/* * GStreamer * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_GL_COLOR_CONVERT_H__ #define __GST_GL_COLOR_CONVERT_H__ #include #include #include G_BEGIN_DECLS GType gst_gl_color_convert_get_type (void); #define GST_TYPE_GL_COLOR_CONVERT (gst_gl_color_convert_get_type()) #define GST_GL_COLOR_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_COLOR_CONVERT,GstGLColorConvert)) #define GST_GL_COLOR_CONVERT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_DISPLAY,GstGLColorConvertClass)) #define GST_IS_GL_COLOR_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_COLOR_CONVERT)) #define GST_IS_GL_COLOR_CONVERT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_COLOR_CONVERT)) #define GST_GL_COLOR_CONVERT_CAST(obj) ((GstGLColorConvert*)(obj)) /** * GstGLColorConvert * * Opaque #GstGLColorConvert object */ struct _GstGLColorConvert { /* */ GstObject parent; GstGLContext *context; /* input data */ GstVideoInfo in_info; GstVideoInfo out_info; gboolean initted; gboolean passthrough; GstBuffer * inbuf; GstBuffer * outbuf; /* used for the conversion */ GLuint fbo; GLuint depth_buffer; GstGLShader *shader; /* */ GstGLColorConvertPrivate *priv; gpointer _reserved[GST_PADDING]; }; /** * GstGLColorConvertClass: * * The #GstGLColorConvertClass struct only contains private data */ struct _GstGLColorConvertClass { GstObjectClass object_class; }; /** * GST_GL_COLOR_CONVERT_FORMATS: * * The currently supported formats that can be converted */ #define GST_GL_COLOR_CONVERT_FORMATS "{ RGB, RGBx, RGBA, BGR, BGRx, BGRA, xRGB, " \ "xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, " \ "Y41B, NV12, NV21, YUY2, UYVY, AYUV, " \ "GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }" /** * GST_GL_COLOR_CONVERT_VIDEO_CAPS: * * The currently supported #GstCaps that can be converted */ #define GST_GL_COLOR_CONVERT_VIDEO_CAPS \ GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, \ GST_GL_COLOR_CONVERT_FORMATS) #define GST_GL_COLOR_CONVERT_VIDEO_OVERLAY_COMPOSITION_CAPS \ GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_GL_MEMORY \ "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, \ GST_GL_COLOR_CONVERT_FORMATS) GstGLColorConvert * gst_gl_color_convert_new (GstGLContext * context); GstCaps * gst_gl_color_convert_transform_caps (GstGLContext * convert, GstPadDirection direction, GstCaps * caps, GstCaps * filter); gboolean gst_gl_color_convert_set_caps (GstGLColorConvert * convert, GstCaps * in_caps, GstCaps * out_caps); GstBuffer * gst_gl_color_convert_perform (GstGLColorConvert * convert, GstBuffer * inbuf); G_END_DECLS #endif /* __GST_GL_COLOR_CONVERT_H__ */