| Commit message (Collapse) | Author | Age | Files | Lines |
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* libguile/loader.h (SCM_OBJCODE_MINOR_VERSION):
* module/system/vm/assembler.scm (*bytecode-minor-version*): Bump, as
we're going to start adding inlinable exports.
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* libguile/loader.h (SCM_OBJCODE_MINOR_VERSION): Bump.
* module/system/vm/assembler.scm (*bytecode-minor-version*): Bump.
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* libguile/loader.h (SCM_OBJCODE_MINOR_VERSION): Accept up to version 4.
* module/system/vm/assembler.scm (*bytecode-minor-version*): Produce
version 4.
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* libguile/loader.h (SCM_OBJCODE_MINOR_VERSION):
* module/system/vm/assembler.scm (*bytecode-minor-version*): Bump, so
that compiled files from Guile 3.0.3 will error when loaded on 3.0.2.
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* libguile/loader.h (SCM_OBJCODE_MINIMUM_MINOR_VERSION):
(SCM_OBJCODE_MINOR_VERSION):
* module/system/vm/assembler.scm (*bytecode-minor-version*): Bump.
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* libguile/loader.h (SCM_OBJCODE_MINIMUM_MINOR_VERSION):
(SCM_OBJCODE_MINOR_VERSION): Bump version.
* module/system/vm/assembler.scm (*bytecode-minor-version*): Bump.
* libguile/vm-engine.c: Rearrange opcodes to be contiguous and in a
somewhat sensible order.
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This reverts commit e95f15c932650783f34253e396216c66050905f0. It's no
longer needed given the current JIT strategy.
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* libguile/loader.c (scm_i_program_address_range): New function.
Currently unused, will wire up once we correct the compiler to emit
symbols whose values are relative to the base addr. Will be used by
JIT so it needs to be fast.
(register_elf): Rework to be less verbose, and record symtab/strtab.
(struct mapped_elf_image): Add symtab and strtab members.
(load_thunk_from_memory, process_dynamic_segment): Parse out DT_SYMTAB
and DT_STRTAB.
(Elf_Sym): New definition.
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* libguile/bitvectors.c:
* libguile/bitvectors.h:
* libguile/bytevectors.c:
* libguile/bytevectors.h:
* libguile/chars.c:
* libguile/continuations.c:
* libguile/control.c:
* libguile/conv-integer.i.c:
* libguile/conv-uinteger.i.c:
* libguile/dynstack.c:
* libguile/dynstack.h:
* libguile/foreign.c:
* libguile/frames.c:
* libguile/frames.h:
* libguile/gc-inline.h:
* libguile/gc.h:
* libguile/gsubr.c:
* libguile/gsubr.h:
* libguile/hash.c:
* libguile/i18n.c:
* libguile/instructions.c:
* libguile/intrinsics.c:
* libguile/intrinsics.h:
* libguile/loader.c:
* libguile/loader.h:
* libguile/numbers.c:
* libguile/numbers.h:
* libguile/pairs.c:
* libguile/ports-internal.h:
* libguile/ports.c:
* libguile/ports.h:
* libguile/posix.c:
* libguile/print.c:
* libguile/print.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/r6rs-ports.c:
* libguile/random.c:
* libguile/random.h:
* libguile/scm.h:
* libguile/socket.c:
* libguile/srfi-4.c:
* libguile/srfi-4.h:
* libguile/stacks.c:
* libguile/stime.c:
* libguile/strings.c:
* libguile/struct.c:
* libguile/struct.h:
* libguile/symbols.c:
* libguile/threads.c:
* libguile/threads.h:
* libguile/uniform.c:
* libguile/vm-engine.c:
* libguile/vm.c:
* libguile/vm.h:
* libguile/vports.c:
* test-suite/standalone/test-conversion.c:
* test-suite/standalone/test-ffi-lib.c:
* test-suite/standalone/test-scm-take-u8vector.c:
* test-suite/standalone/test-srfi-4.c: Replace e.g. scm_t_uint8 with
uint8_t.
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Update to newest recommended license notices from the FSF. Everything
stays LGPLv3+ except guile-readline which is GPLv3+.
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As the FSF advises, 'There is no legal significance to using the
three-character sequence “(C)”, but it does no harm.' It does take up
space though! For that reason, we remove it here from our C files.
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* libguile/scm.h: Rename. Update all includers.
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The .dir-locals.el file in the repository is sufficient for Emacs
users.
* libguile/__scm.h:
* libguile/alist.c:
* libguile/alist.h:
* libguile/array-handle.c:
* libguile/array-handle.h:
* libguile/array-map.c:
* libguile/array-map.h:
* libguile/arrays.c:
* libguile/arrays.h:
* libguile/async.c:
* libguile/async.h:
* libguile/backtrace.c:
* libguile/backtrace.h:
* libguile/bitvectors.c:
* libguile/bitvectors.h:
* libguile/boolean.c:
* libguile/boolean.h:
* libguile/chars.c:
* libguile/chars.h:
* libguile/chooks.c:
* libguile/chooks.h:
* libguile/continuations.c:
* libguile/continuations.h:
* libguile/control.c:
* libguile/conv-integer.i.c:
* libguile/debug-malloc.h:
* libguile/debug.c:
* libguile/debug.h:
* libguile/deprecation.c:
* libguile/deprecation.h:
* libguile/dynl.c:
* libguile/dynl.h:
* libguile/dynstack.c:
* libguile/dynstack.h:
* libguile/dynwind.c:
* libguile/dynwind.h:
* libguile/eq.c:
* libguile/eq.h:
* libguile/error.c:
* libguile/error.h:
* libguile/eval.c:
* libguile/eval.h:
* libguile/evalext.c:
* libguile/evalext.h:
* libguile/expand.c:
* libguile/expand.h:
* libguile/extensions.c:
* libguile/extensions.h:
* libguile/feature.c:
* libguile/feature.h:
* libguile/filesys.c:
* libguile/filesys.h:
* libguile/fluids.c:
* libguile/fluids.h:
* libguile/foreign.c:
* libguile/fports.c:
* libguile/fports.h:
* libguile/frames.c:
* libguile/frames.h:
* libguile/gc-inline.h:
* libguile/gc.c:
* libguile/gc.h:
* libguile/generalized-arrays.c:
* libguile/generalized-arrays.h:
* libguile/generalized-vectors.c:
* libguile/generalized-vectors.h:
* libguile/gettext.c:
* libguile/gettext.h:
* libguile/goops.c:
* libguile/goops.h:
* libguile/gsubr.c:
* libguile/gsubr.h:
* libguile/guardians.c:
* libguile/guardians.h:
* libguile/guile.c:
* libguile/hash.c:
* libguile/hash.h:
* libguile/hashtab.c:
* libguile/hashtab.h:
* libguile/hooks.c:
* libguile/hooks.h:
* libguile/i18n.c:
* libguile/i18n.h:
* libguile/init.c:
* libguile/init.h:
* libguile/instructions.c:
* libguile/instructions.h:
* libguile/intrinsics.c:
* libguile/intrinsics.h:
* libguile/ioext.c:
* libguile/ioext.h:
* libguile/iselect.h:
* libguile/keywords.c:
* libguile/keywords.h:
* libguile/list.c:
* libguile/list.h:
* libguile/load.c:
* libguile/load.h:
* libguile/loader.c:
* libguile/loader.h:
* libguile/macros.c:
* libguile/macros.h:
* libguile/mallocs.c:
* libguile/mallocs.h:
* libguile/memmove.c:
* libguile/memoize.c:
* libguile/memoize.h:
* libguile/modules.c:
* libguile/modules.h:
* libguile/net_db.c:
* libguile/net_db.h:
* libguile/null-threads.c:
* libguile/null-threads.h:
* libguile/numbers.c:
* libguile/numbers.h:
* libguile/objprop.c:
* libguile/objprop.h:
* libguile/options.c:
* libguile/options.h:
* libguile/pairs.c:
* libguile/pairs.h:
* libguile/poll.c:
* libguile/poll.h:
* libguile/ports.c:
* libguile/ports.h:
* libguile/posix.c:
* libguile/posix.h:
* libguile/print.c:
* libguile/print.h:
* libguile/procprop.c:
* libguile/procprop.h:
* libguile/procs.c:
* libguile/procs.h:
* libguile/programs.c:
* libguile/programs.h:
* libguile/promises.c:
* libguile/promises.h:
* libguile/pthread-threads.h:
* libguile/random.c:
* libguile/random.h:
* libguile/rdelim.c:
* libguile/rdelim.h:
* libguile/read.c:
* libguile/read.h:
* libguile/regex-posix.c:
* libguile/regex-posix.h:
* libguile/rw.c:
* libguile/rw.h:
* libguile/scmsigs.c:
* libguile/scmsigs.h:
* libguile/script.c:
* libguile/script.h:
* libguile/simpos.c:
* libguile/simpos.h:
* libguile/smob.c:
* libguile/smob.h:
* libguile/snarf.h:
* libguile/socket.c:
* libguile/socket.h:
* libguile/sort.c:
* libguile/sort.h:
* libguile/srcprop.c:
* libguile/srcprop.h:
* libguile/stackchk.c:
* libguile/stackchk.h:
* libguile/stacks.c:
* libguile/stacks.h:
* libguile/stime.c:
* libguile/stime.h:
* libguile/strerror.c:
* libguile/strings.c:
* libguile/strings.h:
* libguile/strorder.c:
* libguile/strorder.h:
* libguile/strports.c:
* libguile/strports.h:
* libguile/struct.c:
* libguile/struct.h:
* libguile/symbols.c:
* libguile/symbols.h:
* libguile/syntax.c:
* libguile/syscalls.h:
* libguile/tags.h:
* libguile/threads.c:
* libguile/threads.h:
* libguile/throw.c:
* libguile/throw.h:
* libguile/trees.h:
* libguile/unicode.c:
* libguile/unicode.h:
* libguile/uniform.c:
* libguile/uniform.h:
* libguile/values.c:
* libguile/values.h:
* libguile/variable.c:
* libguile/variable.h:
* libguile/vectors.c:
* libguile/vectors.h:
* libguile/version.c:
* libguile/vm-engine.c:
* libguile/vm-expand.h:
* libguile/vm.c:
* libguile/vm.h:
* libguile/vports.c:
* libguile/vports.h:
* libguile/weak-list.h:
* libguile/weak-set.c:
* libguile/weak-set.h:
* libguile/weak-table.c:
* libguile/weak-table.h:
* libguile/weak-vector.c:
* libguile/weak-vector.h: Remove needless trailing comments.
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* libguile/_scm.h:
* libguile/loader.h (SCM_OBJCODE_ENDIANNESS):
(SCM_OBJCODE_WORD_SIZE, SCM_OBJCODE_MAJOR_VERSION):
(SCM_OBJCODE_MINOR_VERSION, SCM_OBJCODE_MAJOR_VERSION_STRING):
(SCM_OBJCODE_MINOR_VERSION_STRING):
(SCM_OBJCODE_VERSION_STRING, SCM_OBJCODE_MACHINE_VERSION_STRING): Move
definitions to loader.h.
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* libguile/bytevectors.h: Include uniform.h, for use in the macros.
* libguile/extensions.h: Include libpath.h, for the
SCM_EFFECTIVE_VERSION, which is almost always used with these
routines.
* libguile/frames.h:
* libguile/instructions.h:
* libguile/intrinsics.h:
* libguile/loader.h:
* libguile/programs.h:
* libguile/vm.h: Include <libguile/__scm.h> instead of <libguile.h>.
Cuts a circular include, but also precipitates a lot of maintenance in
the .c files.
* libguile/*.c: Update C files to add needed all needed includes that
before were getting automatically pulled in by the indirect inclusion
of libguile.h.
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* libguile/loader.c (scm_find_slot_map_unlocked): Rename from
scm_find_dead_slot_map_unlocked.
* libguile/vm.c (struct slot_map_cache_entry, struct slot_map_cache)
(find_slot_map): Rename, changing "dead_slot" to "slot".
(enum slot_desc): New type.
(scm_i_vm_mark_stack): Interpret slot maps as having two bits per
slot, allowing us to indicate that a slot is live but not a pointer.
* module/language/cps/compile-bytecode.scm (compile-function): Adapt to
emit-slot-map name change.
* module/system/vm/assembler.scm (<asm>): Rename dead-slot-maps field to
slot-maps.
(emit-slot-map): Rename from emit-dead-slot-map.
(link-frame-maps): 2 bits per slot.
* module/language/cps/slot-allocation.scm (lookup-slot-map): Rename from
lookup-dead-slot-map.
(compute-var-representations): New function.
(allocate-slots): Adapt to encode two-bit slot representations.
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* module/language/cps/slot-allocation.scm (lookup-dead-slot-map)
(allocate-slots): For each non-tail call in a function, compute the
set of slots that are dead after the function has begun the call.
* module/language/cps/compile-bytecode.scm (compile-fun): Emit the
`dead-slot-map' macro instruction for non-tail calls.
* module/system/vm/assembler.scm (<asm>): Add `dead-slot-maps' member.
(dead-slot-map): New macro-instruction.
(link-frame-maps, link-dynamic-section, link-objects): Write dead
slots information into .guile.frame-maps sections of ELF files.
* module/system/vm/elf.scm (DT_GUILE_FRAME_MAPS): New definition.
* libguile/loader.h:
* libguile/loader.c (DT_GUILE_FRAME_MAPS, process_dynamic_segment):
(load_thunk_from_memory, register_elf): Arrange to parse
DT_GUILE_FRAME_MAPS out of the dynamic section.
(find_mapped_elf_image_unlocked, find_mapped_elf_image): New helpers.
(scm_find_mapped_elf_image): Refactor.
(scm_find_dead_slot_map_unlocked): New interface.
* libguile/vm.c (scm_i_vm_mark_stack): Mark the hottest frame
conservatively, as before. Otherwise use the dead slots map, if
available, to avoid marking data that isn't live.
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* libguile/loader.c:
* libguile/loader.h: Rename from objcodes.[ch].
* module/system/vm/loader.scm: Rename from objcode.scm.
* libguile/Makefile.am:
* libguile/gsubr.c:
* libguile/init.c:
* libguile/procs.c:
* libguile/vm.c:
* module/Makefile.am:
* module/ice-9/eval-string.scm:
* module/language/rtl/spec.scm:
* module/system/base/target.scm:
* module/system/repl/command.scm:
* module/system/repl/common.scm:
* module/system/vm/debug.scm:
* module/system/vm/disassembler.scm:
* module/system/vm/objcode.scm:
* test-suite/tests/compiler.test:
* test-suite/tests/dwarf.test:
* test-suite/tests/rtl-compilation.test:
* test-suite/tests/rtl.test: Adapt.
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