index
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delta/gstreamer-plugins-bad.git
0.10
0.11
1.0
1.10
1.12
1.14
1.16
1.18
1.2
1.4
1.6
1.8
BRANCH-ERROR
BRANCH-EVENTS2
BRANCH-GSTREAMER-0_6
BRANCH-GSTREAMER-0_8
BRANCH-RELEASE-0_10_19
BRANCH-RELEASE-0_3_3
BRANCH-RELEASE-0_3_4
BRANCH-RELEASE-0_4_0
BRANCH-RELEASE-0_4_1
BRANCH-RELEASE-0_4_2
BRANCH-RELEASE-0_5_0
BRANCH-RELEASE-0_5_1
BRANCH-RELEASE-0_5_2
BRANCH-RELEASE-0_7_4
BRANCH-RELEASE-0_7_5
BRANCH-RELEASE-0_8_2
BRANCH-THREADED
BRANCH_RELEASE-0_7_2
CAPS
TYPEFIND
baserock/1.4
baserock/1.6
baserock/1.6.3
baserock/morph/1.2
discontinued-for-monorepo
master
gitlab.freedesktop.org: gstreamer/gst-plugins-bad.git
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Commit message (
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Author
Age
Files
Lines
*
v4l2codecs: allocator: Keep dmabuf mapped
Nicolas Dufresne
2021-04-08
1
-1
/
+2
*
va: allocator: Implement mem_copy for VA memory.
Víctor Manuel Jáquez Leal
2021-04-08
1
-1
/
+67
*
codecs: vp9decoder: Pass GstVideoCodecFrame to duplicate_picture()
Seungha Yang
2021-04-07
3
-9
/
+11
*
codecs: vp9decoder: Port to GstVp9StatefulParser
Seungha Yang
2021-04-07
3
-212
/
+263
*
v4l2codecs: Fix holding of reference picture buffer
Nicolas Dufresne
2021-04-07
1
-1
/
+0
*
va: filter: remove unsupported formats because driver's bugs
Víctor Manuel Jáquez Leal
2021-04-07
1
-1
/
+25
*
va: videoformats: Map more color formats.
Víctor Manuel Jáquez Leal
2021-04-07
1
-0
/
+10
*
va: videoformats: Fix RGB32 mapping between VA and GStreamer.
Víctor Manuel Jáquez Leal
2021-04-07
3
-6
/
+157
*
v4l2codecs: gstv4l2decoder.c: Add missing include
Daniel Almeida
2021-04-06
1
-0
/
+1
*
msdkh265enc: add support for RGB 10bit format
Yinhang Liu
2021-04-06
2
-1
/
+13
*
vulkan: provide a custom VK_DEFINE_NON_DISPATCHABLE_HANDLE
Wim Taymans
2021-04-06
1
-2
/
+2
*
va: postproc, filter: add disable-passthrough property
Víctor Manuel Jáquez Leal
2021-04-03
3
-0
/
+20
*
va: postproc: enable cropping by crop meta
Víctor Manuel Jáquez Leal
2021-04-03
1
-22
/
+42
*
va: filter: add gst_va_filter_enable_cropping ()
Víctor Manuel Jáquez Leal
2021-04-03
2
-3
/
+39
*
va: filter, vpp: add and use GstVaSample struct
Víctor Manuel Jáquez Leal
2021-04-03
3
-26
/
+60
*
va: postproc: Use allocation caps when creating sink pool.
Víctor Manuel Jáquez Leal
2021-04-03
1
-13
/
+26
*
va: allocator: Use derived images only if not mapped for reading.
Víctor Manuel Jáquez Leal
2021-04-02
1
-21
/
+36
*
va: caps: Add image formats in raw caps only for non-iHD.
Víctor Manuel Jáquez Leal
2021-04-02
1
-2
/
+10
*
d3d11: Fix for UYVY/VYUY format rendering
Seungha Yang
2021-04-01
2
-47
/
+46
*
msdkh265enc: add dblk-idc property
Yinhang Liu
2021-03-31
2
-0
/
+19
*
msdkh264enc: add dblk-idc property
Yinhang Liu
2021-03-31
2
-0
/
+17
*
nvcodec: nvsldec: Refactor graphics api resource handling
Seungha Yang
2021-03-29
6
-571
/
+472
*
msdkenc{h264,h265}: add intra-refresh-type property
Haihao Xiang
2021-03-29
6
-0
/
+61
*
d3d11vp9dec: Remove debug dump functions
Seungha Yang
2021-03-28
1
-107
/
+0
*
d3d11decoder: Move zero-copy decision logic into decoder object
Seungha Yang
2021-03-28
7
-297
/
+129
*
d3d11vp9dec: Ignore show_frame flag in output_picture()
Seungha Yang
2021-03-26
1
-2
/
+0
*
d3d11decoder: Do not hardcode the limit minimum resolution to 64
Seungha Yang
2021-03-26
5
-20
/
+20
*
d3d11videosink: Remove DirectWrite related dead code
Seungha Yang
2021-03-25
4
-317
/
+17
*
mfvideoenc: Don't pass 0/1 framerate to MFT
Seungha Yang
2021-03-25
1
-2
/
+5
*
d3d11decoder: Resurrect zero-copy for fixed-size DPB pool
Seungha Yang
2021-03-24
1
-8
/
+83
*
d3d11decoder: Implement array-of-texture DPB again
Seungha Yang
2021-03-24
7
-110
/
+146
*
d3d11: Implement memory pool
Seungha Yang
2021-03-24
4
-114
/
+81
*
d3d11decoder: Temporarily remove zero-copy related code
Seungha Yang
2021-03-24
1
-70
/
+3
*
va: postproc: Set one buffer in pools as minimum.
Víctor Manuel Jáquez Leal
2021-03-24
1
-4
/
+5
*
d3d11decoder: Enable high precision clock if needed
Seungha Yang
2021-03-23
2
-7
/
+72
*
va: postproc: disable passthrough as soon as possible
Víctor Manuel Jáquez Leal
2021-03-22
1
-6
/
+15
*
va: postproc: rename function to gst_va_vpp_update_passthrough
Víctor Manuel Jáquez Leal
2021-03-22
1
-6
/
+6
*
gst: don't use volatile to mean atomic
Matthew Waters
2021-03-22
28
-35
/
+35
*
mfvideoenc: Enable Direct3D multi-thread protection
Seungha Yang
2021-03-20
2
-1
/
+18
*
Revert "d3d11: Enable native multi-thread protection layer and make use of it"
Seungha Yang
2021-03-20
15
-4
/
+87
*
d3d11: Enable native multi-thread protection layer and make use of it
Seungha Yang
2021-03-18
15
-87
/
+4
*
d3d11: Use render-target and shader-resource bind flags by default
Seungha Yang
2021-03-17
2
-8
/
+114
*
va: vpp: Fix features lost in transform_caps().
He Junyan
2021-03-17
1
-24
/
+71
*
d3d11decoder: WARNING if ID3D11VideoDevice is unavailable, not ERROR
Seungha Yang
2021-03-16
1
-2
/
+2
*
mediafoundation: Fix resource leak
Seungha Yang
2021-03-16
2
-0
/
+14
*
d3d11colorconvert: Fix caps leak
Seungha Yang
2021-03-16
1
-0
/
+1
*
va: postproc: synchronize segment with stream time
Víctor Manuel Jáquez Leal
2021-03-16
1
-0
/
+10
*
d3d11decoder: Do negotiation again per forward/reverse playback mode change
Seungha Yang
2021-03-16
7
-7
/
+122
*
d3d11videosink: Avoid switching conversion tool during playback
Seungha Yang
2021-03-15
3
-25
/
+78
*
va: postproc: only drop filters if they change
Víctor Manuel Jáquez Leal
2021-03-15
3
-6
/
+40
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