From 0344b33f400efd4cfadeecb24b193a81be54bbb5 Mon Sep 17 00:00:00 2001 From: Jan Schmidt Date: Thu, 7 Feb 2013 22:26:15 +1100 Subject: dvdspu: Fix the rendering of PGS windows with left != 0 When rendering a PGS window area where the left edge is not at pixel 0, the chroma was being rendered in the wrong place since commit 4dc648d3430b67592cf1413ccef415f70889d71e --- gst/dvdspu/gstdvdspu-render.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'gst/dvdspu') diff --git a/gst/dvdspu/gstdvdspu-render.c b/gst/dvdspu/gstdvdspu-render.c index b8e3929fd..9c34270ca 100644 --- a/gst/dvdspu/gstdvdspu-render.c +++ b/gst/dvdspu/gstdvdspu-render.c @@ -79,6 +79,8 @@ gstspu_blend_comp_buffers (SpuState * state, guint8 * planes[3]) uv_end = (comp_last_x + 1) / 2; left = state->comp_left / 2; + out_U += left * GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 1); + out_V += left * GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 2); for (x = left; x < uv_end; x++) { guint32 tmp; /* Each entry in the compositing buffer is 4 summed pixels, so the -- cgit v1.2.1