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-rw-r--r--gst/mve/mvevideoenc8.c1733
1 files changed, 1733 insertions, 0 deletions
diff --git a/gst/mve/mvevideoenc8.c b/gst/mve/mvevideoenc8.c
new file mode 100644
index 000000000..78e3eb17c
--- /dev/null
+++ b/gst/mve/mvevideoenc8.c
@@ -0,0 +1,1733 @@
+/*
+ * Interplay MVE video encoder (8 bit)
+ * Copyright (C) 2006 Jens Granseuer <jensgr@gmx.net>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "mve.h"
+#include "gstmvemux.h"
+
+typedef struct _GstMveEncoderData GstMveEncoderData;
+typedef struct _GstMveEncoding GstMveEncoding;
+typedef struct _GstMveApprox GstMveApprox;
+typedef struct _GstMveQuant GstMveQuant;
+
+#define MVE_RMASK 0x00ff0000
+#define MVE_GMASK 0x0000ff00
+#define MVE_BMASK 0x000000ff
+#define MVE_RSHIFT 16
+#define MVE_GSHIFT 8
+#define MVE_BSHIFT 0
+
+#define MVE_RVAL(p) (((p) & MVE_RMASK) >> MVE_RSHIFT)
+#define MVE_GVAL(p) (((p) & MVE_GMASK) >> MVE_GSHIFT)
+#define MVE_BVAL(p) (((p) & MVE_BMASK) >> MVE_BSHIFT)
+#define MVE_COL(r,g,b) (((r) << MVE_RSHIFT) | ((g) << MVE_GSHIFT) | ((b) << MVE_BSHIFT))
+
+struct _GstMveEncoderData
+{
+ GstMveMux *mve;
+ /* current position in frame */
+ guint16 x, y;
+
+ /* palette for current frame */
+ const guint32 *palette;
+
+ /* commonly used quantization results
+ (2 and 4 colors) for the current block */
+ guint8 q2block[64];
+ guint8 q2colors[2];
+ guint32 q2error;
+ gboolean q2available;
+
+ guint8 q4block[64];
+ guint8 q4colors[4];
+ guint32 q4error;
+ gboolean q4available;
+};
+
+struct _GstMveEncoding
+{
+ guint8 opcode;
+ guint8 size;
+ guint32 (*approx) (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * res);
+};
+
+#define MVE_APPROX_MAX_ERROR G_MAXUINT32
+
+struct _GstMveApprox
+{
+ guint32 error;
+ guint8 type;
+ guint8 data[64]; /* max 64 bytes encoded per block */
+ guint8 block[64]; /* block in final image */
+};
+
+struct _GstMveQuant
+{
+ guint32 col;
+ guint16 r_total, g_total, b_total;
+ guint8 r, g, b;
+ guint8 hits, hits_last;
+ guint32 max_error;
+ guint32 max_miss;
+};
+
+#define mve_median(mve, src) mve_median_sub ((mve), (src), 8, 8, 0)
+#define mve_color_dist(c1, c2) \
+ mve_color_dist_rgb (MVE_RVAL (c1), MVE_GVAL (c1), MVE_BVAL (c1), \
+ MVE_RVAL (c2), MVE_GVAL (c2), MVE_BVAL (c2));
+#define mve_color_dist2(c, r, g, b) \
+ mve_color_dist_rgb (MVE_RVAL (c), MVE_GVAL (c), MVE_BVAL (c), (r), (g), (b))
+
+
+/* comparison function for qsort() */
+static int
+mve_comp_solution (const void *a, const void *b)
+{
+ const GArray *aa = *((GArray **) a);
+ const GArray *bb = *((GArray **) b);
+
+ if (aa->len <= 1)
+ return G_MAXINT;
+ else if (bb->len <= 1)
+ return G_MININT;
+ else
+ return g_array_index (aa, GstMveApprox, aa->len - 2).error -
+ g_array_index (bb, GstMveApprox, bb->len - 2).error;
+}
+
+static inline guint32
+mve_color_dist_rgb (guint8 r1, guint8 g1, guint8 b1,
+ guint8 r2, guint8 g2, guint8 b2)
+{
+ /* euclidean distance (minus sqrt) */
+ gint dr = r1 - r2;
+ gint dg = g1 - g2;
+ gint db = b1 - b2;
+
+ return dr * dr + dg * dg + db * db;
+}
+
+static guint8
+mve_find_pal_color (const guint32 * pal, guint32 col)
+{
+ /* find the closest matching color in the palette */
+ guint i;
+ guint8 best = 0;
+ const guint8 r = MVE_RVAL (col), g = MVE_GVAL (col), b = MVE_BVAL (col);
+ guint32 ebest = MVE_APPROX_MAX_ERROR;
+
+ for (i = 0; i < MVE_PALETTE_COUNT; ++i, ++pal) {
+ guint32 e = mve_color_dist2 (*pal, r, g, b);
+
+ if (e < ebest) {
+ ebest = e;
+ best = i;
+
+ if (ebest == 0)
+ break;
+ }
+ }
+
+ return best;
+}
+
+static guint8
+mve_find_pal_color2 (const guint32 * pal, const guint8 * subset, guint32 col,
+ guint size)
+{
+ /* find the closest matching color in the partial indexed palette */
+ guint i;
+ guint8 best = 0;
+ const guint8 r = MVE_RVAL (col), g = MVE_GVAL (col), b = MVE_BVAL (col);
+ guint32 ebest = MVE_APPROX_MAX_ERROR;
+
+ for (i = 0; i < size; ++i) {
+ guint32 e = mve_color_dist2 (pal[subset[i]], r, g, b);
+
+ if (e < ebest) {
+ ebest = e;
+ best = subset[i];
+
+ if (ebest == 0)
+ break;
+ }
+ }
+
+ return best;
+}
+
+static void
+mve_map_to_palette (const GstMveEncoderData * enc, const guint8 * colors,
+ const guint8 * data, guint8 * dest, guint w, guint h, guint ncols)
+{
+ guint x, y;
+
+ for (y = 0; y < h; ++y) {
+ for (x = 0; x < w; ++x) {
+ dest[x] =
+ mve_find_pal_color2 (enc->palette, colors, enc->palette[data[x]],
+ ncols);
+ }
+ data += enc->mve->width;
+ dest += 8;
+ }
+}
+
+/* compute average color in a sub-block */
+static guint8
+mve_median_sub (const GstMveEncoderData * enc, const guint8 * src, guint w,
+ guint h, guint n)
+{
+ guint x, y;
+ const guint max = w * h, max2 = max >> 1;
+ guint32 r_total = max2, g_total = max2, b_total = max2;
+
+ src += ((n * w) % 8) + (((n * (8 - h)) / (12 - w)) * h * enc->mve->width);
+
+ for (y = 0; y < h; ++y) {
+ for (x = 0; x < w; ++x) {
+ guint32 p = enc->palette[src[x]];
+
+ r_total += MVE_RVAL (p);
+ g_total += MVE_GVAL (p);
+ b_total += MVE_BVAL (p);
+ }
+ src += enc->mve->width;
+ }
+
+ return mve_find_pal_color (enc->palette,
+ MVE_COL (r_total / max, g_total / max, b_total / max));
+}
+
+static void
+mve_quant_init (const GstMveEncoderData * enc, GstMveQuant * q,
+ guint n_clusters, const guint8 * data, guint w, guint h)
+{
+ guint i;
+ guint x, y;
+ guint32 cols[4];
+ guint16 val[2];
+
+ /* init first cluster with lowest (darkest), second with highest (lightest)
+ color. if we need 4 clusters, fill in first and last color in the block
+ and hope they make for a good distribution */
+ cols[0] = cols[1] = cols[2] = enc->palette[data[0]];
+ cols[3] = enc->palette[data[(h - 1) * enc->mve->width + w - 1]];
+
+ /* favour red over green and blue */
+ val[0] = val[1] =
+ (MVE_RVAL (cols[0]) << 1) + MVE_GVAL (cols[0]) + MVE_BVAL (cols[0]);
+
+ for (y = 0; y < h; ++y) {
+ for (x = 0; x < w; ++x) {
+ guint32 c = enc->palette[data[x]];
+
+ if ((c != cols[0]) && (c != cols[1])) {
+ guint v = (MVE_RVAL (c) << 1) + MVE_GVAL (c) + MVE_BVAL (c);
+
+ if (v < val[0]) {
+ val[0] = v;
+ cols[0] = c;
+ } else if (v > val[1]) {
+ val[1] = v;
+ cols[1] = c;
+ }
+ }
+ }
+ data += enc->mve->width;
+ }
+
+ for (i = 0; i < n_clusters; ++i) {
+ q[i].col = cols[i];
+ q[i].r = MVE_RVAL (cols[i]);
+ q[i].g = MVE_GVAL (cols[i]);
+ q[i].b = MVE_BVAL (cols[i]);
+ q[i].r_total = q[i].g_total = q[i].b_total = 0;
+ q[i].hits = q[i].hits_last = 0;
+ q[i].max_error = 0;
+ q[i].max_miss = 0;
+ }
+}
+
+static gboolean
+mve_quant_update_clusters (GstMveQuant * q, guint n_clusters)
+{
+ gboolean changed = FALSE;
+ guint i;
+
+ for (i = 0; i < n_clusters; ++i) {
+ if (q[i].hits > 0) {
+ guint32 means = MVE_COL ((q[i].r_total + q[i].hits / 2) / q[i].hits,
+ (q[i].g_total + q[i].hits / 2) / q[i].hits,
+ (q[i].b_total + q[i].hits / 2) / q[i].hits);
+
+ if ((means != q[i].col) || (q[i].hits != q[i].hits_last))
+ changed = TRUE;
+
+ q[i].col = means;
+ q[i].r_total = q[i].g_total = q[i].b_total = 0;
+ } else {
+ guint j;
+ guint32 max_err = 0;
+ GstMveQuant *worst = NULL;
+
+ /* try to replace unused cluster with a better representative */
+ for (j = 0; j < n_clusters; ++j) {
+ if (q[j].max_error > max_err) {
+ worst = &q[j];
+ max_err = worst->max_error;
+ }
+ }
+ if (worst) {
+ q[i].col = worst->max_miss;
+ worst->max_error = 0;
+ changed = TRUE;
+ }
+ }
+
+ q[i].r = MVE_RVAL (q[i].col);
+ q[i].g = MVE_GVAL (q[i].col);
+ q[i].b = MVE_BVAL (q[i].col);
+ q[i].hits_last = q[i].hits;
+ q[i].hits = 0;
+ }
+ for (i = 0; i < n_clusters; ++i) {
+ q[i].max_error = 0;
+ }
+
+ return changed;
+}
+
+/* quantize a sub-block using a k-means algorithm */
+static guint32
+mve_quantize (const GstMveEncoderData * enc, const guint8 * src,
+ guint w, guint h, guint n, guint ncols, guint8 * dest, guint8 * cols)
+{
+ guint x, y, i;
+ GstMveQuant q[4];
+ const guint8 *data;
+ guint32 error;
+
+ g_assert (n <= 4 && ncols <= 4);
+
+ src += ((n * w) % 8) + (((n * (8 - h)) / (12 - w)) * h * enc->mve->width);
+ dest += ((n * w) % 8) + (((n * (8 - h)) / (12 - w)) * h * 8);
+
+ mve_quant_init (enc, q, ncols, src, w, h);
+
+ do {
+ data = src;
+ error = 0;
+
+ /* for each pixel find the closest cluster */
+ for (y = 0; y < h; ++y) {
+ for (x = 0; x < w; ++x) {
+ guint32 c = enc->palette[data[x]];
+ guint8 r = MVE_RVAL (c), g = MVE_GVAL (c), b = MVE_BVAL (c);
+ guint32 minerr = MVE_APPROX_MAX_ERROR, err;
+ GstMveQuant *best = NULL;
+
+ for (i = 0; i < ncols; ++i) {
+ err = mve_color_dist_rgb (r, g, b, q[i].r, q[i].g, q[i].b);
+
+ if (err < minerr) {
+ minerr = err;
+ best = &q[i];
+ }
+ }
+
+ ++best->hits;
+ best->r_total += r;
+ best->g_total += g;
+ best->b_total += b;
+
+ if (minerr > best->max_error) {
+ best->max_error = minerr;
+ best->max_miss = c;
+ }
+
+ error += minerr;
+ }
+ data += enc->mve->width;
+ }
+ } while (mve_quant_update_clusters (q, ncols));
+
+ /* fill cols array with result colors */
+ for (i = 0; i < ncols; ++i)
+ cols[i] = mve_find_pal_color (enc->palette, q[i].col);
+
+ /* make sure we have unique colors in slots 0/1 and 2/3 */
+ if (cols[0] == cols[1])
+ ++cols[1];
+ if ((ncols > 2) && (cols[2] == cols[3]))
+ ++cols[3];
+
+ /* generate the resulting quantized block */
+ mve_map_to_palette (enc, cols, src, dest, w, h, ncols);
+
+ return error;
+}
+
+static guint32
+mve_block_error (const GstMveEncoderData * enc, const guint8 * b1,
+ const guint8 * b2, guint32 threshold)
+{
+ /* compute error between two blocks in a frame */
+ guint32 e = 0;
+ guint x, y;
+
+ for (y = 0; y < 8; ++y) {
+ for (x = 0; x < 8; ++x) {
+ e += mve_color_dist (enc->palette[*b1], enc->palette[*b2]);
+
+ /* using a threshold to return early gives a huge performance bonus */
+ if (e >= threshold)
+ return MVE_APPROX_MAX_ERROR;
+ ++b1;
+ ++b2;
+ }
+
+ b1 += enc->mve->width - 8;
+ b2 += enc->mve->width - 8;
+ }
+
+ return e;
+}
+
+static guint32
+mve_block_error_packed (const GstMveEncoderData * enc, const guint8 * block,
+ const guint8 * scratch)
+{
+ /* compute error between a block in a frame and a (continuous) scratch pad */
+ guint32 e = 0;
+ guint x, y;
+
+ for (y = 0; y < 8; ++y) {
+ for (x = 0; x < 8; ++x) {
+ guint32 c1 = enc->palette[block[x]], c2 = enc->palette[scratch[x]];
+
+ e += mve_color_dist (c1, c2);
+ }
+ block += enc->mve->width;
+ scratch += 8;
+ }
+
+ return e;
+}
+
+static void
+mve_store_block (const GstMveMux * mve, const guint8 * block, guint8 * scratch)
+{
+ /* copy block from frame to a (continuous) scratch pad */
+ guint y;
+
+ for (y = 0; y < 8; ++y) {
+ memcpy (scratch, block, 8);
+ block += mve->width;
+ scratch += 8;
+ }
+}
+
+static void
+mve_restore_block (const GstMveMux * mve, guint8 * block,
+ const guint8 * scratch)
+{
+ /* copy block from scratch pad to frame */
+ guint y;
+
+ for (y = 0; y < 8; ++y) {
+ memcpy (block, scratch, 8);
+ block += mve->width;
+ scratch += 8;
+ }
+}
+
+
+static guint32
+mve_try_vector (GstMveEncoderData * enc, const guint8 * src,
+ const guint8 * frame, gint pn, GstMveApprox * apx)
+{
+ /* try to locate a similar 8x8 block in the given frame using a motion vector */
+ guint i;
+ gint dx, dy;
+ gint fx, fy;
+ guint32 err;
+
+ apx->error = MVE_APPROX_MAX_ERROR;
+
+ for (i = 0; i < 256; ++i) {
+ if (i < 56) {
+ dx = 8 + (i % 7);
+ dy = i / 7;
+ } else {
+ dx = -14 + ((i - 56) % 29);
+ dy = 8 + ((i - 56) / 29);
+ }
+
+ fx = enc->x + dx * pn;
+ fy = enc->y + dy * pn;
+
+ if ((fx >= 0) && (fy >= 0) && (fx + 8 <= enc->mve->width)
+ && (fy + 8 <= enc->mve->height)) {
+ err =
+ mve_block_error (enc, src, frame + fy * enc->mve->width + fx,
+ apx->error);
+ if (err < apx->error) {
+ apx->data[0] = i;
+ mve_store_block (enc->mve, frame + fy * enc->mve->width + fx,
+ apx->block);
+ apx->error = err;
+ if (err == 0)
+ return 0;
+ }
+ }
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x0 (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* copy a block from the last frame (0 bytes) */
+ if (enc->mve->last_frame == NULL)
+ return MVE_APPROX_MAX_ERROR;
+
+ mve_store_block (enc->mve,
+ GST_BUFFER_DATA (enc->mve->last_frame) +
+ enc->y * enc->mve->width + enc->x, apx->block);
+ apx->error = mve_block_error_packed (enc, src, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x1 (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* copy a block from the second to last frame (0 bytes) */
+ if (enc->mve->second_last_frame == NULL)
+ return MVE_APPROX_MAX_ERROR;
+
+ mve_store_block (enc->mve,
+ GST_BUFFER_DATA (enc->mve->second_last_frame) +
+ enc->y * enc->mve->width + enc->x, apx->block);
+ apx->error = mve_block_error_packed (enc, src, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x2 (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* copy block from 2 frames ago using a motion vector (1 byte) */
+ if (enc->mve->quick_encoding || enc->mve->second_last_frame == NULL)
+ return MVE_APPROX_MAX_ERROR;
+
+ apx->error = mve_try_vector (enc, src,
+ GST_BUFFER_DATA (enc->mve->second_last_frame), 1, apx);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x3 (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* copy 8x8 block from current frame from an up/left block (1 byte) */
+ if (enc->mve->quick_encoding)
+ return MVE_APPROX_MAX_ERROR;
+
+ apx->error = mve_try_vector (enc, src,
+ src - enc->mve->width * enc->y - enc->x, -1, apx);
+ return apx->error;
+}
+
+
+static guint32
+mve_encode_0x4 (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* copy a block from previous frame using a motion vector (-8/-8 to +7/+7) (1 byte) */
+ const GstMveMux *mve = enc->mve;
+ guint32 err;
+ const guint8 *frame;
+ gint x1, x2, xi, y1, y2, yi;
+
+ if (mve->last_frame == NULL)
+ return MVE_APPROX_MAX_ERROR;
+
+ frame = GST_BUFFER_DATA (mve->last_frame);
+
+ x1 = enc->x - 8;
+ x2 = enc->x + 7;
+ if (x1 < 0)
+ x1 = 0;
+ else if (x2 + 8 > mve->width)
+ x2 = mve->width - 8;
+
+ y1 = enc->y - 8;
+ y2 = enc->y + 7;
+ if (y1 < 0)
+ y1 = 0;
+ else if (y2 + 8 > mve->height)
+ y2 = mve->height - 8;
+
+ apx->error = MVE_APPROX_MAX_ERROR;
+
+ for (yi = y1; yi <= y2; ++yi) {
+ guint yoff = yi * mve->width;
+
+ for (xi = x1; xi <= x2; ++xi) {
+ err = mve_block_error (enc, src, frame + yoff + xi, apx->error);
+ if (err < apx->error) {
+ apx->data[0] = ((xi - enc->x + 8) & 0xF) | ((yi - enc->y + 8) << 4);
+ mve_store_block (mve, frame + yoff + xi, apx->block);
+ apx->error = err;
+ if (err == 0)
+ return 0;
+ }
+ }
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x5 (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* copy a block from previous frame using a motion vector
+ (-128/-128 to +127/+127) (2 bytes) */
+ const GstMveMux *mve = enc->mve;
+ guint32 err;
+ const guint8 *frame;
+ gint x1, x2, xi, y1, y2, yi;
+
+ if (mve->quick_encoding || mve->last_frame == NULL)
+ return MVE_APPROX_MAX_ERROR;
+
+ frame = GST_BUFFER_DATA (mve->last_frame);
+
+ x1 = enc->x - 128;
+ x2 = enc->x + 127;
+ if (x1 < 0)
+ x1 = 0;
+ if (x2 + 8 > mve->width)
+ x2 = mve->width - 8;
+
+ y1 = enc->y - 128;
+ y2 = enc->y + 127;
+ if (y1 < 0)
+ y1 = 0;
+ if (y2 + 8 > mve->height)
+ y2 = mve->height - 8;
+
+ apx->error = MVE_APPROX_MAX_ERROR;
+
+ for (yi = y1; yi <= y2; ++yi) {
+ gint yoff = yi * mve->width;
+
+ for (xi = x1; xi <= x2; ++xi) {
+ err = mve_block_error (enc, src, frame + yoff + xi, apx->error);
+ if (err < apx->error) {
+ apx->data[0] = xi - enc->x;
+ apx->data[1] = yi - enc->y;
+ mve_store_block (mve, frame + yoff + xi, apx->block);
+ apx->error = err;
+ if (err == 0)
+ return 0;
+ }
+ }
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x7a (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 2-color encoding for 2x2 solid blocks (4 bytes) */
+ guint32 pix[4];
+ guint8 mean;
+ guint32 e1, e2;
+ guint x, y;
+ guint8 r[2], g[2], b[2], rb, gb, bb;
+ guint8 *block = apx->block;
+ guint16 mask = 0x0001;
+ guint16 flags = 0;
+
+ /* calculate mean colors for the entire block */
+ if (!enc->q2available) {
+ enc->q2error =
+ mve_quantize (enc, src, 8, 8, 0, 2, enc->q2block, enc->q2colors);
+ enc->q2available = TRUE;
+ }
+
+ /* p0 > p1 */
+ apx->data[0] = MAX (enc->q2colors[0], enc->q2colors[1]);
+ apx->data[1] = MIN (enc->q2colors[0], enc->q2colors[1]);
+
+ for (x = 0; x < 2; ++x) {
+ r[x] = MVE_RVAL (enc->palette[apx->data[x]]);
+ g[x] = MVE_GVAL (enc->palette[apx->data[x]]);
+ b[x] = MVE_BVAL (enc->palette[apx->data[x]]);
+ }
+
+ /* calculate mean colors for each 2x2 block and map to global colors */
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x, mask <<= 1) {
+ pix[0] = enc->palette[src[0]];
+ pix[1] = enc->palette[src[1]];
+ pix[2] = enc->palette[src[enc->mve->width]];
+ pix[3] = enc->palette[src[enc->mve->width + 1]];
+
+ rb = (MVE_RVAL (pix[0]) + MVE_RVAL (pix[1]) + MVE_RVAL (pix[2]) +
+ MVE_RVAL (pix[3]) + 2) / 4;
+ gb = (MVE_GVAL (pix[0]) + MVE_GVAL (pix[1]) + MVE_GVAL (pix[2]) +
+ MVE_GVAL (pix[3]) + 2) / 4;
+ bb = (MVE_BVAL (pix[0]) + MVE_BVAL (pix[1]) + MVE_BVAL (pix[2]) +
+ MVE_BVAL (pix[3]) + 2) / 4;
+
+ e1 = mve_color_dist_rgb (rb, gb, bb, r[0], g[0], b[0]);
+ e2 = mve_color_dist_rgb (rb, gb, bb, r[1], g[1], b[1]);
+
+ if (e1 > e2) {
+ mean = apx->data[1];
+ flags |= mask;
+ } else {
+ mean = apx->data[0];
+ }
+
+ block[0] = block[1] = block[8] = block[9] = mean;
+
+ src += 2;
+ block += 2;
+ }
+ src += (enc->mve->width * 2) - 8;
+ block += 8;
+ }
+
+ apx->data[2] = flags & 0x00FF;
+ apx->data[3] = (flags & 0xFF00) >> 8;
+
+ apx->error =
+ mve_block_error_packed (enc, src - enc->mve->width * 8, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x7b (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* generic 2-color encoding (10 bytes) */
+ guint x, y;
+ guint8 *data = apx->data;
+ guint8 *block = apx->block;
+
+ if (!enc->q2available) {
+ enc->q2error =
+ mve_quantize (enc, src, 8, 8, 0, 2, enc->q2block, enc->q2colors);
+ enc->q2available = TRUE;
+ }
+
+ memcpy (block, enc->q2block, 64);
+
+ /* p0 <= p1 */
+ data[0] = MIN (enc->q2colors[0], enc->q2colors[1]);
+ data[1] = MAX (enc->q2colors[0], enc->q2colors[1]);
+ data += 2;
+
+ for (y = 0; y < 8; ++y) {
+ guint8 flags = 0;
+
+ for (x = 0x01; x <= 0x80; x <<= 1) {
+ if (*block == apx->data[1])
+ flags |= x;
+ ++block;
+ }
+ *data++ = flags;
+ }
+
+ apx->error = enc->q2error;
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x8a (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 2-color encoding for top and bottom half (12 bytes) */
+ guint8 cols[2];
+ guint32 flags;
+ guint i, x, y, shifter;
+ guint8 *block = apx->block;
+ guint8 *data = apx->data;
+
+ apx->error = 0;
+
+ for (i = 0; i < 2; ++i) {
+ apx->error += mve_quantize (enc, src, 8, 4, i, 2, apx->block, cols);
+
+ flags = 0;
+ shifter = 0;
+
+ /* p0 > p1 && p2 > p3 */
+ data[0] = MAX (cols[0], cols[1]);
+ data[1] = MIN (cols[0], cols[1]);
+
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 8; ++x, ++shifter) {
+ if (block[x] == data[1])
+ flags |= 1 << shifter;
+ }
+ block += 8;
+ }
+ data[2] = flags & 0x000000FF;
+ data[3] = (flags & 0x0000FF00) >> 8;
+ data[4] = (flags & 0x00FF0000) >> 16;
+ data[5] = (flags & 0xFF000000) >> 24;
+ data += 6;
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x8b (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 2-color encoding for left and right half (12 bytes) */
+ guint8 cols[2];
+ guint32 flags;
+ guint i, x, y, shifter;
+ guint8 *block = apx->block;
+ guint8 *data = apx->data;
+
+ apx->error = 0;
+
+ for (i = 0; i < 2; ++i) {
+ apx->error += mve_quantize (enc, src, 4, 8, i, 2, apx->block, cols);
+
+ flags = 0;
+ shifter = 0;
+
+ /* p0 > p1 && p2 <= p3 */
+ data[i] = MAX (cols[0], cols[1]);
+ data[i ^ 1] = MIN (cols[0], cols[1]);
+
+ for (y = 0; y < 8; ++y) {
+ for (x = 0; x < 4; ++x, ++shifter) {
+ if (block[x] == data[1])
+ flags |= 1 << shifter;
+ }
+ block += 8;
+ }
+
+ data[2] = flags & 0x000000FF;
+ data[3] = (flags & 0x0000FF00) >> 8;
+ data[4] = (flags & 0x00FF0000) >> 16;
+ data[5] = (flags & 0xFF000000) >> 24;
+ data += 6;
+ block = apx->block + 4;
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x8c (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 2-color encoding for each 4x4 quadrant (16 bytes) */
+ guint8 cols[2];
+ guint16 flags;
+ guint i, x, y, shifter;
+ guint8 *block;
+ guint8 *data = apx->data;
+
+ apx->error = 0;
+
+ for (i = 0; i < 4; ++i) {
+ apx->error +=
+ mve_quantize (enc, src, 4, 4, ((i & 1) << 1) | ((i & 2) >> 1), 2,
+ apx->block, cols);
+
+ /* p0 < p1 */
+ if (i == 0) {
+ data[0] = MIN (cols[0], cols[1]);
+ data[1] = MAX (cols[0], cols[1]);
+ } else {
+ data[0] = cols[0];
+ data[1] = cols[1];
+ }
+
+ block = apx->block + ((i / 2) * 4) + ((i % 2) * 32);
+ flags = 0;
+ shifter = 0;
+
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x, ++shifter) {
+ if (block[x] == data[1])
+ flags |= 1 << shifter;
+ }
+ block += 8;
+ }
+
+ data[2] = flags & 0x00FF;
+ data[3] = (flags & 0xFF00) >> 8;
+ data += 4;
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x9a (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 4-color encoding for 2x2 solid blocks (8 bytes) */
+ guint32 p[4];
+ guint32 e, emin;
+ guint i, x, y, mean = 0;
+ guint8 r[4], g[4], b[4], rb, gb, bb;
+ guint8 *block = apx->block;
+ guint shifter = 0;
+ guint32 flags = 0;
+
+ /* calculate mean colors for the entire block */
+ if (!enc->q4available) {
+ enc->q4error =
+ mve_quantize (enc, src, 8, 8, 0, 4, enc->q4block, enc->q4colors);
+ enc->q4available = TRUE;
+ }
+
+ /* p0 <= p1 && p2 > p3 */
+ apx->data[0] = MIN (enc->q4colors[0], enc->q4colors[1]);
+ apx->data[1] = MAX (enc->q4colors[0], enc->q4colors[1]);
+ apx->data[2] = MAX (enc->q4colors[2], enc->q4colors[3]);
+ apx->data[3] = MIN (enc->q4colors[2], enc->q4colors[3]);
+
+ for (i = 0; i < 4; ++i) {
+ r[i] = MVE_RVAL (enc->palette[apx->data[i]]);
+ g[i] = MVE_GVAL (enc->palette[apx->data[i]]);
+ b[i] = MVE_BVAL (enc->palette[apx->data[i]]);
+ }
+
+ /* calculate mean colors for each 2x2 block and map to global colors */
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x, shifter += 2) {
+ p[0] = enc->palette[src[0]];
+ p[1] = enc->palette[src[1]];
+ p[2] = enc->palette[src[enc->mve->width]];
+ p[3] = enc->palette[src[enc->mve->width + 1]];
+
+ rb = (MVE_RVAL (p[0]) + MVE_RVAL (p[1]) + MVE_RVAL (p[2]) +
+ MVE_RVAL (p[3]) + 2) / 4;
+ gb = (MVE_GVAL (p[0]) + MVE_GVAL (p[1]) + MVE_GVAL (p[2]) +
+ MVE_GVAL (p[3]) + 2) / 4;
+ bb = (MVE_BVAL (p[0]) + MVE_BVAL (p[1]) + MVE_BVAL (p[2]) +
+ MVE_BVAL (p[3]) + 2) / 4;
+
+ emin = MVE_APPROX_MAX_ERROR;
+ for (i = 0; i < 4; ++i) {
+ e = mve_color_dist_rgb (rb, gb, bb, r[i], g[i], b[i]);
+ if (e < emin) {
+ emin = e;
+ mean = i;
+ }
+ }
+
+ flags |= mean << shifter;
+ block[0] = block[1] = block[8] = block[9] = apx->data[mean];
+
+ src += 2;
+ block += 2;
+ }
+ src += (enc->mve->width * 2) - 8;
+ block += 8;
+ }
+
+ apx->data[4] = flags & 0x000000FF;
+ apx->data[5] = (flags & 0x0000FF00) >> 8;
+ apx->data[6] = (flags & 0x00FF0000) >> 16;
+ apx->data[7] = (flags & 0xFF000000) >> 24;
+
+ apx->error =
+ mve_block_error_packed (enc, src - 8 * enc->mve->width, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x9b (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 4-color encoding for 2x1 solid blocks (12 bytes) */
+ guint32 p[2];
+ guint32 e, emin;
+ guint i, x, y, mean = 0;
+ guint8 r[4], g[4], b[4], rb, gb, bb;
+ guint8 *data = apx->data;
+ guint8 *block = apx->block;
+ guint shifter = 0;
+ guint32 flags = 0;
+
+ /* calculate mean colors for the entire block */
+ if (!enc->q4available) {
+ enc->q4error =
+ mve_quantize (enc, src, 8, 8, 0, 4, enc->q4block, enc->q4colors);
+ enc->q4available = TRUE;
+ }
+
+ /* p0 > p1 && p2 <= p3 */
+ data[0] = MAX (enc->q4colors[0], enc->q4colors[1]);
+ data[1] = MIN (enc->q4colors[0], enc->q4colors[1]);
+ data[2] = MIN (enc->q4colors[2], enc->q4colors[3]);
+ data[3] = MAX (enc->q4colors[2], enc->q4colors[3]);
+
+ for (i = 0; i < 4; ++i) {
+ r[i] = MVE_RVAL (enc->palette[data[i]]);
+ g[i] = MVE_GVAL (enc->palette[data[i]]);
+ b[i] = MVE_BVAL (enc->palette[data[i]]);
+ }
+ data += 4;
+
+ /* calculate mean colors for each 2x1 block and map to global colors */
+ for (y = 0; y < 8; ++y) {
+ for (x = 0; x < 4; ++x, shifter += 2) {
+ p[0] = enc->palette[src[0]];
+ p[1] = enc->palette[src[1]];
+ rb = (MVE_RVAL (p[0]) + MVE_RVAL (p[1]) + 1) / 2;
+ gb = (MVE_GVAL (p[0]) + MVE_GVAL (p[1]) + 1) / 2;
+ bb = (MVE_BVAL (p[0]) + MVE_BVAL (p[1]) + 1) / 2;
+
+ emin = MVE_APPROX_MAX_ERROR;
+ for (i = 0; i < 4; ++i) {
+ e = mve_color_dist_rgb (rb, gb, bb, r[i], g[i], b[i]);
+ if (e < emin) {
+ emin = e;
+ mean = i;
+ }
+ }
+
+ flags |= mean << shifter;
+ block[0] = block[1] = apx->data[mean];
+
+ src += 2;
+ block += 2;
+ }
+
+ if ((y == 3) || (y == 7)) {
+ data[0] = flags & 0x000000FF;
+ data[1] = (flags & 0x0000FF00) >> 8;
+ data[2] = (flags & 0x00FF0000) >> 16;
+ data[3] = (flags & 0xFF000000) >> 24;
+ data += 4;
+
+ flags = 0;
+ shifter = 0;
+ }
+
+ src += enc->mve->width - 8;
+ }
+
+ apx->error =
+ mve_block_error_packed (enc, src - 8 * enc->mve->width, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x9c (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 4-color encoding for 1x2 solid blocks (12 bytes) */
+ guint32 p[2];
+ guint32 e, emin;
+ guint i, x, y, mean = 0;
+ guint8 r[4], g[4], b[4], rb, gb, bb;
+ guint8 *data = apx->data;
+ guint8 *block = apx->block;
+ guint shifter = 0;
+ guint32 flags = 0;
+
+ /* calculate mean colors for the entire block */
+ if (!enc->q4available) {
+ enc->q4error =
+ mve_quantize (enc, src, 8, 8, 0, 4, enc->q4block, enc->q4colors);
+ enc->q4available = TRUE;
+ }
+
+ /* p0 > p1 && p2 > p3 */
+ data[0] = MAX (enc->q4colors[0], enc->q4colors[1]);
+ data[1] = MIN (enc->q4colors[0], enc->q4colors[1]);
+ data[2] = MAX (enc->q4colors[2], enc->q4colors[3]);
+ data[3] = MIN (enc->q4colors[2], enc->q4colors[3]);
+
+ for (i = 0; i < 4; ++i) {
+ r[i] = MVE_RVAL (enc->palette[data[i]]);
+ g[i] = MVE_GVAL (enc->palette[data[i]]);
+ b[i] = MVE_BVAL (enc->palette[data[i]]);
+ }
+ data += 4;
+
+ /* calculate mean colors for each 1x2 block and map to global colors */
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 8; ++x, shifter += 2) {
+ p[0] = enc->palette[src[0]];
+ p[1] = enc->palette[src[enc->mve->width]];
+ rb = (MVE_RVAL (p[0]) + MVE_RVAL (p[1]) + 1) / 2;
+ gb = (MVE_GVAL (p[0]) + MVE_GVAL (p[1]) + 1) / 2;
+ bb = (MVE_BVAL (p[0]) + MVE_BVAL (p[1]) + 1) / 2;
+
+ emin = MVE_APPROX_MAX_ERROR;
+ for (i = 0; i < 4; ++i) {
+ e = mve_color_dist_rgb (rb, gb, bb, r[i], g[i], b[i]);
+ if (e < emin) {
+ emin = e;
+ mean = i;
+ }
+ }
+
+ flags |= mean << shifter;
+ block[0] = block[8] = apx->data[mean];
+
+ ++src;
+ ++block;
+ }
+
+ if ((y == 1) || (y == 3)) {
+ data[0] = flags & 0x000000FF;
+ data[1] = (flags & 0x0000FF00) >> 8;
+ data[2] = (flags & 0x00FF0000) >> 16;
+ data[3] = (flags & 0xFF000000) >> 24;
+ data += 4;
+
+ flags = 0;
+ shifter = 0;
+ }
+
+ src += (enc->mve->width * 2) - 8;
+ block += 8;
+ }
+
+ apx->error =
+ mve_block_error_packed (enc, src - 8 * enc->mve->width, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0x9d (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* generic 4-color encoding (20 bytes) */
+ guint32 flags = 0;
+ guint shifter = 0;
+ guint i, x, y;
+ guint8 *data = apx->data;
+ guint8 *block = apx->block;
+
+ if (!enc->q4available) {
+ enc->q4error =
+ mve_quantize (enc, src, 8, 8, 0, 4, enc->q4block, enc->q4colors);
+ enc->q4available = TRUE;
+ }
+
+ memcpy (block, enc->q4block, 64);
+
+ /* p0 <= p1 && p2 <= p3 */
+ data[0] = MIN (enc->q4colors[0], enc->q4colors[1]);
+ data[1] = MAX (enc->q4colors[0], enc->q4colors[1]);
+ data[2] = MIN (enc->q4colors[2], enc->q4colors[3]);
+ data[3] = MAX (enc->q4colors[2], enc->q4colors[3]);
+ data += 4;
+
+ for (y = 0; y < 8; ++y) {
+ for (x = 0; x < 8; ++x, shifter += 2) {
+
+ for (i = 0; i < 3; ++i) {
+ if (*block == apx->data[i])
+ break;
+ }
+
+ flags |= i << shifter;
+ ++block;
+ }
+
+ data[0] = flags & 0x000000FF;
+ data[1] = (flags & 0x0000FF00) >> 8;
+ data += 2;
+ shifter = 0;
+ flags = 0;
+ }
+
+ apx->error = enc->q4error;
+ return apx->error;
+}
+
+static guint32
+mve_encode_0xaa (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 4-color encoding for top and bottom half (24 bytes) */
+ guint8 cols[4];
+ guint32 flags;
+ guint i, j, x, y, shifter;
+ guint8 *block = apx->block;
+ guint8 *data = apx->data;
+ const guint8 *p;
+
+ apx->error = 0;
+
+ for (i = 0; i < 2; ++i) {
+ apx->error += mve_quantize (enc, src, 8, 4, i, 4, apx->block, cols);
+
+ flags = 0;
+ shifter = 0;
+
+ /* p0 > p1 && p4 > p5 */
+ data[0] = MAX (cols[0], cols[1]);
+ data[1] = MIN (cols[0], cols[1]);
+ data[2] = cols[2];
+ data[3] = cols[3];
+ p = data;
+ data += 4;
+
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 8; ++x, shifter += 2) {
+ for (j = 0; j < 3; ++j) {
+ if (block[x] == p[j])
+ break;
+ }
+ flags |= j << shifter;
+ }
+ block += 8;
+
+ if ((y == 1) || (y == 3)) {
+ data[0] = flags & 0x000000FF;
+ data[1] = (flags & 0x0000FF00) >> 8;
+ data[2] = (flags & 0x00FF0000) >> 16;
+ data[3] = (flags & 0xFF000000) >> 24;
+ data += 4;
+ flags = 0;
+ shifter = 0;
+ }
+ }
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0xab (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 4-color encoding for left and right half (24 bytes) */
+ guint8 cols[4];
+ guint32 flags;
+ guint i, j, x, y, shifter;
+ guint8 *block = apx->block;
+ guint8 *data = apx->data;
+ const guint8 *p;
+
+ apx->error = 0;
+
+ for (i = 0; i < 2; ++i) {
+ apx->error += mve_quantize (enc, src, 4, 8, i, 4, apx->block, cols);
+
+ flags = 0;
+ shifter = 0;
+
+ /* p0 > p1 && p4 <= p5 */
+ data[i] = MAX (cols[0], cols[1]);
+ data[i ^ 1] = MIN (cols[0], cols[1]);
+ data[2] = cols[2];
+ data[3] = cols[3];
+ p = data;
+ data += 4;
+
+ for (y = 0; y < 8; ++y) {
+ for (x = 0; x < 4; ++x, shifter += 2) {
+ for (j = 0; j < 3; ++j) {
+ if (block[x] == p[j])
+ break;
+ }
+ flags |= j << shifter;
+ }
+ block += 8;
+
+ if ((y == 3) || (y == 7)) {
+ data[0] = flags & 0x000000FF;
+ data[1] = (flags & 0x0000FF00) >> 8;
+ data[2] = (flags & 0x00FF0000) >> 16;
+ data[3] = (flags & 0xFF000000) >> 24;
+ data += 4;
+ flags = 0;
+ shifter = 0;
+ }
+ }
+ block = apx->block + 4;
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0xac (GstMveEncoderData * enc, const guint8 * src,
+ GstMveApprox * apx)
+{
+ /* 4-color encoding for each 4x4 quadrant (32 bytes) */
+ guint8 cols[4];
+ guint32 flags;
+ guint i, j, x, y, shifter;
+ guint8 *block;
+ guint8 *data = apx->data;
+
+ apx->error = 0;
+
+ for (i = 0; i < 4; ++i) {
+ apx->error +=
+ mve_quantize (enc, src, 4, 4, ((i & 1) << 1) | ((i & 2) >> 1), 4,
+ apx->block, cols);
+
+ /* p0 <= p1 */
+ data[0] = MIN (cols[0], cols[1]);
+ data[1] = MAX (cols[0], cols[1]);
+ data[2] = cols[2];
+ data[3] = cols[3];
+
+ block = apx->block + ((i / 2) * 4) + ((i % 2) * 32);
+ flags = 0;
+ shifter = 0;
+
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x, shifter += 2) {
+ for (j = 0; j < 3; ++j) {
+ if (block[x] == data[j])
+ break;
+ }
+ flags |= j << shifter;
+ }
+ block += 8;
+ }
+
+ data[4] = flags & 0x000000FF;
+ data[5] = (flags & 0x0000FF00) >> 8;
+ data[6] = (flags & 0x00FF0000) >> 16;
+ data[7] = (flags & 0xFF000000) >> 24;
+ data += 8;
+ }
+
+ return apx->error;
+}
+
+static guint32
+mve_encode_0xb (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* 64-color encoding (each pixel in block is a different color) (64 bytes) */
+ mve_store_block (enc->mve, src, apx->block);
+ memcpy (apx->data, apx->block, 64);
+ apx->error = 0;
+
+ return 0;
+}
+
+static guint32
+mve_encode_0xc (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* 16-color block encoding: each 2x2 block is a different color (16 bytes) */
+ guint i = 0, x, y;
+ const guint w = enc->mve->width;
+ guint16 r, g, b;
+
+ /* calculate median color for each 2x2 block */
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x) {
+ guint32 p = enc->palette[src[0]];
+
+ r = MVE_RVAL (p) + 2;
+ g = MVE_GVAL (p) + 2;
+ b = MVE_BVAL (p) + 2;
+
+ p = enc->palette[src[1]];
+ r += MVE_RVAL (p);
+ g += MVE_GVAL (p);
+ b += MVE_BVAL (p);
+
+ p = enc->palette[src[w]];
+ r += MVE_RVAL (p);
+ g += MVE_GVAL (p);
+ b += MVE_BVAL (p);
+
+ p = enc->palette[src[w + 1]];
+ r += MVE_RVAL (p);
+ g += MVE_GVAL (p);
+ b += MVE_BVAL (p);
+
+ apx->block[i] = apx->block[i + 1] = apx->block[i + 2] =
+ apx->block[i + 3] = apx->data[i >> 2] =
+ mve_find_pal_color (enc->palette, MVE_COL (r >> 2, g >> 2, b >> 2));
+
+ i += 4;
+ src += 2;
+ }
+ src += (w * 2) - 8;
+ }
+
+ apx->error = mve_block_error_packed (enc, src - (8 * w), apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0xd (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* 4-color block encoding: each 4x4 block is a different color (4 bytes) */
+ guint i, y;
+
+ /* calculate median color for each 4x4 block */
+ for (i = 0; i < 4; ++i) {
+ guint8 median =
+ mve_median_sub (enc, src, 4, 4, ((i & 1) << 1) | ((i & 2) >> 1));
+ guint8 *block = apx->block + ((i / 2) * 4) + ((i % 2) * 32);
+
+ for (y = 0; y < 4; ++y) {
+ memset (block, median, 4);
+ block += 8;
+ }
+
+ apx->data[i] = median;
+ }
+
+ apx->error = mve_block_error_packed (enc, src, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0xe (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* 1-color encoding: the whole block is 1 solid color (1 bytes) */
+ guint8 median = mve_median (enc, src);
+
+ memset (apx->block, median, 64);
+
+ apx->data[0] = median;
+ apx->error = mve_block_error_packed (enc, src, apx->block);
+ return apx->error;
+}
+
+static guint32
+mve_encode_0xf (GstMveEncoderData * enc, const guint8 * src, GstMveApprox * apx)
+{
+ /* 2 colors dithered encoding (2 bytes) */
+ guint i, x, y;
+ guint32 r[2] = { 0 }, g[2] = {
+ 0}, b[2] = {
+ 0};
+ guint8 col[2];
+
+ /* find medians for both colors */
+ for (y = 0; y < 8; ++y) {
+ for (x = 0; x < 8; x += 2) {
+ guint16 p = src[x];
+
+ r[y & 1] += MVE_RVAL (p);
+ g[y & 1] += MVE_GVAL (p);
+ b[y & 1] += MVE_BVAL (p);
+
+ p = src[x + 1];
+ r[(y & 1) ^ 1] += MVE_RVAL (p);
+ g[(y & 1) ^ 1] += MVE_GVAL (p);
+ b[(y & 1) ^ 1] += MVE_BVAL (p);
+ }
+ src += enc->mve->width;
+ }
+ col[0] = mve_find_pal_color (enc->palette,
+ MVE_COL ((r[0] + 16) / 32, (g[0] + 16) / 32, (b[0] + 16) / 32));
+ col[1] = mve_find_pal_color (enc->palette,
+ MVE_COL ((r[1] + 16) / 32, (g[1] + 16) / 32, (b[1] + 16) / 32));
+
+ /* store block after encoding */
+ for (i = 0, y = 0; y < 8; ++y) {
+ for (x = 0; x < 4; ++x) {
+ apx->block[i++] = col[y & 1];
+ apx->block[i++] = col[(y & 1) ^ 1];
+ }
+ }
+
+ apx->data[0] = col[0];
+ apx->data[1] = col[1];
+ apx->error = mve_block_error_packed (enc,
+ src - (8 * enc->mve->width), apx->block);
+ return apx->error;
+}
+
+/* all available encodings in the preferred order,
+ i.e. in ascending encoded size */
+static const GstMveEncoding mve_encodings[] = {
+ {0x1, 0, mve_encode_0x1},
+ {0x0, 0, mve_encode_0x0},
+ {0xe, 1, mve_encode_0xe},
+ {0x3, 1, mve_encode_0x3},
+ {0x4, 1, mve_encode_0x4},
+ {0x2, 1, mve_encode_0x2},
+ {0xf, 2, mve_encode_0xf},
+ {0x5, 2, mve_encode_0x5},
+ {0xd, 4, mve_encode_0xd},
+ {0x7, 4, mve_encode_0x7a},
+ {0x9, 8, mve_encode_0x9a},
+ {0x7, 10, mve_encode_0x7b},
+ {0x8, 12, mve_encode_0x8a},
+ {0x8, 12, mve_encode_0x8b},
+ {0x9, 12, mve_encode_0x9b},
+ {0x9, 12, mve_encode_0x9c},
+ {0xc, 16, mve_encode_0xc},
+ {0x8, 16, mve_encode_0x8c},
+ {0x9, 20, mve_encode_0x9d},
+ {0xa, 24, mve_encode_0xaa},
+ {0xa, 24, mve_encode_0xab},
+ {0xa, 32, mve_encode_0xac},
+ {0xb, 64, mve_encode_0xb}
+};
+
+static gboolean
+mve_reorder_solution (GArray ** solution, guint16 n)
+{
+ /* do a binary search to find the position to reinsert the modified element */
+ /* the block we need to reconsider is always at position 0 */
+ /* return TRUE if this block only has 1 encoding left and can be dropped */
+ if (mve_comp_solution (&solution[0], &solution[1]) <= 0)
+ return FALSE; /* already sorted */
+
+ else if (solution[0]->len <= 1)
+ /* drop this element from further calculations since we cannot improve here */
+ return TRUE;
+
+ else {
+ /* we know the error value can only get worse, so we can actually start at 1 */
+ guint lower = 1;
+ guint upper = n - 1;
+ gint cmp;
+ guint idx = 0;
+
+ while (upper > lower) {
+ idx = lower + ((upper - lower) / 2);
+
+ cmp = mve_comp_solution (&solution[0], &solution[idx]);
+
+ if (cmp < 0) {
+ upper = idx;
+ } else if (cmp > 0) {
+ lower = ++idx;
+ } else {
+ upper = lower = idx;
+ }
+ }
+
+ if (idx > 0) {
+ /* rearrange array members in new order */
+ GArray *a = solution[0];
+
+ memcpy (&solution[0], &solution[1], sizeof (GArray *) * idx);
+ solution[idx] = a;
+ }
+ }
+ return FALSE;
+}
+
+static guint32
+gst_mve_find_solution (GArray ** approx, guint16 n, guint32 size, guint16 max)
+{
+ /* build an array of approximations we can shuffle around */
+ GstMveApprox *sol_apx;
+ GArray **solution = g_malloc (sizeof (GArray *) * n);
+ GArray **current = solution;
+
+ memcpy (solution, approx, sizeof (GArray *) * n);
+
+ qsort (solution, n, sizeof (GArray *), mve_comp_solution);
+
+ do {
+ /* array is now sorted by error of the next to optimal approximation;
+ drop optimal approximation for the best block */
+
+ /* unable to reduce size further */
+ if (current[0]->len <= 1)
+ break;
+
+ sol_apx = &g_array_index (current[0], GstMveApprox, current[0]->len - 1);
+ size -= mve_encodings[sol_apx->type].size;
+ g_array_remove_index_fast (current[0], current[0]->len - 1);
+ sol_apx = &g_array_index (current[0], GstMveApprox, current[0]->len - 1);
+ size += mve_encodings[sol_apx->type].size;
+
+ if (mve_reorder_solution (current, n)) {
+ ++current;
+ --n;
+ }
+ } while (size > max);
+
+ g_free (solution);
+
+ return size;
+}
+
+GstFlowReturn
+mve_encode_frame8 (GstMveMux * mve, GstBuffer * frame, const guint32 * palette,
+ guint16 max_data)
+{
+ guint8 *src;
+ GstFlowReturn ret = GST_FLOW_ERROR;
+ guint8 *cm = mve->chunk_code_map;
+ GArray **approx;
+ GstMveApprox apx;
+ GstMveEncoderData enc;
+ const guint16 blocks = (mve->width * mve->height) / 64;
+ guint32 encoded_size = 0;
+ guint i = 0, x, y;
+
+ src = GST_BUFFER_DATA (frame);
+
+ approx = g_malloc (sizeof (GArray *) * blocks);
+
+ enc.mve = mve;
+ enc.palette = palette;
+
+ for (enc.y = 0; enc.y < mve->height; enc.y += 8) {
+ for (enc.x = 0; enc.x < mve->width; enc.x += 8) {
+ guint32 err, last_err = MVE_APPROX_MAX_ERROR;
+ guint type = 0;
+ guint best = 0;
+
+ enc.q2available = enc.q4available = FALSE;
+ approx[i] = g_array_new (FALSE, FALSE, sizeof (GstMveApprox));
+
+ do {
+ err = mve_encodings[type].approx (&enc, src, &apx);
+
+ if (err < last_err) {
+ apx.type = best = type;
+ g_array_append_val (approx[i], apx);
+ last_err = err;
+ }
+
+ ++type;
+ } while (last_err != 0);
+
+ encoded_size += mve_encodings[best].size;
+ ++i;
+ src += 8;
+ }
+ src += 7 * mve->width;
+ }
+
+ /* find best solution with size constraints */
+ GST_DEBUG_OBJECT (mve, "encoded frame %u in %ld bytes (lossless)",
+ mve->video_frames + 1, encoded_size);
+
+#if 0
+ /* FIXME */
+ src = GST_BUFFER_DATA (frame);
+ for (i = 0, y = 0; y < mve->height; y += 8) {
+ for (x = 0; x < mve->width; x += 8, ++i) {
+ GstMveApprox *sol =
+ &g_array_index (approx[i], GstMveApprox, approx[i]->len - 1);
+ guint opcode = mve_encodings[sol->type].opcode;
+ guint j, k;
+
+ if (sol->error > 0)
+ GST_WARNING_OBJECT (mve, "error is %lu for %d/%d (0x%x)", sol->error, x,
+ y, opcode);
+
+ for (j = 0; j < 8; ++j) {
+ guint8 *o = src + j * mve->width;
+ guint8 *c = sol->block + j * 8;
+
+ if (memcmp (o, c, 8)) {
+ GST_WARNING_OBJECT (mve, "opcode 0x%x (type %d) at %d/%d, line %d:",
+ opcode, sol->type, x, y, j + 1);
+ for (k = 0; k < 8; ++k) {
+ o = src + k * mve->width;
+ c = sol->block + k * 8;
+ GST_WARNING_OBJECT (mve,
+ "%d should be: %4d %4d %4d %4d %4d %4d %4d %4d", k, o[0],
+ o[1], o[2], o[3], o[4], o[5], o[6], o[7]);
+ GST_WARNING_OBJECT (mve,
+ "%d but is : %4d %4d %4d %4d %4d %4d %4d %4d", k, c[0],
+ c[1], c[2], c[3], c[4], c[5], c[6], c[7]);
+ }
+ }
+ }
+ src += 8;
+ }
+ src += 7 * mve->width;
+ }
+#endif
+
+ if (encoded_size > max_data) {
+ encoded_size =
+ gst_mve_find_solution (approx, blocks, encoded_size, max_data);
+ if (encoded_size > max_data) {
+ GST_ERROR_OBJECT (mve, "unable to compress frame to less than %d bytes",
+ encoded_size);
+ for (i = 0; i < blocks; ++i)
+ g_array_free (approx[i], TRUE);
+
+ goto done;
+ }
+ GST_DEBUG_OBJECT (mve, "compressed frame %u to %ld bytes (lossy)",
+ mve->video_frames + 1, encoded_size);
+ }
+
+ mve->chunk_video = g_byte_array_sized_new (encoded_size);
+
+ /* encode */
+ src = GST_BUFFER_DATA (frame);
+ for (i = 0, y = 0; y < mve->height; y += 8) {
+ for (x = 0; x < mve->width; x += 8, ++i) {
+ GstMveApprox *sol =
+ &g_array_index (approx[i], GstMveApprox, approx[i]->len - 1);
+ guint opcode = mve_encodings[sol->type].opcode;
+
+ g_byte_array_append (mve->chunk_video, sol->data,
+ mve_encodings[sol->type].size);
+
+ if (i & 1) {
+ *cm |= opcode << 4;
+ ++cm;
+ } else
+ *cm = opcode;
+
+ /* modify the frame to match the image we actually encoded */
+ if (sol->error > 0)
+ mve_restore_block (mve, src, sol->block);
+
+ src += 8;
+ g_array_free (approx[i], TRUE);
+ }
+ src += 7 * mve->width;
+ }
+
+ ret = GST_FLOW_OK;
+
+done:
+ g_free (approx);
+
+ return ret;
+}