/* GStreamer * * Copyright (C) 2014-2015 Sebastian Dröge * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:gstplayer-gmaincontextsignaldispatcher * @title: GstPlayerGMainContextSignalDispatcher * @short_description: Player GLib MainContext dispatcher * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstplayer-g-main-context-signal-dispatcher.h" struct _GstPlayerGMainContextSignalDispatcher { GObject parent; GMainContext *application_context; }; struct _GstPlayerGMainContextSignalDispatcherClass { GObjectClass parent_class; }; static void gst_player_g_main_context_signal_dispatcher_interface_init (GstPlayerSignalDispatcherInterface * iface); enum { G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_0, G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_APPLICATION_CONTEXT, G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_LAST }; G_DEFINE_TYPE_WITH_CODE (GstPlayerGMainContextSignalDispatcher, gst_player_g_main_context_signal_dispatcher, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE (GST_TYPE_PLAYER_SIGNAL_DISPATCHER, gst_player_g_main_context_signal_dispatcher_interface_init)); static GParamSpec * g_main_context_signal_dispatcher_param_specs [G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_LAST] = { NULL, }; static void gst_player_g_main_context_signal_dispatcher_finalize (GObject * object) { GstPlayerGMainContextSignalDispatcher *self = GST_PLAYER_G_MAIN_CONTEXT_SIGNAL_DISPATCHER (object); if (self->application_context) g_main_context_unref (self->application_context); G_OBJECT_CLASS (gst_player_g_main_context_signal_dispatcher_parent_class)->finalize (object); } static void gst_player_g_main_context_signal_dispatcher_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstPlayerGMainContextSignalDispatcher *self = GST_PLAYER_G_MAIN_CONTEXT_SIGNAL_DISPATCHER (object); switch (prop_id) { case G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_APPLICATION_CONTEXT: self->application_context = g_value_dup_boxed (value); if (!self->application_context) self->application_context = g_main_context_ref_thread_default (); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_player_g_main_context_signal_dispatcher_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstPlayerGMainContextSignalDispatcher *self = GST_PLAYER_G_MAIN_CONTEXT_SIGNAL_DISPATCHER (object); switch (prop_id) { case G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_APPLICATION_CONTEXT: g_value_set_boxed (value, self->application_context); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_player_g_main_context_signal_dispatcher_class_init (GstPlayerGMainContextSignalDispatcherClass * klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gobject_class->finalize = gst_player_g_main_context_signal_dispatcher_finalize; gobject_class->set_property = gst_player_g_main_context_signal_dispatcher_set_property; gobject_class->get_property = gst_player_g_main_context_signal_dispatcher_get_property; g_main_context_signal_dispatcher_param_specs [G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_APPLICATION_CONTEXT] = g_param_spec_boxed ("application-context", "Application Context", "Application GMainContext to dispatch signals to", G_TYPE_MAIN_CONTEXT, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS); g_object_class_install_properties (gobject_class, G_MAIN_CONTEXT_SIGNAL_DISPATCHER_PROP_LAST, g_main_context_signal_dispatcher_param_specs); } static void gst_player_g_main_context_signal_dispatcher_init (G_GNUC_UNUSED GstPlayerGMainContextSignalDispatcher * self) { } typedef struct { void (*emitter) (gpointer data); gpointer data; GDestroyNotify destroy; } GMainContextSignalDispatcherData; static gboolean g_main_context_signal_dispatcher_dispatch_gsourcefunc (gpointer user_data) { GMainContextSignalDispatcherData *data = user_data; data->emitter (data->data); return G_SOURCE_REMOVE; } static void g_main_context_signal_dispatcher_dispatch_destroy (gpointer user_data) { GMainContextSignalDispatcherData *data = user_data; if (data->destroy) data->destroy (data->data); g_free (data); } static void gst_player_g_main_context_signal_dispatcher_dispatch (GstPlayerSignalDispatcher * iface, G_GNUC_UNUSED GstPlayer * player, void (*emitter) (gpointer data), gpointer data, GDestroyNotify destroy) { GstPlayerGMainContextSignalDispatcher *self = GST_PLAYER_G_MAIN_CONTEXT_SIGNAL_DISPATCHER (iface); GMainContextSignalDispatcherData *gsourcefunc_data = g_new (GMainContextSignalDispatcherData, 1); gsourcefunc_data->emitter = emitter; gsourcefunc_data->data = data; gsourcefunc_data->destroy = destroy; g_main_context_invoke_full (self->application_context, G_PRIORITY_DEFAULT, g_main_context_signal_dispatcher_dispatch_gsourcefunc, gsourcefunc_data, g_main_context_signal_dispatcher_dispatch_destroy); } static void gst_player_g_main_context_signal_dispatcher_interface_init (GstPlayerSignalDispatcherInterface * iface) { iface->dispatch = gst_player_g_main_context_signal_dispatcher_dispatch; } /** * gst_player_g_main_context_signal_dispatcher_new: * @application_context: (allow-none): GMainContext to use or %NULL * * Creates a new GstPlayerSignalDispatcher that uses @application_context, * or the thread default one if %NULL is used. See gst_player_new(). * * Returns: (transfer full): the new GstPlayerSignalDispatcher */ GstPlayerSignalDispatcher * gst_player_g_main_context_signal_dispatcher_new (GMainContext * application_context) { return g_object_new (GST_TYPE_PLAYER_G_MAIN_CONTEXT_SIGNAL_DISPATCHER, "application-context", application_context, NULL); }