From 6961945110465940294d1cdfc33532c76aa85f2d Mon Sep 17 00:00:00 2001 From: Alessandro Decina Date: Fri, 18 Dec 2015 13:17:34 +1100 Subject: glmemory: add gst_gl_memory_allocator_get_default Add gst_gl_memory_allocator_get_default to get the default allocator based on the opengl version. Allows us to stop hardcoding the PBO allocator which isn't supported on gles2. Fixes GL upload on iOS9 among other things. --- ext/gl/gstgloverlay.c | 8 ++++---- gst-libs/gst/gl/gstglbufferpool.c | 3 ++- gst-libs/gst/gl/gstglmemory.c | 19 +++++++++++++++++++ gst-libs/gst/gl/gstglmemory.h | 3 +++ gst-libs/gst/gl/gstgloverlaycompositor.c | 3 ++- gst-libs/gst/gl/gstglupload.c | 12 ++++++------ gst-libs/gst/gl/gstglviewconvert.c | 7 +++++-- sys/applemedia/videotexturecache.m | 2 +- 8 files changed, 42 insertions(+), 15 deletions(-) diff --git a/ext/gl/gstgloverlay.c b/ext/gl/gstgloverlay.c index c23412d36..fa6c6c116 100644 --- a/ext/gl/gstgloverlay.c +++ b/ext/gl/gstgloverlay.c @@ -698,8 +698,8 @@ gst_gl_overlay_load_jpeg (GstGLOverlay * overlay, FILE * fp) gst_video_info_align (&v_info, &v_align); mem_allocator = - GST_GL_BASE_MEMORY_ALLOCATOR (gst_allocator_find - (GST_GL_MEMORY_PBO_ALLOCATOR_NAME)); + GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default + (GST_GL_BASE_FILTER (overlay)->context)); params = gst_gl_video_allocation_params_new (GST_GL_BASE_FILTER (overlay)->context, NULL, &v_info, 0, &v_align, GST_GL_TEXTURE_TARGET_2D); @@ -813,8 +813,8 @@ gst_gl_overlay_load_png (GstGLOverlay * overlay, FILE * fp) gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, width, height); mem_allocator = - GST_GL_BASE_MEMORY_ALLOCATOR (gst_allocator_find - (GST_GL_MEMORY_PBO_ALLOCATOR_NAME)); + GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default + (GST_GL_BASE_FILTER (overlay)->context)); params = gst_gl_video_allocation_params_new (GST_GL_BASE_FILTER (overlay)->context, NULL, &v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D); diff --git a/gst-libs/gst/gl/gstglbufferpool.c b/gst-libs/gst/gl/gstglbufferpool.c index 091142dae..16b5c9e84 100644 --- a/gst-libs/gst/gl/gstglbufferpool.c +++ b/gst-libs/gst/gl/gstglbufferpool.c @@ -122,7 +122,8 @@ gst_gl_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config) if (allocator /* && GST_IS_GL_MEMORY_ALLOCATOR (allocator) FIXME EGLImage */ ) { priv->allocator = gst_object_ref (allocator); } else { - priv->allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME); + priv->allocator = + GST_ALLOCATOR (gst_gl_memory_allocator_get_default (glpool->context)); g_assert (priv->allocator); } diff --git a/gst-libs/gst/gl/gstglmemory.c b/gst-libs/gst/gl/gstglmemory.c index 466ce4de3..229b5a2de 100644 --- a/gst-libs/gst/gl/gstglmemory.c +++ b/gst-libs/gst/gl/gstglmemory.c @@ -1173,3 +1173,22 @@ gst_gl_memory_setup_buffer (GstGLMemoryAllocator * allocator, return TRUE; } + +GstGLMemoryAllocator * +gst_gl_memory_allocator_get_default (GstGLContext * context) +{ + GstGLMemoryAllocator *allocator = NULL; + + g_return_val_if_fail (GST_IS_GL_CONTEXT (context), NULL); + + if (USING_OPENGL (context) || USING_OPENGL3 (context) + || USING_GLES3 (context)) { + allocator = (GstGLMemoryAllocator *) + gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME); + } else { + allocator = (GstGLMemoryAllocator *) + gst_allocator_find (GST_GL_MEMORY_ALLOCATOR_NAME); + } + + return allocator; +} diff --git a/gst-libs/gst/gl/gstglmemory.h b/gst-libs/gst/gl/gstglmemory.h index 7185a2d7b..3dbf0ed1b 100644 --- a/gst-libs/gst/gl/gstglmemory.h +++ b/gst-libs/gst/gl/gstglmemory.h @@ -216,6 +216,9 @@ gboolean gst_gl_memory_setup_buffer (GstGLMemoryAllocato GstBuffer * buffer, GstGLVideoAllocationParams * params); + +GstGLMemoryAllocator * gst_gl_memory_allocator_get_default (GstGLContext *context); + G_END_DECLS #endif /* _GST_GL_MEMORY_H_ */ diff --git a/gst-libs/gst/gl/gstgloverlaycompositor.c b/gst-libs/gst/gl/gstgloverlaycompositor.c index 2f0a56b5a..f7d0639d1 100644 --- a/gst-libs/gst/gl/gstgloverlaycompositor.c +++ b/gst-libs/gst/gl/gstgloverlaycompositor.c @@ -348,7 +348,8 @@ gst_gl_composition_overlay_upload (GstGLCompositionOverlay * overlay, GstGLBaseMemoryAllocator *mem_allocator; GstAllocator *allocator; - allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME); + allocator = + GST_ALLOCATOR (gst_gl_memory_allocator_get_default (overlay->context)); mem_allocator = GST_GL_BASE_MEMORY_ALLOCATOR (allocator); gst_gl_composition_overlay_add_transformation (overlay, buf); diff --git a/gst-libs/gst/gl/gstglupload.c b/gst-libs/gst/gl/gstglupload.c index 447c9980d..f70fae976 100644 --- a/gst-libs/gst/gl/gstglupload.c +++ b/gst-libs/gst/gl/gstglupload.c @@ -223,7 +223,9 @@ _gl_memory_upload_propose_allocation (gpointer impl, GstQuery * decide_query, GstAllocationParams params; gst_allocation_params_init (¶ms); - allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME); + allocator = + GST_ALLOCATOR (gst_gl_memory_allocator_get_default (upload-> + upload->context)); gst_query_add_allocation_param (query, allocator, ¶ms); gst_object_unref (allocator); } @@ -696,9 +698,7 @@ _upload_meta_upload_perform (gpointer impl, GstBuffer * buffer, guint max_planes = GST_VIDEO_INFO_N_PLANES (in_info); GstGLMemoryAllocator *allocator; - allocator = - GST_GL_MEMORY_ALLOCATOR (gst_allocator_find - (GST_GL_MEMORY_PBO_ALLOCATOR_NAME)); + allocator = gst_gl_memory_allocator_get_default (upload->upload->context); /* Support stereo views for separated multiview mode */ if (GST_VIDEO_INFO_MULTIVIEW_MODE (in_info) == @@ -916,8 +916,8 @@ _raw_data_upload_perform (gpointer impl, GstBuffer * buffer, guint n_mem = GST_VIDEO_INFO_N_PLANES (in_info); allocator = - GST_GL_BASE_MEMORY_ALLOCATOR (gst_allocator_find - (GST_GL_MEMORY_PBO_ALLOCATOR_NAME)); + GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default + (raw->upload->context)); /* FIXME Use a buffer pool to cache the generated textures */ /* FIXME: multiview support with separated left/right frames? */ diff --git a/gst-libs/gst/gl/gstglviewconvert.c b/gst-libs/gst/gl/gstglviewconvert.c index 7ebbd62b5..c2776cba1 100644 --- a/gst-libs/gst/gl/gstglviewconvert.c +++ b/gst-libs/gst/gl/gstglviewconvert.c @@ -1897,7 +1897,9 @@ _gen_buffer (GstGLViewConvert * viewconvert, GstBuffer ** target) *target = gst_buffer_new (); - allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME); + allocator = + GST_ALLOCATOR (gst_gl_memory_allocator_get_default + (viewconvert->context)); mem_allocator = GST_GL_MEMORY_ALLOCATOR (allocator); params = gst_gl_video_allocation_params_new (viewconvert->context, NULL, &viewconvert->out_info, 0, NULL, viewconvert->to_texture_target); @@ -2037,7 +2039,8 @@ _do_view_convert (GstGLContext * context, GstGLViewConvert * viewconvert) gst_video_info_set_format (&temp_info, GST_VIDEO_FORMAT_RGBA, out_width, out_height); - allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME); + allocator = + GST_ALLOCATOR (gst_gl_memory_allocator_get_default (context)); base_mem_allocator = GST_GL_BASE_MEMORY_ALLOCATOR (allocator); params = gst_gl_video_allocation_params_new (context, NULL, &temp_info, 0, NULL, viewconvert->to_texture_target); diff --git a/sys/applemedia/videotexturecache.m b/sys/applemedia/videotexturecache.m index 223b40e1f..091339f91 100644 --- a/sys/applemedia/videotexturecache.m +++ b/sys/applemedia/videotexturecache.m @@ -155,7 +155,7 @@ gl_mem_from_buffer (GstVideoTextureCache * cache, GstGLBaseMemoryAllocator *base_mem_alloc; GstGLVideoAllocationParams *params; - base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME)); + base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default (cache->ctx)); *mem1 = NULL; *mem2 = NULL; -- cgit v1.2.1