blob: 0876887bff1028838eddfa086cd5c81c29998e37 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
#ifndef __AUNIT_H__
#define __AUNIT_H__
#include <config.h>
#include "mjpeg_types.h"
#include "bits.hh"
typedef int64_t clockticks; // This value *must* be signed
// because we frequently compute *offsets*
class Aunit
{
public:
Aunit ():length (0), PTS (0), DTS (0)
{
}
void markempty ()
{
length = 0;
}
bitcount_t start;
unsigned int length;
clockticks PTS;
int dorder;
// Used only for video AU's but otherwise
// you have to go crazy on templates.
clockticks DTS;
int porder;
unsigned int type;
bool seq_header;
bool end_seq;
};
typedef Aunit VAunit;
typedef Aunit AAunit;
#endif // __AUNIT_H__
|