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/* -*- C -*- */
_TYPE_ *data_in, *data_out, *filter_data;
filter_data = (_TYPE_ *) filter->buffer;
num_filter = filter->buffer_size / sizeof(_TYPE_);
max_filter = (filter->play_from_beginning) ? num_filter : G_MAXUINT;
/******************************************************************************/
/* see if we've got any events coming through ... */
do {
GST_DEBUG(0, "--- going to events");
while (! filter->eos && GST_IS_EVENT(in)) {
if (GST_EVENT_TYPE(in) == GST_EVENT_EOS) {
filter->eos = TRUE;
} else {
gst_pad_push(filter->srcpad, in);
}
in = gst_pad_pull(filter->sinkpad);
}
/****************************************************************************/
/* first handle data from the input buffer. */
GST_DEBUG(0, "--- done with events, going to input");
/* only update the input if there hasn't been an eos yet. */
if (! filter->eos) {
data_in = (_TYPE_ *) GST_BUFFER_DATA(in);
num_in = GST_BUFFER_SIZE(in) / sizeof(_TYPE_);
w = filter->write;
/* copy the input data to the filter's internal buffer. */
for (j = 0; (j < num_in) && ((w + j) < max_filter); j++) {
filter_data[(w + j) % num_filter] = data_in[j];
}
filter->write = (w + j) % num_filter;
if ((w + j) >= num_filter) {
filter->buffer_filled_once = TRUE;
/* if we're not playing from the end of the stream, the buffer is not a
ring buffer, so it has a fixed size. we need to set eos here because
we've passed that limit. */
if (filter->play_from_beginning) {
filter->eos = TRUE;
}
}
/* update the start pointer */
if ((! filter->play_from_beginning) && filter->buffer_filled_once) {
filter->start = (filter->write + 1) % num_filter;
}
out = in;
} else {
j = num_filter;
w = 0;
out = gst_buffer_new_from_pool(filter->bufpool, 0, 0);
}
/****************************************************************************/
/* check to see if we have to add a new play pointer. */
GST_DEBUG(0, "--- done with input, checking clock before output");
play_on_demand_update_plays_from_clock(filter);
/****************************************************************************/
/* now handle output data. */
GST_DEBUG(0, "--- done with clock, going to output");
data_out = (_TYPE_ *) GST_BUFFER_DATA(out);
num_out = GST_BUFFER_SIZE(out) / sizeof(_TYPE_);
for (k = 0; k < num_out; k++) {
data_out[k] = zero;
}
/* output play pointer data. */
for (t = 0; t < GST_POD_MAX_PLAY_PTRS; t++) {
offset = filter->plays[t];
if (offset != G_MAXUINT) {
if (! filter->play_from_beginning) {
for (k = 0; k < num_out; k++) {
data_out[k] = CLAMP(data_out[k] + filter_data[(offset + k) % num_filter], min, max);
}
} else {
for (k = 0; (k < num_out) && (k < (w + j - offset)); k++) {
data_out[k] = CLAMP(data_out[k] + filter_data[offset + k], min, max);
}
}
if ((! filter->play_from_beginning) || ((offset + k) < (w + j))) {
filter->plays[t] = (offset + k) % num_filter;
} else {
filter->plays[t] = G_MAXUINT;
}
}
}
/****************************************************************************/
/* push out the buffer. */
GST_DEBUG(0, "--- done with output, pushing buffer %p", out);
gst_pad_push(filter->srcpad, out);
if (! filter->eos) {
in = gst_pad_pull(filter->sinkpad);
}
gst_element_yield (GST_ELEMENT (filter));
} while (TRUE);
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