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path: root/gst-libs/gst/gl/gstglshadervariables.c
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* gl: shadervariables: make parsing of floats locale-independentTim-Philipp Müller2014-11-241-6/+7
* glshadervariables: also trim \r as well as \nMatthew Waters2014-11-241-4/+4
* glshader: Fix memory leakLuis de Bethencourt2014-11-011-2/+2
* gl: Fix memory leakSebastian Dröge2014-05-091-1/+3
* gl: silence all the compiler warningsMatthew Waters2014-03-161-1/+1
* [824/906] android: Build fixesMatthew Waters2014-03-151-9/+6
* [642/906] add gstglconfig.h for apps to find out what our capabilites areMatthew Waters2014-03-151-1/+1
* [624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGLMatthew Waters2014-03-151-13/+14
* [603/906] update FSF addressMatthew Waters2014-03-151-2/+2
* [567/906] fix OpenGL|ES2 ifdef'ed codeMatthew2014-03-151-3/+8
* [497/906] filtershader: fix format compiler warningsJulien Isorce2014-03-151-11/+12
* [480/906] win32 builds: add glshader filter sources to vs9 and codeblocksJulien Isorce2014-03-151-18/+22
* [479/906] gstglshadervariables: strtok_r is not multiplatformРуслан Ижбулатов2014-03-151-0/+4
* [471/906] glshader: add dynamic fragment shader filterLuc Deschenaux2014-03-151-0/+1473