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/* gdkmacosglcontext-private.h
*
* Copyright (C) 2020 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GDK_MACOS_GL_CONTEXT_PRIVATE_H__
#define __GDK_MACOS_GL_CONTEXT_PRIVATE_H__
#include "gdkmacosglcontext.h"
#include "gdkglcontextprivate.h"
#include "gdkdisplayprivate.h"
#include "gdksurface.h"
#include "gdkmacosdisplay.h"
#include "gdkmacossurface.h"
#import <OpenGL/OpenGL.h>
#import <OpenGL/gl3.h>
#import <AppKit/AppKit.h>
G_BEGIN_DECLS
struct _GdkMacosGLContext
{
GdkGLContext parent_instance;
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
CGLContextObj cgl_context;
G_GNUC_END_IGNORE_DEPRECATIONS
GLuint texture;
GLuint target;
GLuint fbo;
guint last_opaque : 1;
};
struct _GdkMacosGLContextClass
{
GdkGLContextClass parent_class;
};
G_END_DECLS
#endif /* __GDK_MACOS_GL_CONTEXT_PRIVATE_H__ */
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