/* GStreamer * Copyright (C) 2020 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:element-d3d11vp8dec * @title: d3d11vp8dec * * A Direct3D11/DXVA based VP8 video decoder * * ## Example launch line * ``` * gst-launch-1.0 filesrc location=/path/to/vp8/file ! parsebin ! d3d11vp8dec ! d3d11videosink * ``` * * Since: 1.18 * */ #ifdef HAVE_CONFIG_H #include #endif #include "gstd3d11vp8dec.h" #include #include #include /* HACK: to expose dxva data structure on UWP */ #ifdef WINAPI_PARTITION_DESKTOP #undef WINAPI_PARTITION_DESKTOP #endif #define WINAPI_PARTITION_DESKTOP 1 #include #include GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp8_dec_debug); #define GST_CAT_DEFAULT gst_d3d11_vp8_dec_debug /* reference list 4 + 4 margin */ #define NUM_OUTPUT_VIEW 8 /* *INDENT-OFF* */ typedef struct _GstD3D11Vp8DecInner { GstD3D11Device *device = nullptr; GstD3D11Decoder *d3d11_decoder = nullptr; DXVA_PicParams_VP8 pic_params; DXVA_Slice_VPx_Short slice; /* In case of VP8, there's only one slice per picture so we don't * need this bitstream buffer, but this will be used for 128 bytes alignment */ std::vector bitstream_buffer; guint width = 0; guint height = 0; GstVideoFormat out_format = GST_VIDEO_FORMAT_UNKNOWN; } GstD3D11Vp8DecInner; /* *INDENT-ON* */ typedef struct _GstD3D11Vp8Dec { GstVp8Decoder parent; GstD3D11Vp8DecInner *inner; } GstD3D11Vp8Dec; typedef struct _GstD3D11Vp8DecClass { GstVp8DecoderClass parent_class; GstD3D11DecoderSubClassData class_data; } GstD3D11Vp8DecClass; static GstElementClass *parent_class = NULL; #define GST_D3D11_VP8_DEC(object) ((GstD3D11Vp8Dec *) (object)) #define GST_D3D11_VP8_DEC_GET_CLASS(object) \ (G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object),GstD3D11Vp8DecClass)) static void gst_d3d11_vp8_dec_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_d3d11_vp8_dec_finalize (GObject * object); static void gst_d3d11_vp8_dec_set_context (GstElement * element, GstContext * context); static gboolean gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder); static gboolean gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder); static gboolean gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder); static gboolean gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder * decoder, GstQuery * query); static gboolean gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder, GstQuery * query); static gboolean gst_d3d11_vp8_sink_event (GstVideoDecoder * decoder, GstEvent * event); /* GstVp8Decoder */ static gboolean gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder, const GstVp8FrameHdr * frame_hdr); static gboolean gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture); static gboolean gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder, GstVp8Picture * picture); static gboolean gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder, GstVp8Picture * picture, GstVp8Parser * parser); static gboolean gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder, GstVp8Picture * picture); static GstFlowReturn gst_d3d11_vp8_dec_output_picture (GstVp8Decoder * decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture); static void gst_d3d11_vp8_dec_class_init (GstD3D11Vp8DecClass * klass, gpointer data) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstVideoDecoderClass *decoder_class = GST_VIDEO_DECODER_CLASS (klass); GstVp8DecoderClass *vp8decoder_class = GST_VP8_DECODER_CLASS (klass); GstD3D11DecoderClassData *cdata = (GstD3D11DecoderClassData *) data; gobject_class->get_property = gst_d3d11_vp8_dec_get_property; gobject_class->finalize = gst_d3d11_vp8_dec_finalize; element_class->set_context = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_set_context); parent_class = (GstElementClass *) g_type_class_peek_parent (klass); gst_d3d11_decoder_class_data_fill_subclass_data (cdata, &klass->class_data); gst_d3d11_decoder_proxy_class_init (element_class, cdata, "Seungha Yang "); decoder_class->open = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_open); decoder_class->close = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_close); decoder_class->negotiate = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_negotiate); decoder_class->decide_allocation = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decide_allocation); decoder_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_src_query); decoder_class->sink_event = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_sink_event); vp8decoder_class->new_sequence = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_sequence); vp8decoder_class->new_picture = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_picture); vp8decoder_class->start_picture = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_start_picture); vp8decoder_class->decode_picture = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decode_picture); vp8decoder_class->end_picture = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_end_picture); vp8decoder_class->output_picture = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_output_picture); } static void gst_d3d11_vp8_dec_init (GstD3D11Vp8Dec * self) { self->inner = new GstD3D11Vp8DecInner (); } static void gst_d3d11_vp8_dec_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (object); GstD3D11DecoderSubClassData *cdata = &klass->class_data; gst_d3d11_decoder_proxy_get_property (object, prop_id, value, pspec, cdata); } static void gst_d3d11_vp8_dec_finalize (GObject * object) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (object); delete self->inner; G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_d3d11_vp8_dec_set_context (GstElement * element, GstContext * context) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (element); GstD3D11Vp8DecInner *inner = self->inner; GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self); GstD3D11DecoderSubClassData *cdata = &klass->class_data; gst_d3d11_handle_set_context (element, context, cdata->adapter, &inner->device); GST_ELEMENT_CLASS (parent_class)->set_context (element, context); } static gboolean gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self); GstD3D11DecoderSubClassData *cdata = &klass->class_data; if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), cdata->adapter, &inner->device)) { GST_ERROR_OBJECT (self, "Cannot create d3d11device"); return FALSE; } inner->d3d11_decoder = gst_d3d11_decoder_new (inner->device, GST_DXVA_CODEC_VP8); if (!inner->d3d11_decoder) { GST_ERROR_OBJECT (self, "Cannot create d3d11 decoder"); gst_clear_object (&inner->device); return FALSE; } return TRUE; } static gboolean gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; gst_clear_object (&inner->d3d11_decoder); gst_clear_object (&inner->device); return TRUE; } static gboolean gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; if (!gst_d3d11_decoder_negotiate (inner->d3d11_decoder, decoder)) return FALSE; return GST_VIDEO_DECODER_CLASS (parent_class)->negotiate (decoder); } static gboolean gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder * decoder, GstQuery * query) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; if (!gst_d3d11_decoder_decide_allocation (inner->d3d11_decoder, decoder, query)) { return FALSE; } return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation (decoder, query); } static gboolean gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder, GstQuery * query) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; switch (GST_QUERY_TYPE (query)) { case GST_QUERY_CONTEXT: if (gst_d3d11_handle_context_query (GST_ELEMENT (decoder), query, inner->device)) { return TRUE; } break; default: break; } return GST_VIDEO_DECODER_CLASS (parent_class)->src_query (decoder, query); } static gboolean gst_d3d11_vp8_sink_event (GstVideoDecoder * decoder, GstEvent * event) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; switch (GST_EVENT_TYPE (event)) { case GST_EVENT_FLUSH_START: if (inner->d3d11_decoder) gst_d3d11_decoder_set_flushing (inner->d3d11_decoder, decoder, TRUE); break; case GST_EVENT_FLUSH_STOP: if (inner->d3d11_decoder) gst_d3d11_decoder_set_flushing (inner->d3d11_decoder, decoder, FALSE); default: break; } return GST_VIDEO_DECODER_CLASS (parent_class)->sink_event (decoder, event); } static gboolean gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder, const GstVp8FrameHdr * frame_hdr) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; GstVideoInfo info; GST_LOG_OBJECT (self, "new sequence"); /* FIXME: support I420 */ inner->out_format = GST_VIDEO_FORMAT_NV12; inner->width = frame_hdr->width; inner->height = frame_hdr->height; gst_video_info_set_format (&info, inner->out_format, inner->width, inner->height); if (!gst_d3d11_decoder_configure (inner->d3d11_decoder, decoder->input_state, &info, inner->width, inner->height, NUM_OUTPUT_VIEW)) { GST_ERROR_OBJECT (self, "Failed to create decoder"); return FALSE; } if (!gst_video_decoder_negotiate (GST_VIDEO_DECODER (self))) { GST_ERROR_OBJECT (self, "Failed to negotiate with downstream"); return FALSE; } return TRUE; } static gboolean gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; GstBuffer *view_buffer; view_buffer = gst_d3d11_decoder_get_output_view_buffer (inner->d3d11_decoder, GST_VIDEO_DECODER (decoder)); if (!view_buffer) { GST_DEBUG_OBJECT (self, "No available output view buffer"); return FALSE; } GST_LOG_OBJECT (self, "New output view buffer %" GST_PTR_FORMAT, view_buffer); gst_vp8_picture_set_user_data (picture, view_buffer, (GDestroyNotify) gst_buffer_unref); GST_LOG_OBJECT (self, "New VP8 picture %p", picture); return TRUE; } static gboolean gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder, GstVp8Picture * picture) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; inner->bitstream_buffer.resize (0); return TRUE; } static ID3D11VideoDecoderOutputView * gst_d3d11_vp8_dec_get_output_view_from_picture (GstD3D11Vp8Dec * self, GstVp8Picture * picture, guint8 * view_id) { GstD3D11Vp8DecInner *inner = self->inner; GstBuffer *view_buffer; ID3D11VideoDecoderOutputView *view; view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture); if (!view_buffer) { GST_DEBUG_OBJECT (self, "current picture does not have output view buffer"); return NULL; } view = gst_d3d11_decoder_get_output_view_from_buffer (inner->d3d11_decoder, view_buffer, view_id); if (!view) { GST_DEBUG_OBJECT (self, "current picture does not have output view handle"); return NULL; } return view; } static void gst_d3d11_vp8_dec_copy_frame_params (GstD3D11Vp8Dec * self, GstVp8Picture * picture, GstVp8Parser * parser, DXVA_PicParams_VP8 * params) { const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr; gint i; /* 0: keyframe, 1: inter */ params->frame_type = !frame_hdr->key_frame; params->version = frame_hdr->version; params->show_frame = frame_hdr->show_frame; params->clamp_type = frame_hdr->clamping_type; params->filter_type = frame_hdr->filter_type; params->filter_level = frame_hdr->loop_filter_level; params->sharpness_level = frame_hdr->sharpness_level; params->mode_ref_lf_delta_enabled = parser->mb_lf_adjust.loop_filter_adj_enable; params->mode_ref_lf_delta_update = parser->mb_lf_adjust.mode_ref_lf_delta_update; for (i = 0; i < 4; i++) { params->ref_lf_deltas[i] = parser->mb_lf_adjust.ref_frame_delta[i]; params->mode_lf_deltas[i] = parser->mb_lf_adjust.mb_mode_delta[i]; } params->log2_nbr_of_dct_partitions = frame_hdr->log2_nbr_of_dct_partitions; params->base_qindex = frame_hdr->quant_indices.y_ac_qi; params->y1dc_delta_q = frame_hdr->quant_indices.y_dc_delta; params->y2dc_delta_q = frame_hdr->quant_indices.y2_dc_delta; params->y2ac_delta_q = frame_hdr->quant_indices.y2_ac_delta; params->uvdc_delta_q = frame_hdr->quant_indices.uv_dc_delta; params->uvac_delta_q = frame_hdr->quant_indices.uv_ac_delta; params->ref_frame_sign_bias_golden = frame_hdr->sign_bias_golden; params->ref_frame_sign_bias_altref = frame_hdr->sign_bias_alternate; params->refresh_entropy_probs = frame_hdr->refresh_entropy_probs; memcpy (params->vp8_coef_update_probs, frame_hdr->token_probs.prob, sizeof (frame_hdr->token_probs.prob)); params->mb_no_coeff_skip = frame_hdr->mb_no_skip_coeff; params->prob_skip_false = frame_hdr->prob_skip_false; params->prob_intra = frame_hdr->prob_intra; params->prob_last = frame_hdr->prob_last; params->prob_golden = frame_hdr->prob_gf; memcpy (params->intra_16x16_prob, frame_hdr->mode_probs.y_prob, sizeof (frame_hdr->mode_probs.y_prob)); memcpy (params->intra_chroma_prob, frame_hdr->mode_probs.uv_prob, sizeof (frame_hdr->mode_probs.uv_prob)); memcpy (params->vp8_mv_update_probs, frame_hdr->mv_probs.prob, sizeof (frame_hdr->mv_probs.prob)); } static void gst_d3d11_vp8_dec_copy_reference_frames (GstD3D11Vp8Dec * self, DXVA_PicParams_VP8 * params) { GstVp8Decoder *decoder = GST_VP8_DECODER (self); ID3D11VideoDecoderOutputView *view; guint8 view_id = 0xff; if (decoder->alt_ref_picture) { view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, decoder->alt_ref_picture, &view_id); if (!view) { GST_ERROR_OBJECT (self, "picture does not have output view handle"); return; } params->alt_fb_idx.Index7Bits = view_id; } else { params->alt_fb_idx.bPicEntry = 0xff; } if (decoder->golden_ref_picture) { view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, decoder->golden_ref_picture, &view_id); if (!view) { GST_ERROR_OBJECT (self, "picture does not have output view handle"); return; } params->gld_fb_idx.Index7Bits = view_id; } else { params->gld_fb_idx.bPicEntry = 0xff; } if (decoder->last_picture) { view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, decoder->last_picture, &view_id); if (!view) { GST_ERROR_OBJECT (self, "picture does not have output view handle"); return; } params->lst_fb_idx.Index7Bits = view_id; } else { params->lst_fb_idx.bPicEntry = 0xff; } } static void gst_d3d11_vp8_dec_copy_segmentation_params (GstD3D11Vp8Dec * self, GstVp8Parser * parser, DXVA_PicParams_VP8 * params) { const GstVp8Segmentation *seg = &parser->segmentation; gint i; params->stVP8Segments.segmentation_enabled = seg->segmentation_enabled; params->stVP8Segments.update_mb_segmentation_map = seg->update_mb_segmentation_map; params->stVP8Segments.update_mb_segmentation_data = seg->update_segment_feature_data; params->stVP8Segments.mb_segement_abs_delta = seg->segment_feature_mode; for (i = 0; i < 4; i++) { params->stVP8Segments.segment_feature_data[0][i] = seg->quantizer_update_value[i]; } for (i = 0; i < 4; i++) { params->stVP8Segments.segment_feature_data[1][i] = seg->lf_update_value[i]; } for (i = 0; i < 3; i++) { params->stVP8Segments.mb_segment_tree_probs[i] = seg->segment_prob[i]; } } static gboolean gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder, GstVp8Picture * picture, GstVp8Parser * parser) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; DXVA_PicParams_VP8 *pic_params = &inner->pic_params; DXVA_Slice_VPx_Short *slice = &inner->slice; ID3D11VideoDecoderOutputView *view; guint8 view_id = 0xff; const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr; view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture, &view_id); if (!view) { GST_ERROR_OBJECT (self, "current picture does not have output view handle"); return FALSE; } memset (pic_params, 0, sizeof (DXVA_PicParams_VP8)); pic_params->first_part_size = frame_hdr->first_part_size; pic_params->width = inner->width; pic_params->height = inner->height; pic_params->CurrPic.Index7Bits = view_id; pic_params->StatusReportFeedbackNumber = 1; gst_d3d11_vp8_dec_copy_frame_params (self, picture, parser, pic_params); gst_d3d11_vp8_dec_copy_reference_frames (self, pic_params); gst_d3d11_vp8_dec_copy_segmentation_params (self, parser, pic_params); inner->bitstream_buffer.resize (picture->size); memcpy (&inner->bitstream_buffer[0], picture->data, picture->size); slice->BSNALunitDataLocation = 0; slice->SliceBytesInBuffer = inner->bitstream_buffer.size (); slice->wBadSliceChopping = 0; return TRUE; } static gboolean gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder, GstVp8Picture * picture) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; ID3D11VideoDecoderOutputView *view; guint8 view_id = 0xff; size_t bitstream_buffer_size; size_t bitstream_pos; GstD3D11DecodeInputStreamArgs input_args; if (inner->bitstream_buffer.empty ()) { GST_ERROR_OBJECT (self, "No bitstream buffer to submit"); return FALSE; } view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture, &view_id); if (!view) { GST_ERROR_OBJECT (self, "current picture does not have output view handle"); return FALSE; } memset (&input_args, 0, sizeof (GstD3D11DecodeInputStreamArgs)); bitstream_pos = inner->bitstream_buffer.size (); bitstream_buffer_size = GST_ROUND_UP_128 (bitstream_pos); if (bitstream_buffer_size > bitstream_pos) { size_t padding = bitstream_buffer_size - bitstream_pos; /* As per DXVA spec, total amount of bitstream buffer size should be * 128 bytes aligned. If actual data is not multiple of 128 bytes, * the last slice data needs to be zero-padded */ inner->bitstream_buffer.resize (bitstream_buffer_size, 0); inner->slice.SliceBytesInBuffer += padding; } input_args.picture_params = &inner->pic_params; input_args.picture_params_size = sizeof (DXVA_PicParams_VP8); input_args.slice_control = &inner->slice; input_args.slice_control_size = sizeof (DXVA_Slice_VPx_Short); input_args.bitstream = &inner->bitstream_buffer[0]; input_args.bitstream_size = inner->bitstream_buffer.size (); return gst_d3d11_decoder_decode_frame (inner->d3d11_decoder, view, &input_args); } static GstFlowReturn gst_d3d11_vp8_dec_output_picture (GstVp8Decoder * decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture) { GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder); GstD3D11Vp8DecInner *inner = self->inner; GstVideoDecoder *vdec = GST_VIDEO_DECODER (decoder); GstBuffer *view_buffer; g_assert (picture->frame_hdr.show_frame); GST_LOG_OBJECT (self, "Outputting picture %p", picture); view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture); if (!view_buffer) { GST_ERROR_OBJECT (self, "Could not get output view"); goto error; } if (!gst_d3d11_decoder_process_output (inner->d3d11_decoder, vdec, inner->width, inner->height, view_buffer, &frame->output_buffer)) { GST_ERROR_OBJECT (self, "Failed to copy buffer"); goto error; } gst_vp8_picture_unref (picture); return gst_video_decoder_finish_frame (vdec, frame); error: gst_vp8_picture_unref (picture); gst_video_decoder_release_frame (vdec, frame); return GST_FLOW_ERROR; } void gst_d3d11_vp8_dec_register (GstPlugin * plugin, GstD3D11Device * device, guint rank) { GType type; gchar *type_name; gchar *feature_name; guint index = 0; guint i; GTypeInfo type_info = { sizeof (GstD3D11Vp8DecClass), NULL, NULL, (GClassInitFunc) gst_d3d11_vp8_dec_class_init, NULL, NULL, sizeof (GstD3D11Vp8Dec), 0, (GInstanceInitFunc) gst_d3d11_vp8_dec_init, }; const GUID *profile_guid = NULL; GstCaps *sink_caps = NULL; GstCaps *src_caps = NULL; guint max_width = 0; guint max_height = 0; guint resolution; DXGI_FORMAT format = DXGI_FORMAT_NV12; if (!gst_d3d11_decoder_get_supported_decoder_profile (device, GST_DXVA_CODEC_VP8, GST_VIDEO_FORMAT_NV12, &profile_guid)) { GST_INFO_OBJECT (device, "device does not support VP8 decoding"); return; } for (i = 0; i < G_N_ELEMENTS (gst_dxva_resolutions); i++) { if (gst_d3d11_decoder_supports_resolution (device, profile_guid, format, gst_dxva_resolutions[i].width, gst_dxva_resolutions[i].height)) { max_width = gst_dxva_resolutions[i].width; max_height = gst_dxva_resolutions[i].height; GST_DEBUG_OBJECT (device, "device support resolution %dx%d", max_width, max_height); } else { break; } } if (max_width == 0 || max_height == 0) { GST_WARNING_OBJECT (device, "Couldn't query supported resolution"); return; } sink_caps = gst_caps_from_string ("video/x-vp8"); src_caps = gst_caps_from_string ("video/x-raw(" GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "); video/x-raw"); gst_caps_set_simple (src_caps, "format", G_TYPE_STRING, "NV12", NULL); /* To cover both landscape and portrait, select max value */ resolution = MAX (max_width, max_height); gst_caps_set_simple (sink_caps, "width", GST_TYPE_INT_RANGE, 1, resolution, "height", GST_TYPE_INT_RANGE, 1, resolution, NULL); gst_caps_set_simple (src_caps, "width", GST_TYPE_INT_RANGE, 1, resolution, "height", GST_TYPE_INT_RANGE, 1, resolution, NULL); type_info.class_data = gst_d3d11_decoder_class_data_new (device, GST_DXVA_CODEC_VP8, sink_caps, src_caps); type_name = g_strdup ("GstD3D11Vp8Dec"); feature_name = g_strdup ("d3d11vp8dec"); while (g_type_from_name (type_name)) { index++; g_free (type_name); g_free (feature_name); type_name = g_strdup_printf ("GstD3D11Vp8Device%dDec", index); feature_name = g_strdup_printf ("d3d11vp8device%ddec", index); } type = g_type_register_static (GST_TYPE_VP8_DECODER, type_name, &type_info, (GTypeFlags) 0); /* make lower rank than default device */ if (rank > 0 && index != 0) rank--; if (!gst_element_register (plugin, feature_name, rank, type)) GST_WARNING ("Failed to register plugin '%s'", type_name); g_free (type_name); g_free (feature_name); }