ? error->message : "Unknown Error");
+
+ other_window = gst_gl_window_new (display);
+
+ other_context = gst_gl_context_new (display);
+ gst_gl_context_set_window (other_context, other_window);
+
+ gst_gl_context_create (other_context, context, &error);
+
+ fail_if (error != NULL, "Error creating secondary context %s\n",
+ error ? error->message : "Unknown Error");
+
+ /* make the window visible */
+ gst_gl_window_draw (window, 320, 240);
+
+ gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (init), context);
+
+ while (i < 10) {
+ gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (draw_tex),
+ context);
+ gst_gl_window_send_message (window, GST_GL_WINDOW_CB (draw_render),
+ context);
+ i++;
+ }
+
+ gst_object_unref (window);
+ gst_object_unref (other_window);
+ gst_object_unref (other_context);
+ gst_object_unref (context);
+}
+
+GST_END_TEST;
+
+
+Suite *
+gst_gl_memory_suite (void)
+{
+ Suite *s = suite_create ("GstGLContext");
+ TCase *tc_chain = tcase_create ("general");
+
+ suite_add_tcase (s, tc_chain);
+ tcase_add_checked_fixture (tc_chain, setup, teardown);
+ tcase_add_test (tc_chain, test_share);
+
+ return s;
+}
+
+GST_CHECK_MAIN (gst_gl_memory);