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* eglglessink: Small commentary fixes here an thereReynaldo H. Verdejo Pinochet2012-10-181-13/+12
* eglglessink: Avoid setting height or width twiceReynaldo H. Verdejo Pinochet2012-10-181-3/+8
* eglglessink: Use PAR/DAR to set viewportReynaldo H. Verdejo Pinochet2012-10-182-11/+70
* eglglessink: Correctly resize if the surface dimensions changeSebastian Dröge2012-10-181-12/+18
* eglglessink: Update surface dimensions on every bufferSebastian Dröge2012-10-181-10/+20
* eglglessink: More consistent naming of shader related variablesSebastian Dröge2012-10-182-65/+68
* eglglessink: Some variable name cleanupSebastian Dröge2012-10-182-22/+11
* eglglessink: Remove default-width/height propertiesSebastian Dröge2012-10-182-35/+2
* eglglessink: Fix double free()Sebastian Dröge2012-10-181-2/+0
* eglglessink: Don't leak EGL/ES render contextSebastian Dröge2012-10-181-0/+3
* eglglessink: Put EGL/GLES context vars on their own structReynaldo H. Verdejo Pinochet2012-10-182-232/+283
* eglglessink: Small TODO reformattingReynaldo H. Verdejo Pinochet2012-10-181-2/+2
* eglglessink: Add TODO fileReynaldo H. Verdejo Pinochet2012-10-181-0/+11
* eglglessink: Correctly implement ::expose()Sebastian Dröge2012-10-181-139/+133
* eglglessink: Allow setting another window for the next time we reconfigure ev...Sebastian Dröge2012-10-182-11/+9
* eglglessink: Also unref current caps after usageSebastian Dröge2012-10-182-27/+36
* eglglessink: Implement support for caps changesSebastian Dröge2012-10-181-7/+28
* eglglessink: More cleanup and making the element reusableSebastian Dröge2012-10-182-4/+27
* eglglessink: Properly init/release resources when going from NULL->READY and ...Sebastian Dröge2012-10-181-22/+82
* eglglessink: Generate the sink caps exactly onceSebastian Dröge2012-10-182-17/+24
* eglglessink: Fix code style a bit to stop confusing indentSebastian Dröge2012-10-181-2/+3
* eglglessink: Fix support for YUY2 and UYVYSebastian Dröge2012-10-181-8/+8
* eglglessink: Some property cleanupSebastian Dröge2012-10-181-21/+23
* eglglessink: Add support for the remaining RGB formatsSebastian Dröge2012-10-181-4/+64
* eglglessink: Add support for Y444, Y42B and Y41B, just because it's so easySebastian Dröge2012-10-181-9/+17
* eglglessink: Add some simple TODOsSebastian Dröge2012-10-181-8/+13
* eglglessink: Lock while altering display region coordsReynaldo H. Verdejo Pinochet2012-10-181-2/+2
* eglglessink: Fix _get_compat_format_from_caps() logicReynaldo H. Verdejo Pinochet2012-10-181-26/+29
* eglglessink: Drop unneded initial set to NULLReynaldo H. Verdejo Pinochet2012-10-181-1/+1
* eglglessink: Minor formatting and comment fixesReynaldo H. Verdejo Pinochet2012-10-182-18/+14
* eglglessink: Clean-up gl/egl allocations at _stop()Reynaldo H. Verdejo Pinochet2012-10-182-42/+62
* eglglessink: Add support for NV12 and NV21Sebastian Dröge2012-10-181-1/+131
* eglglessink: Add support for I420 and YV12 color formatsSebastian Dröge2012-10-182-24/+95
* eglglessink: Preparations for supporting multiple textures for more YUV formatsSebastian Dröge2012-10-181-23/+61
* eglglessink: Use the attrib locations as really used inside the shaderSebastian Dröge2012-10-182-4/+7
* eglglessink: Really decouple vertex and texture positions in the shaderSebastian Dröge2012-10-181-7/+7
* eglglessink: Decouple texture and vertex positionsSebastian Dröge2012-10-182-5/+43
* eglglessink: Reorder vertex value order to make a bit more senseSebastian Dröge2012-10-181-16/+16
* eglglessink: Handle frame scaling to fill surfaceReynaldo H. Verdejo Pinochet2012-10-182-10/+33
* eglglessink: Draft set_render_rectangle() from the xOverlay interfaceReynaldo H. Verdejo Pinochet2012-10-182-3/+52
* eglglessink: Remove stale commentReynaldo H. Verdejo Pinochet2012-10-181-4/+1
* eglglessink: Move VBO setup to setcapsReynaldo H. Verdejo Pinochet2012-10-181-16/+8
* eglglessink: Don't do context ops at renderReynaldo H. Verdejo Pinochet2012-10-181-8/+0
* eglglessink: Don't clear surface color at renderReynaldo H. Verdejo Pinochet2012-10-181-2/+4
* eglglessink: Rename shader variables to make more senseSebastian Dröge2012-10-181-6/+7
* eglglessink: Add support for AYUVSebastian Dröge2012-10-181-4/+41
* eglglessink: Reorder caps a bit to make more senseSebastian Dröge2012-10-181-18/+27
* eglglessink: Set rank to PRIMARYSebastian Dröge2012-10-181-1/+1
* eglglessink: Add support for RGBASebastian Dröge2012-10-181-4/+6
* eglglessink: Correctly generated caps for the supported formatsSebastian Dröge2012-10-181-5/+3