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* gleffects: fix gleffects fisheye shader compile errorHaihua Hu2016-01-291-1/+1
* glvideomixer: par may not exist in the capsMatthew Waters2016-01-291-6/+4
* videoaggregator: don't do caps processing that is not overridableMatthew Waters2016-01-273-31/+87
* glcolorbalance: return HARDWARE from get_balance_typeMatthew Waters2016-01-271-1/+1
* glsinkbin: add glcolorbalance elementMatthew Waters2016-01-272-1/+145
* gl: move control binding proxy implementation from glvideomixerMatthew Waters2016-01-271-169/+33
* glcolorbalance: create the shader if it doesn't exist in the render callbackMatthew Waters2016-01-271-3/+17
* glvideoflip: incorporate the aspect ratio into the scale_x calculationsMatthew Waters2016-01-272-40/+66
* gl: fix compiler warnings with gcc-6Tim-Philipp Müller2016-01-193-171/+217
* gl: add a videoflip elementMatthew Waters2016-01-154-1/+567
* gltransformation: always build a valid mvp matrixMatthew Waters2016-01-151-54/+61
* gltransformation: support negative scalesMatthew Waters2016-01-151-2/+4
* gltransformation: implement passthrough handlingMatthew Waters2016-01-151-0/+14
* gltransformation: implement navigation eventsMatthew Waters2016-01-152-25/+178
* glimagesink: remove reduntant glimagesink from debug loggingMatthew Waters2016-01-141-4/+2
* gl: implement a colorbalance elementMatthew Waters2016-01-134-0/+624
* glvideomixer: implement glBlendFunc and glBlendEquationMatthew Waters2016-01-132-12/+500
* glcolorconvert: implement usage of a buffer poolMatthew Waters2016-01-061-0/+3
* gleffects: fix shader compilation with legacy openglMatthew Waters2015-12-301-1/+2
* glshader: fix usage docFlorent Thiéry2015-12-281-3/+3
* glimagesink: Post unhandled navigation events on the busFlorent Thiéry2015-12-281-7/+11
* glimagesink: Show error when video frame is not mapped.Lubosz Sarnecki2015-12-181-0/+1
* glmemory: add gst_gl_memory_allocator_get_defaultAlessandro Decina2015-12-181-4/+4
* glimagesink: don't deadlock on resizeMatthew Waters2015-12-181-4/+4
* glmemorypbo: remove our own alloc()/wrapped()/etc functionsMatthew Waters2015-12-171-4/+24
* plugins-bad: Fix example pipelinesVineeth TM2015-12-159-12/+12
* glmemory: base classify and add the pbo memory on topMatthew Waters2015-12-142-3/+4
* gldownload: remove helper api from the libraryMatthew Waters2015-12-141-1/+0
* gltransformation: clear to transparentMatthew Waters2015-12-121-1/+1
* Remove unnecessary NULL checks before g_free()Reynaldo H. Verdejo Pinochet2015-11-184-14/+7
* glimagesink: Remove unused variableSebastian Dröge2015-11-171-1/+0
* glimagesink: wait on the correct sync meta when renderingMatthew Waters2015-11-172-9/+22
* glimagesink: add support for rendering external-oes texturesMatthew Waters2015-11-172-10/+81
* glimagesink: Fix structure memory leakVineeth TM2015-11-171-1/+3
* glviewconvert: remove set_formatMatthew Waters2015-11-113-9/+33
* glimagesink: fix a memory leak if the view conversion failsMatthew Waters2015-11-111-1/+5
* glimagesink: balance the creation/destruction of the overlay compositorMatthew Waters2015-11-111-6/+13
* glimagesink: wait on the provided sync meta provided to glimagesinkMatthew Waters2015-11-101-0/+5
* glmixerbin: fix minor leakTim-Philipp Müller2015-11-061-1/+1
* glcolorconvert: remove unused ret variableMatthew Waters2015-10-301-1/+0
* glcolorconvert: add support for converting texture targetsMatthew Waters2015-10-301-12/+2
* glmemory: add support for rectangle texturesMatthew Waters2015-10-306-25/+48
* opengl: build/provide glstereomix/split on gles only systemsMatthew Waters2015-10-272-17/+19
* glviewconvert: expose the element on gles2 platformsMatthew Waters2015-10-261-5/+5
* glshaderelement: free the vertex and fragment strings on finalizeMatthew Waters2015-10-211-0/+8
* glshaderelement: remove unneeded reference to <gst/gl/gstglshadervariables.h>Matthew Waters2015-10-211-1/+0
* glimagesink: create a context in NULL_READYMatthew Waters2015-10-211-7/+7
* glshaderelement: implement setting arbitrary uniformsMatthew Waters2015-10-212-0/+94
* gl: be consistent in gobject boilerpateMatthew Waters2015-10-191-1/+1
* glshaderelement: implement on-demand create-shader signallingMatthew Waters2015-10-172-20/+40