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authorSébastien Moutte <sebastien@moutte.net>2007-02-11 15:26:49 +0000
committerSébastien Moutte <sebastien@moutte.net>2007-02-11 15:26:49 +0000
commit711f00bb8870d86762b3735cb5aef727eee6e7c1 (patch)
tree86889b8ce97b78e5529d9b2d022fc7a814fa4e9b /win32/vs6/libgstdirectdraw.dsp
parent5d4ad6d183992471d45bff65400ed8d09209f072 (diff)
downloadgstreamer-plugins-bad-711f00bb8870d86762b3735cb5aef727eee6e7c1.tar.gz
Makefile.am: Add win32 MANIFEST
Original commit message from CVS: * Makefile.am: Add win32 MANIFEST * sys/directdraw/gstdirectdrawsink.c: * sys/directdraw/gstdirectdrawsink.h: Clear unused code and add comments. Remove yuv from template caps, it only supports RGB actually. Implement XOverlay interface and remove window and fullscreen properties. Add debug logs. Test for blit capabilities to return only the current colorspace if the hardware can't blit for one colorspace to another. * sys/directsound/gstdirectsoundsink.c: Add some debugs. * win32/MANIFEST: Add VS7 project files and solution. * win32/vs6/gst_plugins_bad.dsw: * win32/vs6/libgstdirectdraw.dsp: * win32/vs6/libgstdirectsound.dsp: * win32/vs6/libgstqtdemux.dsp: Update project files.
Diffstat (limited to 'win32/vs6/libgstdirectdraw.dsp')
-rw-r--r--win32/vs6/libgstdirectdraw.dsp4
1 files changed, 2 insertions, 2 deletions
diff --git a/win32/vs6/libgstdirectdraw.dsp b/win32/vs6/libgstdirectdraw.dsp
index 799c12b3d..2def67531 100644
--- a/win32/vs6/libgstdirectdraw.dsp
+++ b/win32/vs6/libgstdirectdraw.dsp
@@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstinterfaces-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release"
# Begin Special Build Tool
TargetPath=.\Release\libgstdirectdraw.dll
SOURCE="$(InputPath)"
@@ -84,7 +84,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug"
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstinterfaces-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug"
# Begin Special Build Tool
TargetPath=.\Debug\libgstdirectdraw.dll
SOURCE="$(InputPath)"