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/*
* GStreamer
* Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_FRAMEBUFFER_H__
#define __GST_GL_FRAMEBUFFER_H__
#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
GType gst_gl_framebuffer_get_type (void);
#define GST_TYPE_GL_FRAMEBUFFER (gst_gl_framebuffer_get_type())
#define GST_GL_FRAMEBUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FRAMEBUFFER,GstGLFramebuffer))
#define GST_GL_FRAMEBUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_GL_FRAMEBUFFER,GstGLFramebufferClass))
#define GST_IS_GL_FRAMEBUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FRAMEBUFFER))
#define GST_IS_GL_FRAMEBUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_GL_FRAMEBUFFER))
#define GST_GL_FRAMEBUFFER_CAST(obj) ((GstGLFramebuffer*)(obj))
typedef struct _GstGLFramebuffer GstGLFramebuffer;
typedef struct _GstGLFramebufferClass GstGLFramebufferClass;
typedef struct _GstGLFramebufferPrivate GstGLFramebufferPrivate;
struct _GstGLFramebuffer
{
GObject object;
/* <private> */
GstGLContext *context;
GstGLFramebufferPrivate *priv;
};
struct _GstGLFramebufferClass
{
GObjectClass object_class;
};
GstGLFramebuffer *gst_gl_framebuffer_new (GstGLContext *context);
gboolean gst_gl_framebuffer_generate (GstGLFramebuffer *frame, gint width, gint height,
guint * fbo, guint * depthbuffer);
gboolean gst_gl_framebuffer_use_v2 (GstGLFramebuffer * frame, gint texture_fbo_width,
gint texture_fbo_height, GLuint fbo, GLuint depth_buffer,
GLuint texture_fbo, GLCB_V2 cb, gpointer stuff);
void gst_gl_framebuffer_delete (GstGLFramebuffer *frame, guint fbo, guint depth);
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLFramebuffer, gst_object_unref)
#endif
G_END_DECLS
#endif
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