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+/* sockets.h - wrappers for Windows socket functions
+
+ Copyright (C) 2008, 2009, 2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+/* Written by Simon Josefsson */
+
+#ifndef SOCKETS_H
+# define SOCKETS_H 1
+
+#define SOCKETS_1_0 0x100 /* don't use - does not work on Windows XP */
+#define SOCKETS_1_1 0x101
+#define SOCKETS_2_0 0x200 /* don't use - does not work on Windows XP */
+#define SOCKETS_2_1 0x201
+#define SOCKETS_2_2 0x202
+
+int gl_sockets_startup (int version);
+int gl_sockets_cleanup (void);
+
+/* This function is useful it you create a socket using gnulib's
+ Winsock wrappers but needs to pass on the socket handle to some
+ other library that only accepts sockets. */
+#if WINDOWS_SOCKETS
+
+#include <sys/socket.h>
+
+static inline SOCKET
+gl_fd_to_handle (int fd)
+{
+ return _get_osfhandle (fd);
+}
+
+#else
+
+#define gl_fd_to_handle(x) (x)
+
+#endif /* WINDOWS_SOCKETS */
+
+#endif /* SOCKETS_H */