From 937e249b4453bae1da7f2a2f84c9db579fedd002 Mon Sep 17 00:00:00 2001 From: Nicolas Dufresne Date: Fri, 18 Dec 2015 15:36:40 -0500 Subject: glconvert: Fix compilation of GRAY16_LE/BE shader --- gst-libs/gst/gl/gstglcolorconvert.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c index 17b03de42..ae0557a9e 100644 --- a/gst-libs/gst/gl/gstglcolorconvert.c +++ b/gst-libs/gst/gl/gstglcolorconvert.c @@ -186,7 +186,7 @@ static const struct shader_templ templ_COMPOSE = { NULL, }, "vec4 rgba;\n" "vec4 t = texture2D(tex, texcoord * tex_scale0);\n" - "rgba.rgb = dot(t.%c%c, compose_weight);" + "rgba.rgb = vec3 (dot(t.%c%c, compose_weight));" "rgba.a = 1.0;\n" "gl_FragColor = vec4(rgba.%c, rgba.%c, rgba.%c, rgba.%c);\n", GST_GL_TEXTURE_TARGET_2D -- cgit v1.2.1