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* gl/cocoa: reduce custom main loop latencyJulien Isorce2015-02-221-1/+1
* gstglmemory: Remove now unused transfer_upload function.Mathieu Duponchelle2015-02-211-39/+0
* glmemory: disable automatic pbo uploadMatthew Waters2015-02-211-7/+0
* glememory: only store and act on the map flags on first/last map/unmapMatthew Waters2015-02-202-4/+9
* gl/cocoa: don't deadlock if the dispatch_sync is called from the main threadMatthew Waters2015-02-173-51/+70
* gl/calayer: only start drawing if the parent gl context is readyMatthew Waters2015-02-172-0/+19
* gl/cocoa: small refactor of layer/view creation into the windowMatthew Waters2015-02-173-40/+17
* glwindow: Remove assertion in gst_gl_window_show() for subclasses not impleme...Sebastian Dröge2015-02-171-1/+0
* gl: Add/Update more debug statementsEdward Hervey2015-02-128-61/+96
* gl: Make glcontext debug category used in more placesEdward Hervey2015-02-122-1/+7
* libgstgl: set user data and GDestroyNotify for wrapped texturesAlessandro Decina2015-02-091-2/+2
* glproto/vao: only supported in core for ES 3.0+Matthew Waters2015-02-061-1/+1
* glfilter: ensure that the input upload/colorconvert are always availableMatthew Waters2015-02-051-39/+58
* glupload: restrict EGL and UploadMeta to RGBAMatthew Waters2015-02-051-0/+2
* glcolorconvert: don't intersect with the input capsMatthew Waters2015-02-051-7/+4
* gl: fix memory leakLuis de Bethencourt2015-02-041-0/+1
* gl: remove the egl caps from the src padsMatthew Waters2015-02-031-10/+4
* glcolorconvert: put GstGLSyncMeta on output buffersMatthew Waters2015-02-031-0/+8
* glupload: only try the glmemory upload for sysmem/glmemory caps featuresMatthew Waters2015-02-031-0/+6
* glmemory: add missing initilisation of tex_target when copyingMatthew Waters2015-02-031-0/+2
* glupload: allow NULL buffer for accept vfuncMatthew Waters2015-02-031-29/+39
* glupload: remove unsed convert field in private structMatthew Waters2015-02-031-7/+0
* glupload/download/convert: provide transform_caps functionsMatthew Waters2015-02-039-171/+490
* gstglwindow_cocoa: fix slow render rateAlessandro Decina2015-02-031-4/+6
* gstglcaopengllayer: use the correct rectangle type for iOS and OS XMatthew Waters2015-02-021-1/+1
* glcolorconvert: use the correct caps feature for supported capsMatthew Waters2015-02-021-1/+3
* glsyncmeta: don't use the gst debug object variantsMatthew Waters2015-02-021-3/+2
* Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"Alessandro Decina2015-01-301-1/+0
* libgstgl: gstglcaopengllayer: set the layer as opaqueAlessandro Decina2015-01-301-0/+1
* glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rec...Sebastian Dröge2015-01-291-0/+4
* glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGLSebastian Dröge2015-01-291-1/+4
* libgstgl: run a custom shader to convert YUV to RGB on mac and iosAlessandro Decina2015-01-301-67/+104
* gl: initial support for texture targets other than GL_TEXTURE_2DAlessandro Decina2015-01-307-42/+67
* gstglcolorconvert: micro optimizationAlessandro Decina2015-01-301-3/+0
* gstglcolorconvert: relax caps features checkAlessandro Decina2015-01-301-8/+5
* gl/win32: fixup compilationMatthew Waters2015-01-291-2/+2
* glwindow: make showing a window explicitMatthew Waters2015-01-295-70/+131
* gl/calayer: add resize callback based on the bounds rectangleMatthew Waters2015-01-293-142/+136
* gl/caopengllayer: draw asynchronouslyMatthew Waters2015-01-291-1/+5
* gl/cocoa: don't segfault if we have a NULL draw/resize/close callbackMatthew Waters2015-01-291-3/+9
* cgl/calayer: use a callback instead of hardcoding the draw functionalityMatthew Waters2015-01-293-11/+23
* cgl: install the gl context and gl layer headersMatthew Waters2015-01-291-1/+5
* cgl: add a header for the CAOpenGLLayer supportMatthew Waters2015-01-293-12/+51
* gl/dispmanx: fix buildPhilippe Normand2015-01-271-2/+2
* glmemory: more compatibility defines for gles2 systemsMatthew Waters2015-01-271-0/+12
* glmemory: add some thread safety for gl operationsMatthew Waters2015-01-272-0/+22
* glmemory: use pbo's for downloadMatthew Waters2015-01-273-17/+120
* glprototypes: add some (un)map buffer variants for GL/GLESMatthew Waters2015-01-271-1/+11
* gl/window/eagl: fix a couple of typosMatthew Waters2015-01-231-2/+2
* glwindow: cleanup/reorganize functions/members into logical groupsMatthew Waters2015-01-231-29/+59