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authorBenjamin Otte <otte@redhat.com>2016-12-26 17:11:13 +0100
committerBenjamin Otte <otte@redhat.com>2016-12-26 17:22:02 +0100
commitaf917c4ade51dff5ffb934c5d6d8f366c4977dd4 (patch)
tree32f48583dc31c95da25aa8886dafe6ed6e5f993b
parentc0c44c7b9cfb33ead68a31ac13319f82e22128b3 (diff)
downloadgtk+-af917c4ade51dff5ffb934c5d6d8f366c4977dd4.tar.gz
vulkan: Handle linear gradients
Note: We interpolate premultiplied colors as per the CSS spec. This i different from Cairo, which interpolates unpremultiplied. So in testcases with translucent gradients, it's actually Cairo that is wrong.
-rw-r--r--gsk/Makefile.am2
-rw-r--r--gsk/gskrendernodeimpl.c32
-rw-r--r--gsk/gskrendernodeprivate.h5
-rw-r--r--gsk/gskvulkanlineargradientpipeline.c224
-rw-r--r--gsk/gskvulkanlineargradientpipelineprivate.h41
-rw-r--r--gsk/gskvulkanrender.c6
-rw-r--r--gsk/gskvulkanrenderpass.c64
-rw-r--r--gsk/gskvulkanrenderprivate.h3
-rw-r--r--gsk/resources/vulkan/linear-clip-rounded.frag.glsl78
-rw-r--r--gsk/resources/vulkan/linear-clip-rounded.frag.spvbin0 -> 6748 bytes
-rw-r--r--gsk/resources/vulkan/linear-clip-rounded.vert.glsl84
-rw-r--r--gsk/resources/vulkan/linear-clip-rounded.vert.spvbin0 -> 6208 bytes
-rw-r--r--gsk/resources/vulkan/linear-clip.frag.glsl33
-rw-r--r--gsk/resources/vulkan/linear-clip.frag.spvbin0 -> 2320 bytes
-rw-r--r--gsk/resources/vulkan/linear-clip.vert.glsl78
-rw-r--r--gsk/resources/vulkan/linear-clip.vert.spvbin0 -> 5856 bytes
-rw-r--r--gsk/resources/vulkan/linear.frag.glsl33
-rw-r--r--gsk/resources/vulkan/linear.frag.spvbin0 -> 2320 bytes
-rw-r--r--gsk/resources/vulkan/linear.vert.glsl89
-rw-r--r--gsk/resources/vulkan/linear.vert.spvbin0 -> 7648 bytes
20 files changed, 771 insertions, 1 deletions
diff --git a/gsk/Makefile.am b/gsk/Makefile.am
index 31f9eacf21..31dc094eba 100644
--- a/gsk/Makefile.am
+++ b/gsk/Makefile.am
@@ -29,6 +29,7 @@ gsk_private_vulkan_source_h = \
gskvulkanclipprivate.h \
gskvulkancolorpipelineprivate.h \
gskvulkancommandpoolprivate.h \
+ gskvulkanlineargradientpipelineprivate.h \
gskvulkanimageprivate.h \
gskvulkanmemoryprivate.h \
gskvulkanpipelineprivate.h \
@@ -43,6 +44,7 @@ gsk_private_vulkan_source_c = \
gskvulkanclip.c \
gskvulkancolorpipeline.c \
gskvulkancommandpool.c \
+ gskvulkanlineargradientpipeline.c \
gskvulkanimage.c \
gskvulkanmemory.c \
gskvulkanpipeline.c \
diff --git a/gsk/gskrendernodeimpl.c b/gsk/gskrendernodeimpl.c
index 4e0254625c..cade17a956 100644
--- a/gsk/gskrendernodeimpl.c
+++ b/gsk/gskrendernodeimpl.c
@@ -383,6 +383,38 @@ gsk_repeating_linear_gradient_node_new (const graphene_rect_t *bounds,
return &self->render_node;
}
+const graphene_point_t *
+gsk_linear_gradient_node_peek_start (GskRenderNode *node)
+{
+ GskLinearGradientNode *self = (GskLinearGradientNode *) node;
+
+ return &self->start;
+}
+
+const graphene_point_t *
+gsk_linear_gradient_node_peek_end (GskRenderNode *node)
+{
+ GskLinearGradientNode *self = (GskLinearGradientNode *) node;
+
+ return &self->end;
+}
+
+const gsize
+gsk_linear_gradient_node_get_n_color_stops (GskRenderNode *node)
+{
+ GskLinearGradientNode *self = (GskLinearGradientNode *) node;
+
+ return self->n_stops;
+}
+
+const GskColorStop *
+gsk_linear_gradient_node_peek_color_stops (GskRenderNode *node)
+{
+ GskLinearGradientNode *self = (GskLinearGradientNode *) node;
+
+ return self->stops;
+}
+
/*** GSK_BORDER_NODE ***/
typedef struct _GskBorderNode GskBorderNode;
diff --git a/gsk/gskrendernodeprivate.h b/gsk/gskrendernodeprivate.h
index 1139e51da8..729026370e 100644
--- a/gsk/gskrendernodeprivate.h
+++ b/gsk/gskrendernodeprivate.h
@@ -46,6 +46,11 @@ GskRenderNode * gsk_render_node_deserialize_node (GskRenderNodeType type, GVaria
double gsk_opacity_node_get_opacity (GskRenderNode *node);
+const graphene_point_t * gsk_linear_gradient_node_peek_start (GskRenderNode *node);
+const graphene_point_t * gsk_linear_gradient_node_peek_end (GskRenderNode *node);
+const gsize gsk_linear_gradient_node_get_n_color_stops (GskRenderNode *node);
+const GskColorStop * gsk_linear_gradient_node_peek_color_stops (GskRenderNode *node);
+
const GskRoundedRect * gsk_border_node_peek_outline (GskRenderNode *node);
float gsk_border_node_get_width (GskRenderNode *node, guint i);
const GdkRGBA * gsk_border_node_peek_color (GskRenderNode *node, guint i);
diff --git a/gsk/gskvulkanlineargradientpipeline.c b/gsk/gskvulkanlineargradientpipeline.c
new file mode 100644
index 0000000000..cc699495fa
--- /dev/null
+++ b/gsk/gskvulkanlineargradientpipeline.c
@@ -0,0 +1,224 @@
+#include "config.h"
+
+#include "gskvulkanlineargradientpipelineprivate.h"
+
+struct _GskVulkanLinearGradientPipeline
+{
+ GObject parent_instance;
+};
+
+typedef struct _GskVulkanLinearGradientInstance GskVulkanLinearGradientInstance;
+
+struct _GskVulkanLinearGradientInstance
+{
+ float rect[4];
+ float start[2];
+ float end[2];
+ gint32 repeating;
+ gint32 stop_count;
+ float offsets[GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS];
+ float colors[GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS][4];
+};
+
+G_DEFINE_TYPE (GskVulkanLinearGradientPipeline, gsk_vulkan_linear_gradient_pipeline, GSK_TYPE_VULKAN_PIPELINE)
+
+static const VkPipelineVertexInputStateCreateInfo *
+gsk_vulkan_linear_gradient_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
+{
+ static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
+ {
+ .binding = 0,
+ .stride = sizeof (GskVulkanLinearGradientInstance),
+ .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
+ }
+ };
+ static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
+ {
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = 0,
+ },
+ {
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, start),
+ },
+ {
+ .location = 2,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, end),
+ },
+ {
+ .location = 3,
+ .binding = 0,
+ .format = VK_FORMAT_R32_SINT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, repeating),
+ },
+ {
+ .location = 4,
+ .binding = 0,
+ .format = VK_FORMAT_R32_SINT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, stop_count),
+ },
+ {
+ .location = 5,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, offsets),
+ },
+ {
+ .location = 6,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, offsets) + sizeof (float) * 4,
+ },
+ {
+ .location = 7,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[0]),
+ },
+ {
+ .location = 8,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[1]),
+ },
+ {
+ .location = 9,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[2]),
+ },
+ {
+ .location = 10,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[3]),
+ },
+ {
+ .location = 11,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[4]),
+ },
+ {
+ .location = 12,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[5]),
+ },
+ {
+ .location = 13,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[6]),
+ },
+ {
+ .location = 14,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, colors[7]),
+ }
+ };
+ static const VkPipelineVertexInputStateCreateInfo info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
+ .pVertexBindingDescriptions = vertexBindingDescriptions,
+ .vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
+ .pVertexAttributeDescriptions = vertexInputAttributeDescription
+ };
+
+ return &info;
+}
+
+static void
+gsk_vulkan_linear_gradient_pipeline_finalize (GObject *gobject)
+{
+ //GskVulkanLinearGradientPipeline *self = GSK_VULKAN_LINEAR_GRADIENT_PIPELINE (gobject);
+
+ G_OBJECT_CLASS (gsk_vulkan_linear_gradient_pipeline_parent_class)->finalize (gobject);
+}
+
+static void
+gsk_vulkan_linear_gradient_pipeline_class_init (GskVulkanLinearGradientPipelineClass *klass)
+{
+ GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
+
+ G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_linear_gradient_pipeline_finalize;
+
+ pipeline_class->get_input_state_create_info = gsk_vulkan_linear_gradient_pipeline_get_input_state_create_info;
+}
+
+static void
+gsk_vulkan_linear_gradient_pipeline_init (GskVulkanLinearGradientPipeline *self)
+{
+}
+
+GskVulkanPipeline *
+gsk_vulkan_linear_gradient_pipeline_new (GskVulkanPipelineLayout *layout,
+ const char *shader_name,
+ VkRenderPass render_pass)
+{
+ return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_LINEAR_GRADIENT_PIPELINE, layout, shader_name, render_pass);
+}
+
+gsize
+gsk_vulkan_linear_gradient_pipeline_count_vertex_data (GskVulkanLinearGradientPipeline *pipeline)
+{
+ return sizeof (GskVulkanLinearGradientInstance);
+}
+
+void
+gsk_vulkan_linear_gradient_pipeline_collect_vertex_data (GskVulkanLinearGradientPipeline *pipeline,
+ guchar *data,
+ const graphene_rect_t *rect,
+ const graphene_point_t *start,
+ const graphene_point_t *end,
+ gboolean repeating,
+ gsize n_stops,
+ const GskColorStop *stops)
+{
+ GskVulkanLinearGradientInstance *instance = (GskVulkanLinearGradientInstance *) data;
+ gsize i;
+
+ if (n_stops > GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS)
+ {
+ g_warning ("Only %u color stops supported.", GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS);
+ n_stops = GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS;
+ }
+ instance->rect[0] = rect->origin.x;
+ instance->rect[1] = rect->origin.y;
+ instance->rect[2] = rect->size.width;
+ instance->rect[3] = rect->size.height;
+ instance->start[0] = start->x;
+ instance->start[1] = start->y;
+ instance->end[0] = end->x;
+ instance->end[1] = end->y;
+ instance->repeating = repeating;
+ instance->stop_count = n_stops;
+ for (i = 0; i < n_stops; i++)
+ {
+ instance->offsets[i] = stops[i].offset;
+ instance->colors[i][0] = stops[i].color.red;
+ instance->colors[i][1] = stops[i].color.green;
+ instance->colors[i][2] = stops[i].color.blue;
+ instance->colors[i][3] = stops[i].color.alpha;
+ }
+}
+
+gsize
+gsk_vulkan_linear_gradient_pipeline_draw (GskVulkanLinearGradientPipeline *pipeline,
+ VkCommandBuffer command_buffer,
+ gsize offset,
+ gsize n_commands)
+{
+ vkCmdDraw (command_buffer,
+ 6, n_commands,
+ 0, offset);
+
+ return n_commands;
+}
diff --git a/gsk/gskvulkanlineargradientpipelineprivate.h b/gsk/gskvulkanlineargradientpipelineprivate.h
new file mode 100644
index 0000000000..50b986e3d5
--- /dev/null
+++ b/gsk/gskvulkanlineargradientpipelineprivate.h
@@ -0,0 +1,41 @@
+#ifndef __GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_PRIVATE_H__
+#define __GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_PRIVATE_H__
+
+#include <graphene.h>
+
+#include "gskvulkanpipelineprivate.h"
+#include "gskrendernode.h"
+
+G_BEGIN_DECLS
+
+#define GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS 8
+
+typedef struct _GskVulkanLinearGradientPipelineLayout GskVulkanLinearGradientPipelineLayout;
+
+#define GSK_TYPE_VULKAN_LINEAR_GRADIENT_PIPELINE (gsk_vulkan_linear_gradient_pipeline_get_type ())
+
+G_DECLARE_FINAL_TYPE (GskVulkanLinearGradientPipeline, gsk_vulkan_linear_gradient_pipeline, GSK, VULKAN_LINEAR_GRADIENT_PIPELINE, GskVulkanPipeline)
+
+GskVulkanPipeline * gsk_vulkan_linear_gradient_pipeline_new (GskVulkanPipelineLayout * layout,
+ const char *shader_name,
+ VkRenderPass render_pass);
+
+gsize gsk_vulkan_linear_gradient_pipeline_count_vertex_data
+ (GskVulkanLinearGradientPipeline*pipeline);
+void gsk_vulkan_linear_gradient_pipeline_collect_vertex_data
+ (GskVulkanLinearGradientPipeline*pipeline,
+ guchar *data,
+ const graphene_rect_t *rect,
+ const graphene_point_t *start,
+ const graphene_point_t *end,
+ gboolean repeating,
+ gsize n_stops,
+ const GskColorStop *stops);
+gsize gsk_vulkan_linear_gradient_pipeline_draw (GskVulkanLinearGradientPipeline*pipeline,
+ VkCommandBuffer command_buffer,
+ gsize offset,
+ gsize n_commands);
+
+G_END_DECLS
+
+#endif /* __GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_PRIVATE_H__ */
diff --git a/gsk/gskvulkanrender.c b/gsk/gskvulkanrender.c
index 59c592408e..a2968cc11e 100644
--- a/gsk/gskvulkanrender.c
+++ b/gsk/gskvulkanrender.c
@@ -10,6 +10,7 @@
#include "gskvulkanblendpipelineprivate.h"
#include "gskvulkancolorpipelineprivate.h"
+#include "gskvulkanlineargradientpipelineprivate.h"
#define ORTHO_NEAR_PLANE -10000
#define ORTHO_FAR_PLANE 10000
@@ -316,7 +317,10 @@ gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
{ "blit", gsk_vulkan_blend_pipeline_new },
{ "color", gsk_vulkan_color_pipeline_new },
{ "color-clip", gsk_vulkan_color_pipeline_new },
- { "color-clip-rounded", gsk_vulkan_color_pipeline_new }
+ { "color-clip-rounded", gsk_vulkan_color_pipeline_new },
+ { "linear", gsk_vulkan_linear_gradient_pipeline_new },
+ { "linear-clip", gsk_vulkan_linear_gradient_pipeline_new },
+ { "linear-clip-rounded", gsk_vulkan_linear_gradient_pipeline_new }
};
g_return_val_if_fail (type < GSK_VULKAN_N_PIPELINES, NULL);
diff --git a/gsk/gskvulkanrenderpass.c b/gsk/gskvulkanrenderpass.c
index 0721e9a74a..44bc7f9052 100644
--- a/gsk/gskvulkanrenderpass.c
+++ b/gsk/gskvulkanrenderpass.c
@@ -9,6 +9,7 @@
#include "gskvulkanblendpipelineprivate.h"
#include "gskvulkanclipprivate.h"
#include "gskvulkancolorpipelineprivate.h"
+#include "gskvulkanlineargradientpipelineprivate.h"
#include "gskvulkanimageprivate.h"
#include "gskvulkanpushconstantsprivate.h"
#include "gskvulkanrendererprivate.h"
@@ -25,6 +26,7 @@ typedef enum {
GSK_VULKAN_OP_SURFACE,
GSK_VULKAN_OP_TEXTURE,
GSK_VULKAN_OP_COLOR,
+ GSK_VULKAN_OP_LINEAR_GRADIENT,
/* GskVulkanOpPushConstants */
GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS
} GskVulkanOpType;
@@ -140,6 +142,25 @@ gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
g_array_append_val (self->render_ops, op);
return;
+ case GSK_LINEAR_GRADIENT_NODE:
+ case GSK_REPEATING_LINEAR_GRADIENT_NODE:
+ if (gsk_linear_gradient_node_get_n_color_stops (node) > GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS)
+ FALLBACK ("Linear gradient with %zu color stops, hardcoded limit is %u\n",
+ gsk_linear_gradient_node_get_n_color_stops (node),
+ GSK_VULKAN_LINEAR_GRADIENT_PIPELINE_MAX_COLOR_STOPS);
+ if (gsk_vulkan_clip_contains_rect (&constants->clip, &node->bounds))
+ pipeline_type = GSK_VULKAN_PIPELINE_LINEAR_GRADIENT;
+ else if (constants->clip.type == GSK_VULKAN_CLIP_RECT)
+ pipeline_type = GSK_VULKAN_PIPELINE_LINEAR_GRADIENT_CLIP;
+ else if (constants->clip.type == GSK_VULKAN_CLIP_ROUNDED_CIRCULAR)
+ pipeline_type = GSK_VULKAN_PIPELINE_LINEAR_GRADIENT_CLIP_ROUNDED;
+ else
+ FALLBACK ("Linear gradient nodes can't deal with clip type %u\n", constants->clip.type);
+ op.type = GSK_VULKAN_OP_LINEAR_GRADIENT;
+ op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
+ g_array_append_val (self->render_ops, op);
+ return;
+
case GSK_CONTAINER_NODE:
{
guint i;
@@ -350,6 +371,7 @@ gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_COLOR:
+ case GSK_VULKAN_OP_LINEAR_GRADIENT:
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
break;
}
@@ -384,6 +406,11 @@ gsk_vulkan_render_pass_count_vertex_data (GskVulkanRenderPass *self)
n_bytes += op->render.vertex_count;
break;
+ case GSK_VULKAN_OP_LINEAR_GRADIENT:
+ op->render.vertex_count = gsk_vulkan_linear_gradient_pipeline_count_vertex_data (GSK_VULKAN_LINEAR_GRADIENT_PIPELINE (op->render.pipeline));
+ n_bytes += op->render.vertex_count;
+ break;
+
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
@@ -436,6 +463,21 @@ gsk_vulkan_render_pass_collect_vertex_data (GskVulkanRenderPass *self,
}
break;
+ case GSK_VULKAN_OP_LINEAR_GRADIENT:
+ {
+ op->render.vertex_offset = offset + n_bytes;
+ gsk_vulkan_linear_gradient_pipeline_collect_vertex_data (GSK_VULKAN_LINEAR_GRADIENT_PIPELINE (op->render.pipeline),
+ data + n_bytes + offset,
+ &op->render.node->bounds,
+ gsk_linear_gradient_node_peek_start (op->render.node),
+ gsk_linear_gradient_node_peek_end (op->render.node),
+ gsk_render_node_get_node_type (op->render.node) == GSK_REPEATING_LINEAR_GRADIENT_NODE,
+ gsk_linear_gradient_node_get_n_color_stops (op->render.node),
+ gsk_linear_gradient_node_peek_color_stops (op->render.node));
+ n_bytes += op->render.vertex_count;
+ }
+ break;
+
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
@@ -472,6 +514,7 @@ gsk_vulkan_render_pass_reserve_descriptor_sets (GskVulkanRenderPass *self,
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_COLOR:
+ case GSK_VULKAN_OP_LINEAR_GRADIENT:
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
break;
}
@@ -563,6 +606,27 @@ gsk_vulkan_render_pass_draw (GskVulkanRenderPass *self,
current_draw_index, step);
break;
+ case GSK_VULKAN_OP_LINEAR_GRADIENT:
+ if (current_pipeline != op->render.pipeline)
+ {
+ current_pipeline = op->render.pipeline;
+ vkCmdBindPipeline (command_buffer,
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ gsk_vulkan_pipeline_get_pipeline (current_pipeline));
+ vkCmdBindVertexBuffers (command_buffer,
+ 0,
+ 1,
+ (VkBuffer[1]) {
+ gsk_vulkan_buffer_get_buffer (vertex_buffer)
+ },
+ (VkDeviceSize[1]) { op->render.vertex_offset });
+ current_draw_index = 0;
+ }
+ current_draw_index += gsk_vulkan_linear_gradient_pipeline_draw (GSK_VULKAN_LINEAR_GRADIENT_PIPELINE (current_pipeline),
+ command_buffer,
+ current_draw_index, 1);
+ break;
+
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
gsk_vulkan_push_constants_push_vertex (&op->constants.constants,
command_buffer,
diff --git a/gsk/gskvulkanrenderprivate.h b/gsk/gskvulkanrenderprivate.h
index f707c2a736..72c4314492 100644
--- a/gsk/gskvulkanrenderprivate.h
+++ b/gsk/gskvulkanrenderprivate.h
@@ -14,6 +14,9 @@ typedef enum {
GSK_VULKAN_PIPELINE_COLOR,
GSK_VULKAN_PIPELINE_COLOR_CLIP,
GSK_VULKAN_PIPELINE_COLOR_CLIP_ROUNDED,
+ GSK_VULKAN_PIPELINE_LINEAR_GRADIENT,
+ GSK_VULKAN_PIPELINE_LINEAR_GRADIENT_CLIP,
+ GSK_VULKAN_PIPELINE_LINEAR_GRADIENT_CLIP_ROUNDED,
/* add more */
GSK_VULKAN_N_PIPELINES
} GskVulkanPipelineType;
diff --git a/gsk/resources/vulkan/linear-clip-rounded.frag.glsl b/gsk/resources/vulkan/linear-clip-rounded.frag.glsl
new file mode 100644
index 0000000000..3c5fade7e3
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip-rounded.frag.glsl
@@ -0,0 +1,78 @@
+#version 420 core
+
+struct ColorStop {
+ float offset;
+ vec4 color;
+};
+
+struct RoundedRect {
+ vec4 bounds;
+ vec4 corners;
+};
+
+layout(location = 0) in vec2 inPos;
+layout(location = 1) in float inGradientPos;
+layout(location = 2) in flat int inRepeating;
+layout(location = 3) in flat int inStopCount;
+layout(location = 4) in flat vec4 inClipBounds;
+layout(location = 5) in flat vec4 inClipWidths;
+layout(location = 6) in flat ColorStop inStops[8];
+
+layout(location = 0) out vec4 outColor;
+
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+float clip(vec2 pos, RoundedRect r) {
+ vec2 ref_tl = r.bounds.xy + vec2( r.corners.x, r.corners.x);
+ vec2 ref_tr = r.bounds.zy + vec2(-r.corners.y, r.corners.y);
+ vec2 ref_br = r.bounds.zw + vec2(-r.corners.z, -r.corners.z);
+ vec2 ref_bl = r.bounds.xw + vec2( r.corners.w, -r.corners.w);
+
+ float d_tl = distance(pos, ref_tl);
+ float d_tr = distance(pos, ref_tr);
+ float d_br = distance(pos, ref_br);
+ float d_bl = distance(pos, ref_bl);
+
+ float pixels_per_fragment = length(fwidth(pos.xy));
+ float nudge = 0.5 * pixels_per_fragment;
+ vec4 distances = vec4(d_tl, d_tr, d_br, d_bl) - r.corners + nudge;
+
+ bvec4 is_out = bvec4(pos.x < ref_tl.x && pos.y < ref_tl.y,
+ pos.x > ref_tr.x && pos.y < ref_tr.y,
+ pos.x > ref_br.x && pos.y > ref_br.y,
+ pos.x < ref_bl.x && pos.y > ref_bl.y);
+
+ float distance_from_border = dot(vec4(is_out),
+ max(vec4(0.0, 0.0, 0.0, 0.0), distances));
+
+ // Move the distance back into pixels.
+ distance_from_border /= pixels_per_fragment;
+ // Apply a more gradual fade out to transparent.
+ //distance_from_border -= 0.5;
+
+ return 1.0 - smoothstep(0.0, 1.0, distance_from_border);
+}
+
+void main()
+{
+ RoundedRect r = RoundedRect(vec4(inClipBounds.xy, inClipBounds.xy + inClipBounds.zw), inClipWidths);
+
+ float pos;
+ if (inRepeating != 0)
+ pos = fract (inGradientPos);
+ else
+ pos = clamp (inGradientPos, 0, 1);
+
+ vec4 color = inStops[0].color;
+ int n = clamp (inStopCount, 2, 8);
+ for (int i = 1; i < n; i++)
+ {
+ if (inStops[i].offset > inStops[i-1].offset)
+ color = mix (color, inStops[i].color, clamp((pos - inStops[i-1].offset) / (inStops[i].offset - inStops[i-1].offset), 0, 1));
+ }
+
+ //outColor = vec4(pos, pos, pos, 1.0);
+ outColor = color * clip (inPos, r);
+}
diff --git a/gsk/resources/vulkan/linear-clip-rounded.frag.spv b/gsk/resources/vulkan/linear-clip-rounded.frag.spv
new file mode 100644
index 0000000000..ce8a52a43d
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip-rounded.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/linear-clip-rounded.vert.glsl b/gsk/resources/vulkan/linear-clip-rounded.vert.glsl
new file mode 100644
index 0000000000..3426ccef91
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip-rounded.vert.glsl
@@ -0,0 +1,84 @@
+#version 420 core
+
+struct ColorStop {
+ float offset;
+ vec4 color;
+};
+
+layout(location = 0) in vec4 inRect;
+layout(location = 1) in vec2 inStart;
+layout(location = 2) in vec2 inEnd;
+layout(location = 3) in int inRepeating;
+layout(location = 4) in int inStopCount;
+layout(location = 5) in vec4 inOffsets0;
+layout(location = 6) in vec4 inOffsets1;
+layout(location = 7) in vec4 inColors0;
+layout(location = 8) in vec4 inColors1;
+layout(location = 9) in vec4 inColors2;
+layout(location = 10) in vec4 inColors3;
+layout(location = 11) in vec4 inColors4;
+layout(location = 12) in vec4 inColors5;
+layout(location = 13) in vec4 inColors6;
+layout(location = 14) in vec4 inColors7;
+
+layout(push_constant) uniform PushConstants {
+ mat4 mvp;
+ vec4 clip_bounds;
+ vec4 clip_widths;
+ vec4 clip_heights;
+} push;
+
+layout(location = 0) out vec2 outPos;
+layout(location = 1) out float outGradientPos;
+layout(location = 2) out flat int outRepeating;
+layout(location = 3) out flat int outStopCount;
+layout(location = 4) out flat vec4 outClipBounds;
+layout(location = 5) out flat vec4 outClipWidths;
+layout(location = 6) out flat ColorStop outStops[8];
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+vec2 offsets[6] = { vec2(0.0, 0.0),
+ vec2(1.0, 0.0),
+ vec2(0.0, 1.0),
+ vec2(0.0, 1.0),
+ vec2(1.0, 0.0),
+ vec2(1.0, 1.0) };
+
+float
+get_gradient_pos (vec2 pos)
+{
+ pos = pos - inStart;
+ vec2 grad = inEnd - inStart;
+
+ return dot (pos, grad) / dot (grad, grad);
+}
+
+void main() {
+ vec2 pos = inRect.xy + inRect.zw * offsets[gl_VertexIndex];
+ gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
+ outPos = pos;
+ outGradientPos = get_gradient_pos (pos);
+ outClipBounds = push.clip_bounds;
+ outClipWidths = push.clip_widths;
+ outRepeating = inRepeating;
+ outStopCount = inStopCount;
+ outStops[0].offset = inOffsets0[0];
+ outStops[0].color = inColors0 * vec4(inColors0.aaa, 1.0);
+ outStops[1].offset = inOffsets0[1];
+ outStops[1].color = inColors1 * vec4(inColors1.aaa, 1.0);
+ outStops[2].offset = inOffsets0[2];
+ outStops[2].color = inColors2 * vec4(inColors2.aaa, 1.0);
+ outStops[3].offset = inOffsets0[3];
+ outStops[3].color = inColors3 * vec4(inColors3.aaa, 1.0);
+ outStops[4].offset = inOffsets1[0];
+ outStops[4].color = inColors4 * vec4(inColors4.aaa, 1.0);
+ outStops[5].offset = inOffsets1[1];
+ outStops[5].color = inColors5 * vec4(inColors5.aaa, 1.0);
+ outStops[6].offset = inOffsets1[2];
+ outStops[6].color = inColors6 * vec4(inColors6.aaa, 1.0);
+ outStops[7].offset = inOffsets1[3];
+ outStops[7].color = inColors7 * vec4(inColors7.aaa, 1.0);
+}
diff --git a/gsk/resources/vulkan/linear-clip-rounded.vert.spv b/gsk/resources/vulkan/linear-clip-rounded.vert.spv
new file mode 100644
index 0000000000..901fff9ef1
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip-rounded.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/linear-clip.frag.glsl b/gsk/resources/vulkan/linear-clip.frag.glsl
new file mode 100644
index 0000000000..1d03553705
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip.frag.glsl
@@ -0,0 +1,33 @@
+#version 420 core
+
+struct ColorStop {
+ float offset;
+ vec4 color;
+};
+
+layout(location = 0) in float inGradientPos;
+layout(location = 1) in flat int inRepeating;
+layout(location = 2) in flat int inStopCount;
+layout(location = 3) in flat ColorStop inStops[8];
+
+layout(location = 0) out vec4 outColor;
+
+void main()
+{
+ float pos;
+ if (inRepeating != 0)
+ pos = fract (inGradientPos);
+ else
+ pos = clamp (inGradientPos, 0, 1);
+
+ vec4 color = inStops[0].color;
+ int n = clamp (inStopCount, 2, 8);
+ for (int i = 1; i < n; i++)
+ {
+ if (inStops[i].offset > inStops[i-1].offset)
+ color = mix (color, inStops[i].color, clamp((pos - inStops[i-1].offset) / (inStops[i].offset - inStops[i-1].offset), 0, 1));
+ }
+
+ //outColor = vec4(pos, pos, pos, 1.0);
+ outColor = color;
+}
diff --git a/gsk/resources/vulkan/linear-clip.frag.spv b/gsk/resources/vulkan/linear-clip.frag.spv
new file mode 100644
index 0000000000..a95b58f59b
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/linear-clip.vert.glsl b/gsk/resources/vulkan/linear-clip.vert.glsl
new file mode 100644
index 0000000000..818d5abf4c
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip.vert.glsl
@@ -0,0 +1,78 @@
+#version 420 core
+
+struct ColorStop {
+ float offset;
+ vec4 color;
+};
+
+layout(location = 0) in vec4 inRect;
+layout(location = 1) in vec2 inStart;
+layout(location = 2) in vec2 inEnd;
+layout(location = 3) in int inRepeating;
+layout(location = 4) in int inStopCount;
+layout(location = 5) in vec4 inOffsets0;
+layout(location = 6) in vec4 inOffsets1;
+layout(location = 7) in vec4 inColors0;
+layout(location = 8) in vec4 inColors1;
+layout(location = 9) in vec4 inColors2;
+layout(location = 10) in vec4 inColors3;
+layout(location = 11) in vec4 inColors4;
+layout(location = 12) in vec4 inColors5;
+layout(location = 13) in vec4 inColors6;
+layout(location = 14) in vec4 inColors7;
+
+layout(push_constant) uniform PushConstants {
+ mat4 mvp;
+ vec4 clip_bounds;
+ vec4 clip_widths;
+ vec4 clip_heights;
+} push;
+
+layout(location = 0) out float outGradientPos;
+layout(location = 1) out flat int outRepeating;
+layout(location = 2) out flat int outStopCount;
+layout(location = 3) out flat ColorStop outStops[8];
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+vec2 offsets[6] = { vec2(0.0, 0.0),
+ vec2(1.0, 0.0),
+ vec2(0.0, 1.0),
+ vec2(0.0, 1.0),
+ vec2(1.0, 0.0),
+ vec2(1.0, 1.0) };
+
+float
+get_gradient_pos (vec2 pos)
+{
+ pos = pos - inStart;
+ vec2 grad = inEnd - inStart;
+
+ return dot (pos, grad) / dot (grad, grad);
+}
+
+void main() {
+ vec2 pos = inRect.xy + inRect.zw * offsets[gl_VertexIndex];
+ gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
+ outGradientPos = get_gradient_pos (pos);
+ outRepeating = inRepeating;
+ outStopCount = inStopCount;
+ outStops[0].offset = inOffsets0[0];
+ outStops[0].color = inColors0 * vec4(inColors0.aaa, 1.0);
+ outStops[1].offset = inOffsets0[1];
+ outStops[1].color = inColors1 * vec4(inColors1.aaa, 1.0);
+ outStops[2].offset = inOffsets0[2];
+ outStops[2].color = inColors2 * vec4(inColors2.aaa, 1.0);
+ outStops[3].offset = inOffsets0[3];
+ outStops[3].color = inColors3 * vec4(inColors3.aaa, 1.0);
+ outStops[4].offset = inOffsets1[0];
+ outStops[4].color = inColors4 * vec4(inColors4.aaa, 1.0);
+ outStops[5].offset = inOffsets1[1];
+ outStops[5].color = inColors5 * vec4(inColors5.aaa, 1.0);
+ outStops[6].offset = inOffsets1[2];
+ outStops[6].color = inColors6 * vec4(inColors6.aaa, 1.0);
+ outStops[7].offset = inOffsets1[3];
+ outStops[7].color = inColors7 * vec4(inColors7.aaa, 1.0);
+}
diff --git a/gsk/resources/vulkan/linear-clip.vert.spv b/gsk/resources/vulkan/linear-clip.vert.spv
new file mode 100644
index 0000000000..57199f9ec6
--- /dev/null
+++ b/gsk/resources/vulkan/linear-clip.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/linear.frag.glsl b/gsk/resources/vulkan/linear.frag.glsl
new file mode 100644
index 0000000000..1d03553705
--- /dev/null
+++ b/gsk/resources/vulkan/linear.frag.glsl
@@ -0,0 +1,33 @@
+#version 420 core
+
+struct ColorStop {
+ float offset;
+ vec4 color;
+};
+
+layout(location = 0) in float inGradientPos;
+layout(location = 1) in flat int inRepeating;
+layout(location = 2) in flat int inStopCount;
+layout(location = 3) in flat ColorStop inStops[8];
+
+layout(location = 0) out vec4 outColor;
+
+void main()
+{
+ float pos;
+ if (inRepeating != 0)
+ pos = fract (inGradientPos);
+ else
+ pos = clamp (inGradientPos, 0, 1);
+
+ vec4 color = inStops[0].color;
+ int n = clamp (inStopCount, 2, 8);
+ for (int i = 1; i < n; i++)
+ {
+ if (inStops[i].offset > inStops[i-1].offset)
+ color = mix (color, inStops[i].color, clamp((pos - inStops[i-1].offset) / (inStops[i].offset - inStops[i-1].offset), 0, 1));
+ }
+
+ //outColor = vec4(pos, pos, pos, 1.0);
+ outColor = color;
+}
diff --git a/gsk/resources/vulkan/linear.frag.spv b/gsk/resources/vulkan/linear.frag.spv
new file mode 100644
index 0000000000..a95b58f59b
--- /dev/null
+++ b/gsk/resources/vulkan/linear.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/linear.vert.glsl b/gsk/resources/vulkan/linear.vert.glsl
new file mode 100644
index 0000000000..d9d107e2ea
--- /dev/null
+++ b/gsk/resources/vulkan/linear.vert.glsl
@@ -0,0 +1,89 @@
+#version 420 core
+
+struct ColorStop {
+ float offset;
+ vec4 color;
+};
+
+layout(location = 0) in vec4 inRect;
+layout(location = 1) in vec2 inStart;
+layout(location = 2) in vec2 inEnd;
+layout(location = 3) in int inRepeating;
+layout(location = 4) in int inStopCount;
+layout(location = 5) in vec4 inOffsets0;
+layout(location = 6) in vec4 inOffsets1;
+layout(location = 7) in vec4 inColors0;
+layout(location = 8) in vec4 inColors1;
+layout(location = 9) in vec4 inColors2;
+layout(location = 10) in vec4 inColors3;
+layout(location = 11) in vec4 inColors4;
+layout(location = 12) in vec4 inColors5;
+layout(location = 13) in vec4 inColors6;
+layout(location = 14) in vec4 inColors7;
+
+layout(push_constant) uniform PushConstants {
+ mat4 mvp;
+ vec4 clip_bounds;
+ vec4 clip_widths;
+ vec4 clip_heights;
+} push;
+
+layout(location = 0) out float outGradientPos;
+layout(location = 1) out flat int outRepeating;
+layout(location = 2) out flat int outStopCount;
+layout(location = 3) out flat ColorStop outStops[8];
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+vec2 offsets[6] = { vec2(0.0, 0.0),
+ vec2(1.0, 0.0),
+ vec2(0.0, 1.0),
+ vec2(0.0, 1.0),
+ vec2(1.0, 0.0),
+ vec2(1.0, 1.0) };
+
+vec4 intersect(vec4 a, vec4 b)
+{
+ a = vec4(a.xy, a.xy + a.zw);
+ b = vec4(b.xy, b.xy + b.zw);
+ vec4 result = vec4(max(a.xy, b.xy), min(a.zw, b.zw));
+ if (any (greaterThanEqual (result.xy, result.zw)))
+ return vec4(0.0,0.0,0.0,0.0);
+ return vec4(result.xy, result.zw - result.xy);
+}
+
+float
+get_gradient_pos (vec2 pos)
+{
+ pos = pos - inStart;
+ vec2 grad = inEnd - inStart;
+
+ return dot (pos, grad) / dot (grad, grad);
+}
+
+void main() {
+ vec4 rect = intersect(inRect, push.clip_bounds);
+ vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
+ gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
+ outGradientPos = get_gradient_pos (pos);
+ outRepeating = inRepeating;
+ outStopCount = inStopCount;
+ outStops[0].offset = inOffsets0[0];
+ outStops[0].color = inColors0 * vec4(inColors0.aaa, 1.0);
+ outStops[1].offset = inOffsets0[1];
+ outStops[1].color = inColors1 * vec4(inColors1.aaa, 1.0);
+ outStops[2].offset = inOffsets0[2];
+ outStops[2].color = inColors2 * vec4(inColors2.aaa, 1.0);
+ outStops[3].offset = inOffsets0[3];
+ outStops[3].color = inColors3 * vec4(inColors3.aaa, 1.0);
+ outStops[4].offset = inOffsets1[0];
+ outStops[4].color = inColors4 * vec4(inColors4.aaa, 1.0);
+ outStops[5].offset = inOffsets1[1];
+ outStops[5].color = inColors5 * vec4(inColors5.aaa, 1.0);
+ outStops[6].offset = inOffsets1[2];
+ outStops[6].color = inColors6 * vec4(inColors6.aaa, 1.0);
+ outStops[7].offset = inOffsets1[3];
+ outStops[7].color = inColors7 * vec4(inColors7.aaa, 1.0);
+}
diff --git a/gsk/resources/vulkan/linear.vert.spv b/gsk/resources/vulkan/linear.vert.spv
new file mode 100644
index 0000000000..ab3b4ac9a5
--- /dev/null
+++ b/gsk/resources/vulkan/linear.vert.spv
Binary files differ