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path: root/gst-libs/gst/gl/android
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* glwindow: add API to request a resize event on the next drawMatthew Waters2015-09-171-11/+10
* glwindow: pass display to implementation's _new()Matthew Waters2015-07-272-6/+6
* android: add missing egl.h includeMatthew Waters2015-07-071-0/+1
* gl/window: use the default main loop implementation for all backendsMatthew Waters2015-06-042-109/+0
* gl/window: hopefully fixup compile warnings on android/iosMatthew Waters2015-03-111-6/+1
* gl/window: create the main loop/context on init/finalizeMatthew Waters2015-03-111-8/+17
* glwindow: remove width/height from _draw()Matthew Waters2015-01-231-19/+4
* gl/android: Notify the window's resize callback about surface dimension changesSebastian Dröge2014-04-132-1/+22
* gl: fix out-of-source builds pt2Matthew Waters2014-03-271-0/+1
* gl: keep only one occurence of '#include <EGL/egl.h>'Julien Isorce2014-03-191-2/+0
* [862/906] window: remove set_need_lockMatthew Waters2014-03-151-2/+0
* [824/906] android: Build fixesMatthew Waters2014-03-152-13/+17
* [818/906] window: add send_message_async vmethodMatthew Waters2014-03-151-28/+18
* [796/906] move egl into its own directoryMatthew Waters2014-03-151-1/+0
* [795/906] android: port to GstGLContextMatthew Waters2014-03-151-99/+23
* [793/906] add a GstGLContext object that will be the basis of OpenGL contextsMatthew Waters2014-03-151-1/+5
* [792/906] build: use our own in tree headers before system onesMatthew Waters2014-03-151-2/+2
* [758/906] android: Don't require a window to be setSebastian Dröge2014-03-151-6/+0
* [746/906] android: Add comment to clarify the type of a variableSebastian Dröge2014-03-151-0/+1
* [735/906] gl: Add support for AndroidSebastian Dröge2014-03-153-0/+418