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author | Nirbheek Chauhan <nirbheek@centricular.com> | 2016-10-27 23:09:38 +0530 |
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committer | Nirbheek Chauhan <nirbheek@centricular.com> | 2016-10-27 23:09:38 +0530 |
commit | 111eb088fbaba7001eb055630b1f702ef5ccfa21 (patch) | |
tree | d8a9a2ce931bc1235307826c44c333e310aae930 /win32 | |
parent | bb0a83b0185ab789e06dec16869e587d839414fa (diff) | |
download | gstreamer-plugins-bad-111eb088fbaba7001eb055630b1f702ef5ccfa21.tar.gz |
Just remove win32/common/libgstgl.def
It was always wrong since the symbols being exported in gstgl-1.0.dll
are platform-specific, and the check we do in dist checks it on all
platforms (which usually means Linux) and the list is instead
Linux-specific right now.
Even if we fix that, it can still never be right because it depends on
your configuration even on a specific platform. For instance, when we
start building EGL support on Windows using ANGLE, the symbol list will
change depending on whether that is enabled or not.
We also don't need this anymore since we use GST_EXPORT for all
functions exported on Windows now.
Diffstat (limited to 'win32')
-rw-r--r-- | win32/common/libgstgl.def | 349 |
1 files changed, 0 insertions, 349 deletions
diff --git a/win32/common/libgstgl.def b/win32/common/libgstgl.def deleted file mode 100644 index c547e502e..000000000 --- a/win32/common/libgstgl.def +++ /dev/null @@ -1,349 +0,0 @@ -EXPORTS - gst_buffer_add_gl_sync_meta - gst_buffer_add_gl_sync_meta_full - gst_buffer_pool_config_get_gl_allocation_params - gst_buffer_pool_config_set_gl_allocation_params - gst_context_get_gl_display - gst_context_set_gl_display - gst_egl_image_from_dmabuf - gst_egl_image_get_image - gst_egl_image_get_orientation - gst_egl_image_get_type - gst_egl_image_new_wrapped - gst_gl_allocation_params_copy - gst_gl_allocation_params_copy_data - gst_gl_allocation_params_free - gst_gl_allocation_params_free_data - gst_gl_allocation_params_get_type - gst_gl_allocation_params_init - gst_gl_api_from_string - gst_gl_api_to_string - gst_gl_async_debug_free - gst_gl_async_debug_freeze - gst_gl_async_debug_init - gst_gl_async_debug_new - gst_gl_async_debug_output_log_msg - gst_gl_async_debug_store_log_msg - gst_gl_async_debug_store_log_msg_valist - gst_gl_async_debug_thaw - gst_gl_async_debug_unset - gst_gl_base_filter_get_type - gst_gl_base_memory_alloc - gst_gl_base_memory_alloc_data - gst_gl_base_memory_allocator_get_type - gst_gl_base_memory_error_quark - gst_gl_base_memory_init - gst_gl_base_memory_init_once - gst_gl_base_memory_memcpy - gst_gl_buffer_allocation_params_new - gst_gl_buffer_allocator_get_type - gst_gl_buffer_init_once - gst_gl_buffer_pool_get_type - gst_gl_buffer_pool_new - gst_gl_caps_replace_all_caps_features - gst_gl_check_extension - gst_gl_color_convert_decide_allocation - gst_gl_color_convert_fixate_caps - gst_gl_color_convert_get_type - gst_gl_color_convert_new - gst_gl_color_convert_perform - gst_gl_color_convert_set_caps - gst_gl_color_convert_transform_caps - gst_gl_context_activate - gst_gl_context_can_share - gst_gl_context_check_feature - gst_gl_context_check_framebuffer_status - gst_gl_context_check_gl_version - gst_gl_context_clear_shader - gst_gl_context_create - gst_gl_context_debug DATA - gst_gl_context_default_get_proc_address - gst_gl_context_del_fbo - gst_gl_context_del_shader - gst_gl_context_destroy - gst_gl_context_egl_get_current_context - gst_gl_context_egl_get_error_string - gst_gl_context_egl_get_proc_address - gst_gl_context_egl_get_type - gst_gl_context_egl_new - gst_gl_context_error_quark - gst_gl_context_fill_info - gst_gl_context_gen_fbo - gst_gl_context_gen_shader - gst_gl_context_get_current - gst_gl_context_get_current_gl_api - gst_gl_context_get_current_gl_context - gst_gl_context_get_display - gst_gl_context_get_error - gst_gl_context_get_gl_api - gst_gl_context_get_gl_context - gst_gl_context_get_gl_platform - gst_gl_context_get_gl_version - gst_gl_context_get_proc_address - gst_gl_context_get_proc_address_with_platform - gst_gl_context_get_thread - gst_gl_context_get_type - gst_gl_context_get_window - gst_gl_context_glx_get_current_context - gst_gl_context_glx_get_gl_api - gst_gl_context_glx_get_proc_address - gst_gl_context_glx_get_type - gst_gl_context_glx_new - gst_gl_context_is_shared - gst_gl_context_new - gst_gl_context_new_wrapped - gst_gl_context_set_error - gst_gl_context_set_shared_with - gst_gl_context_set_window - gst_gl_context_supports_glsl_profile_version - gst_gl_context_thread_add - gst_gl_context_use_fbo_v2 - gst_gl_control_binding_proxy_get_type - gst_gl_control_binding_proxy_new - gst_gl_display_add_context - gst_gl_display_create_context - gst_gl_display_egl_get_type - gst_gl_display_egl_new - gst_gl_display_egl_new_with_egl_display - gst_gl_display_filter_gl_api - gst_gl_display_get_gl_api - gst_gl_display_get_gl_api_unlocked - gst_gl_display_get_gl_context_for_thread - gst_gl_display_get_handle - gst_gl_display_get_handle_type - gst_gl_display_get_type - gst_gl_display_new - gst_gl_display_wayland_get_type - gst_gl_display_wayland_new - gst_gl_display_wayland_new_with_display - gst_gl_display_x11_get_type - gst_gl_display_x11_new - gst_gl_display_x11_new_with_display - gst_gl_dummy_window_get_type - gst_gl_dummy_window_new - gst_gl_ensure_element_data - gst_gl_filter_draw_texture - gst_gl_filter_filter_texture - gst_gl_filter_get_type - gst_gl_filter_render_to_target - gst_gl_filter_render_to_target_with_shader - gst_gl_format_from_gl_texture_type - gst_gl_format_type_n_bytes - gst_gl_framebuffer_delete - gst_gl_framebuffer_generate - gst_gl_framebuffer_get_type - gst_gl_framebuffer_new - gst_gl_framebuffer_use_v2 - gst_gl_get_affine_transformation_meta_as_ndc - gst_gl_get_plane_data_size - gst_gl_get_plane_start - gst_gl_handle_context_query - gst_gl_handle_set_context - gst_gl_insert_debug_marker - gst_gl_memory_allocator_get_default - gst_gl_memory_allocator_get_type - gst_gl_memory_copy_into - gst_gl_memory_copy_teximage - gst_gl_memory_egl_allocator_get_type - gst_gl_memory_egl_get_display - gst_gl_memory_egl_get_image - gst_gl_memory_egl_get_orientation - gst_gl_memory_egl_init_once - gst_gl_memory_get_texture_height - gst_gl_memory_get_texture_id - gst_gl_memory_get_texture_target - gst_gl_memory_get_texture_type - gst_gl_memory_get_texture_width - gst_gl_memory_init - gst_gl_memory_init_once - gst_gl_memory_pbo_allocator_get_type - gst_gl_memory_pbo_copy_into_texture - gst_gl_memory_pbo_download_transfer - gst_gl_memory_pbo_init_once - gst_gl_memory_pbo_upload_transfer - gst_gl_memory_read_pixels - gst_gl_memory_setup_buffer - gst_gl_memory_texsubimage - gst_gl_multiply_matrix4 - gst_gl_object_add_control_binding_proxy - gst_gl_overlay_compositor_add_caps - gst_gl_overlay_compositor_draw_overlays - gst_gl_overlay_compositor_free_overlays - gst_gl_overlay_compositor_get_type - gst_gl_overlay_compositor_new - gst_gl_overlay_compositor_upload_overlays - gst_gl_platform_from_string - gst_gl_platform_to_string - gst_gl_query_counter - gst_gl_query_end - gst_gl_query_free - gst_gl_query_init - gst_gl_query_new - gst_gl_query_result - gst_gl_query_start - gst_gl_query_unset - gst_gl_run_query - gst_gl_shader_attach - gst_gl_shader_attach_unlocked - gst_gl_shader_bind_attribute_location - gst_gl_shader_bind_frag_data_location - gst_gl_shader_compile_attach_stage - gst_gl_shader_detach - gst_gl_shader_detach_unlocked - gst_gl_shader_get_attribute_location - gst_gl_shader_get_program_handle - gst_gl_shader_get_type - gst_gl_shader_is_linked - gst_gl_shader_link - gst_gl_shader_new - gst_gl_shader_new_default - gst_gl_shader_new_link_with_stages - gst_gl_shader_new_with_stages - gst_gl_shader_release - gst_gl_shader_release_unlocked - gst_gl_shader_set_uniform_1f - gst_gl_shader_set_uniform_1fv - gst_gl_shader_set_uniform_1i - gst_gl_shader_set_uniform_1iv - gst_gl_shader_set_uniform_2f - gst_gl_shader_set_uniform_2fv - gst_gl_shader_set_uniform_2i - gst_gl_shader_set_uniform_2iv - gst_gl_shader_set_uniform_3f - gst_gl_shader_set_uniform_3fv - gst_gl_shader_set_uniform_3i - gst_gl_shader_set_uniform_3iv - gst_gl_shader_set_uniform_4f - gst_gl_shader_set_uniform_4fv - gst_gl_shader_set_uniform_4i - gst_gl_shader_set_uniform_4iv - gst_gl_shader_set_uniform_matrix_2fv - gst_gl_shader_set_uniform_matrix_2x3fv - gst_gl_shader_set_uniform_matrix_2x4fv - gst_gl_shader_set_uniform_matrix_3fv - gst_gl_shader_set_uniform_matrix_3x2fv - gst_gl_shader_set_uniform_matrix_3x4fv - gst_gl_shader_set_uniform_matrix_4fv - gst_gl_shader_set_uniform_matrix_4x2fv - gst_gl_shader_set_uniform_matrix_4x3fv - gst_gl_shader_string_fragment_default DATA - gst_gl_shader_string_fragment_external_oes_default DATA - gst_gl_shader_string_vertex_default DATA - gst_gl_shader_string_vertex_mat4_texture_transform DATA - gst_gl_shader_string_vertex_mat4_vertex_transform DATA - gst_gl_shader_use - gst_gl_sized_gl_format_from_gl_format_type - gst_gl_stereo_downmix_mode_get_type - gst_gl_sync_meta_api_get_type - gst_gl_sync_meta_debug DATA - gst_gl_sync_meta_get_info - gst_gl_sync_meta_set_sync_point - gst_gl_sync_meta_wait - gst_gl_sync_meta_wait_cpu - gst_gl_texture_target_from_gl - gst_gl_texture_target_from_string - gst_gl_texture_target_to_buffer_pool_option - gst_gl_texture_target_to_gl - gst_gl_texture_target_to_string - gst_gl_texture_type_from_format - gst_gl_texture_type_n_bytes - gst_gl_upload_get_caps - gst_gl_upload_get_input_template_caps - gst_gl_upload_get_type - gst_gl_upload_new - gst_gl_upload_perform_with_buffer - gst_gl_upload_propose_allocation - gst_gl_upload_set_caps - gst_gl_upload_transform_caps - gst_gl_value_get_texture_target_mask - gst_gl_value_set_texture_target - gst_gl_value_set_texture_target_from_mask - gst_gl_version_to_glsl_version - gst_gl_video_allocation_params_copy_data - gst_gl_video_allocation_params_free_data - gst_gl_video_allocation_params_init_full - gst_gl_video_allocation_params_new - gst_gl_video_allocation_params_new_wrapped_data - gst_gl_video_allocation_params_new_wrapped_gl_handle - gst_gl_video_allocation_params_new_wrapped_texture - gst_gl_view_convert_fixate_caps - gst_gl_view_convert_get_output - gst_gl_view_convert_get_type - gst_gl_view_convert_new - gst_gl_view_convert_perform - gst_gl_view_convert_reset - gst_gl_view_convert_set_caps - gst_gl_view_convert_set_context - gst_gl_view_convert_submit_input_buffer - gst_gl_view_convert_transform_caps - gst_gl_window_debug DATA - gst_gl_window_draw - gst_gl_window_error_quark - gst_gl_window_get_context - gst_gl_window_get_display - gst_gl_window_get_surface_dimensions - gst_gl_window_get_type - gst_gl_window_get_window_handle - gst_gl_window_handle_events - gst_gl_window_is_running - gst_gl_window_new - gst_gl_window_queue_resize - gst_gl_window_quit - gst_gl_window_resize - gst_gl_window_run - gst_gl_window_send_key_event - gst_gl_window_send_key_event_async - gst_gl_window_send_message - gst_gl_window_send_message_async - gst_gl_window_send_mouse_event - gst_gl_window_send_mouse_event_async - gst_gl_window_set_close_callback - gst_gl_window_set_draw_callback - gst_gl_window_set_preferred_size - gst_gl_window_set_render_rectangle - gst_gl_window_set_resize_callback - gst_gl_window_set_window_handle - gst_gl_window_show - gst_gl_window_wayland_egl_create_window - gst_gl_window_wayland_egl_get_type - gst_gl_window_wayland_egl_new - gst_gl_window_x11_close - gst_gl_window_x11_create_window - gst_gl_window_x11_draw - gst_gl_window_x11_get_display - gst_gl_window_x11_get_type - gst_gl_window_x11_get_window_handle - gst_gl_window_x11_handle_event - gst_gl_window_x11_handle_events - gst_gl_window_x11_new - gst_gl_window_x11_open - gst_gl_window_x11_set_window_handle - gst_gl_window_x11_show - gst_gl_window_x11_trap_x_errors - gst_gl_window_x11_untrap_x_errors - gst_gl_wrapped_context_get_type - gst_glsl_error_quark - gst_glsl_profile_from_string - gst_glsl_profile_to_string - gst_glsl_stage_compile - gst_glsl_stage_get_handle - gst_glsl_stage_get_profile - gst_glsl_stage_get_shader_type - gst_glsl_stage_get_type - gst_glsl_stage_get_version - gst_glsl_stage_new - gst_glsl_stage_new_default_fragment - gst_glsl_stage_new_default_vertex - gst_glsl_stage_new_with_string - gst_glsl_stage_new_with_strings - gst_glsl_stage_set_strings - gst_glsl_string_get_version_profile - gst_glsl_version_from_string - gst_glsl_version_profile_from_string - gst_glsl_version_profile_to_string - gst_glsl_version_to_string - gst_is_gl_base_memory - gst_is_gl_buffer - gst_is_gl_memory - gst_is_gl_memory_egl - gst_is_gl_memory_pbo |