| Commit message (Collapse) | Author | Age | Files | Lines |
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Add gdkenums.h for enums and keep gdktypes.h for types.
Makes both files easier to read.
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GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.
Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.
This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.
This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,
This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
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This will provide functionality specific to drag icons.
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This is a new interface for toplevel surfaces.
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This will be used in a new GdkTopleve interface in
the near future.
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This is a new interface for popup surfaces.
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A lot of files became empty now, so they have been removed, which makes
this commit seem larger than it is.
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I meant to do this before merging the profiler
support. Somehow the commit got lost.
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This is writing data in the capture format of sysprof,
using the SpCaptureWriter. For now, this is using a
vendored copy of libsysprof. Eventually, we want to
use the static library that sysprof provides.
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Rename gdkdnd.h to gdkdrag.h, to go along with gdkdrop.h
This commit includes the necessary updates to the X11, Wayland
and Broadway backends. Other backends have to be updated separately.
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The ultimate goal of this patch series is to split GdkDragContext into
GdkDrop + GdkDrag classes for the destination and source side of a dnd
operation.
The refactoring is meant to work something like this:
1. Introduce GdkDrop as a base class
2. Make all drop related code (like GdkEvent) use GdkDrop instead of
GdkDragContext. Move/duplicate APIs to allow that.
3. Port all drop contexts in the backends from GdkDragContext to GdkDrop
4. Delete all APIs in GdkDragContext that aren't needed anymore.
5. Make GdkDragContext no longer a GdkDrop subclass
6. Rename GdkDragContext to GdkDrag
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All information is kept in GdkDrawContext these days, so use that one.
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This does nothing but disallow passing NULL to gdk_surface_begin_paint()
and instead require this context.
The ultimate goal is to split out Cairo drawing into its own source file
so it doesn't clutter up the generic rendering path.
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Rename all *window.[ch] source files.
This is an automatic operation, done by the following commands:
for i in $(git ls-files gdk | grep window); do
git mv $i $(echo $i | sed s/window/surface/);
git sed -f g $(basename $i) $(basename $i | sed s/window/surface/) ;
done
git checkout NEWS* po-properties po
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This makes GdkSnapshot the base class for GtkSnapshot and hopefully
stops confusing bindings.
C code should see no difference to before.
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Also add tests for all these newfangled formats.
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Put GdkGLTexture into its own file and rename the API to
gdk_gl_texture_foo() instead of gdk_texture_foo_for_gl().
Apart from naming, no actual code changes.
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Now that we don't use them anywhere, it's time for them to go.
https://bugzilla.gnome.org/show_bug.cgi?id=793124
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And with it, remove the selections section from the docs.
So selections are gone for good now.
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This completes the local clipboard code.
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GdkContentProvider is the object that represents local data in the
clipboard.
This patch only introduces the object and adds the clipboard properties,
it does not yet provide a way for the actual implementations to access
it.
The only access that is implemented is the local shortcut GValue access.
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Add infrastructure to do GInputStream => GType conversions. Use that to
implement gdk_clipboard_read_value() which reads into GValues.
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This commit adds a GdkClipboard object which is intended to
replace GtkClipboard, eventually.
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Nothing uses it anymore.
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It's gonna be renamed next, so put it in the right source file already.
For now retain the old name to keep the diff small.
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It is empty now.
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We want this thing to replace GdkPixbuf, so it has to live in GDK.
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It is still used by some of the backends, so keep the
files around.
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They were unused and unimplemented.
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Adds the gdk_display_ref_vulkan() and gdk_display_unref_vulkan()
functions which setup/tear down VUlkan support for the display.
Nothing is using those functions yet.
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This will be the base class for GdkVulkanContext and GdkGLContext.
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It is deprecated and no longer used.
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This is an interface meant to be implemented by the "pad" devices.
This device-specific interface exposes the mapping of all pad features,
it allows retrieving:
- The number of buttons/rings/strips
- The number of groups
- The number of modes a group has
- Whether a given button/ring/strip belongs to a given group
https://bugzilla.gnome.org/show_bug.cgi?id=770026
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Instead of giving out Cairo contexts, GdkWindow should provide a
"drawing context", which can then create Cairo contexts on demand; this
allows us to future proof the API for when we're going to use a
different rendering pipeline, like OpenGL.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
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Add a simple object representing a monitor.
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https://bugzilla.gnome.org/show_bug.cgi?id=759309
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https://bugzilla.gnome.org/show_bug.cgi?id=743640
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This adds the new type GdkGLContext that wraps an OpenGL context for a
particular native window. It also adds support for the gdk paint
machinery to use OpenGL to draw everything. As soon as anyone creates
a GL context for a native window we create a "paint context" for that
GdkWindow and switch to using GL for painting it.
This commit contains only an implementation for X11 (using GLX).
The way painting works is that all client gl contexts draw into
offscreen buffers rather than directly to the back buffer, and the
way something gets onto the window is by using gdk_cairo_draw_from_gl()
to draw part of that buffer onto the draw cairo context.
As a fallback (if we're doing redirected drawing or some effect like a
cairo_push_group()) we read back the gl buffer into memory and composite
using cairo. This means that GL rendering works in all cases, including
rendering to a PDF. However, this is not particularly fast.
In the *typical* case, where we're drawing directly to the window in
the regular paint loop we hit the fast path. The fast path uses opengl
to draw the buffer to the window back buffer, either by blitting or
texturing. Then we track the region that was drawn, and when the draw
ends we paint the normal cairo surface to the window (using
texture-from-pixmap in the X11 case, or texture from cairo image
otherwise) in the regions where there is no gl painted.
There are some complexities wrt layering of gl and cairo areas though:
* We track via gdk_window_mark_paint_from_clip() whenever gtk is
painting over a region we previously rendered with opengl
(flushed_region). This area (needs_blend_region) is blended
rather than copied at the end of the frame.
* If we're drawing a gl texture with alpha we first copy the current
cairo_surface inside the target region to the back buffer before
we blend over it.
These two operations allow us full stacking of transparent gl and cairo
regions.
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It has been replaced by GdkRGBA. Time to make it official.
http://bugzilla.gnome.org/show_bug.cgi?id=636695
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gdkframeclock.h and gdkframetimings.h were not directly included
in gdk.h. They should.
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These macros follow the recent changes in GLibs deprecation
setup. We now annotate deprecated functions with the version
they were deprecated in, and you can define the macro
GDK_VERSION_MIN_REQUIRED to cut off deprecation warnings for
'recent' deprecations.
At the same time, we introduce version annotations for new API
and allow you to avoid 'recent' API additions by defining
GDK_VERSION_MAX_ALLOWED.
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These functions were trivial g_spawn wrappers in all backends
except for X11, and they can be easily replaced by
g_app_info_create_for_commandline + GdkAppLaunchContext.
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This commit does a number of things:
- remove some dead wchar configury from configure.ac and gdkconfig.h
- repurpose gdkconfig.h as header that contains GDK_WINDOWING_foo
macros for each included backend, include it in gdk.h and install
it in $includedir instead of below $libdir
- drop the backend from the library names
- build libgdk-3.0.la as a convenience lib and include it in libgtk-3.0.la
It does not yet enable building multiple backends at the same time.
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The old functions to get core pointer and devices list are gone as
well. This slice is entirely replaced internally by multidevice
handling and may just go.
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It continues to exist as a private header.
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