/* GStreamer * Copyright (C) 2008 David Schleef * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "gstcms.h" #include "cogutils.h" #include #include #include /* our simple CMS */ void color_xyY_to_XYZ (Color * c) { if (c->v[1] == 0) { c->v[0] = 0; c->v[1] = 0; c->v[2] = 0; } else { double X, Y, Z; X = c->v[0] * c->v[2] / c->v[1]; Y = c->v[2]; Z = (1.0 - c->v[0] - c->v[1]) * c->v[2] / c->v[1]; c->v[0] = X; c->v[1] = Y; c->v[2] = Z; } } void color_XYZ_to_xyY (Color * c) { double d; d = c->v[0] + c->v[1] + c->v[2]; if (d == 0) { c->v[0] = 0.3128; c->v[1] = 0.3290; c->v[2] = 0; } else { double x, y, Y; x = c->v[0] / d; y = c->v[1] / d; Y = c->v[1]; c->v[0] = x; c->v[1] = y; c->v[2] = Y; } } void color_set (Color * c, double x, double y, double z) { c->v[0] = x; c->v[1] = y; c->v[2] = z; } void color_matrix_set_identity (ColorMatrix * m) { int i, j; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { m->m[i][j] = (i == j); } } } /* Prettyprint a 4x4 matrix @m@ */ void color_matrix_dump (ColorMatrix * m) { int i, j; printf ("[\n"); for (i = 0; i < 4; i++) { printf (" "); for (j = 0; j < 4; j++) { printf (" %8.5g", m->m[i][j]); } printf ("\n"); } printf ("]\n"); } /* Perform 4x4 matrix multiplication: * - @dst@ = @a@ * @b@ * - @dst@ may be a pointer to @a@ andor @b@ */ void color_matrix_multiply (ColorMatrix * dst, ColorMatrix * a, ColorMatrix * b) { ColorMatrix tmp; int i, j, k; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { double x = 0; for (k = 0; k < 4; k++) { x += a->m[i][k] * b->m[k][j]; } tmp.m[i][j] = x; } } memcpy (dst, &tmp, sizeof (ColorMatrix)); } void color_matrix_apply (ColorMatrix * m, Color * dest, Color * src) { int i; Color tmp; for (i = 0; i < 3; i++) { double x = 0; x += m->m[i][0] * src->v[0]; x += m->m[i][1] * src->v[1]; x += m->m[i][2] * src->v[2]; x += m->m[i][3]; tmp.v[i] = x; } memcpy (dest, &tmp, sizeof (tmp)); } void color_matrix_offset_components (ColorMatrix * m, double a1, double a2, double a3) { ColorMatrix a; color_matrix_set_identity (&a); a.m[0][3] = a1; a.m[1][3] = a2; a.m[2][3] = a3; color_matrix_multiply (m, &a, m); } void color_matrix_scale_components (ColorMatrix * m, double a1, double a2, double a3) { ColorMatrix a; color_matrix_set_identity (&a); a.m[0][0] = a1; a.m[1][1] = a2; a.m[2][2] = a3; color_matrix_multiply (m, &a, m); } void color_matrix_YCbCr_to_RGB (ColorMatrix * m, double Kr, double Kb) { double Kg = 1.0 - Kr - Kb; ColorMatrix k = { { {1., 0., 2 * (1 - Kr), 0.}, {1., -2 * Kb * (1 - Kb) / Kg, -2 * Kr * (1 - Kr) / Kg, 0.}, {1., 2 * (1 - Kb), 0., 0.}, {0., 0., 0., 1.}, } }; color_matrix_multiply (m, &k, m); } void color_matrix_RGB_to_YCbCr (ColorMatrix * m, double Kr, double Kb) { double Kg = 1.0 - Kr - Kb; ColorMatrix k; double x; k.m[0][0] = Kr; k.m[0][1] = Kg; k.m[0][2] = Kb; k.m[0][3] = 0; x = 1 / (2 * (1 - Kb)); k.m[1][0] = -x * Kr; k.m[1][1] = -x * Kg; k.m[1][2] = x * (1 - Kb); k.m[1][3] = 0; x = 1 / (2 * (1 - Kr)); k.m[2][0] = x * (1 - Kr); k.m[2][1] = -x * Kg; k.m[2][2] = -x * Kb; k.m[2][3] = 0; k.m[3][0] = 0; k.m[3][1] = 0; k.m[3][2] = 0; k.m[3][3] = 1; color_matrix_multiply (m, &k, m); } void color_matrix_build_yuv_to_rgb_601 (ColorMatrix * dst) { /* * At this point, everything is in YCbCr * All components are in the range [0,255] */ color_matrix_set_identity (dst); /* offset required to get input video black to (0.,0.,0.) */ color_matrix_offset_components (dst, -16, -128, -128); /* scale required to get input video black to (0.,0.,0.) */ color_matrix_scale_components (dst, (1 / 219.0), (1 / 224.0), (1 / 224.0)); /* colour matrix, YCbCr -> RGB */ /* Requires Y in [0,1.0], Cb&Cr in [-0.5,0.5] */ color_matrix_YCbCr_to_RGB (dst, 0.2990, 0.1140); /* SD */ /* * We are now in RGB space */ #if 0 /* scale to output range. */ color_matrix_scale_components (dst, 255.0, 255.0, 255.0); #endif } void color_matrix_build_bt709_to_bt601 (ColorMatrix * dst) { color_matrix_set_identity (dst); /* offset required to get input video black to (0.,0.,0.) */ color_matrix_offset_components (dst, -16, -128, -128); /* scale required to get input video black to (0.,0.,0.) */ color_matrix_scale_components (dst, (1 / 219.0), (1 / 224.0), (1 / 224.0)); /* colour matrix, YCbCr -> RGB */ /* Requires Y in [0,1.0], Cb&Cr in [-0.5,0.5] */ color_matrix_YCbCr_to_RGB (dst, 0.2126, 0.0722); /* HD */ color_matrix_RGB_to_YCbCr (dst, 0.2990, 0.1140); /* SD */ color_matrix_scale_components (dst, 219.0, 224.0, 224.0); color_matrix_offset_components (dst, 16, 128, 128); } void color_matrix_build_rgb_to_yuv_601 (ColorMatrix * dst) { color_matrix_set_identity (dst); color_matrix_RGB_to_YCbCr (dst, 0.2990, 0.1140); /* SD */ color_matrix_scale_components (dst, 219.0, 224.0, 224.0); color_matrix_offset_components (dst, 16, 128, 128); { Color c; int i; for (i = 7; i >= 0; i--) { color_set (&c, (i & 2) ? 0.75 : 0.0, (i & 4) ? 0.75 : 0.0, (i & 1) ? 0.75 : 0.0); color_matrix_apply (dst, &c, &c); g_print (" { %g, %g, %g },\n", rint (c.v[0]), rint (c.v[1]), rint (c.v[2])); } color_set (&c, -0.075, -0.075, -0.075); color_matrix_apply (dst, &c, &c); g_print (" { %g, %g, %g },\n", rint (c.v[0]), rint (c.v[1]), rint (c.v[2])); color_set (&c, 0.075, 0.075, 0.075); color_matrix_apply (dst, &c, &c); g_print (" { %g, %g, %g },\n", rint (c.v[0]), rint (c.v[1]), rint (c.v[2])); } } void color_matrix_invert (ColorMatrix * m) { ColorMatrix tmp; int i, j; double det; color_matrix_set_identity (&tmp); for (j = 0; j < 3; j++) { for (i = 0; i < 3; i++) { tmp.m[j][i] = m->m[(i + 1) % 3][(j + 1) % 3] * m->m[(i + 2) % 3][(j + 2) % 3] - m->m[(i + 1) % 3][(j + 2) % 3] * m->m[(i + 2) % 3][(j + 1) % 3]; } } det = tmp.m[0][0] * m->m[0][0] + tmp.m[0][1] * m->m[1][0] + tmp.m[0][2] * m->m[2][0]; for (j = 0; j < 3; j++) { for (i = 0; i < 3; i++) { tmp.m[i][j] /= det; } } memcpy (m, &tmp, sizeof (tmp)); } void color_matrix_copy (ColorMatrix * dest, ColorMatrix * src) { memcpy (dest, src, sizeof (ColorMatrix)); } void color_matrix_transpose (ColorMatrix * m) { int i, j; ColorMatrix tmp; color_matrix_set_identity (&tmp); for (i = 0; i < 3; i++) { for (j = 0; j < 3; j++) { tmp.m[i][j] = m->m[j][i]; } } memcpy (m, &tmp, sizeof (ColorMatrix)); } void color_matrix_build_XYZ (ColorMatrix * dst, double rx, double ry, double gx, double gy, double bx, double by, double wx, double wy) { Color r, g, b, w, scale; ColorMatrix m; color_set (&r, rx, ry, 1.0); color_xyY_to_XYZ (&r); color_set (&g, gx, gy, 1.0); color_xyY_to_XYZ (&g); color_set (&b, bx, by, 1.0); color_xyY_to_XYZ (&b); color_set (&w, wx, wy, 1.0); color_xyY_to_XYZ (&w); color_matrix_set_identity (dst); dst->m[0][0] = r.v[0]; dst->m[0][1] = r.v[1]; dst->m[0][2] = r.v[2]; dst->m[1][0] = g.v[0]; dst->m[1][1] = g.v[1]; dst->m[1][2] = g.v[2]; dst->m[2][0] = b.v[0]; dst->m[2][1] = b.v[1]; dst->m[2][2] = b.v[2]; color_matrix_dump (dst); color_matrix_copy (&m, dst); color_matrix_invert (&m); color_matrix_dump (&m); color_matrix_transpose (&m); color_matrix_apply (&m, &scale, &w); g_print ("%g %g %g\n", scale.v[0], scale.v[1], scale.v[2]); dst->m[0][0] = r.v[0] * scale.v[0]; dst->m[0][1] = r.v[1] * scale.v[0]; dst->m[0][2] = r.v[2] * scale.v[0]; dst->m[1][0] = g.v[0] * scale.v[1]; dst->m[1][1] = g.v[1] * scale.v[1]; dst->m[1][2] = g.v[2] * scale.v[1]; dst->m[2][0] = b.v[0] * scale.v[2]; dst->m[2][1] = b.v[1] * scale.v[2]; dst->m[2][2] = b.v[2] * scale.v[2]; color_matrix_transpose (dst); color_matrix_dump (dst); color_set (&scale, 1, 1, 1); color_matrix_apply (dst, &scale, &scale); color_XYZ_to_xyY (&scale); g_print ("white %g %g %g\n", scale.v[0], scale.v[1], scale.v[2]); } void color_matrix_build_rgb_to_XYZ_601 (ColorMatrix * dst) { /* SMPTE C primaries, SMPTE 170M-2004 */ color_matrix_build_XYZ (dst, 0.630, 0.340, 0.310, 0.595, 0.155, 0.070, 0.3127, 0.3290); #if 0 /* NTSC 1953 primaries, SMPTE 170M-2004 */ color_matrix_build_XYZ (dst, 0.67, 0.33, 0.21, 0.71, 0.14, 0.08, 0.3127, 0.3290); #endif } void color_matrix_build_XYZ_to_rgb_709 (ColorMatrix * dst) { /* Rec. ITU-R BT.709-5 */ color_matrix_build_XYZ (dst, 0.640, 0.330, 0.300, 0.600, 0.150, 0.060, 0.3127, 0.3290); } void color_matrix_build_XYZ_to_rgb_dell (ColorMatrix * dst) { /* Dell monitor */ #if 1 color_matrix_build_XYZ (dst, 0.662, 0.329, 0.205, 0.683, 0.146, 0.077, 0.3135, 0.3290); #endif #if 0 color_matrix_build_XYZ (dst, 0.630, 0.340, 0.310, 0.595, 0.155, 0.070, 0.3127, 0.3290); #endif color_matrix_invert (dst); } void color_transfer_function_apply (Color * dest, Color * src) { int i; for (i = 0; i < 3; i++) { if (src->v[i] < 0.0812) { dest->v[i] = src->v[i] / 4.500; } else { dest->v[i] = pow (src->v[i] + 0.099, 1 / 0.4500); } } } void color_transfer_function_unapply (Color * dest, Color * src) { int i; for (i = 0; i < 3; i++) { if (src->v[i] < 0.0812 / 4.500) { dest->v[i] = src->v[i] * 4.500; } else { dest->v[i] = pow (src->v[i], 0.4500) - 0.099; } } } void color_gamut_clamp (Color * dest, Color * src) { dest->v[0] = CLAMP (src->v[0], 0.0, 1.0); dest->v[1] = CLAMP (src->v[1], 0.0, 1.0); dest->v[2] = CLAMP (src->v[2], 0.0, 1.0); } #if 0 static guint8 * get_color_transform_table (void) { static guint8 *color_transform_table = NULL; #if 1 if (!color_transform_table) { ColorMatrix bt601_to_rgb; ColorMatrix bt601_to_yuv; ColorMatrix bt601_rgb_to_XYZ; ColorMatrix dell_XYZ_to_rgb; guint8 *table_y; guint8 *table_u; guint8 *table_v; int y, u, v; color_matrix_build_yuv_to_rgb_601 (&bt601_to_rgb); color_matrix_build_rgb_to_yuv_601 (&bt601_to_yuv); color_matrix_build_rgb_to_XYZ_601 (&bt601_rgb_to_XYZ); color_matrix_build_XYZ_to_rgb_dell (&dell_XYZ_to_rgb); color_transform_table = g_malloc (0x1000000 * 3); table_y = COG_OFFSET (color_transform_table, 0 * 0x1000000); table_u = COG_OFFSET (color_transform_table, 1 * 0x1000000); table_v = COG_OFFSET (color_transform_table, 2 * 0x1000000); for (y = 0; y < 256; y++) { for (u = 0; u < 256; u++) { for (v = 0; v < 256; v++) { Color c; c.v[0] = y; c.v[1] = u; c.v[2] = v; color_matrix_apply (&bt601_to_rgb, &c, &c); color_gamut_clamp (&c, &c); color_transfer_function_apply (&c, &c); color_matrix_apply (&bt601_rgb_to_XYZ, &c, &c); color_matrix_apply (&dell_XYZ_to_rgb, &c, &c); color_transfer_function_unapply (&c, &c); color_gamut_clamp (&c, &c); color_matrix_apply (&bt601_to_yuv, &c, &c); table_y[(y << 16) | (u << 8) | (v)] = rint (c.v[0]); table_u[(y << 16) | (u << 8) | (v)] = rint (c.v[1]); table_v[(y << 16) | (u << 8) | (v)] = rint (c.v[2]); } } } } #endif #if 0 if (!color_transform_table) { ColorMatrix bt709_to_bt601; guint8 *table_y; guint8 *table_u; guint8 *table_v; int y, u, v; color_matrix_build_bt709_to_bt601 (&bt709_to_bt601); color_transform_table = g_malloc (0x1000000 * 3); table_y = COG_OFFSET (color_transform_table, 0 * 0x1000000); table_u = COG_OFFSET (color_transform_table, 1 * 0x1000000); table_v = COG_OFFSET (color_transform_table, 2 * 0x1000000); for (y = 0; y < 256; y++) { for (u = 0; u < 256; u++) { for (v = 0; v < 256; v++) { Color c; c.v[0] = y; c.v[1] = u; c.v[2] = v; color_matrix_apply (&bt709_to_bt601, &c, &c); table_y[(y << 16) | (u << 8) | (v)] = rint (c.v[0]); table_u[(y << 16) | (u << 8) | (v)] = rint (c.v[1]); table_v[(y << 16) | (u << 8) | (v)] = rint (c.v[2]); } } } } #endif return color_transform_table; } #endif