diff options
Diffstat (limited to 'gst-libs/gst/gl/gstglmemory.c')
-rw-r--r-- | gst-libs/gst/gl/gstglmemory.c | 1357 |
1 files changed, 249 insertions, 1108 deletions
diff --git a/gst-libs/gst/gl/gstglmemory.c b/gst-libs/gst/gl/gstglmemory.c index c8bd9179f..51930cf55 100644 --- a/gst-libs/gst/gl/gstglmemory.c +++ b/gst-libs/gst/gl/gstglmemory.c @@ -1,6 +1,6 @@ /* * GStreamer - * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com> + * Copyright (C) 2015 Matthew Waters <matthew@centricular.com> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public @@ -26,8 +26,8 @@ #include <gst/video/video.h> -#include "gstglmemory.h" -#include "gstglutils.h" +#include <gst/gl/gstglbasememory.h> +#include <gst/gl/gstglmemory.h> /** * SECTION:gstglmemory @@ -60,50 +60,10 @@ #define GL_MEM_HEIGHT(gl_mem) _get_plane_height (&gl_mem->info, gl_mem->plane) #define GL_MEM_STRIDE(gl_mem) GST_VIDEO_INFO_PLANE_STRIDE (&gl_mem->info, gl_mem->plane) -#define CONTEXT_SUPPORTS_PBO_UPLOAD(context) \ - (gst_gl_context_check_gl_version (context, \ - GST_GL_API_OPENGL | GST_GL_API_OPENGL3, 2, 1) \ - || gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)) -#define CONTEXT_SUPPORTS_PBO_DOWNLOAD(context) \ - (gst_gl_context_check_gl_version (context, \ - GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2, 3, 0)) - GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_MEMORY); #define GST_CAT_DEFAULT GST_CAT_GL_MEMORY -static GstAllocator *_gl_allocator; - /* compatability definitions... */ -#ifndef GL_RGBA8 -#define GL_RGBA8 0x8058 -#endif -#ifndef GL_RED -#define GL_RED 0x1903 -#endif -#ifndef GL_RG -#define GL_RG 0x8227 -#endif -#ifndef GL_R8 -#define GL_R8 0x8229 -#endif -#ifndef GL_RG8 -#define GL_RG8 0x822B -#endif -#ifndef GL_PIXEL_PACK_BUFFER -#define GL_PIXEL_PACK_BUFFER 0x88EB -#endif -#ifndef GL_PIXEL_UNPACK_BUFFER -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#endif -#ifndef GL_STREAM_READ -#define GL_STREAM_READ 0x88E1 -#endif -#ifndef GL_STREAM_DRAW -#define GL_STREAM_DRAW 0x88E0 -#endif -#ifndef GL_STREAM_COPY -#define GL_STREAM_COPY 0x88E2 -#endif #ifndef GL_UNPACK_ROW_LENGTH #define GL_UNPACK_ROW_LENGTH 0x0CF2 #endif @@ -115,8 +75,8 @@ static GstAllocator *_gl_allocator; #define GL_TEXTURE_EXTERNAL_OES 0x8D65 #endif -G_DEFINE_TYPE (GstGLAllocator, gst_gl_allocator, - GST_TYPE_GL_BASE_BUFFER_ALLOCATOR); +G_DEFINE_ABSTRACT_TYPE (GstGLMemoryAllocator, gst_gl_memory_allocator, + GST_TYPE_GL_BASE_MEMORY_ALLOCATOR); typedef struct { @@ -124,9 +84,8 @@ typedef struct GstGLMemory *src; GstVideoGLTextureType out_format; guint out_width, out_height; - guint out_stride; - gboolean respecify; GstGLTextureTarget tex_target; + GstVideoGLTextureType tex_type; /* inout */ guint tex_id; /* out */ @@ -134,316 +93,6 @@ typedef struct } GstGLMemoryCopyParams; static inline guint -_gl_format_n_components (guint format) -{ - switch (format) { - case GST_VIDEO_GL_TEXTURE_TYPE_RGBA: - case GL_RGBA: - return 4; - case GST_VIDEO_GL_TEXTURE_TYPE_RGB: - case GST_VIDEO_GL_TEXTURE_TYPE_RGB16: - case GL_RGB: - return 3; - case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA: - case GST_VIDEO_GL_TEXTURE_TYPE_RG: - case GL_LUMINANCE_ALPHA: - case GL_RG: - return 2; - case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE: - case GST_VIDEO_GL_TEXTURE_TYPE_R: - case GL_LUMINANCE: - case GL_RED: - return 1; - default: - return 0; - } -} - -static inline guint -_gl_type_n_components (guint type) -{ - switch (type) { - case GL_UNSIGNED_BYTE: - return 1; - case GL_UNSIGNED_SHORT_5_6_5: - return 3; - default: - g_assert_not_reached (); - return 0; - } -} - -static inline guint -_gl_type_n_bytes (guint type) -{ - switch (type) { - case GL_UNSIGNED_BYTE: - return 1; - case GL_UNSIGNED_SHORT_5_6_5: - return 2; - default: - g_assert_not_reached (); - return 0; - } -} - -static inline guint -_gl_format_type_n_bytes (guint format, guint type) -{ - return _gl_format_n_components (format) / _gl_type_n_components (type) * - _gl_type_n_bytes (type); -} - -static inline guint -_gl_texture_type_n_bytes (GstVideoGLTextureType tex_format) -{ - guint format, type; - - format = gst_gl_format_from_gl_texture_type (tex_format); - type = GL_UNSIGNED_BYTE; - if (tex_format == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) - type = GL_UNSIGNED_SHORT_5_6_5; - - return _gl_format_type_n_bytes (format, type); -} - -guint -gst_gl_format_from_gl_texture_type (GstVideoGLTextureType tex_format) -{ - switch (tex_format) { - case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA: - return GL_LUMINANCE_ALPHA; - case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE: - return GL_LUMINANCE; - case GST_VIDEO_GL_TEXTURE_TYPE_RGBA: - return GL_RGBA; - case GST_VIDEO_GL_TEXTURE_TYPE_RGB: - case GST_VIDEO_GL_TEXTURE_TYPE_RGB16: - return GL_RGB; - case GST_VIDEO_GL_TEXTURE_TYPE_RG: - return GL_RG; - case GST_VIDEO_GL_TEXTURE_TYPE_R: - return GL_RED; - default: - return GST_VIDEO_GL_TEXTURE_TYPE_RGBA; - } -} - -GstVideoGLTextureType -gst_gl_texture_type_from_format (GstGLContext * context, - GstVideoFormat v_format, guint plane) -{ - gboolean texture_rg = - gst_gl_context_check_feature (context, "GL_EXT_texture_rg") - || gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0) - || gst_gl_context_check_feature (context, "GL_ARB_texture_rg") - || gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0); - guint n_plane_components; - - switch (v_format) { - case GST_VIDEO_FORMAT_RGBx: - case GST_VIDEO_FORMAT_BGRx: - case GST_VIDEO_FORMAT_xRGB: - case GST_VIDEO_FORMAT_xBGR: - case GST_VIDEO_FORMAT_RGBA: - case GST_VIDEO_FORMAT_BGRA: - case GST_VIDEO_FORMAT_ARGB: - case GST_VIDEO_FORMAT_ABGR: - case GST_VIDEO_FORMAT_AYUV: - n_plane_components = 4; - break; - case GST_VIDEO_FORMAT_RGB: - case GST_VIDEO_FORMAT_BGR: - n_plane_components = 3; - break; - case GST_VIDEO_FORMAT_RGB16: - case GST_VIDEO_FORMAT_BGR16: - return GST_VIDEO_GL_TEXTURE_TYPE_RGB16; - case GST_VIDEO_FORMAT_GRAY16_BE: - case GST_VIDEO_FORMAT_GRAY16_LE: - case GST_VIDEO_FORMAT_YUY2: - case GST_VIDEO_FORMAT_UYVY: - n_plane_components = 2; - break; - case GST_VIDEO_FORMAT_NV12: - case GST_VIDEO_FORMAT_NV21: - n_plane_components = plane == 0 ? 1 : 2; - break; - case GST_VIDEO_FORMAT_GRAY8: - case GST_VIDEO_FORMAT_Y444: - case GST_VIDEO_FORMAT_Y42B: - case GST_VIDEO_FORMAT_Y41B: - case GST_VIDEO_FORMAT_I420: - case GST_VIDEO_FORMAT_YV12: - n_plane_components = 1; - break; - default: - n_plane_components = 4; - g_assert_not_reached (); - break; - } - - switch (n_plane_components) { - case 4: - return GST_VIDEO_GL_TEXTURE_TYPE_RGBA; - break; - case 3: - return GST_VIDEO_GL_TEXTURE_TYPE_RGB; - break; - case 2: - return texture_rg ? GST_VIDEO_GL_TEXTURE_TYPE_RG : - GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA; - break; - case 1: - return texture_rg ? GST_VIDEO_GL_TEXTURE_TYPE_R : - GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE; - break; - default: - g_assert_not_reached (); - break; - } - - return GST_VIDEO_GL_TEXTURE_TYPE_RGBA; -} - -guint -gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context, - guint format, guint type) -{ - gboolean ext_texture_rg = - gst_gl_context_check_feature (context, "GL_EXT_texture_rg"); - - switch (format) { - case GL_RGBA: - switch (type) { - case GL_UNSIGNED_BYTE: - return USING_GLES2 (context) - && !USING_GLES3 (context) ? GL_RGBA : GL_RGBA8; - break; - } - break; - case GL_RGB: - switch (type) { - case GL_UNSIGNED_BYTE: - return GL_RGB8; - break; - case GL_UNSIGNED_SHORT_5_6_5: - return GL_RGB; - break; - } - break; - case GL_RG: - switch (type) { - case GL_UNSIGNED_BYTE: - if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg) - return GL_RG; - return GL_RG8; - break; - } - break; - case GL_RED: - switch (type) { - case GL_UNSIGNED_BYTE: - if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg) - return GL_RED; - return GL_R8; - break; - } - break; - case GL_LUMINANCE: - return GL_LUMINANCE; - break; - case GL_LUMINANCE_ALPHA: - return GL_LUMINANCE_ALPHA; - break; - case GL_ALPHA: - return GL_ALPHA; - break; - default: - break; - } - - g_assert_not_reached (); - return 0; -} - -const gchar * -gst_gl_texture_target_to_string (GstGLTextureTarget target) -{ - switch (target) { - case GST_GL_TEXTURE_TARGET_2D: - return GST_GL_TEXTURE_TARGET_2D_STR; - case GST_GL_TEXTURE_TARGET_RECTANGLE: - return GST_GL_TEXTURE_TARGET_RECTANGLE_STR; - case GST_GL_TEXTURE_TARGET_EXTERNAL_OES: - return GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR; - default: - return NULL; - } -} - -GstGLTextureTarget -gst_gl_texture_target_from_string (const gchar * str) -{ - if (!str) - return GST_GL_TEXTURE_TARGET_NONE; - - if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_2D_STR) == 0) - return GST_GL_TEXTURE_TARGET_2D; - if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_RECTANGLE_STR) == 0) - return GST_GL_TEXTURE_TARGET_RECTANGLE; - if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR) == 0) - return GST_GL_TEXTURE_TARGET_EXTERNAL_OES; - - return GST_GL_TEXTURE_TARGET_NONE; -} - -guint -gst_gl_texture_target_to_gl (GstGLTextureTarget target) -{ - switch (target) { - case GST_GL_TEXTURE_TARGET_2D: - return GL_TEXTURE_2D; - case GST_GL_TEXTURE_TARGET_RECTANGLE: - return GL_TEXTURE_RECTANGLE; - case GST_GL_TEXTURE_TARGET_EXTERNAL_OES: - return GL_TEXTURE_EXTERNAL_OES; - default: - return 0; - } -} - -GstGLTextureTarget -gst_gl_texture_target_from_gl (guint target) -{ - switch (target) { - case GL_TEXTURE_2D: - return GST_GL_TEXTURE_TARGET_2D; - case GL_TEXTURE_RECTANGLE: - return GST_GL_TEXTURE_TARGET_RECTANGLE; - case GL_TEXTURE_EXTERNAL_OES: - return GST_GL_TEXTURE_TARGET_EXTERNAL_OES; - default: - return GST_GL_TEXTURE_TARGET_NONE; - } -} - -const gchar * -gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target) -{ - switch (target) { - case GST_GL_TEXTURE_TARGET_2D: - return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D; - case GST_GL_TEXTURE_TARGET_RECTANGLE: - return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE; - case GST_GL_TEXTURE_TARGET_EXTERNAL_OES: - return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES; - default: - return NULL; - } -} - -static inline guint _get_plane_width (GstVideoInfo * info, guint plane) { if (GST_VIDEO_INFO_IS_YUV (info)) @@ -467,96 +116,6 @@ _get_plane_height (GstVideoInfo * info, guint plane) return GST_VIDEO_INFO_HEIGHT (info); } -typedef struct _GenTexture -{ - guint width, height; - GLenum gl_target; - GLenum gl_format; - GLenum gl_type; - guint result; -} GenTexture; - -/* find the difference between the start of the plane and where the video - * data starts in the plane */ -static gsize -_find_plane_frame_start (GstGLMemory * gl_mem) -{ - gsize plane_start; - gint i; - - /* find the start of the plane data including padding */ - plane_start = 0; - for (i = 0; i < gl_mem->plane; i++) { - plane_start += - gst_gl_get_plane_data_size (&gl_mem->info, &gl_mem->valign, i); - } - - /* offset between the plane data start and where the video frame starts */ - return (GST_VIDEO_INFO_PLANE_OFFSET (&gl_mem->info, - gl_mem->plane)) - plane_start + gl_mem->mem.mem.offset; -} - -static void -_upload_memory (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize) -{ - GstGLContext *context = gl_mem->mem.context; - const GstGLFuncs *gl; - GLenum gl_format, gl_type, gl_target; - gpointer data; - gsize plane_start; - - if ((gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_UPLOAD) == 0) - return; - - gl = context->gl_vtable; - - gl_type = GL_UNSIGNED_BYTE; - if (gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) - gl_type = GL_UNSIGNED_SHORT_5_6_5; - - gl_format = gst_gl_format_from_gl_texture_type (gl_mem->tex_type); - gl_target = gst_gl_texture_target_to_gl (gl_mem->tex_target); - - if (USING_OPENGL (context) || USING_GLES3 (context) - || USING_OPENGL3 (context)) { - gl->PixelStorei (GL_UNPACK_ROW_LENGTH, gl_mem->unpack_length); - } else if (USING_GLES2 (context)) { - gl->PixelStorei (GL_UNPACK_ALIGNMENT, gl_mem->unpack_length); - } - - GST_LOG ("upload for texture id:%u, with pbo %u %ux%u", - gl_mem->tex_id, gl_mem->mem.id, gl_mem->tex_width, - GL_MEM_HEIGHT (gl_mem)); - - /* find the start of the plane data including padding */ - plane_start = _find_plane_frame_start (gl_mem); - - if (gl_mem->mem.id && CONTEXT_SUPPORTS_PBO_UPLOAD (context)) { - gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, gl_mem->mem.id); - data = (void *) plane_start; - } else { - data = (gpointer) ((gintptr) plane_start + (gintptr) gl_mem->mem.data); - } - - gl->BindTexture (gl_target, gl_mem->tex_id); - gl->TexSubImage2D (gl_target, 0, 0, 0, gl_mem->tex_width, - GL_MEM_HEIGHT (gl_mem), gl_format, gl_type, data); - - if (gl_mem->mem.id && CONTEXT_SUPPORTS_PBO_UPLOAD (context)) - gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); - - /* Reset to default values */ - if (USING_OPENGL (context) || USING_GLES3 (context)) { - gl->PixelStorei (GL_UNPACK_ROW_LENGTH, 0); - } else if (USING_GLES2 (context)) { - gl->PixelStorei (GL_UNPACK_ALIGNMENT, 4); - } - - gl->BindTexture (gl_target, 0); - - gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_UPLOAD; -} - static inline void _calculate_unpack_length (GstGLMemory * gl_mem, GstGLContext * context) { @@ -567,7 +126,7 @@ _calculate_unpack_length (GstGLMemory * gl_mem, GstGLContext * context) gl_mem->unpack_length = 1; gl_mem->tex_width = GL_MEM_WIDTH (gl_mem); - n_gl_bytes = _gl_texture_type_n_bytes (gl_mem->tex_type); + n_gl_bytes = gst_gl_texture_type_n_bytes (gl_mem->tex_type); if (n_gl_bytes == 0) { GST_ERROR ("Unsupported texture type %d", gl_mem->tex_type); return; @@ -585,8 +144,8 @@ _calculate_unpack_length (GstGLMemory * gl_mem, GstGLContext * context) ((GL_MEM_WIDTH (gl_mem) * n_gl_bytes) + j - 1) & ~(j - 1); if (round_up_j == GL_MEM_STRIDE (gl_mem)) { - GST_LOG ("Found alignment of %u based on width " - "(with plane width:%u, plane stride:%u and pixel stride:%u. " + GST_CAT_LOG (GST_CAT_GL_MEMORY, "Found alignment of %u based on " + "width (with plane width:%u, plane stride:%u and pixel stride:%u. " "RU%u(%u*%u) = %u)", j, GL_MEM_WIDTH (gl_mem), GL_MEM_STRIDE (gl_mem), n_gl_bytes, j, GL_MEM_WIDTH (gl_mem), n_gl_bytes, round_up_j); @@ -608,8 +167,8 @@ _calculate_unpack_length (GstGLMemory * gl_mem, GstGLContext * context) guint round_up_j = ((GL_MEM_STRIDE (gl_mem)) + j - 1) & ~(j - 1); if (round_up_j == (GL_MEM_STRIDE (gl_mem))) { - GST_LOG ("Found alignment of %u based on " - "stride (with plane stride:%u and pixel stride:%u. " + GST_CAT_LOG (GST_CAT_GL_MEMORY, "Found alignment of %u based " + "on stride (with plane stride:%u and pixel stride:%u. " "RU%u(%u) = %u)", j, GL_MEM_STRIDE (gl_mem), n_gl_bytes, j, GL_MEM_STRIDE (gl_mem), round_up_j); @@ -624,11 +183,10 @@ _calculate_unpack_length (GstGLMemory * gl_mem, GstGLContext * context) } if (j < n_gl_bytes) { - GST_ERROR - ("Failed to find matching alignment. Image may " - "look corrupted. plane width:%u, plane stride:%u and pixel " - "stride:%u", GL_MEM_WIDTH (gl_mem), GL_MEM_STRIDE (gl_mem), - n_gl_bytes); + GST_CAT_ERROR (GST_CAT_GL_MEMORY, "Failed to find matching " + "alignment. Image may look corrupted. plane width:%u, " + "plane stride:%u and pixel stride:%u", GL_MEM_WIDTH (gl_mem), + GL_MEM_STRIDE (gl_mem), n_gl_bytes); } } } @@ -670,10 +228,9 @@ _new_texture (GstGLContext * context, guint target, guint internal_format, } static gboolean -_gl_mem_create (GstGLMemory * gl_mem, GError ** error) +_gl_tex_create (GstGLMemory * gl_mem, GError ** error) { GstGLContext *context = gl_mem->mem.context; - const GstGLFuncs *gl = context->gl_vtable; GLenum internal_format; GLenum tex_format; GLenum tex_type; @@ -683,9 +240,6 @@ _gl_mem_create (GstGLMemory * gl_mem, GError ** error) if (gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) tex_type = GL_UNSIGNED_SHORT_5_6_5; - GST_TRACE ("Generating texture format:%u type:%u dimensions:%ux%u", - tex_format, tex_type, gl_mem->tex_width, GL_MEM_HEIGHT (gl_mem)); - internal_format = gst_gl_sized_gl_format_from_gl_format_type (context, tex_format, tex_type); @@ -695,31 +249,20 @@ _gl_mem_create (GstGLMemory * gl_mem, GError ** error) _new_texture (context, gst_gl_texture_target_to_gl (gl_mem->tex_target), internal_format, tex_format, tex_type, gl_mem->tex_width, GL_MEM_HEIGHT (gl_mem)); - } - GST_LOG ("generated texture id:%d", gl_mem->tex_id); - - if (USING_OPENGL (context) || USING_OPENGL3 (context) - || USING_GLES3 (context)) { - /* FIXME: lazy init this for resource constrained platforms - * Will need to fix pbo detection based on the existence of the mem.id then */ - gl->GenBuffers (1, &gl_mem->mem.id); - gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, gl_mem->mem.id); - gl->BufferData (GL_PIXEL_UNPACK_BUFFER, gl_mem->mem.mem.maxsize, NULL, - GL_STREAM_DRAW); - gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); - GST_LOG ("generated pbo %u", gl_mem->mem.id); + GST_TRACE ("Generating texture id:%u format:%u type:%u dimensions:%ux%u", + gl_mem->tex_id, tex_format, tex_type, gl_mem->tex_width, + GL_MEM_HEIGHT (gl_mem)); } return TRUE; } -static void -_gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent, - GstGLContext * context, GstGLTextureTarget target, - GstAllocationParams * params, GstVideoInfo * info, - GstVideoAlignment * valign, guint plane, gpointer user_data, - GDestroyNotify notify) +void +gst_gl_memory_init (GstGLMemory * mem, GstAllocator * allocator, + GstMemory * parent, GstGLContext * context, GstGLTextureTarget target, + GstAllocationParams * params, GstVideoInfo * info, guint plane, + GstVideoAlignment * valign, GDestroyNotify notify, gpointer user_data) { const gchar *target_str; gsize size; @@ -749,47 +292,27 @@ _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent, size = gst_gl_get_plane_data_size (info, valign, plane); - /* we always operate on 2D textures unless we're dealing with wrapped textures */ mem->tex_target = target; mem->tex_type = gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (info), plane); mem->plane = plane; - mem->notify = notify; - mem->user_data = user_data; _calculate_unpack_length (mem, context); - /* calls _gl_mem_create() */ - gst_gl_base_buffer_init ((GstGLBaseBuffer *) mem, allocator, parent, context, - params, size); + gst_gl_base_memory_init ((GstGLBaseMemory *) mem, allocator, parent, context, + params, size, notify, user_data); target_str = gst_gl_texture_target_to_string (target); - GST_DEBUG ("new GL texture context:%" GST_PTR_FORMAT " memory:%p target:%s " - "format:%u dimensions:%ux%u stride:%u size:%" G_GSIZE_FORMAT, context, - mem, target_str, mem->tex_type, mem->tex_width, GL_MEM_HEIGHT (mem), - GL_MEM_STRIDE (mem), mem->mem.mem.size); -} - -static GstGLMemory * -_gl_mem_new (GstAllocator * allocator, GstMemory * parent, - GstGLContext * context, GstGLTextureTarget target, - GstAllocationParams * params, GstVideoInfo * info, - GstVideoAlignment * valign, guint plane, gpointer user_data, - GDestroyNotify notify) -{ - GstGLMemory *mem; - mem = g_slice_new0 (GstGLMemory); - mem->texture_wrapped = FALSE; - - _gl_mem_init (mem, allocator, parent, context, target, params, info, valign, - plane, user_data, notify); - - return mem; + GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "new GL texture context:%" + GST_PTR_FORMAT " memory:%p target:%s format:%u dimensions:%ux%u " + "stride:%u size:%" G_GSIZE_FORMAT, context, mem, target_str, + mem->tex_type, mem->tex_width, GL_MEM_HEIGHT (mem), GL_MEM_STRIDE (mem), + mem->mem.mem.size); } -static gboolean -_gl_mem_read_pixels (GstGLMemory * gl_mem, gpointer read_pointer) +gboolean +gst_gl_memory_read_pixels (GstGLMemory * gl_mem, gpointer read_pointer) { GstGLContext *context = gl_mem->mem.context; const GstGLFuncs *gl = context->gl_vtable; @@ -825,64 +348,8 @@ _gl_mem_read_pixels (GstGLMemory * gl_mem, gpointer read_pointer) return TRUE; } -static gboolean -_read_pixels_to_pbo (GstGLMemory * gl_mem) -{ - const GstGLFuncs *gl = gl_mem->mem.context->gl_vtable; - - if (!gl_mem->mem.id || !CONTEXT_SUPPORTS_PBO_DOWNLOAD (gl_mem->mem.context) - || gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE - || gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA) - /* unsupported */ - return FALSE; - - if (gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD) { - /* copy texture data into into the pbo and map that */ - gsize plane_start = _find_plane_frame_start (gl_mem); - - gl->BindBuffer (GL_PIXEL_PACK_BUFFER, gl_mem->mem.id); - - if (!_gl_mem_read_pixels (gl_mem, (gpointer) plane_start)) { - gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0); - return FALSE; - } - - gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0); - gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD; - } - - return TRUE; -} - -static gpointer -_pbo_download_transfer (GstGLMemory * gl_mem, GstMapInfo * info, gsize size) -{ - GstGLBaseBufferAllocatorClass *alloc_class; - gpointer data = NULL; - - alloc_class = - GST_GL_BASE_BUFFER_ALLOCATOR_CLASS (gst_gl_allocator_parent_class); - - /* texture -> pbo */ - if (info->flags & GST_MAP_READ - && gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD) { - GST_CAT_TRACE (GST_CAT_GL_MEMORY, "attempting download of texture %u " - "using pbo %u", gl_mem->tex_id, gl_mem->mem.id); - - if (!_read_pixels_to_pbo (gl_mem)) - return NULL; - } - - /* get a cpu accessible mapping from the pbo */ - gl_mem->mem.target = GL_PIXEL_PACK_BUFFER; - /* pbo -> data */ - data = alloc_class->map_buffer ((GstGLBaseBuffer *) gl_mem, info, size); - - return data; -} - static gpointer -_gl_mem_download_get_tex_image (GstGLMemory * gl_mem, GstMapInfo * info, +_gl_tex_download_get_tex_image (GstGLMemory * gl_mem, GstMapInfo * info, gsize size) { GstGLContext *context = gl_mem->mem.context; @@ -900,7 +367,8 @@ _gl_mem_download_get_tex_image (GstGLMemory * gl_mem, GstMapInfo * info, return NULL; if (info->flags & GST_MAP_READ - && gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD) { + && GST_MEMORY_FLAG_IS_SET (gl_mem, + GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD)) { guint format, type; guint target; @@ -922,17 +390,19 @@ _gl_mem_download_get_tex_image (GstGLMemory * gl_mem, GstMapInfo * info, } static gpointer -_gl_mem_download_read_pixels (GstGLMemory * gl_mem, GstMapInfo * info, +_gl_tex_download_read_pixels (GstGLMemory * gl_mem, GstMapInfo * info, gsize size) { if (size != -1 && size != ((GstMemory *) gl_mem)->maxsize) return NULL; if (info->flags & GST_MAP_READ - && gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD) { - GST_CAT_TRACE (GST_CAT_GL_MEMORY, "attempting download of texture %u " - "using glReadPixels", gl_mem->tex_id); - if (!_gl_mem_read_pixels (gl_mem, gl_mem->mem.data)) + && GST_MEMORY_FLAG_IS_SET (gl_mem, + GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD)) { + GST_CAT_TRACE (GST_CAT_GL_MEMORY, + "attempting download of texture %u " "using glReadPixels", + gl_mem->tex_id); + if (!gst_gl_memory_read_pixels (gl_mem, gl_mem->mem.data)) return NULL; } @@ -940,410 +410,297 @@ _gl_mem_download_read_pixels (GstGLMemory * gl_mem, GstMapInfo * info, } static gpointer -_gl_mem_map_cpu_access (GstGLMemory * gl_mem, GstMapInfo * info, gsize size) +_gl_tex_map_cpu_access (GstGLMemory * gl_mem, GstMapInfo * info, gsize size) { gpointer data = NULL; - gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) gl_mem); + if (!gst_gl_base_memory_alloc_data (GST_GL_BASE_MEMORY_CAST (gl_mem))) + return NULL; - if (!data && gl_mem->mem.id - && CONTEXT_SUPPORTS_PBO_DOWNLOAD (gl_mem->mem.context)) - data = _pbo_download_transfer (gl_mem, info, size); if (!data) - data = _gl_mem_download_get_tex_image (gl_mem, info, size); + data = _gl_tex_download_get_tex_image (gl_mem, info, size); if (!data) - data = _gl_mem_download_read_pixels (gl_mem, info, size); + data = _gl_tex_download_read_pixels (gl_mem, info, size); return data; } -static gpointer -_gl_mem_map_buffer (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize) +static void +_upload_cpu_write (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize) { - GstGLBaseBufferAllocatorClass *alloc_class; + GstGLContext *context = gl_mem->mem.context; + const GstGLFuncs *gl; + GLenum gl_format, gl_type, gl_target; gpointer data; + gsize plane_start; - alloc_class = - GST_GL_BASE_BUFFER_ALLOCATOR_CLASS (gst_gl_allocator_parent_class); + if (!GST_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD)) + return; - if ((info->flags & GST_MAP_GL) == GST_MAP_GL) { - if (gl_mem->tex_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) - return &gl_mem->tex_id; + gl = context->gl_vtable; - if ((info->flags & GST_MAP_READ) == GST_MAP_READ) { - GST_TRACE ("mapping GL texture:%u for reading", gl_mem->tex_id); + gl_type = GL_UNSIGNED_BYTE; + if (gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) + gl_type = GL_UNSIGNED_SHORT_5_6_5; - if (gl_mem->mem.id && CONTEXT_SUPPORTS_PBO_UPLOAD (gl_mem->mem.context)) { - gl_mem->mem.target = GL_PIXEL_UNPACK_BUFFER; - /* data -> pbo */ - alloc_class->map_buffer ((GstGLBaseBuffer *) gl_mem, info, maxsize); - } - /* pbo -> texture */ - _upload_memory (gl_mem, info, maxsize); - } + gl_format = gst_gl_format_from_gl_texture_type (gl_mem->tex_type); + gl_target = gst_gl_texture_target_to_gl (gl_mem->tex_target); - if ((info->flags & GST_MAP_WRITE) == GST_MAP_WRITE) { - GST_TRACE ("mapping GL texture:%u for writing", gl_mem->tex_id); - gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD; - } - gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_UPLOAD; + if (USING_OPENGL (context) || USING_GLES3 (context) + || USING_OPENGL3 (context)) { + gl->PixelStorei (GL_UNPACK_ROW_LENGTH, gl_mem->unpack_length); + } else if (USING_GLES2 (context)) { + gl->PixelStorei (GL_UNPACK_ALIGNMENT, gl_mem->unpack_length); + } + + GST_CAT_LOG (GST_CAT_GL_MEMORY, "upload for texture id:%u, %ux%u", + gl_mem->tex_id, gl_mem->tex_width, GL_MEM_HEIGHT (gl_mem)); - data = &gl_mem->tex_id; + /* find the start of the plane data including padding */ + plane_start = + gst_gl_get_plane_start (&gl_mem->info, &gl_mem->valign, + gl_mem->plane) + gl_mem->mem.mem.offset; + + data = (gpointer) ((gintptr) plane_start + (gintptr) gl_mem->mem.data); + + gl->BindTexture (gl_target, gl_mem->tex_id); + gl->TexSubImage2D (gl_target, 0, 0, 0, gl_mem->tex_width, + GL_MEM_HEIGHT (gl_mem), gl_format, gl_type, data); + + /* Reset to default values */ + if (USING_OPENGL (context) || USING_GLES3 (context)) { + gl->PixelStorei (GL_UNPACK_ROW_LENGTH, 0); + } else if (USING_GLES2 (context)) { + gl->PixelStorei (GL_UNPACK_ALIGNMENT, 4); + } + + gl->BindTexture (gl_target, 0); +} + +static gpointer +_default_gl_tex_map (GstGLMemory * gl_mem, GstMapInfo * info, gsize size) +{ + if ((info->flags & GST_MAP_GL) == GST_MAP_GL) { + _upload_cpu_write (gl_mem, info, size); + return &gl_mem->tex_id; + } else { + return _gl_tex_map_cpu_access (gl_mem, info, size); + } +} + +static gpointer +_gl_tex_map (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize) +{ + GstGLMemoryAllocatorClass *alloc_class; + gpointer data; + + alloc_class = GST_GL_MEMORY_ALLOCATOR_GET_CLASS (gl_mem->mem.mem.allocator); + + if ((info->flags & GST_MAP_GL) == GST_MAP_GL) { + if (gl_mem->tex_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) + return &gl_mem->tex_id; } else { /* not GL */ if (gl_mem->tex_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) { GST_CAT_ERROR (GST_CAT_GL_MEMORY, "Cannot map External OES textures"); return NULL; } - - data = _gl_mem_map_cpu_access (gl_mem, info, maxsize); - if (info->flags & GST_MAP_WRITE) - gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD; - gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD; } + g_return_val_if_fail (alloc_class->map != NULL, NULL); + data = alloc_class->map (GST_GL_BASE_MEMORY_CAST (gl_mem), info, maxsize); + return data; } static void -_gl_mem_unmap_cpu_access (GstGLMemory * gl_mem, GstMapInfo * info) +_default_gl_tex_unmap (GstGLMemory * gl_mem, GstMapInfo * info) { - GstGLBaseBufferAllocatorClass *alloc_class; - const GstGLFuncs *gl; - - alloc_class = - GST_GL_BASE_BUFFER_ALLOCATOR_CLASS (gst_gl_allocator_parent_class); - gl = gl_mem->mem.context->gl_vtable; - - if (!gl_mem->mem.id) - /* PBO's not supported */ - return; - - gl_mem->mem.target = GL_PIXEL_PACK_BUFFER; - alloc_class->unmap_buffer ((GstGLBaseBuffer *) gl_mem, info); - gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0); } static void -_gl_mem_unmap_buffer (GstGLMemory * gl_mem, GstMapInfo * info) +_gl_tex_unmap (GstGLMemory * gl_mem, GstMapInfo * info) { - if ((info->flags & GST_MAP_GL) == 0) { - _gl_mem_unmap_cpu_access (gl_mem, info); - if (info->flags & GST_MAP_WRITE) - gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD; - } else { - if (info->flags & GST_MAP_WRITE) - gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD; - } + GstGLMemoryAllocatorClass *alloc_class; + + alloc_class = GST_GL_MEMORY_ALLOCATOR_GET_CLASS (gl_mem->mem.mem.allocator); + g_return_if_fail (alloc_class->unmap != NULL); + + alloc_class->unmap (GST_GL_BASE_MEMORY_CAST (gl_mem), info); } -static void -_gl_mem_copy_thread (GstGLContext * context, gpointer data) +gboolean +gst_gl_memory_copy_teximage (GstGLMemory * src, guint tex_id, + GstGLTextureTarget out_target, GstVideoGLTextureType out_tex_type, + gint out_width, gint out_height) { const GstGLFuncs *gl; - GstGLMemoryCopyParams *copy_params; - GstGLMemory *src; - guint tex_id; - guint out_tex_target; - GLuint fboId; - gsize out_width, out_height, out_stride; - GLuint out_gl_format, out_gl_type; - GLuint in_gl_format, in_gl_type; - gsize in_size, out_size; - - copy_params = (GstGLMemoryCopyParams *) data; - src = copy_params->src; - tex_id = copy_params->tex_id; - out_tex_target = gst_gl_texture_target_to_gl (copy_params->tex_target); - out_width = copy_params->out_width; - out_height = copy_params->out_height; - out_stride = copy_params->out_stride; + guint out_gl_format, out_tex_target; + GstMapInfo sinfo; + guint src_tex_id; + guint fbo; - gl = context->gl_vtable; - out_gl_format = gst_gl_format_from_gl_texture_type (copy_params->out_format); - out_gl_type = GL_UNSIGNED_BYTE; - if (copy_params->out_format == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) - out_gl_type = GL_UNSIGNED_SHORT_5_6_5; - in_gl_format = gst_gl_format_from_gl_texture_type (src->tex_type); - in_gl_type = GL_UNSIGNED_BYTE; - if (src->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) - in_gl_type = GL_UNSIGNED_SHORT_5_6_5; + gl = src->mem.context->gl_vtable; + out_tex_target = gst_gl_texture_target_to_gl (out_target); + out_gl_format = gst_gl_format_from_gl_texture_type (out_tex_type); if (!gl->GenFramebuffers) { - gst_gl_context_set_error (context, - "Context, EXT_framebuffer_object not supported"); + GST_CAT_ERROR (GST_CAT_GL_MEMORY, "Framebuffer objects not supported"); goto error; } - in_size = GL_MEM_HEIGHT (src) * GL_MEM_STRIDE (src); - out_size = out_height * out_stride; - - if (copy_params->respecify) { - if (in_size != out_size) { - GST_ERROR ("Cannot copy between textures with backing data of different" - "sizes. input %" G_GSIZE_FORMAT " output %" G_GSIZE_FORMAT, in_size, - out_size); - goto error; - } - } - - if (!tex_id) { - guint internal_format; - guint out_gl_type; - - out_gl_type = GL_UNSIGNED_BYTE; - if (copy_params->out_format == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) - out_gl_type = GL_UNSIGNED_SHORT_5_6_5; - - internal_format = - gst_gl_sized_gl_format_from_gl_format_type (context, out_gl_format, - out_gl_type); - - tex_id = - _new_texture (context, out_tex_target, - internal_format, out_gl_format, out_gl_type, copy_params->out_width, - copy_params->out_height); - } - - if (!tex_id) { - GST_WARNING ("Could not create GL texture with context:%p", context); + if (!gst_memory_map (GST_MEMORY_CAST (src), &sinfo, + GST_MAP_READ | GST_MAP_GL)) { + GST_CAT_ERROR (GST_CAT_GL_MEMORY, + "Failed to map source memory for copying"); + goto error; } + src_tex_id = *(guint *) sinfo.data; - GST_LOG ("copying memory %p, tex %u into texture %i", - src, src->tex_id, tex_id); + GST_CAT_LOG (GST_CAT_GL_MEMORY, "copying memory %p, tex %u into " + "texture %i", src, src_tex_id, tex_id); /* FIXME: try and avoid creating and destroying fbo's every copy... */ /* create a framebuffer object */ - gl->GenFramebuffers (1, &fboId); - gl->BindFramebuffer (GL_FRAMEBUFFER, fboId); + gl->GenFramebuffers (1, &fbo); + gl->BindFramebuffer (GL_FRAMEBUFFER, fbo); gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, - gst_gl_texture_target_to_gl (src->tex_target), src->tex_id, 0); + gst_gl_texture_target_to_gl (src->tex_target), src_tex_id, 0); // if (!gst_gl_context_check_framebuffer_status (src->context)) // goto fbo_error; gl->BindTexture (out_tex_target, tex_id); - if (copy_params->respecify) { - if (!gl->GenBuffers || !src->mem.id) { - gst_gl_context_set_error (context, "Cannot reinterpret texture contents " - "without pixel buffer objects"); - gl->BindTexture (out_tex_target, 0); - goto fbo_error; - } - - if (gst_gl_context_get_gl_api (context) & GST_GL_API_GLES2 - && (in_gl_format != GL_RGBA || in_gl_type != GL_UNSIGNED_BYTE)) { - gst_gl_context_set_error (context, "Cannot copy non RGBA/UNSIGNED_BYTE " - "textures on GLES2"); - gl->BindTexture (out_tex_target, 0); - goto fbo_error; - } - - GST_TRACE ("copying texture data with size of %u*%u*%u", - _gl_format_type_n_bytes (in_gl_format, in_gl_type), src->tex_width, - GL_MEM_HEIGHT (src)); - - /* copy tex */ - gl->BindBuffer (GL_PIXEL_PACK_BUFFER, src->mem.id); - gl->BufferData (GL_PIXEL_PACK_BUFFER, in_size, NULL, GL_STREAM_COPY); - gl->ReadPixels (0, 0, src->tex_width, GL_MEM_HEIGHT (src), in_gl_format, - in_gl_type, 0); - gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0); - - gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, src->mem.id); - gl->TexSubImage2D (out_tex_target, 0, 0, 0, out_width, out_height, - out_gl_format, out_gl_type, 0); - - gl->BindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); - } else { /* different sizes */ - gl->CopyTexImage2D (out_tex_target, 0, out_gl_format, 0, 0, out_width, - out_height, 0); - } + gl->CopyTexImage2D (out_tex_target, 0, out_gl_format, 0, 0, out_width, + out_height, 0); gl->BindTexture (out_tex_target, 0); gl->BindFramebuffer (GL_FRAMEBUFFER, 0); - gl->DeleteFramebuffers (1, &fboId); - - copy_params->tex_id = tex_id; - copy_params->result = TRUE; - - return; + gl->DeleteFramebuffers (1, &fbo); -/* ERRORS */ -fbo_error: - { - gl->DeleteFramebuffers (1, &fboId); + gst_memory_unmap (GST_MEMORY_CAST (src), &sinfo); - copy_params->tex_id = 0; - copy_params->result = FALSE; - return; - } + return TRUE; error: - { - copy_params->result = FALSE; - return; - } + return FALSE; } -static GstMemory * -_gl_mem_copy (GstGLMemory * src, gssize offset, gssize size) +static void +_gl_tex_copy_thread (GstGLContext * context, gpointer data) { - GstGLAllocator *allocator = (GstGLAllocator *) src->mem.mem.allocator; - GstMemory *ret = NULL; + GstGLMemoryCopyParams *copy_params; - if (src->tex_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) { - GST_CAT_ERROR (GST_CAT_GL_MEMORY, "Cannot copy External OES textures"); - return NULL; + copy_params = (GstGLMemoryCopyParams *) data; + + if (!copy_params->tex_id) { + guint internal_format, out_gl_format, out_gl_type, out_tex_target; + + out_tex_target = gst_gl_texture_target_to_gl (copy_params->tex_target); + out_gl_format = + gst_gl_format_from_gl_texture_type (copy_params->src->tex_type); + out_gl_type = GL_UNSIGNED_BYTE; + if (copy_params->out_format == GST_VIDEO_GL_TEXTURE_TYPE_RGB16) + out_gl_type = GL_UNSIGNED_SHORT_5_6_5; + + internal_format = + gst_gl_sized_gl_format_from_gl_format_type (context, out_gl_format, + out_gl_type); + + copy_params->tex_id = + _new_texture (context, out_tex_target, + internal_format, out_gl_format, out_gl_type, copy_params->out_width, + copy_params->out_height); } - /* If not doing a full copy, then copy to sysmem, the 2D represention of the - * texture would become wrong */ - if (offset > 0 || size < src->mem.mem.size) { - ret = allocator->fallback_mem_copy (&src->mem.mem, offset, size); - } else if (GST_MEMORY_FLAG_IS_SET (src, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD)) { - GstAllocationParams params = { 0, src->mem.mem.align, 0, 0 }; - GstGLMemory *dest; + copy_params->result = gst_gl_memory_copy_teximage (copy_params->src, + copy_params->tex_id, copy_params->tex_target, copy_params->tex_type, + copy_params->out_width, copy_params->out_height); +} - dest = _gl_mem_new (src->mem.mem.allocator, NULL, src->mem.context, - src->tex_target, ¶ms, &src->info, &src->valign, src->plane, NULL, - NULL); - dest = (GstGLMemory *) gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) - dest); +static GstMemory * +_default_gl_tex_copy (GstGLMemory * src, gssize offset, gssize size) +{ + return NULL; +} - if (dest == NULL) { - GST_WARNING ("Could not copy GL Memory"); - goto done; - } +static GstMemory * +_gl_tex_copy (GstGLMemory * src, gssize offset, gssize size) +{ + GstGLMemoryAllocatorClass *alloc_class; - memcpy (dest->mem.data, (guint8 *) src->mem.data + src->mem.mem.offset, - src->mem.mem.size); - GST_MINI_OBJECT_FLAG_SET (dest, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD); - dest->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD; - ret = (GstMemory *) dest; - } else { - GstAllocationParams params = { 0, src->mem.mem.align, 0, 0 }; - GstGLMemoryCopyParams copy_params; - GstGLMemory *dest; - - copy_params.src = src; - copy_params.tex_id = 0; - copy_params.out_format = src->tex_type; - copy_params.tex_target = src->tex_target; - copy_params.out_width = src->tex_width; - copy_params.out_height = GL_MEM_HEIGHT (src); - copy_params.out_stride = GL_MEM_STRIDE (src); - copy_params.respecify = FALSE; - - _gl_mem_copy_thread (src->mem.context, ©_params); - - if (!copy_params.result) { - GST_WARNING ("Could not copy GL Memory"); - goto done; - } + alloc_class = GST_GL_MEMORY_ALLOCATOR_GET_CLASS (src->mem.mem.allocator); - dest = g_slice_new0 (GstGLMemory); - /* don't create our own texture */ - dest->texture_wrapped = TRUE; - _gl_mem_init (dest, src->mem.mem.allocator, NULL, src->mem.context, - src->tex_target, ¶ms, &src->info, &src->valign, src->plane, NULL, - NULL); - dest->texture_wrapped = FALSE; - - dest->tex_id = copy_params.tex_id; - dest->tex_target = copy_params.tex_target; - dest = (GstGLMemory *) gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) - dest); - GST_MINI_OBJECT_FLAG_SET (dest, GST_GL_BASE_BUFFER_FLAG_NEED_DOWNLOAD); - dest->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD; - ret = (GstMemory *) dest; + if (src->tex_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) { + GST_CAT_ERROR (GST_CAT_GL_MEMORY, "Cannot copy External OES textures"); + return NULL; } -done: - return ret; + g_return_val_if_fail (alloc_class->copy, NULL); + return (GstMemory *) alloc_class->copy (GST_GL_BASE_MEMORY_CAST (src), offset, + size); } static GstMemory * -_gl_mem_alloc (GstAllocator * allocator, gsize size, +_gl_tex_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params) { - g_warning ("use gst_gl_memory_alloc () to allocate from this " - "GstGLMemory allocator"); + g_warning ("Subclass needs to override GstAllocatorClass::alloc"); return NULL; } static void -_gl_mem_destroy (GstGLMemory * gl_mem) +_gl_tex_destroy (GstGLMemory * gl_mem) { const GstGLFuncs *gl = gl_mem->mem.context->gl_vtable; if (gl_mem->tex_id && !gl_mem->texture_wrapped) gl->DeleteTextures (1, &gl_mem->tex_id); - - if (gl_mem->mem.id) - gl->DeleteBuffers (1, &gl_mem->mem.id); -} - -static void -_gl_mem_free (GstAllocator * allocator, GstMemory * mem) -{ - GstGLMemory *gl_mem = (GstGLMemory *) mem; - - GST_ALLOCATOR_CLASS (gst_gl_allocator_parent_class)->free (allocator, mem); - - if (gl_mem->notify) - gl_mem->notify (gl_mem->user_data); - - g_slice_free (GstGLMemory, gl_mem); } static void -gst_gl_allocator_class_init (GstGLAllocatorClass * klass) +gst_gl_memory_allocator_class_init (GstGLMemoryAllocatorClass * klass) { - GstGLBaseBufferAllocatorClass *gl_base; + GstGLBaseMemoryAllocatorClass *gl_base; GstAllocatorClass *allocator_class; - gl_base = (GstGLBaseBufferAllocatorClass *) klass; + gl_base = (GstGLBaseMemoryAllocatorClass *) klass; allocator_class = (GstAllocatorClass *) klass; - gl_base->create = (GstGLBaseBufferAllocatorCreateFunction) _gl_mem_create; - gl_base->map_buffer = - (GstGLBaseBufferAllocatorMapBufferFunction) _gl_mem_map_buffer; - gl_base->unmap_buffer = - (GstGLBaseBufferAllocatorUnmapBufferFunction) _gl_mem_unmap_buffer; - gl_base->copy = (GstGLBaseBufferAllocatorCopyFunction) _gl_mem_copy; - gl_base->destroy = (GstGLBaseBufferAllocatorDestroyFunction) _gl_mem_destroy; + klass->map = (GstGLBaseMemoryAllocatorMapFunction) _default_gl_tex_map; + klass->unmap = (GstGLBaseMemoryAllocatorUnmapFunction) _default_gl_tex_unmap; + klass->copy = (GstGLBaseMemoryAllocatorCopyFunction) _default_gl_tex_copy; + + gl_base->create = (GstGLBaseMemoryAllocatorCreateFunction) _gl_tex_create; + gl_base->map = (GstGLBaseMemoryAllocatorMapFunction) _gl_tex_map; + gl_base->unmap = (GstGLBaseMemoryAllocatorUnmapFunction) _gl_tex_unmap; + gl_base->copy = (GstGLBaseMemoryAllocatorCopyFunction) _gl_tex_copy; + gl_base->destroy = (GstGLBaseMemoryAllocatorDestroyFunction) _gl_tex_destroy; - allocator_class->alloc = _gl_mem_alloc; - allocator_class->free = _gl_mem_free; + allocator_class->alloc = _gl_tex_alloc; } static void -gst_gl_allocator_init (GstGLAllocator * allocator) +gst_gl_memory_allocator_init (GstGLMemoryAllocator * allocator) { GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator); - /* Keep the fallback copy function around, we will need it when copying with - * at an offset or smaller size */ - allocator->fallback_mem_copy = alloc->mem_copy; - - alloc->mem_type = GST_GL_MEMORY_ALLOCATOR; + alloc->mem_type = GST_GL_MEMORY_ALLOCATOR_NAME; GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC); } /** - * gst_gl_memory_copy_into_texture: + * gst_gl_memory_copy_into: * @gl_mem:a #GstGLMemory * @tex_id:OpenGL texture id - * @tex_type: a #GstVideoGLTextureType + * @taget: the #GstGLTextureTarget + * @tex_type: the #GstVideoGLTextureType * @width: width of @tex_id * @height: height of @tex_id - * @stride: stride of the backing texture data - * @respecify: whether to copy the data or copy per texel * * Copies @gl_mem into the texture specfified by @tex_id. The format of @tex_id * is specified by @tex_type, @width and @height. @@ -1362,216 +719,81 @@ gst_gl_allocator_init (GstGLAllocator * allocator) * Returns: Whether the copy suceeded */ gboolean -gst_gl_memory_copy_into_texture (GstGLMemory * gl_mem, guint tex_id, +gst_gl_memory_copy_into (GstGLMemory * gl_mem, guint tex_id, GstGLTextureTarget target, GstVideoGLTextureType tex_type, gint width, - gint height, gint stride, gboolean respecify) + gint height) { GstGLMemoryCopyParams copy_params; copy_params.src = gl_mem; - copy_params.tex_target = target; copy_params.tex_id = tex_id; - copy_params.out_format = tex_type; + copy_params.tex_target = target; + copy_params.tex_type = tex_type; copy_params.out_width = width; copy_params.out_height = height; - copy_params.out_stride = stride; - copy_params.respecify = respecify; - gst_gl_context_thread_add (gl_mem->mem.context, _gl_mem_copy_thread, + gst_gl_context_thread_add (gl_mem->mem.context, _gl_tex_copy_thread, ©_params); return copy_params.result; } -/** - * gst_gl_memory_wrapped_texture: - * @context: a #GstGLContext - * @texture_id: the GL texture handle - * @texture_target: the GL texture target - * @info: the #GstVideoInfo of the memory - * @plane: The plane this memory will represent - * @user_data: user data - * @notify: Destroy callback for the user data - * - * Wraps a texture handle into a #GstGLMemory. - * - * Returns: a newly allocated #GstGLMemory - */ -GstGLMemory * -gst_gl_memory_wrapped_texture (GstGLContext * context, - guint texture_id, GstGLTextureTarget target, - GstVideoInfo * info, guint plane, GstVideoAlignment * valign, - gpointer user_data, GDestroyNotify notify) -{ - GstGLMemory *mem; - - mem = g_slice_new0 (GstGLMemory); - - mem->tex_id = texture_id; - mem->texture_wrapped = TRUE; - - _gl_mem_init (mem, _gl_allocator, NULL, context, target, NULL, info, valign, - plane, user_data, notify); - - mem = (GstGLMemory *) gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) mem); - GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_BUFFER_FLAG_NEED_DOWNLOAD); - mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD; - - return mem; -} - -/** - * gst_gl_memory_alloc: - * @context:a #GstGLContext - * @params: a #GstAllocationParams - * @info: the #GstVideoInfo of the memory - * @plane: the plane this memory will represent - * @valign: the #GstVideoAlignment applied to @info - * - * Allocated a new #GstGlMemory. - * - * Returns: a #GstMemory object with a GL texture specified by @vinfo - * from @context - */ -GstMemory * -gst_gl_memory_alloc (GstGLContext * context, GstGLTextureTarget target, - GstAllocationParams * params, GstVideoInfo * info, guint plane, - GstVideoAlignment * valign) -{ - GstGLMemory *mem; - - mem = - _gl_mem_new (_gl_allocator, NULL, context, target, params, info, valign, - plane, NULL, NULL); - mem = (GstGLMemory *) gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) mem); - - return (GstMemory *) mem; -} - -/** - * gst_gl_memory_wrapped: - * @context:a #GstGLContext - * @info: the #GstVideoInfo of the memory and data - * @plane: the plane this memory will represent - * @valign: the #GstVideoAlignment applied to @info - * @data: the data to wrap - * @user_data: data called with for @notify - * @notify: function called with @user_data when @data needs to be freed - * - * Wrapped @data into a #GstGLMemory. This version will account for padding - * added to the allocation and expressed through @valign. - * - * Returns: a #GstGLMemory object with a GL texture specified by @v_info - * from @context and contents specified by @data - */ -GstGLMemory * -gst_gl_memory_wrapped (GstGLContext * context, GstGLTextureTarget target, - GstVideoInfo * info, guint plane, GstVideoAlignment * valign, gpointer data, - gpointer user_data, GDestroyNotify notify) -{ - GstGLMemory *mem; - - mem = _gl_mem_new (_gl_allocator, NULL, context, target, NULL, info, valign, - plane, user_data, notify); - if (!mem) - return NULL; - - mem->mem.data = data; - - GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD); - mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD; - - return mem; -} - -static void -_download_transfer (GstGLContext * context, GstGLMemory * gl_mem) +gint +gst_gl_memory_get_texture_width (GstGLMemory * gl_mem) { - GstGLBaseBuffer *mem = (GstGLBaseBuffer *) gl_mem; + g_return_val_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem), 0); - g_mutex_lock (&mem->lock); - if (_read_pixels_to_pbo (gl_mem)) - GST_CAT_TRACE (GST_CAT_GL_MEMORY, "optimistic download of texture %u " - "using pbo %u", gl_mem->tex_id, gl_mem->mem.id); - g_mutex_unlock (&mem->lock); + return gl_mem->tex_width; } -void -gst_gl_memory_download_transfer (GstGLMemory * gl_mem) +gint +gst_gl_memory_get_texture_height (GstGLMemory * gl_mem) { - g_return_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem)); - - gst_gl_context_thread_add (gl_mem->mem.context, - (GstGLContextThreadFunc) _download_transfer, gl_mem); -} + g_return_val_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem), 0); -static void -_upload_transfer (GstGLContext * context, GstGLMemory * gl_mem) -{ - GstGLBaseBufferAllocatorClass *alloc_class; - GstGLBaseBuffer *mem = (GstGLBaseBuffer *) gl_mem; - GstMapInfo info; - - alloc_class = - GST_GL_BASE_BUFFER_ALLOCATOR_CLASS (gst_gl_allocator_parent_class); - - info.flags = GST_MAP_READ | GST_MAP_GL; - info.memory = (GstMemory *) mem; - /* from gst_memory_map() */ - info.size = mem->mem.size; - info.maxsize = mem->mem.maxsize - mem->mem.offset; - - g_mutex_lock (&mem->lock); - mem->target = GL_PIXEL_UNPACK_BUFFER; - alloc_class->map_buffer (mem, &info, mem->mem.maxsize); - alloc_class->unmap_buffer (mem, &info); - g_mutex_unlock (&mem->lock); + return _get_plane_height (&gl_mem->info, gl_mem->plane); } -void -gst_gl_memory_upload_transfer (GstGLMemory * gl_mem) +GstVideoGLTextureType +gst_gl_memory_get_texture_type (GstGLMemory * gl_mem) { - g_return_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem)); + g_return_val_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem), 0); - if (CONTEXT_SUPPORTS_PBO_UPLOAD (gl_mem->mem.context)) - gst_gl_context_thread_add (gl_mem->mem.context, - (GstGLContextThreadFunc) _upload_transfer, gl_mem); + return gl_mem->tex_type; } -gint -gst_gl_memory_get_texture_width (GstGLMemory * gl_mem) +GstGLTextureTarget +gst_gl_memory_get_texture_target (GstGLMemory * gl_mem) { g_return_val_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem), 0); - return gl_mem->tex_width; + return gl_mem->tex_target; } -gint -gst_gl_memory_get_texture_height (GstGLMemory * gl_mem) +guint +gst_gl_memory_get_texture_id (GstGLMemory * gl_mem) { g_return_val_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem), 0); - return _get_plane_height (&gl_mem->info, gl_mem->plane); + return gl_mem->tex_id; } /** - * gst_gl_memory_init: + * gst_gl_memory_init_once: * - * Initializes the GL Memory allocator. It is safe to call this function + * Initializes the GL Base Texture allocator. It is safe to call this function * multiple times. This must be called before any other GstGLMemory operation. */ void -gst_gl_memory_init (void) +gst_gl_memory_init_once (void) { static volatile gsize _init = 0; if (g_once_init_enter (&_init)) { - GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_MEMORY, "glmemory", 0, "OpenGL Memory"); - - _gl_allocator = g_object_new (gst_gl_allocator_get_type (), NULL); + gst_gl_base_memory_init_once (); - gst_allocator_register (GST_GL_MEMORY_ALLOCATOR, - gst_object_ref (_gl_allocator)); + GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_MEMORY, "glbasetexture", 0, + "OpenGL Base Texture Memory"); g_once_init_leave (&_init, 1); } } @@ -1586,87 +808,6 @@ gboolean gst_is_gl_memory (GstMemory * mem) { return mem != NULL && mem->allocator != NULL - && g_type_is_a (G_OBJECT_TYPE (mem->allocator), GST_TYPE_GL_ALLOCATOR); -} - -/** - * gst_gl_memory_setup_buffer: - * @context: a #GstGLContext - * @params: a #GstAllocationParams - * @info: a #GstVideoInfo - * @valign: the #GstVideoAlignment applied to @info - * @buffer: a #GstBuffer - * - * Adds the required #GstGLMemory<!-- -->s with the correct configuration to - * @buffer based on @info. This version handles padding through @valign. - * - * Returns: whether the memory's were sucessfully added. - */ -gboolean -gst_gl_memory_setup_buffer (GstGLContext * context, GstGLTextureTarget target, - GstAllocationParams * params, GstVideoInfo * info, - GstVideoAlignment * valign, GstBuffer * buffer) -{ - GstGLMemory *gl_mem[GST_VIDEO_MAX_PLANES] = { NULL, }; - guint n_mem, i, v, views; - - n_mem = GST_VIDEO_INFO_N_PLANES (info); - - if (GST_VIDEO_INFO_MULTIVIEW_MODE (info) == - GST_VIDEO_MULTIVIEW_MODE_SEPARATED) - views = info->views; - else - views = 1; - - for (v = 0; v < views; v++) { - for (i = 0; i < n_mem; i++) { - gl_mem[i] = - (GstGLMemory *) gst_gl_memory_alloc (context, target, params, info, i, - valign); - if (gl_mem[i] == NULL) - return FALSE; - - gst_buffer_append_memory (buffer, (GstMemory *) gl_mem[i]); - } - - gst_buffer_add_video_meta_full (buffer, v, - GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_WIDTH (info), - GST_VIDEO_INFO_HEIGHT (info), n_mem, info->offset, info->stride); - } - - return TRUE; -} - -/** - * gst_gl_memory_setup_wrapped: - * @context: a #GstGLContext - * @info: a #GstVideoInfo - * @valign: a #GstVideoInfo - * @data: a list of per plane data pointers - * @textures: (transfer out): a list of #GstGLMemory - * @user_data: user data for the destroy function - * @notify: A function called each time a memory is freed - * - * Wraps per plane data pointer in @data into the corresponding entry in - * @textures based on @info and padding from @valign. Note that the @notify - * will be called as many time as there is planes. - * - * Returns: whether the memory's were sucessfully created. - */ -gboolean -gst_gl_memory_setup_wrapped (GstGLContext * context, GstGLTextureTarget target, - GstVideoInfo * info, GstVideoAlignment * valign, - gpointer data[GST_VIDEO_MAX_PLANES], - GstGLMemory * textures[GST_VIDEO_MAX_PLANES], gpointer user_data, - GDestroyNotify notify) -{ - gint i; - - for (i = 0; i < GST_VIDEO_INFO_N_PLANES (info); i++) { - textures[i] = - (GstGLMemory *) gst_gl_memory_wrapped (context, target, info, i, valign, - data[i], user_data, notify); - } - - return TRUE; + && g_type_is_a (G_OBJECT_TYPE (mem->allocator), + GST_TYPE_GL_MEMORY_ALLOCATOR); } |