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<plugin>
<name>gmedec</name>
<description>GME Audio Decoder</description>
<filename>../../ext/gme/.libs/libgstgme.so</filename>
<basename>libgstgme.so</basename>
<version>1.2.0</version>
<license>LGPL</license>
<source>gst-plugins-bad</source>
<package>GStreamer Bad Plug-ins source release</package>
<origin>Unknown package origin</origin>
<elements>
<element>
<name>gmedec</name>
<longname>Gaming console music file decoder</longname>
<class>Codec/Audio/Decoder</class>
<description>Uses libgme to emulate a gaming console sound processors</description>
<author>Chris Lee <clee@kde.org>, Brian Koropoff <bkoropoff@gmail.com>, Michael Pyne <mpyne@kde.org>, Sebastian Dröge <sebastian.droege@collabora.co.uk></author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>audio/x-ay; audio/x-gbs; audio/x-gym; audio/x-hes; audio/x-kss; audio/x-nsf; audio/x-sap; audio/x-spc; audio/x-vgm</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, format=(string)S16LE, layout=(string)interleaved, rate=(int)32000, channels=(int)2</details>
</caps>
</pads>
</element>
</elements>
</plugin>
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