/* GStreamer * Copyright (C) 2019 Seungha Yang * Copyright (C) 2020 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstd3d11pluginutils.h" #include #include GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_plugin_utils_debug); #define GST_CAT_DEFAULT gst_d3d11_plugin_utils_debug /* Max Texture Dimension for feature level 11_0 ~ 12_1 */ static guint _gst_d3d11_texture_max_dimension = 16384; void gst_d3d11_plugin_utils_init (D3D_FEATURE_LEVEL feature_level) { static gsize _init_once = 0; if (g_once_init_enter (&_init_once)) { /* https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro */ if (feature_level >= D3D_FEATURE_LEVEL_11_0) _gst_d3d11_texture_max_dimension = 16384; else if (feature_level >= D3D_FEATURE_LEVEL_10_0) _gst_d3d11_texture_max_dimension = 8192; else _gst_d3d11_texture_max_dimension = 4096; g_once_init_leave (&_init_once, 1); } } GstCaps * gst_d3d11_get_updated_template_caps (GstStaticCaps * template_caps) { GstCaps *caps; g_return_val_if_fail (template_caps != NULL, NULL); caps = gst_static_caps_get (template_caps); if (!caps) { GST_ERROR ("Couldn't get caps from static caps"); return NULL; } caps = gst_caps_make_writable (caps); gst_caps_set_simple (caps, "width", GST_TYPE_INT_RANGE, 1, _gst_d3d11_texture_max_dimension, "height", GST_TYPE_INT_RANGE, 1, _gst_d3d11_texture_max_dimension, NULL); return caps; } gboolean gst_d3d11_is_windows_8_or_greater (void) { static gsize version_once = 0; static gboolean ret = FALSE; if (g_once_init_enter (&version_once)) { #if (!GST_D3D11_WINAPI_ONLY_APP) if (IsWindows8OrGreater ()) ret = TRUE; #else ret = TRUE; #endif g_once_init_leave (&version_once, 1); } return ret; } GstD3D11DeviceVendor gst_d3d11_get_device_vendor (GstD3D11Device * device) { guint device_id = 0; guint vendor_id = 0; gchar *desc = NULL; GstD3D11DeviceVendor vendor = GST_D3D11_DEVICE_VENDOR_UNKNOWN; g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), GST_D3D11_DEVICE_VENDOR_UNKNOWN); g_object_get (device, "device-id", &device_id, "vendor-id", &vendor_id, "description", &desc, NULL); switch (vendor_id) { case 0: if (device_id == 0 && desc && g_strrstr (desc, "SraKmd")) vendor = GST_D3D11_DEVICE_VENDOR_XBOX; break; case 0x1002: case 0x1022: vendor = GST_D3D11_DEVICE_VENDOR_AMD; break; case 0x8086: vendor = GST_D3D11_DEVICE_VENDOR_INTEL; break; case 0x10de: vendor = GST_D3D11_DEVICE_VENDOR_NVIDIA; break; case 0x4d4f4351: vendor = GST_D3D11_DEVICE_VENDOR_QUALCOMM; break; default: break; } g_free (desc); return vendor; } #if (GST_D3D11_DXGI_HEADER_VERSION >= 5) gboolean gst_d3d11_hdr_meta_data_to_dxgi (GstVideoMasteringDisplayInfo * minfo, GstVideoContentLightLevel * cll, DXGI_HDR_METADATA_HDR10 * dxgi_hdr10) { g_return_val_if_fail (dxgi_hdr10 != NULL, FALSE); memset (dxgi_hdr10, 0, sizeof (DXGI_HDR_METADATA_HDR10)); if (minfo) { dxgi_hdr10->RedPrimary[0] = minfo->display_primaries[0].x; dxgi_hdr10->RedPrimary[1] = minfo->display_primaries[0].y; dxgi_hdr10->GreenPrimary[0] = minfo->display_primaries[1].x; dxgi_hdr10->GreenPrimary[1] = minfo->display_primaries[1].y; dxgi_hdr10->BluePrimary[0] = minfo->display_primaries[2].x; dxgi_hdr10->BluePrimary[1] = minfo->display_primaries[2].y; dxgi_hdr10->WhitePoint[0] = minfo->white_point.x; dxgi_hdr10->WhitePoint[1] = minfo->white_point.y; dxgi_hdr10->MaxMasteringLuminance = minfo->max_display_mastering_luminance; dxgi_hdr10->MinMasteringLuminance = minfo->min_display_mastering_luminance; } if (cll) { dxgi_hdr10->MaxContentLightLevel = cll->max_content_light_level; dxgi_hdr10->MaxFrameAverageLightLevel = cll->max_frame_average_light_level; } return TRUE; } #endif #if (GST_D3D11_DXGI_HEADER_VERSION >= 4) typedef enum { GST_DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0, GST_DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1, GST_DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2, GST_DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3, GST_DXGI_COLOR_SPACE_RESERVED = 4, GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6, GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8, GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10, GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11, GST_DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 = 12, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020 = 13, GST_DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 = 14, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16, GST_DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 = 17, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020 = 18, GST_DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020 = 19, GST_DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709 = 20, GST_DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020 = 21, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709 = 22, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020 = 23, GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020 = 24, GST_DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF } GST_DXGI_COLOR_SPACE_TYPE; /* https://docs.microsoft.com/en-us/windows/win32/api/dxgicommon/ne-dxgicommon-dxgi_color_space_type */ #define MAKE_COLOR_MAP(d,r,m,t,p) \ { GST_DXGI_COLOR_SPACE_ ##d, GST_VIDEO_COLOR_RANGE ##r, \ GST_VIDEO_COLOR_MATRIX_ ##m, GST_VIDEO_TRANSFER_ ##t, \ GST_VIDEO_COLOR_PRIMARIES_ ##p } static const GstDxgiColorSpace rgb_colorspace_map[] = { /* 1) DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 * 2) DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 * 3) DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 * 4) DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 * 5) DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 * 6) DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 * 7) DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 * 8) DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709 * 9) DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020 * * NOTE: if G24 (Gamma 2.4, SRGB) transfer is not defined, * it will be approximated as G22. * NOTE: BT470BG ~= BT709 */ /* 1) RGB_FULL_G22_NONE_P709 */ MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT709, BT709), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT601, BT709), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_10, BT709), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_12, BT709), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT709, BT470BG), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT601, BT470BG), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_10, BT470BG), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_12, BT470BG), /* 1-1) Approximation for RGB_FULL_G22_NONE_P709 */ MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, SRGB, BT709), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, SRGB, BT470BG), /* 2) RGB_FULL_G10_NONE_P709 */ MAKE_COLOR_MAP (RGB_FULL_G10_NONE_P709, _0_255, UNKNOWN, GAMMA10, BT709), MAKE_COLOR_MAP (RGB_FULL_G10_NONE_P709, _0_255, UNKNOWN, GAMMA10, BT470BG), /* 3) RGB_STUDIO_G22_NONE_P709 */ MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT709, BT709), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT601, BT709), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_10, BT709), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_12, BT709), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT709, BT470BG), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT601, BT470BG), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_10, BT470BG), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_12, BT470BG), /* 3-1) Approximation for RGB_STUDIO_G22_NONE_P709 */ MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, SRGB, BT709), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, SRGB, BT470BG), /* 4) RGB_STUDIO_G22_NONE_P2020 */ MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT709, BT2020), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT601, BT2020), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT2020_10, BT2020), MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT2020_12, BT2020), /* 5) RGB_FULL_G2084_NONE_P2020 */ MAKE_COLOR_MAP (RGB_FULL_G2084_NONE_P2020, _0_255, UNKNOWN, SMPTE2084, BT2020), /* 6) RGB_STUDIO_G2084_NONE_P2020 */ MAKE_COLOR_MAP (RGB_STUDIO_G2084_NONE_P2020, _16_235, UNKNOWN, SMPTE2084, BT2020), /* 7) RGB_FULL_G22_NONE_P2020 */ MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT709, BT2020), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT601, BT2020), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT2020_10, BT2020), MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT2020_12, BT2020), /* 7-1) Approximation for RGB_FULL_G22_NONE_P2020 */ MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, SRGB, BT2020), /* 8) RGB_STUDIO_G24_NONE_P709 */ MAKE_COLOR_MAP (RGB_STUDIO_G24_NONE_P709, _16_235, UNKNOWN, SRGB, BT709), MAKE_COLOR_MAP (RGB_STUDIO_G24_NONE_P709, _16_235, UNKNOWN, SRGB, BT470BG), /* 9) RGB_STUDIO_G24_NONE_P2020 */ MAKE_COLOR_MAP (RGB_STUDIO_G24_NONE_P2020, _16_235, UNKNOWN, SRGB, BT2020), }; static const GstDxgiColorSpace yuv_colorspace_map[] = { /* 1) YCBCR_FULL_G22_NONE_P709_X601 * 2) YCBCR_STUDIO_G22_LEFT_P601 * 3) YCBCR_FULL_G22_LEFT_P601 * 4) YCBCR_STUDIO_G22_LEFT_P709 * 5) YCBCR_FULL_G22_LEFT_P709 * 6) YCBCR_STUDIO_G22_LEFT_P2020 * 7) YCBCR_FULL_G22_LEFT_P2020 * 8) YCBCR_STUDIO_G2084_LEFT_P2020 * 9) YCBCR_STUDIO_G22_TOPLEFT_P2020 * 10) YCBCR_STUDIO_G2084_TOPLEFT_P2020 * 11) YCBCR_STUDIO_GHLG_TOPLEFT_P2020 * 12) YCBCR_FULL_GHLG_TOPLEFT_P2020 * 13) YCBCR_STUDIO_G24_LEFT_P709 * 14) YCBCR_STUDIO_G24_LEFT_P2020 * 15) YCBCR_STUDIO_G24_TOPLEFT_P2020 * * NOTE: BT470BG ~= BT709 */ /* 1) YCBCR_FULL_G22_NONE_P709_X601 */ MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT709, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT601, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_10, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_12, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT709, BT470BG), MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT601, BT470BG), MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_10, BT470BG), MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_12, BT470BG), /* 2) YCBCR_STUDIO_G22_LEFT_P601 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT601, SMPTE170M), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT709, SMPTE170M), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_10, SMPTE170M), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_12, SMPTE170M), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT601, SMPTE240M), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT709, SMPTE240M), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_10, SMPTE240M), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_12, SMPTE240M), /* 3) YCBCR_FULL_G22_LEFT_P601 */ MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT601, SMPTE170M), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT709, SMPTE170M), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_10, SMPTE170M), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_12, SMPTE170M), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT601, SMPTE240M), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT709, SMPTE240M), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_10, SMPTE240M), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_12, SMPTE240M), /* 4) YCBCR_STUDIO_G22_LEFT_P709 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT709, BT709), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT601, BT709), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_10, BT709), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_12, BT709), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT709, BT470BG), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT601, BT470BG), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_10, BT470BG), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_12, BT470BG), /* 5) YCBCR_FULL_G22_LEFT_P709 */ MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT709, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT601, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_10, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_12, BT709), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT709, BT470BG), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT601, BT470BG), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_10, BT470BG), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_12, BT470BG), /* 6) YCBCR_STUDIO_G22_LEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT709, BT2020), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT601, BT2020), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT2020_10, BT2020), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT2020_12, BT2020), /* 7) YCBCR_FULL_G22_LEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT709, BT2020), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT601, BT2020), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT2020_10, BT2020), MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT2020_12, BT2020), /* 8) YCBCR_STUDIO_G2084_LEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G2084_LEFT_P2020, _16_235, BT2020, SMPTE2084, BT2020), /* 9) YCBCR_STUDIO_G22_TOPLEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G22_TOPLEFT_P2020, _16_235, BT2020, BT2020_10, BT2020), MAKE_COLOR_MAP (YCBCR_STUDIO_G22_TOPLEFT_P2020, _16_235, BT2020, BT2020_12, BT2020), /* 10) YCBCR_STUDIO_G2084_TOPLEFT_P2020 */ /* FIXME: check chroma-site to differentiate this from * YCBCR_STUDIO_G2084_LEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G2084_TOPLEFT_P2020, _16_235, BT2020, SMPTE2084, BT2020), /* 11) YCBCR_STUDIO_GHLG_TOPLEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_STUDIO_GHLG_TOPLEFT_P2020, _16_235, BT2020, ARIB_STD_B67, BT2020), /* 12) YCBCR_FULL_GHLG_TOPLEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_FULL_GHLG_TOPLEFT_P2020, _0_255, BT2020, ARIB_STD_B67, BT2020), /* 13) YCBCR_STUDIO_G24_LEFT_P709 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G24_LEFT_P709, _16_235, BT709, SRGB, BT709), /* 14) YCBCR_STUDIO_G24_LEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G24_LEFT_P2020, _16_235, BT2020, SRGB, BT2020), /* 15) YCBCR_STUDIO_G24_TOPLEFT_P2020 */ /* FIXME: check chroma-site to differentiate this from * YCBCR_STUDIO_G24_LEFT_P2020 */ MAKE_COLOR_MAP (YCBCR_STUDIO_G24_TOPLEFT_P2020, _16_235, BT2020, SRGB, BT2020), }; #define SCORE_RANGE_MISMATCH 5 #define SCORE_MATRIX_MISMATCH 5 #define SCORE_TRANSFER_MISMATCH 5 #define SCORE_PRIMARY_MISMATCH 10 static gint get_score (GstVideoInfo * info, const GstDxgiColorSpace * color_map, gboolean is_yuv) { gint loss = 0; GstVideoColorimetry *color = &info->colorimetry; if (color->range != color_map->range) loss += SCORE_RANGE_MISMATCH; if (is_yuv && color->matrix != color_map->matrix) loss += SCORE_MATRIX_MISMATCH; if (color->transfer != color_map->transfer) loss += SCORE_TRANSFER_MISMATCH; if (color->primaries != color_map->primaries) loss += SCORE_PRIMARY_MISMATCH; return loss; } static const GstDxgiColorSpace * gst_d3d11_video_info_to_dxgi_color_space_rgb (GstVideoInfo * info) { gint best_score = G_MAXINT; gint score; guint i; const GstDxgiColorSpace *colorspace = NULL; for (i = 0; i < G_N_ELEMENTS (rgb_colorspace_map); i++) { score = get_score (info, &rgb_colorspace_map[i], FALSE); if (score < best_score) { best_score = score; colorspace = &rgb_colorspace_map[i]; if (score == 0) break; } } return colorspace; } static const GstDxgiColorSpace * gst_d3d11_video_info_to_dxgi_color_space_yuv (GstVideoInfo * info) { gint best_score = G_MAXINT; gint score; guint i; const GstDxgiColorSpace *colorspace = NULL; for (i = 0; i < G_N_ELEMENTS (yuv_colorspace_map); i++) { score = get_score (info, &yuv_colorspace_map[i], TRUE); if (score < best_score) { best_score = score; colorspace = &yuv_colorspace_map[i]; if (score == 0) break; } } return colorspace; } const GstDxgiColorSpace * gst_d3d11_video_info_to_dxgi_color_space (GstVideoInfo * info) { g_return_val_if_fail (info != NULL, NULL); if (GST_VIDEO_INFO_IS_RGB (info)) { return gst_d3d11_video_info_to_dxgi_color_space_rgb (info); } else if (GST_VIDEO_INFO_IS_YUV (info)) { return gst_d3d11_video_info_to_dxgi_color_space_yuv (info); } return NULL; } const GstDxgiColorSpace * gst_d3d11_find_swap_chain_color_space (GstVideoInfo * info, IDXGISwapChain3 * swapchain, gboolean use_hdr10) { const GstDxgiColorSpace *colorspace = NULL; gint best_score = G_MAXINT; guint i; g_return_val_if_fail (info != NULL, FALSE); g_return_val_if_fail (swapchain != NULL, FALSE); if (!GST_VIDEO_INFO_IS_RGB (info)) { GST_WARNING ("Swapchain colorspace should be RGB format"); return FALSE; } for (i = 0; i < G_N_ELEMENTS (rgb_colorspace_map); i++) { UINT can_support = 0; HRESULT hr; gint score; DXGI_COLOR_SPACE_TYPE cur_type = (DXGI_COLOR_SPACE_TYPE) rgb_colorspace_map[i].dxgi_color_space_type; /* FIXME: Non-HDR colorspace with BT2020 primaries will break rendering. * https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1175 * To workaround it, BT709 colorspace will be chosen for non-HDR case. */ if (!use_hdr10 && rgb_colorspace_map[i].primaries == GST_VIDEO_COLOR_PRIMARIES_BT2020) continue; hr = swapchain->CheckColorSpaceSupport (cur_type, &can_support); if (FAILED (hr)) continue; if ((can_support & DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT) == DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT) { score = get_score (info, &rgb_colorspace_map[i], FALSE); GST_DEBUG ("colorspace %d supported, score %d", cur_type, score); if (score < best_score) { best_score = score; colorspace = &rgb_colorspace_map[i]; } } } return colorspace; } #endif static void fill_staging_desc (const D3D11_TEXTURE2D_DESC * ref, D3D11_TEXTURE2D_DESC * staging) { memset (staging, 0, sizeof (D3D11_TEXTURE2D_DESC)); staging->Width = ref->Width; staging->Height = ref->Height; staging->MipLevels = 1; staging->Format = ref->Format; staging->SampleDesc.Count = 1; staging->ArraySize = 1; staging->Usage = D3D11_USAGE_STAGING; staging->CPUAccessFlags = (D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE); } GstBuffer * gst_d3d11_allocate_staging_buffer_for (GstBuffer * buffer, const GstVideoInfo * info, gboolean add_videometa) { GstD3D11Memory *dmem; GstD3D11Device *device; GstD3D11Allocator *alloc = NULL; GstBuffer *staging_buffer = NULL; gint stride[GST_VIDEO_MAX_PLANES] = { 0, }; gsize offset[GST_VIDEO_MAX_PLANES] = { 0, }; guint i; gsize size = 0; const GstD3D11Format *format; D3D11_TEXTURE2D_DESC desc; for (i = 0; i < gst_buffer_n_memory (buffer); i++) { GstMemory *mem = gst_buffer_peek_memory (buffer, i); if (!gst_is_d3d11_memory (mem)) { GST_DEBUG ("Not a d3d11 memory"); return NULL; } } dmem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, 0); device = dmem->device; format = gst_d3d11_device_format_from_gst (device, GST_VIDEO_INFO_FORMAT (info)); if (!format) { GST_ERROR ("Unknown d3d11 format"); return NULL; } alloc = (GstD3D11Allocator *) gst_allocator_find (GST_D3D11_MEMORY_NAME); if (!alloc) { GST_ERROR ("D3D11 allocator is not available"); return NULL; } staging_buffer = gst_buffer_new (); for (i = 0; i < gst_buffer_n_memory (buffer); i++) { D3D11_TEXTURE2D_DESC staging_desc; GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i); GstD3D11Memory *new_mem; guint cur_stride = 0; gst_d3d11_memory_get_texture_desc (mem, &desc); fill_staging_desc (&desc, &staging_desc); new_mem = (GstD3D11Memory *) gst_d3d11_allocator_alloc (alloc, mem->device, &staging_desc); if (!new_mem) { GST_ERROR ("Failed to allocate memory"); goto error; } if (!gst_d3d11_memory_get_texture_stride (new_mem, &cur_stride) || cur_stride < staging_desc.Width) { GST_ERROR ("Failed to calculate memory size"); gst_memory_unref (GST_MEMORY_CAST (mem)); goto error; } offset[i] = size; stride[i] = cur_stride; size += GST_MEMORY_CAST (new_mem)->size; gst_buffer_append_memory (staging_buffer, GST_MEMORY_CAST (new_mem)); } /* single texture semi-planar formats */ if (format->dxgi_format != DXGI_FORMAT_UNKNOWN && GST_VIDEO_INFO_N_PLANES (info) == 2) { stride[1] = stride[0]; offset[1] = stride[0] * desc.Height; } gst_buffer_add_video_meta_full (staging_buffer, GST_VIDEO_FRAME_FLAG_NONE, GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info), GST_VIDEO_INFO_N_PLANES (info), offset, stride); if (alloc) gst_object_unref (alloc); return staging_buffer; error: gst_clear_buffer (&staging_buffer); gst_clear_object (&alloc); return NULL; } static gboolean gst_d3d11_buffer_copy_into_fallback (GstBuffer * dst, GstBuffer * src, const GstVideoInfo * info) { GstVideoFrame in_frame, out_frame; gboolean ret; if (!gst_video_frame_map (&in_frame, (GstVideoInfo *) info, src, (GstMapFlags) (GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) goto invalid_buffer; if (!gst_video_frame_map (&out_frame, (GstVideoInfo *) info, dst, (GstMapFlags) (GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) { gst_video_frame_unmap (&in_frame); goto invalid_buffer; } ret = gst_video_frame_copy (&out_frame, &in_frame); gst_video_frame_unmap (&in_frame); gst_video_frame_unmap (&out_frame); return ret; /* ERRORS */ invalid_buffer: { GST_ERROR ("Invalid video buffer"); return FALSE; } } gboolean gst_d3d11_buffer_copy_into (GstBuffer * dst, GstBuffer * src, const GstVideoInfo * info) { guint i; g_return_val_if_fail (GST_IS_BUFFER (dst), FALSE); g_return_val_if_fail (GST_IS_BUFFER (src), FALSE); g_return_val_if_fail (info != NULL, FALSE); if (gst_buffer_n_memory (dst) != gst_buffer_n_memory (src)) { GST_LOG ("different memory layout, perform fallback copy"); return gst_d3d11_buffer_copy_into_fallback (dst, src, info); } if (!gst_is_d3d11_buffer (dst) || !gst_is_d3d11_buffer (src)) { GST_LOG ("non-d3d11 memory, perform fallback copy"); return gst_d3d11_buffer_copy_into_fallback (dst, src, info); } for (i = 0; i < gst_buffer_n_memory (dst); i++) { GstMemory *dst_mem, *src_mem; GstD3D11Memory *dst_dmem, *src_dmem; GstMapInfo dst_info; GstMapInfo src_info; ID3D11Resource *dst_texture, *src_texture; ID3D11DeviceContext *device_context; GstD3D11Device *device; D3D11_BOX src_box = { 0, }; D3D11_TEXTURE2D_DESC dst_desc, src_desc; guint dst_subidx, src_subidx; dst_mem = gst_buffer_peek_memory (dst, i); src_mem = gst_buffer_peek_memory (src, i); dst_dmem = (GstD3D11Memory *) dst_mem; src_dmem = (GstD3D11Memory *) src_mem; device = dst_dmem->device; if (device != src_dmem->device) { GST_LOG ("different device, perform fallback copy"); return gst_d3d11_buffer_copy_into_fallback (dst, src, info); } gst_d3d11_memory_get_texture_desc (dst_dmem, &dst_desc); gst_d3d11_memory_get_texture_desc (src_dmem, &src_desc); if (dst_desc.Format != src_desc.Format) { GST_WARNING ("different dxgi format"); return FALSE; } device_context = gst_d3d11_device_get_device_context_handle (device); if (!gst_memory_map (dst_mem, &dst_info, (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) { GST_ERROR ("Cannot map dst d3d11 memory"); return FALSE; } if (!gst_memory_map (src_mem, &src_info, (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { GST_ERROR ("Cannot map src d3d11 memory"); gst_memory_unmap (dst_mem, &dst_info); return FALSE; } dst_texture = (ID3D11Resource *) dst_info.data; src_texture = (ID3D11Resource *) src_info.data; /* src/dst texture size might be different if padding was used. * select smaller size */ src_box.left = 0; src_box.top = 0; src_box.front = 0; src_box.back = 1; src_box.right = MIN (src_desc.Width, dst_desc.Width); src_box.bottom = MIN (src_desc.Height, dst_desc.Height); dst_subidx = gst_d3d11_memory_get_subresource_index (dst_dmem); src_subidx = gst_d3d11_memory_get_subresource_index (src_dmem); gst_d3d11_device_lock (device); device_context->CopySubresourceRegion (dst_texture, dst_subidx, 0, 0, 0, src_texture, src_subidx, &src_box); gst_d3d11_device_unlock (device); gst_memory_unmap (src_mem, &src_info); gst_memory_unmap (dst_mem, &dst_info); } return TRUE; } gboolean gst_is_d3d11_buffer (GstBuffer * buffer) { guint i; guint size; g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE); size = gst_buffer_n_memory (buffer); if (size == 0) return FALSE; for (i = 0; i < size; i++) { GstMemory *mem = gst_buffer_peek_memory (buffer, i); if (!gst_is_d3d11_memory (mem)) return FALSE; } return TRUE; } gboolean gst_d3d11_buffer_can_access_device (GstBuffer * buffer, ID3D11Device * device) { guint i; g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE); g_return_val_if_fail (device != NULL, FALSE); if (!gst_is_d3d11_buffer (buffer)) { GST_LOG ("Not a d3d11 buffer"); return FALSE; } for (i = 0; i < gst_buffer_n_memory (buffer); i++) { GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i); ID3D11Device *handle; handle = gst_d3d11_device_get_device_handle (mem->device); if (handle != device) { GST_LOG ("D3D11 device is incompatible"); return FALSE; } } return TRUE; } gboolean gst_d3d11_buffer_map (GstBuffer * buffer, ID3D11Device * device, GstMapInfo info[GST_VIDEO_MAX_PLANES], GstMapFlags flags) { GstMapFlags map_flags; guint num_mapped = 0; g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE); g_return_val_if_fail (info != NULL, FALSE); if (!gst_d3d11_buffer_can_access_device (buffer, device)) return FALSE; map_flags = (GstMapFlags) (flags | GST_MAP_D3D11); for (num_mapped = 0; num_mapped < gst_buffer_n_memory (buffer); num_mapped++) { GstMemory *mem = gst_buffer_peek_memory (buffer, num_mapped); if (!gst_memory_map (mem, &info[num_mapped], map_flags)) { GST_ERROR ("Couldn't map memory"); goto error; } } return TRUE; error: { guint i; for (i = 0; i < num_mapped; i++) { GstMemory *mem = gst_buffer_peek_memory (buffer, i); gst_memory_unmap (mem, &info[i]); } return FALSE; } } gboolean gst_d3d11_buffer_unmap (GstBuffer * buffer, GstMapInfo info[GST_VIDEO_MAX_PLANES]) { guint i; g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE); g_return_val_if_fail (info != NULL, FALSE); for (i = 0; i < gst_buffer_n_memory (buffer); i++) { GstMemory *mem = gst_buffer_peek_memory (buffer, i); gst_memory_unmap (mem, &info[i]); } return TRUE; } guint gst_d3d11_buffer_get_shader_resource_view (GstBuffer * buffer, ID3D11ShaderResourceView * view[GST_VIDEO_MAX_PLANES]) { guint i; guint num_views = 0; g_return_val_if_fail (GST_IS_BUFFER (buffer), 0); g_return_val_if_fail (view != NULL, 0); if (!gst_is_d3d11_buffer (buffer)) { GST_ERROR ("Buffer contains non-d3d11 memory"); return 0; } for (i = 0; i < gst_buffer_n_memory (buffer); i++) { GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i); guint view_size; guint j; view_size = gst_d3d11_memory_get_shader_resource_view_size (mem); if (!view_size) { GST_LOG ("SRV is unavailable for memory index %d", i); return 0; } for (j = 0; j < view_size; j++) { if (num_views >= GST_VIDEO_MAX_PLANES) { GST_ERROR ("Too many SRVs"); return 0; } view[num_views++] = gst_d3d11_memory_get_shader_resource_view (mem, j); } } return num_views; } guint gst_d3d11_buffer_get_render_target_view (GstBuffer * buffer, ID3D11RenderTargetView * view[GST_VIDEO_MAX_PLANES]) { guint i; guint num_views = 0; g_return_val_if_fail (GST_IS_BUFFER (buffer), 0); g_return_val_if_fail (view != NULL, 0); if (!gst_is_d3d11_buffer (buffer)) { GST_ERROR ("Buffer contains non-d3d11 memory"); return 0; } for (i = 0; i < gst_buffer_n_memory (buffer); i++) { GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i); guint view_size; guint j; view_size = gst_d3d11_memory_get_render_target_view_size (mem); if (!view_size) { GST_LOG ("RTV is unavailable for memory index %d", i); return 0; } for (j = 0; j < view_size; j++) { if (num_views >= GST_VIDEO_MAX_PLANES) { GST_ERROR ("Too many RTVs"); return 0; } view[num_views++] = gst_d3d11_memory_get_render_target_view (mem, j); } } return num_views; } GstBufferPool * gst_d3d11_buffer_pool_new_with_options (GstD3D11Device * device, GstCaps * caps, GstD3D11AllocationParams * alloc_params, guint min_buffers, guint max_buffers) { GstBufferPool *pool; GstStructure *config; GstVideoInfo info; g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), NULL); g_return_val_if_fail (GST_IS_CAPS (caps), NULL); g_return_val_if_fail (alloc_params != NULL, NULL); if (!gst_video_info_from_caps (&info, caps)) { GST_ERROR_OBJECT (device, "invalid caps"); return NULL; } pool = gst_d3d11_buffer_pool_new (device); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, GST_VIDEO_INFO_SIZE (&info), min_buffers, max_buffers); gst_buffer_pool_config_set_d3d11_allocation_params (config, alloc_params); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR_OBJECT (pool, "Couldn't set config"); gst_object_unref (pool); return NULL; } return pool; }