@c -*-texinfo-*- @c This is part of the GNU Guile Reference Manual. @c Copyright (C) 1996, 1997, 2000-2004, 2006-2017, 2019-2020, 2022-2023 @c Free Software Foundation, Inc. @c See the file guile.texi for copying conditions. @node Data Types @section Data Types Guile's data types form a powerful built-in library of representations and functionality that you can apply to your problem domain. This chapter surveys the data types built-in to Guile, from the simple to the complex. @menu * Booleans:: True/false values. * Numbers:: Numerical data types. * Characters:: Single characters. * Character Sets:: Sets of characters. * Strings:: Sequences of characters. * Symbols:: Symbols. * Keywords:: Self-quoting, customizable display keywords. * Pairs:: Scheme's basic building block. * Lists:: Special list functions supported by Guile. * Vectors:: One-dimensional arrays of Scheme objects. * Bit Vectors:: Vectors of bits. * Bytevectors:: Sequences of bytes. * Arrays:: Multidimensional matrices. * VLists:: Vector-like lists. * Record Overview:: Walking through the maze of record APIs. * SRFI-9 Records:: The standard, recommended record API. * Records:: Guile's historical record API. * Structures:: Low-level record representation. * Dictionary Types:: About dictionary types in general. * Association Lists:: List-based dictionaries. * VHashes:: VList-based dictionaries. * Hash Tables:: Table-based dictionaries. * Other Types:: Other sections describe data types too. @end menu @node Booleans @subsection Booleans @tpindex Booleans The two boolean values are @code{#t} for true and @code{#f} for false. They can also be written as @code{#true} and @code{#false}, as per R7RS. Boolean values are returned by predicate procedures, such as the general equality predicates @code{eq?}, @code{eqv?} and @code{equal?} (@pxref{Equality}) and numerical and string comparison operators like @code{string=?} (@pxref{String Comparison}) and @code{<=} (@pxref{Comparison}). @lisp (<= 3 8) @result{} #t (<= 3 -3) @result{} #f (equal? "house" "houses") @result{} #f (eq? #f #f) @result{} #t @end lisp In test condition contexts like @code{if} and @code{cond} (@pxref{Conditionals}), where a group of subexpressions will be evaluated only if a @var{condition} expression evaluates to ``true'', ``true'' means any value at all except @code{#f}. @lisp (if #t "yes" "no") @result{} "yes" (if 0 "yes" "no") @result{} "yes" (if #f "yes" "no") @result{} "no" @end lisp A result of this asymmetry is that typical Scheme source code more often uses @code{#f} explicitly than @code{#t}: @code{#f} is necessary to represent an @code{if} or @code{cond} false value, whereas @code{#t} is not necessary to represent an @code{if} or @code{cond} true value. It is important to note that @code{#f} is @strong{not} equivalent to any other Scheme value. In particular, @code{#f} is not the same as the number 0 (like in C and C++), and not the same as the ``empty list'' (like in some Lisp dialects). In C, the two Scheme boolean values are available as the two constants @code{SCM_BOOL_T} for @code{#t} and @code{SCM_BOOL_F} for @code{#f}. Care must be taken with the false value @code{SCM_BOOL_F}: it is not false when used in C conditionals. In order to test for it, use @code{scm_is_false} or @code{scm_is_true}. @rnindex not @deffn {Scheme Procedure} not x @deffnx {C Function} scm_not (x) Return @code{#t} if @var{x} is @code{#f}, else return @code{#f}. @end deffn @rnindex boolean? @deffn {Scheme Procedure} boolean? obj @deffnx {C Function} scm_boolean_p (obj) Return @code{#t} if @var{obj} is either @code{#t} or @code{#f}, else return @code{#f}. @end deffn @deftypevr {C Macro} SCM SCM_BOOL_T The @code{SCM} representation of the Scheme object @code{#t}. @end deftypevr @deftypevr {C Macro} SCM SCM_BOOL_F The @code{SCM} representation of the Scheme object @code{#f}. @end deftypevr @deftypefn {C Function} int scm_is_true (SCM obj) Return @code{0} if @var{obj} is @code{#f}, else return @code{1}. @end deftypefn @deftypefn {C Function} int scm_is_false (SCM obj) Return @code{1} if @var{obj} is @code{#f}, else return @code{0}. @end deftypefn @deftypefn {C Function} int scm_is_bool (SCM obj) Return @code{1} if @var{obj} is either @code{#t} or @code{#f}, else return @code{0}. @end deftypefn @deftypefn {C Function} SCM scm_from_bool (int val) Return @code{#f} if @var{val} is @code{0}, else return @code{#t}. @end deftypefn @deftypefn {C Function} int scm_to_bool (SCM val) Return @code{1} if @var{val} is @code{SCM_BOOL_T}, return @code{0} when @var{val} is @code{SCM_BOOL_F}, else signal a `wrong type' error. You should probably use @code{scm_is_true} instead of this function when you just want to test a @code{SCM} value for trueness. @end deftypefn @node Numbers @subsection Numerical data types @tpindex Numbers Guile supports a rich ``tower'' of numerical types --- integer, rational, real and complex --- and provides an extensive set of mathematical and scientific functions for operating on numerical data. This section of the manual documents those types and functions. You may also find it illuminating to read R5RS's presentation of numbers in Scheme, which is particularly clear and accessible: see @ref{Numbers,,,r5rs,R5RS}. @menu * Numerical Tower:: Scheme's numerical "tower". * Integers:: Whole numbers. * Reals and Rationals:: Real and rational numbers. * Complex Numbers:: Complex numbers. * Exactness:: Exactness and inexactness. * Number Syntax:: Read syntax for numerical data. * Integer Operations:: Operations on integer values. * Comparison:: Comparison predicates. * Conversion:: Converting numbers to and from strings. * Complex:: Complex number operations. * Arithmetic:: Arithmetic functions. * Scientific:: Scientific functions. * Bitwise Operations:: Logical AND, OR, NOT, and so on. * Random:: Random number generation. @end menu @node Numerical Tower @subsubsection Scheme's Numerical ``Tower'' @rnindex number? Scheme's numerical ``tower'' consists of the following categories of numbers: @table @dfn @item integers Whole numbers, positive or negative; e.g.@: --5, 0, 18. @item rationals The set of numbers that can be expressed as @math{@var{p}/@var{q}} where @var{p} and @var{q} are integers; e.g.@: @math{9/16} works, but pi (an irrational number) doesn't. These include integers (@math{@var{n}/1}). @item real numbers The set of numbers that describes all possible positions along a one-dimensional line. This includes rationals as well as irrational numbers. @item complex numbers The set of numbers that describes all possible positions in a two dimensional space. This includes real as well as imaginary numbers (@math{@var{a}+@var{b}i}, where @var{a} is the @dfn{real part}, @var{b} is the @dfn{imaginary part}, and @math{i} is the square root of @minus{}1.) @end table It is called a tower because each category ``sits on'' the one that follows it, in the sense that every integer is also a rational, every rational is also real, and every real number is also a complex number (but with zero imaginary part). In addition to the classification into integers, rationals, reals and complex numbers, Scheme also distinguishes between whether a number is represented exactly or not. For example, the result of @m{2\sin(\pi/4),2*sin(pi/4)} is exactly @m{\sqrt{2},2^(1/2)}, but Guile can represent neither @m{\pi/4,pi/4} nor @m{\sqrt{2},2^(1/2)} exactly. Instead, it stores an inexact approximation, using the C type @code{double}. Guile can represent exact rationals of any magnitude, inexact rationals that fit into a C @code{double}, and inexact complex numbers with @code{double} real and imaginary parts. The @code{number?} predicate may be applied to any Scheme value to discover whether the value is any of the supported numerical types. @deffn {Scheme Procedure} number? obj @deffnx {C Function} scm_number_p (obj) Return @code{#t} if @var{obj} is any kind of number, else @code{#f}. @end deffn For example: @lisp (number? 3) @result{} #t (number? "hello there!") @result{} #f (define pi 3.141592654) (number? pi) @result{} #t @end lisp @deftypefn {C Function} int scm_is_number (SCM obj) This is equivalent to @code{scm_is_true (scm_number_p (obj))}. @end deftypefn The next few subsections document each of Guile's numerical data types in detail. @node Integers @subsubsection Integers @tpindex Integer numbers @rnindex integer? Integers are whole numbers, that is numbers with no fractional part, such as 2, 83, and @minus{}3789. Integers in Guile can be arbitrarily big, as shown by the following example. @lisp (define (factorial n) (let loop ((n n) (product 1)) (if (= n 0) product (loop (- n 1) (* product n))))) (factorial 3) @result{} 6 (factorial 20) @result{} 2432902008176640000 (- (factorial 45)) @result{} -119622220865480194561963161495657715064383733760000000000 @end lisp Readers whose background is in programming languages where integers are limited by the need to fit into just 4 or 8 bytes of memory may find this surprising, or suspect that Guile's representation of integers is inefficient. In fact, Guile achieves a near optimal balance of convenience and efficiency by using the host computer's native representation of integers where possible, and a more general representation where the required number does not fit in the native form. Conversion between these two representations is automatic and completely invisible to the Scheme level programmer. C has a host of different integer types, and Guile offers a host of functions to convert between them and the @code{SCM} representation. For example, a C @code{int} can be handled with @code{scm_to_int} and @code{scm_from_int}. Guile also defines a few C integer types of its own, to help with differences between systems. C integer types that are not covered can be handled with the generic @code{scm_to_signed_integer} and @code{scm_from_signed_integer} for signed types, or with @code{scm_to_unsigned_integer} and @code{scm_from_unsigned_integer} for unsigned types. Scheme integers can be exact and inexact. For example, a number written as @code{3.0} with an explicit decimal-point is inexact, but it is also an integer. The functions @code{integer?} and @code{scm_is_integer} report true for such a number, but the functions @code{exact-integer?}, @code{scm_is_exact_integer}, @code{scm_is_signed_integer}, and @code{scm_is_unsigned_integer} only allow exact integers and thus report false. Likewise, the conversion functions like @code{scm_to_signed_integer} only accept exact integers. The motivation for this behavior is that the inexactness of a number should not be lost silently. If you want to allow inexact integers, you can explicitly insert a call to @code{inexact->exact} or to its C equivalent @code{scm_inexact_to_exact}. (Only inexact integers will be converted by this call into exact integers; inexact non-integers will become exact fractions.) @deffn {Scheme Procedure} integer? x @deffnx {C Function} scm_integer_p (x) Return @code{#t} if @var{x} is an exact or inexact integer number, else return @code{#f}. @lisp (integer? 487) @result{} #t (integer? 3.0) @result{} #t (integer? -3.4) @result{} #f (integer? +inf.0) @result{} #f @end lisp @end deffn @deftypefn {C Function} int scm_is_integer (SCM x) This is equivalent to @code{scm_is_true (scm_integer_p (x))}. @end deftypefn @deffn {Scheme Procedure} exact-integer? x @deffnx {C Function} scm_exact_integer_p (x) Return @code{#t} if @var{x} is an exact integer number, else return @code{#f}. @lisp (exact-integer? 37) @result{} #t (exact-integer? 3.0) @result{} #f @end lisp @end deffn @deftypefn {C Function} int scm_is_exact_integer (SCM x) This is equivalent to @code{scm_is_true (scm_exact_integer_p (x))}. @end deftypefn @defvr {C Type} scm_t_int8 @defvrx {C Type} scm_t_uint8 @defvrx {C Type} scm_t_int16 @defvrx {C Type} scm_t_uint16 @defvrx {C Type} scm_t_int32 @defvrx {C Type} scm_t_uint32 @defvrx {C Type} scm_t_int64 @defvrx {C Type} scm_t_uint64 @defvrx {C Type} scm_t_intmax @defvrx {C Type} scm_t_uintmax The C types are equivalent to the corresponding ISO C types but are defined on all platforms, with the exception of @code{scm_t_int64} and @code{scm_t_uint64}, which are only defined when a 64-bit type is available. For example, @code{scm_t_int8} is equivalent to @code{int8_t}. You can regard these definitions as a stop-gap measure until all platforms provide these types. If you know that all the platforms that you are interested in already provide these types, it is better to use them directly instead of the types provided by Guile. @end defvr @deftypefn {C Function} int scm_is_signed_integer (SCM x, scm_t_intmax min, scm_t_intmax max) @deftypefnx {C Function} int scm_is_unsigned_integer (SCM x, scm_t_uintmax min, scm_t_uintmax max) Return @code{1} when @var{x} represents an exact integer that is between @var{min} and @var{max}, inclusive. These functions can be used to check whether a @code{SCM} value will fit into a given range, such as the range of a given C integer type. If you just want to convert a @code{SCM} value to a given C integer type, use one of the conversion functions directly. @end deftypefn @deftypefn {C Function} scm_t_intmax scm_to_signed_integer (SCM x, scm_t_intmax min, scm_t_intmax max) @deftypefnx {C Function} scm_t_uintmax scm_to_unsigned_integer (SCM x, scm_t_uintmax min, scm_t_uintmax max) When @var{x} represents an exact integer that is between @var{min} and @var{max} inclusive, return that integer. Else signal an error, either a `wrong-type' error when @var{x} is not an exact integer, or an `out-of-range' error when it doesn't fit the given range. @end deftypefn @deftypefn {C Function} SCM scm_from_signed_integer (scm_t_intmax x) @deftypefnx {C Function} SCM scm_from_unsigned_integer (scm_t_uintmax x) Return the @code{SCM} value that represents the integer @var{x}. This function will always succeed and will always return an exact number. @end deftypefn @deftypefn {C Function} char scm_to_char (SCM x) @deftypefnx {C Function} {signed char} scm_to_schar (SCM x) @deftypefnx {C Function} {unsigned char} scm_to_uchar (SCM x) @deftypefnx {C Function} short scm_to_short (SCM x) @deftypefnx {C Function} {unsigned short} scm_to_ushort (SCM x) @deftypefnx {C Function} int scm_to_int (SCM x) @deftypefnx {C Function} {unsigned int} scm_to_uint (SCM x) @deftypefnx {C Function} long scm_to_long (SCM x) @deftypefnx {C Function} {unsigned long} scm_to_ulong (SCM x) @deftypefnx {C Function} {long long} scm_to_long_long (SCM x) @deftypefnx {C Function} {unsigned long long} scm_to_ulong_long (SCM x) @deftypefnx {C Function} size_t scm_to_size_t (SCM x) @deftypefnx {C Function} ssize_t scm_to_ssize_t (SCM x) @deftypefnx {C Function} scm_t_uintptr scm_to_uintptr_t (SCM x) @deftypefnx {C Function} scm_t_ptrdiff scm_to_ptrdiff_t (SCM x) @deftypefnx {C Function} scm_t_int8 scm_to_int8 (SCM x) @deftypefnx {C Function} scm_t_uint8 scm_to_uint8 (SCM x) @deftypefnx {C Function} scm_t_int16 scm_to_int16 (SCM x) @deftypefnx {C Function} scm_t_uint16 scm_to_uint16 (SCM x) @deftypefnx {C Function} scm_t_int32 scm_to_int32 (SCM x) @deftypefnx {C Function} scm_t_uint32 scm_to_uint32 (SCM x) @deftypefnx {C Function} scm_t_int64 scm_to_int64 (SCM x) @deftypefnx {C Function} scm_t_uint64 scm_to_uint64 (SCM x) @deftypefnx {C Function} scm_t_intmax scm_to_intmax (SCM x) @deftypefnx {C Function} scm_t_uintmax scm_to_uintmax (SCM x) @deftypefnx {C Function} scm_t_intptr scm_to_intptr_t (SCM x) @deftypefnx {C Function} scm_t_uintptr scm_to_uintptr_t (SCM x) When @var{x} represents an exact integer that fits into the indicated C type, return that integer. Else signal an error, either a `wrong-type' error when @var{x} is not an exact integer, or an `out-of-range' error when it doesn't fit the given range. The functions @code{scm_to_long_long}, @code{scm_to_ulong_long}, @code{scm_to_int64}, and @code{scm_to_uint64} are only available when the corresponding types are. @end deftypefn @deftypefn {C Function} SCM scm_from_char (char x) @deftypefnx {C Function} SCM scm_from_schar (signed char x) @deftypefnx {C Function} SCM scm_from_uchar (unsigned char x) @deftypefnx {C Function} SCM scm_from_short (short x) @deftypefnx {C Function} SCM scm_from_ushort (unsigned short x) @deftypefnx {C Function} SCM scm_from_int (int x) @deftypefnx {C Function} SCM scm_from_uint (unsigned int x) @deftypefnx {C Function} SCM scm_from_long (long x) @deftypefnx {C Function} SCM scm_from_ulong (unsigned long x) @deftypefnx {C Function} SCM scm_from_long_long (long long x) @deftypefnx {C Function} SCM scm_from_ulong_long (unsigned long long x) @deftypefnx {C Function} SCM scm_from_size_t (size_t x) @deftypefnx {C Function} SCM scm_from_ssize_t (ssize_t x) @deftypefnx {C Function} SCM scm_from_uintptr_t (uintptr_t x) @deftypefnx {C Function} SCM scm_from_ptrdiff_t (scm_t_ptrdiff x) @deftypefnx {C Function} SCM scm_from_int8 (scm_t_int8 x) @deftypefnx {C Function} SCM scm_from_uint8 (scm_t_uint8 x) @deftypefnx {C Function} SCM scm_from_int16 (scm_t_int16 x) @deftypefnx {C Function} SCM scm_from_uint16 (scm_t_uint16 x) @deftypefnx {C Function} SCM scm_from_int32 (scm_t_int32 x) @deftypefnx {C Function} SCM scm_from_uint32 (scm_t_uint32 x) @deftypefnx {C Function} SCM scm_from_int64 (scm_t_int64 x) @deftypefnx {C Function} SCM scm_from_uint64 (scm_t_uint64 x) @deftypefnx {C Function} SCM scm_from_intmax (scm_t_intmax x) @deftypefnx {C Function} SCM scm_from_uintmax (scm_t_uintmax x) @deftypefnx {C Function} SCM scm_from_intptr_t (scm_t_intptr x) @deftypefnx {C Function} SCM scm_from_uintptr_t (scm_t_uintptr x) Return the @code{SCM} value that represents the integer @var{x}. These functions will always succeed and will always return an exact number. @end deftypefn @deftypefn {C Function} void scm_to_mpz (SCM val, mpz_t rop) Assign @var{val} to the multiple precision integer @var{rop}. @var{val} must be an exact integer, otherwise an error will be signalled. @var{rop} must have been initialized with @code{mpz_init} before this function is called. When @var{rop} is no longer needed the occupied space must be freed with @code{mpz_clear}. @xref{Initializing Integers,,, gmp, GNU MP Manual}, for details. @end deftypefn @deftypefn {C Function} SCM scm_from_mpz (mpz_t val) Return the @code{SCM} value that represents @var{val}. @end deftypefn @node Reals and Rationals @subsubsection Real and Rational Numbers @tpindex Real numbers @tpindex Rational numbers @rnindex real? @rnindex rational? Mathematically, the real numbers are the set of numbers that describe all possible points along a continuous, infinite, one-dimensional line. The rational numbers are the set of all numbers that can be written as fractions @var{p}/@var{q}, where @var{p} and @var{q} are integers. All rational numbers are also real, but there are real numbers that are not rational, for example @m{\sqrt{2}, the square root of 2}, and @m{\pi,pi}. Guile can represent both exact and inexact rational numbers, but it cannot represent precise finite irrational numbers. Exact rationals are represented by storing the numerator and denominator as two exact integers. Inexact rationals are stored as floating point numbers using the C type @code{double}. Exact rationals are written as a fraction of integers. There must be no whitespace around the slash: @lisp 1/2 -22/7 @end lisp Even though the actual encoding of inexact rationals is in binary, it may be helpful to think of it as a decimal number with a limited number of significant figures and a decimal point somewhere, since this corresponds to the standard notation for non-whole numbers. For example: @lisp 0.34 -0.00000142857931198 -5648394822220000000000.0 4.0 @end lisp The limited precision of Guile's encoding means that any finite ``real'' number in Guile can be written in a rational form, by multiplying and then dividing by sufficient powers of 10 (or in fact, 2). For example, @samp{-0.00000142857931198} is the same as @minus{}142857931198 divided by 100000000000000000. In Guile's current incarnation, therefore, the @code{rational?} and @code{real?} predicates are equivalent for finite numbers. Dividing by an exact zero leads to a error message, as one might expect. However, dividing by an inexact zero does not produce an error. Instead, the result of the division is either plus or minus infinity, depending on the sign of the divided number and the sign of the zero divisor (some platforms support signed zeroes @samp{-0.0} and @samp{+0.0}; @samp{0.0} is the same as @samp{+0.0}). Dividing zero by an inexact zero yields a @acronym{NaN} (`not a number') value, although they are actually considered numbers by Scheme. Attempts to compare a @acronym{NaN} value with any number (including itself) using @code{=}, @code{<}, @code{>}, @code{<=} or @code{>=} always returns @code{#f}. Although a @acronym{NaN} value is not @code{=} to itself, it is both @code{eqv?} and @code{equal?} to itself and other @acronym{NaN} values. However, the preferred way to test for them is by using @code{nan?}. The real @acronym{NaN} values and infinities are written @samp{+nan.0}, @samp{+inf.0} and @samp{-inf.0}. This syntax is also recognized by @code{read} as an extension to the usual Scheme syntax. These special values are considered by Scheme to be inexact real numbers but not rational. Note that non-real complex numbers may also contain infinities or @acronym{NaN} values in their real or imaginary parts. To test a real number to see if it is infinite, a @acronym{NaN} value, or neither, use @code{inf?}, @code{nan?}, or @code{finite?}, respectively. Every real number in Scheme belongs to precisely one of those three classes. On platforms that follow @acronym{IEEE} 754 for their floating point arithmetic, the @samp{+inf.0}, @samp{-inf.0}, and @samp{+nan.0} values are implemented using the corresponding @acronym{IEEE} 754 values. They behave in arithmetic operations like @acronym{IEEE} 754 describes it, i.e., @code{(= +nan.0 +nan.0)} @result{} @code{#f}. @deffn {Scheme Procedure} real? obj @deffnx {C Function} scm_real_p (obj) Return @code{#t} if @var{obj} is a real number, else @code{#f}. Note that the sets of integer and rational values form subsets of the set of real numbers, so the predicate will also be fulfilled if @var{obj} is an integer number or a rational number. @end deffn @deffn {Scheme Procedure} rational? x @deffnx {C Function} scm_rational_p (x) Return @code{#t} if @var{x} is a rational number, @code{#f} otherwise. Note that the set of integer values forms a subset of the set of rational numbers, i.e.@: the predicate will also be fulfilled if @var{x} is an integer number. @end deffn @deffn {Scheme Procedure} rationalize x eps @deffnx {C Function} scm_rationalize (x, eps) Returns the @emph{simplest} rational number differing from @var{x} by no more than @var{eps}. As required by @acronym{R5RS}, @code{rationalize} only returns an exact result when both its arguments are exact. Thus, you might need to use @code{inexact->exact} on the arguments. @lisp (rationalize (inexact->exact 1.2) 1/100) @result{} 6/5 @end lisp @end deffn @deffn {Scheme Procedure} inf? x @deffnx {C Function} scm_inf_p (x) Return @code{#t} if the real number @var{x} is @samp{+inf.0} or @samp{-inf.0}. Otherwise return @code{#f}. @end deffn @deffn {Scheme Procedure} nan? x @deffnx {C Function} scm_nan_p (x) Return @code{#t} if the real number @var{x} is @samp{+nan.0}, or @code{#f} otherwise. @end deffn @deffn {Scheme Procedure} finite? x @deffnx {C Function} scm_finite_p (x) Return @code{#t} if the real number @var{x} is neither infinite nor a NaN, @code{#f} otherwise. @end deffn @deffn {Scheme Procedure} nan @deffnx {C Function} scm_nan () Return @samp{+nan.0}, a @acronym{NaN} value. @end deffn @deffn {Scheme Procedure} inf @deffnx {C Function} scm_inf () Return @samp{+inf.0}, positive infinity. @end deffn @deffn {Scheme Procedure} numerator x @deffnx {C Function} scm_numerator (x) Return the numerator of the rational number @var{x}. @end deffn @deffn {Scheme Procedure} denominator x @deffnx {C Function} scm_denominator (x) Return the denominator of the rational number @var{x}. @end deffn @deftypefn {C Function} int scm_is_real (SCM val) @deftypefnx {C Function} int scm_is_rational (SCM val) Equivalent to @code{scm_is_true (scm_real_p (val))} and @code{scm_is_true (scm_rational_p (val))}, respectively. @end deftypefn @deftypefn {C Function} double scm_to_double (SCM val) Returns the number closest to @var{val} that is representable as a @code{double}. Returns infinity for a @var{val} that is too large in magnitude. The argument @var{val} must be a real number. @end deftypefn @deftypefn {C Function} SCM scm_from_double (double val) Return the @code{SCM} value that represents @var{val}. The returned value is inexact according to the predicate @code{inexact?}, but it will be exactly equal to @var{val}. @end deftypefn @node Complex Numbers @subsubsection Complex Numbers @tpindex Complex numbers @rnindex complex? Complex numbers are the set of numbers that describe all possible points in a two-dimensional space. The two coordinates of a particular point in this space are known as the @dfn{real} and @dfn{imaginary} parts of the complex number that describes that point. In Guile, complex numbers are written in rectangular form as the sum of their real and imaginary parts, using the symbol @code{i} to indicate the imaginary part. @lisp 3+4i @result{} 3.0+4.0i (* 3-8i 2.3+0.3i) @result{} 9.3-17.5i @end lisp @cindex polar form @noindent Polar form can also be used, with an @samp{@@} between magnitude and angle, @lisp 1@@3.141592 @result{} -1.0 (approx) -1@@1.57079 @result{} 0.0-1.0i (approx) @end lisp Guile represents a complex number as a pair of inexact reals, so the real and imaginary parts of a complex number have the same properties of inexactness and limited precision as single inexact real numbers. Note that each part of a complex number may contain any inexact real value, including the special values @samp{+nan.0}, @samp{+inf.0} and @samp{-inf.0}, as well as either of the signed zeroes @samp{0.0} or @samp{-0.0}. @deffn {Scheme Procedure} complex? z @deffnx {C Function} scm_complex_p (z) Return @code{#t} if @var{z} is a complex number, @code{#f} otherwise. Note that the sets of real, rational and integer values form subsets of the set of complex numbers, i.e.@: the predicate will also be fulfilled if @var{z} is a real, rational or integer number. @end deffn @deftypefn {C Function} int scm_is_complex (SCM val) Equivalent to @code{scm_is_true (scm_complex_p (val))}. @end deftypefn @node Exactness @subsubsection Exact and Inexact Numbers @tpindex Exact numbers @tpindex Inexact numbers @rnindex exact? @rnindex inexact? @rnindex exact->inexact @rnindex inexact->exact R5RS requires that, with few exceptions, a calculation involving inexact numbers always produces an inexact result. To meet this requirement, Guile distinguishes between an exact integer value such as @samp{5} and the corresponding inexact integer value which, to the limited precision available, has no fractional part, and is printed as @samp{5.0}. Guile will only convert the latter value to the former when forced to do so by an invocation of the @code{inexact->exact} procedure. The only exception to the above requirement is when the values of the inexact numbers do not affect the result. For example @code{(expt n 0)} is @samp{1} for any value of @code{n}, therefore @code{(expt 5.0 0)} is permitted to return an exact @samp{1}. @deffn {Scheme Procedure} exact? z @deffnx {C Function} scm_exact_p (z) Return @code{#t} if the number @var{z} is exact, @code{#f} otherwise. @lisp (exact? 2) @result{} #t (exact? 0.5) @result{} #f (exact? (/ 2)) @result{} #t @end lisp @end deffn @deftypefn {C Function} int scm_is_exact (SCM z) Return a @code{1} if the number @var{z} is exact, and @code{0} otherwise. This is equivalent to @code{scm_is_true (scm_exact_p (z))}. An alternate approch to testing the exactness of a number is to use @code{scm_is_signed_integer} or @code{scm_is_unsigned_integer}. @end deftypefn @deffn {Scheme Procedure} inexact? z @deffnx {C Function} scm_inexact_p (z) Return @code{#t} if the number @var{z} is inexact, @code{#f} else. @end deffn @deftypefn {C Function} int scm_is_inexact (SCM z) Return a @code{1} if the number @var{z} is inexact, and @code{0} otherwise. This is equivalent to @code{scm_is_true (scm_inexact_p (z))}. @end deftypefn @deffn {Scheme Procedure} inexact->exact z @deffnx {C Function} scm_inexact_to_exact (z) Return an exact number that is numerically closest to @var{z}, when there is one. For inexact rationals, Guile returns the exact rational that is numerically equal to the inexact rational. Inexact complex numbers with a non-zero imaginary part can not be made exact. @lisp (inexact->exact 0.5) @result{} 1/2 @end lisp The following happens because 12/10 is not exactly representable as a @code{double} (on most platforms). However, when reading a decimal number that has been marked exact with the ``#e'' prefix, Guile is able to represent it correctly. @lisp (inexact->exact 1.2) @result{} 5404319552844595/4503599627370496 #e1.2 @result{} 6/5 @end lisp @end deffn @c begin (texi-doc-string "guile" "exact->inexact") @deffn {Scheme Procedure} exact->inexact z @deffnx {C Function} scm_exact_to_inexact (z) Convert the number @var{z} to its inexact representation. @end deffn @node Number Syntax @subsubsection Read Syntax for Numerical Data The read syntax for integers is a string of digits, optionally preceded by a minus or plus character, a code indicating the base in which the integer is encoded, and a code indicating whether the number is exact or inexact. The supported base codes are: @table @code @item #b @itemx #B the integer is written in binary (base 2) @item #o @itemx #O the integer is written in octal (base 8) @item #d @itemx #D the integer is written in decimal (base 10) @item #x @itemx #X the integer is written in hexadecimal (base 16) @end table If the base code is omitted, the integer is assumed to be decimal. The following examples show how these base codes are used. @lisp -13 @result{} -13 #d-13 @result{} -13 #x-13 @result{} -19 #b+1101 @result{} 13 #o377 @result{} 255 @end lisp The codes for indicating exactness (which can, incidentally, be applied to all numerical values) are: @table @code @item #e @itemx #E the number is exact @item #i @itemx #I the number is inexact. @end table If the exactness indicator is omitted, the number is exact unless it contains a radix point. Since Guile can not represent exact complex numbers, an error is signalled when asking for them. @lisp (exact? 1.2) @result{} #f (exact? #e1.2) @result{} #t (exact? #e+1i) ERROR: Wrong type argument @end lisp Guile also understands the syntax @samp{+inf.0} and @samp{-inf.0} for plus and minus infinity, respectively. The value must be written exactly as shown, that is, they always must have a sign and exactly one zero digit after the decimal point. It also understands @samp{+nan.0} and @samp{-nan.0} for the special `not-a-number' value. The sign is ignored for `not-a-number' and the value is always printed as @samp{+nan.0}. @node Integer Operations @subsubsection Operations on Integer Values @rnindex odd? @rnindex even? @rnindex quotient @rnindex remainder @rnindex modulo @rnindex gcd @rnindex lcm @deffn {Scheme Procedure} odd? n @deffnx {C Function} scm_odd_p (n) Return @code{#t} if @var{n} is an odd number, @code{#f} otherwise. @end deffn @deffn {Scheme Procedure} even? n @deffnx {C Function} scm_even_p (n) Return @code{#t} if @var{n} is an even number, @code{#f} otherwise. @end deffn @c begin (texi-doc-string "guile" "quotient") @c begin (texi-doc-string "guile" "remainder") @deffn {Scheme Procedure} quotient n d @deffnx {Scheme Procedure} remainder n d @deffnx {C Function} scm_quotient (n, d) @deffnx {C Function} scm_remainder (n, d) Return the quotient or remainder from @var{n} divided by @var{d}. The quotient is rounded towards zero, and the remainder will have the same sign as @var{n}. In all cases quotient and remainder satisfy @math{@var{n} = @var{q}*@var{d} + @var{r}}. @lisp (remainder 13 4) @result{} 1 (remainder -13 4) @result{} -1 @end lisp See also @code{truncate-quotient}, @code{truncate-remainder} and related operations in @ref{Arithmetic}. @end deffn @c begin (texi-doc-string "guile" "modulo") @deffn {Scheme Procedure} modulo n d @deffnx {C Function} scm_modulo (n, d) Return the remainder from @var{n} divided by @var{d}, with the same sign as @var{d}. @lisp (modulo 13 4) @result{} 1 (modulo -13 4) @result{} 3 (modulo 13 -4) @result{} -3 (modulo -13 -4) @result{} -1 @end lisp See also @code{floor-quotient}, @code{floor-remainder} and related operations in @ref{Arithmetic}. @end deffn @c begin (texi-doc-string "guile" "gcd") @deffn {Scheme Procedure} gcd x@dots{} @deffnx {C Function} scm_gcd (x, y) Return the greatest common divisor of all arguments. If called without arguments, 0 is returned. The C function @code{scm_gcd} always takes two arguments, while the Scheme function can take an arbitrary number. @end deffn @c begin (texi-doc-string "guile" "lcm") @deffn {Scheme Procedure} lcm x@dots{} @deffnx {C Function} scm_lcm (x, y) Return the least common multiple of the arguments. If called without arguments, 1 is returned. The C function @code{scm_lcm} always takes two arguments, while the Scheme function can take an arbitrary number. @end deffn @deffn {Scheme Procedure} modulo-expt n k m @deffnx {C Function} scm_modulo_expt (n, k, m) Return @var{n} raised to the integer exponent @var{k}, modulo @var{m}. @lisp (modulo-expt 2 3 5) @result{} 3 @end lisp @end deffn @deftypefn {Scheme Procedure} {} exact-integer-sqrt @var{k} @deftypefnx {C Function} void scm_exact_integer_sqrt (SCM @var{k}, SCM *@var{s}, SCM *@var{r}) Return two exact non-negative integers @var{s} and @var{r} such that @math{@var{k} = @var{s}^2 + @var{r}} and @math{@var{s}^2 <= @var{k} < (@var{s} + 1)^2}. An error is raised if @var{k} is not an exact non-negative integer. @lisp (exact-integer-sqrt 10) @result{} 3 and 1 @end lisp @end deftypefn @node Comparison @subsubsection Comparison Predicates @rnindex zero? @rnindex positive? @rnindex negative? The C comparison functions below always takes two arguments, while the Scheme functions can take an arbitrary number. Also keep in mind that the C functions return one of the Scheme boolean values @code{SCM_BOOL_T} or @code{SCM_BOOL_F} which are both true as far as C is concerned. Thus, always write @code{scm_is_true (scm_num_eq_p (x, y))} when testing the two Scheme numbers @code{x} and @code{y} for equality, for example. @c begin (texi-doc-string "guile" "=") @deffn {Scheme Procedure} = @deffnx {C Function} scm_num_eq_p (x, y) Return @code{#t} if all parameters are numerically equal. @end deffn @c begin (texi-doc-string "guile" "<") @deffn {Scheme Procedure} < @deffnx {C Function} scm_less_p (x, y) Return @code{#t} if the list of parameters is monotonically increasing. @end deffn @c begin (texi-doc-string "guile" ">") @deffn {Scheme Procedure} > @deffnx {C Function} scm_gr_p (x, y) Return @code{#t} if the list of parameters is monotonically decreasing. @end deffn @c begin (texi-doc-string "guile" "<=") @deffn {Scheme Procedure} <= @deffnx {C Function} scm_leq_p (x, y) Return @code{#t} if the list of parameters is monotonically non-decreasing. @end deffn @c begin (texi-doc-string "guile" ">=") @deffn {Scheme Procedure} >= @deffnx {C Function} scm_geq_p (x, y) Return @code{#t} if the list of parameters is monotonically non-increasing. @end deffn @c begin (texi-doc-string "guile" "zero?") @deffn {Scheme Procedure} zero? z @deffnx {C Function} scm_zero_p (z) Return @code{#t} if @var{z} is an exact or inexact number equal to zero. @end deffn @c begin (texi-doc-string "guile" "positive?") @deffn {Scheme Procedure} positive? x @deffnx {C Function} scm_positive_p (x) Return @code{#t} if @var{x} is an exact or inexact number greater than zero. @end deffn @c begin (texi-doc-string "guile" "negative?") @deffn {Scheme Procedure} negative? x @deffnx {C Function} scm_negative_p (x) Return @code{#t} if @var{x} is an exact or inexact number less than zero. @end deffn @node Conversion @subsubsection Converting Numbers To and From Strings @rnindex number->string @rnindex string->number The following procedures read and write numbers according to their external representation as defined by R5RS (@pxref{Lexical structure, R5RS Lexical Structure,, r5rs, The Revised^5 Report on the Algorithmic Language Scheme}). @xref{Number Input and Output, the @code{(ice-9 i18n)} module}, for locale-dependent number parsing. @deffn {Scheme Procedure} number->string n [radix] @deffnx {C Function} scm_number_to_string (n, radix) Return a string holding the external representation of the number @var{n} in the given @var{radix}. If @var{n} is inexact, a radix of 10 will be used. @end deffn @deffn {Scheme Procedure} string->number string [radix] @deffnx {C Function} scm_string_to_number (string, radix) Return a number of the maximally precise representation expressed by the given @var{string}. @var{radix} must be an exact integer, either 2, 8, 10, or 16. If supplied, @var{radix} is a default radix that may be overridden by an explicit radix prefix in @var{string} (e.g.@: "#o177"). If @var{radix} is not supplied, then the default radix is 10. If string is not a syntactically valid notation for a number, then @code{string->number} returns @code{#f}. @end deffn @deftypefn {C Function} SCM scm_c_locale_stringn_to_number (const char *string, size_t len, unsigned radix) As per @code{string->number} above, but taking a C string, as pointer and length. The string characters should be in the current locale encoding (@code{locale} in the name refers only to that, there's no locale-dependent parsing). @end deftypefn @node Complex @subsubsection Complex Number Operations @rnindex make-rectangular @rnindex make-polar @rnindex real-part @rnindex imag-part @rnindex magnitude @rnindex angle @deffn {Scheme Procedure} make-rectangular real_part imaginary_part @deffnx {C Function} scm_make_rectangular (real_part, imaginary_part) Return a complex number constructed of the given @var{real-part} and @var{imaginary-part} parts. @end deffn @deffn {Scheme Procedure} make-polar mag ang @deffnx {C Function} scm_make_polar (mag, ang) @cindex polar form Return the complex number @var{mag} * e^(i * @var{ang}). @end deffn @c begin (texi-doc-string "guile" "real-part") @deffn {Scheme Procedure} real-part z @deffnx {C Function} scm_real_part (z) Return the real part of the number @var{z}. @end deffn @c begin (texi-doc-string "guile" "imag-part") @deffn {Scheme Procedure} imag-part z @deffnx {C Function} scm_imag_part (z) Return the imaginary part of the number @var{z}. @end deffn @c begin (texi-doc-string "guile" "magnitude") @deffn {Scheme Procedure} magnitude z @deffnx {C Function} scm_magnitude (z) Return the magnitude of the number @var{z}. This is the same as @code{abs} for real arguments, but also allows complex numbers. @end deffn @c begin (texi-doc-string "guile" "angle") @deffn {Scheme Procedure} angle z @deffnx {C Function} scm_angle (z) Return the angle of the complex number @var{z}. @end deffn @deftypefn {C Function} SCM scm_c_make_rectangular (double re, double im) @deftypefnx {C Function} SCM scm_c_make_polar (double x, double y) Like @code{scm_make_rectangular} or @code{scm_make_polar}, respectively, but these functions take @code{double}s as their arguments. @end deftypefn @deftypefn {C Function} double scm_c_real_part (z) @deftypefnx {C Function} double scm_c_imag_part (z) Returns the real or imaginary part of @var{z} as a @code{double}. @end deftypefn @deftypefn {C Function} double scm_c_magnitude (z) @deftypefnx {C Function} double scm_c_angle (z) Returns the magnitude or angle of @var{z} as a @code{double}. @end deftypefn @node Arithmetic @subsubsection Arithmetic Functions @rnindex max @rnindex min @rnindex + @rnindex * @rnindex - @rnindex / @findex 1+ @findex 1- @rnindex abs @rnindex floor @rnindex ceiling @rnindex truncate @rnindex round @rnindex euclidean/ @rnindex euclidean-quotient @rnindex euclidean-remainder @rnindex floor/ @rnindex floor-quotient @rnindex floor-remainder @rnindex ceiling/ @rnindex ceiling-quotient @rnindex ceiling-remainder @rnindex truncate/ @rnindex truncate-quotient @rnindex truncate-remainder @rnindex centered/ @rnindex centered-quotient @rnindex centered-remainder @rnindex round/ @rnindex round-quotient @rnindex round-remainder The C arithmetic functions below always takes two arguments, while the Scheme functions can take an arbitrary number. When you need to invoke them with just one argument, for example to compute the equivalent of @code{(- x)}, pass @code{SCM_UNDEFINED} as the second one: @code{scm_difference (x, SCM_UNDEFINED)}. @c begin (texi-doc-string "guile" "+") @deffn {Scheme Procedure} + z1 @dots{} @deffnx {C Function} scm_sum (z1, z2) Return the sum of all parameter values. Return 0 if called without any parameters. @end deffn @c begin (texi-doc-string "guile" "-") @deffn {Scheme Procedure} - z1 z2 @dots{} @deffnx {C Function} scm_difference (z1, z2) If called with one argument @var{z1}, -@var{z1} is returned. Otherwise the sum of all but the first argument are subtracted from the first argument. @end deffn @c begin (texi-doc-string "guile" "*") @deffn {Scheme Procedure} * z1 @dots{} @deffnx {C Function} scm_product (z1, z2) Return the product of all arguments. If called without arguments, 1 is returned. @end deffn @c begin (texi-doc-string "guile" "/") @deffn {Scheme Procedure} / z1 z2 @dots{} @deffnx {C Function} scm_divide (z1, z2) Divide the first argument by the product of the remaining arguments. If called with one argument @var{z1}, 1/@var{z1} is returned. @end deffn @deffn {Scheme Procedure} 1+ z @deffnx {C Function} scm_oneplus (z) Return @math{@var{z} + 1}. @end deffn @deffn {Scheme Procedure} 1- z @deffnx {C function} scm_oneminus (z) Return @math{@var{z} - 1}. @end deffn @c begin (texi-doc-string "guile" "abs") @deffn {Scheme Procedure} abs x @deffnx {C Function} scm_abs (x) Return the absolute value of @var{x}. @var{x} must be a number with zero imaginary part. To calculate the magnitude of a complex number, use @code{magnitude} instead. @end deffn @c begin (texi-doc-string "guile" "max") @deffn {Scheme Procedure} max x1 x2 @dots{} @deffnx {C Function} scm_max (x1, x2) Return the maximum of all parameter values. @end deffn @c begin (texi-doc-string "guile" "min") @deffn {Scheme Procedure} min x1 x2 @dots{} @deffnx {C Function} scm_min (x1, x2) Return the minimum of all parameter values. @end deffn @c begin (texi-doc-string "guile" "truncate") @deffn {Scheme Procedure} truncate x @deffnx {C Function} scm_truncate_number (x) Round the inexact number @var{x} towards zero. @end deffn @c begin (texi-doc-string "guile" "round") @deffn {Scheme Procedure} round x @deffnx {C Function} scm_round_number (x) Round the inexact number @var{x} to the nearest integer. When exactly halfway between two integers, round to the even one. @end deffn @c begin (texi-doc-string "guile" "floor") @deffn {Scheme Procedure} floor x @deffnx {C Function} scm_floor (x) Round the number @var{x} towards minus infinity. @end deffn @c begin (texi-doc-string "guile" "ceiling") @deffn {Scheme Procedure} ceiling x @deffnx {C Function} scm_ceiling (x) Round the number @var{x} towards infinity. @end deffn @deftypefn {C Function} double scm_c_truncate (double x) @deftypefnx {C Function} double scm_c_round (double x) Like @code{scm_truncate_number} or @code{scm_round_number}, respectively, but these functions take and return @code{double} values. @end deftypefn @deftypefn {Scheme Procedure} {} euclidean/ @var{x} @var{y} @deftypefnx {Scheme Procedure} {} euclidean-quotient @var{x} @var{y} @deftypefnx {Scheme Procedure} {} euclidean-remainder @var{x} @var{y} @deftypefnx {C Function} void scm_euclidean_divide (SCM @var{x}, SCM @var{y}, SCM *@var{q}, SCM *@var{r}) @deftypefnx {C Function} SCM scm_euclidean_quotient (SCM @var{x}, SCM @var{y}) @deftypefnx {C Function} SCM scm_euclidean_remainder (SCM @var{x}, SCM @var{y}) These procedures accept two real numbers @var{x} and @var{y}, where the divisor @var{y} must be non-zero. @code{euclidean-quotient} returns the integer @var{q} and @code{euclidean-remainder} returns the real number @var{r} such that @math{@var{x} = @var{q}*@var{y} + @var{r}} and @math{0 <= @var{r} < |@var{y}|}. @code{euclidean/} returns both @var{q} and @var{r}, and is more efficient than computing each separately. Note that when @math{@var{y} > 0}, @code{euclidean-quotient} returns @math{floor(@var{x}/@var{y})}, otherwise it returns @math{ceiling(@var{x}/@var{y})}. Note that these operators are equivalent to the R6RS operators @code{div}, @code{mod}, and @code{div-and-mod}. @lisp (euclidean-quotient 123 10) @result{} 12 (euclidean-remainder 123 10) @result{} 3 (euclidean/ 123 10) @result{} 12 and 3 (euclidean/ 123 -10) @result{} -12 and 3 (euclidean/ -123 10) @result{} -13 and 7 (euclidean/ -123 -10) @result{} 13 and 7 (euclidean/ -123.2 -63.5) @result{} 2.0 and 3.8 (euclidean/ 16/3 -10/7) @result{} -3 and 22/21 @end lisp @end deftypefn @deftypefn {Scheme Procedure} {} floor/ @var{x} @var{y} @deftypefnx {Scheme Procedure} {} floor-quotient @var{x} @var{y} @deftypefnx {Scheme Procedure} {} floor-remainder @var{x} @var{y} @deftypefnx {C Function} void scm_floor_divide (SCM @var{x}, SCM @var{y}, SCM *@var{q}, SCM *@var{r}) @deftypefnx {C Function} SCM scm_floor_quotient (@var{x}, @var{y}) @deftypefnx {C Function} SCM scm_floor_remainder (@var{x}, @var{y}) These procedures accept two real numbers @var{x} and @var{y}, where the divisor @var{y} must be non-zero. @code{floor-quotient} returns the integer @var{q} and @code{floor-remainder} returns the real number @var{r} such that @math{@var{q} = floor(@var{x}/@var{y})} and @math{@var{x} = @var{q}*@var{y} + @var{r}}. @code{floor/} returns both @var{q} and @var{r}, and is more efficient than computing each separately. Note that @var{r}, if non-zero, will have the same sign as @var{y}. When @var{x} and @var{y} are integers, @code{floor-remainder} is equivalent to the R5RS integer-only operator @code{modulo}. @lisp (floor-quotient 123 10) @result{} 12 (floor-remainder 123 10) @result{} 3 (floor/ 123 10) @result{} 12 and 3 (floor/ 123 -10) @result{} -13 and -7 (floor/ -123 10) @result{} -13 and 7 (floor/ -123 -10) @result{} 12 and -3 (floor/ -123.2 -63.5) @result{} 1.0 and -59.7 (floor/ 16/3 -10/7) @result{} -4 and -8/21 @end lisp @end deftypefn @deftypefn {Scheme Procedure} {} ceiling/ @var{x} @var{y} @deftypefnx {Scheme Procedure} {} ceiling-quotient @var{x} @var{y} @deftypefnx {Scheme Procedure} {} ceiling-remainder @var{x} @var{y} @deftypefnx {C Function} void scm_ceiling_divide (SCM @var{x}, SCM @var{y}, SCM *@var{q}, SCM *@var{r}) @deftypefnx {C Function} SCM scm_ceiling_quotient (@var{x}, @var{y}) @deftypefnx {C Function} SCM scm_ceiling_remainder (@var{x}, @var{y}) These procedures accept two real numbers @var{x} and @var{y}, where the divisor @var{y} must be non-zero. @code{ceiling-quotient} returns the integer @var{q} and @code{ceiling-remainder} returns the real number @var{r} such that @math{@var{q} = ceiling(@var{x}/@var{y})} and @math{@var{x} = @var{q}*@var{y} + @var{r}}. @code{ceiling/} returns both @var{q} and @var{r}, and is more efficient than computing each separately. Note that @var{r}, if non-zero, will have the opposite sign of @var{y}. @lisp (ceiling-quotient 123 10) @result{} 13 (ceiling-remainder 123 10) @result{} -7 (ceiling/ 123 10) @result{} 13 and -7 (ceiling/ 123 -10) @result{} -12 and 3 (ceiling/ -123 10) @result{} -12 and -3 (ceiling/ -123 -10) @result{} 13 and 7 (ceiling/ -123.2 -63.5) @result{} 2.0 and 3.8 (ceiling/ 16/3 -10/7) @result{} -3 and 22/21 @end lisp @end deftypefn @deftypefn {Scheme Procedure} {} truncate/ @var{x} @var{y} @deftypefnx {Scheme Procedure} {} truncate-quotient @var{x} @var{y} @deftypefnx {Scheme Procedure} {} truncate-remainder @var{x} @var{y} @deftypefnx {C Function} void scm_truncate_divide (SCM @var{x}, SCM @var{y}, SCM *@var{q}, SCM *@var{r}) @deftypefnx {C Function} SCM scm_truncate_quotient (@var{x}, @var{y}) @deftypefnx {C Function} SCM scm_truncate_remainder (@var{x}, @var{y}) These procedures accept two real numbers @var{x} and @var{y}, where the divisor @var{y} must be non-zero. @code{truncate-quotient} returns the integer @var{q} and @code{truncate-remainder} returns the real number @var{r} such that @var{q} is @math{@var{x}/@var{y}} rounded toward zero, and @math{@var{x} = @var{q}*@var{y} + @var{r}}. @code{truncate/} returns both @var{q} and @var{r}, and is more efficient than computing each separately. Note that @var{r}, if non-zero, will have the same sign as @var{x}. When @var{x} and @var{y} are integers, these operators are equivalent to the R5RS integer-only operators @code{quotient} and @code{remainder}. @lisp (truncate-quotient 123 10) @result{} 12 (truncate-remainder 123 10) @result{} 3 (truncate/ 123 10) @result{} 12 and 3 (truncate/ 123 -10) @result{} -12 and 3 (truncate/ -123 10) @result{} -12 and -3 (truncate/ -123 -10) @result{} 12 and -3 (truncate/ -123.2 -63.5) @result{} 1.0 and -59.7 (truncate/ 16/3 -10/7) @result{} -3 and 22/21 @end lisp @end deftypefn @deftypefn {Scheme Procedure} {} centered/ @var{x} @var{y} @deftypefnx {Scheme Procedure} {} centered-quotient @var{x} @var{y} @deftypefnx {Scheme Procedure} {} centered-remainder @var{x} @var{y} @deftypefnx {C Function} void scm_centered_divide (SCM @var{x}, SCM @var{y}, SCM *@var{q}, SCM *@var{r}) @deftypefnx {C Function} SCM scm_centered_quotient (SCM @var{x}, SCM @var{y}) @deftypefnx {C Function} SCM scm_centered_remainder (SCM @var{x}, SCM @var{y}) These procedures accept two real numbers @var{x} and @var{y}, where the divisor @var{y} must be non-zero. @code{centered-quotient} returns the integer @var{q} and @code{centered-remainder} returns the real number @var{r} such that @math{@var{x} = @var{q}*@var{y} + @var{r}} and @math{-|@var{y}/2| <= @var{r} < |@var{y}/2|}. @code{centered/} returns both @var{q} and @var{r}, and is more efficient than computing each separately. Note that @code{centered-quotient} returns @math{@var{x}/@var{y}} rounded to the nearest integer. When @math{@var{x}/@var{y}} lies exactly half-way between two integers, the tie is broken according to the sign of @var{y}. If @math{@var{y} > 0}, ties are rounded toward positive infinity, otherwise they are rounded toward negative infinity. This is a consequence of the requirement that @math{-|@var{y}/2| <= @var{r} < |@var{y}/2|}. Note that these operators are equivalent to the R6RS operators @code{div0}, @code{mod0}, and @code{div0-and-mod0}. @lisp (centered-quotient 123 10) @result{} 12 (centered-remainder 123 10) @result{} 3 (centered/ 123 10) @result{} 12 and 3 (centered/ 123 -10) @result{} -12 and 3 (centered/ -123 10) @result{} -12 and -3 (centered/ -123 -10) @result{} 12 and -3 (centered/ 125 10) @result{} 13 and -5 (centered/ 127 10) @result{} 13 and -3 (centered/ 135 10) @result{} 14 and -5 (centered/ -123.2 -63.5) @result{} 2.0 and 3.8 (centered/ 16/3 -10/7) @result{} -4 and -8/21 @end lisp @end deftypefn @deftypefn {Scheme Procedure} {} round/ @var{x} @var{y} @deftypefnx {Scheme Procedure} {} round-quotient @var{x} @var{y} @deftypefnx {Scheme Procedure} {} round-remainder @var{x} @var{y} @deftypefnx {C Function} void scm_round_divide (SCM @var{x}, SCM @var{y}, SCM *@var{q}, SCM *@var{r}) @deftypefnx {C Function} SCM scm_round_quotient (@var{x}, @var{y}) @deftypefnx {C Function} SCM scm_round_remainder (@var{x}, @var{y}) These procedures accept two real numbers @var{x} and @var{y}, where the divisor @var{y} must be non-zero. @code{round-quotient} returns the integer @var{q} and @code{round-remainder} returns the real number @var{r} such that @math{@var{x} = @var{q}*@var{y} + @var{r}} and @var{q} is @math{@var{x}/@var{y}} rounded to the nearest integer, with ties going to the nearest even integer. @code{round/} returns both @var{q} and @var{r}, and is more efficient than computing each separately. Note that @code{round/} and @code{centered/} are almost equivalent, but their behavior differs when @math{@var{x}/@var{y}} lies exactly half-way between two integers. In this case, @code{round/} chooses the nearest even integer, whereas @code{centered/} chooses in such a way to satisfy the constraint @math{-|@var{y}/2| <= @var{r} < |@var{y}/2|}, which is stronger than the corresponding constraint for @code{round/}, @math{-|@var{y}/2| <= @var{r} <= |@var{y}/2|}. In particular, when @var{x} and @var{y} are integers, the number of possible remainders returned by @code{centered/} is @math{|@var{y}|}, whereas the number of possible remainders returned by @code{round/} is @math{|@var{y}|+1} when @var{y} is even. @lisp (round-quotient 123 10) @result{} 12 (round-remainder 123 10) @result{} 3 (round/ 123 10) @result{} 12 and 3 (round/ 123 -10) @result{} -12 and 3 (round/ -123 10) @result{} -12 and -3 (round/ -123 -10) @result{} 12 and -3 (round/ 125 10) @result{} 12 and 5 (round/ 127 10) @result{} 13 and -3 (round/ 135 10) @result{} 14 and -5 (round/ -123.2 -63.5) @result{} 2.0 and 3.8 (round/ 16/3 -10/7) @result{} -4 and -8/21 @end lisp @end deftypefn @node Scientific @subsubsection Scientific Functions The following procedures accept any kind of number as arguments, including complex numbers. @rnindex sqrt @c begin (texi-doc-string "guile" "sqrt") @deffn {Scheme Procedure} sqrt z Return the square root of @var{z}. Of the two possible roots (positive and negative), the one with a positive real part is returned, or if that's zero then a positive imaginary part. Thus, @example (sqrt 9.0) @result{} 3.0 (sqrt -9.0) @result{} 0.0+3.0i (sqrt 1.0+1.0i) @result{} 1.09868411346781+0.455089860562227i (sqrt -1.0-1.0i) @result{} 0.455089860562227-1.09868411346781i @end example @end deffn @rnindex expt @c begin (texi-doc-string "guile" "expt") @deffn {Scheme Procedure} expt z1 z2 Return @var{z1} raised to the power of @var{z2}. @end deffn @rnindex sin @c begin (texi-doc-string "guile" "sin") @deffn {Scheme Procedure} sin z Return the sine of @var{z}. @end deffn @rnindex cos @c begin (texi-doc-string "guile" "cos") @deffn {Scheme Procedure} cos z Return the cosine of @var{z}. @end deffn @rnindex tan @c begin (texi-doc-string "guile" "tan") @deffn {Scheme Procedure} tan z Return the tangent of @var{z}. @end deffn @rnindex asin @c begin (texi-doc-string "guile" "asin") @deffn {Scheme Procedure} asin z Return the arcsine of @var{z}. @end deffn @rnindex acos @c begin (texi-doc-string "guile" "acos") @deffn {Scheme Procedure} acos z Return the arccosine of @var{z}. @end deffn @rnindex atan @c begin (texi-doc-string "guile" "atan") @deffn {Scheme Procedure} atan z @deffnx {Scheme Procedure} atan y x Return the arctangent of @var{z}, or of @math{@var{y}/@var{x}}. @end deffn @rnindex exp @c begin (texi-doc-string "guile" "exp") @deffn {Scheme Procedure} exp z Return e to the power of @var{z}, where e is the base of natural logarithms (2.71828@dots{}). @end deffn @rnindex log @c begin (texi-doc-string "guile" "log") @deffn {Scheme Procedure} log z Return the natural logarithm of @var{z}. @end deffn @c begin (texi-doc-string "guile" "log10") @deffn {Scheme Procedure} log10 z Return the base 10 logarithm of @var{z}. @end deffn @c begin (texi-doc-string "guile" "sinh") @deffn {Scheme Procedure} sinh z Return the hyperbolic sine of @var{z}. @end deffn @c begin (texi-doc-string "guile" "cosh") @deffn {Scheme Procedure} cosh z Return the hyperbolic cosine of @var{z}. @end deffn @c begin (texi-doc-string "guile" "tanh") @deffn {Scheme Procedure} tanh z Return the hyperbolic tangent of @var{z}. @end deffn @c begin (texi-doc-string "guile" "asinh") @deffn {Scheme Procedure} asinh z Return the hyperbolic arcsine of @var{z}. @end deffn @c begin (texi-doc-string "guile" "acosh") @deffn {Scheme Procedure} acosh z Return the hyperbolic arccosine of @var{z}. @end deffn @c begin (texi-doc-string "guile" "atanh") @deffn {Scheme Procedure} atanh z Return the hyperbolic arctangent of @var{z}. @end deffn @node Bitwise Operations @subsubsection Bitwise Operations For the following bitwise functions, negative numbers are treated as infinite precision twos-complements. For instance @math{-6} is bits @math{@dots{}111010}, with infinitely many ones on the left. It can be seen that adding 6 (binary 110) to such a bit pattern gives all zeros. @deffn {Scheme Procedure} logand n1 n2 @dots{} @deffnx {C Function} scm_logand (n1, n2) Return the bitwise @sc{and} of the integer arguments. @lisp (logand) @result{} -1 (logand 7) @result{} 7 (logand #b111 #b011 #b001) @result{} 1 @end lisp @end deffn @deffn {Scheme Procedure} logior n1 n2 @dots{} @deffnx {C Function} scm_logior (n1, n2) Return the bitwise @sc{or} of the integer arguments. @lisp (logior) @result{} 0 (logior 7) @result{} 7 (logior #b000 #b001 #b011) @result{} 3 @end lisp @end deffn @deffn {Scheme Procedure} logxor n1 n2 @dots{} @deffnx {C Function} scm_loxor (n1, n2) Return the bitwise @sc{xor} of the integer arguments. A bit is set in the result if it is set in an odd number of arguments. @lisp (logxor) @result{} 0 (logxor 7) @result{} 7 (logxor #b000 #b001 #b011) @result{} 2 (logxor #b000 #b001 #b011 #b011) @result{} 1 @end lisp @end deffn @deffn {Scheme Procedure} lognot n @deffnx {C Function} scm_lognot (n) Return the integer which is the ones-complement of the integer argument, ie.@: each 0 bit is changed to 1 and each 1 bit to 0. @lisp (number->string (lognot #b10000000) 2) @result{} "-10000001" (number->string (lognot #b0) 2) @result{} "-1" @end lisp @end deffn @deffn {Scheme Procedure} logtest j k @deffnx {C Function} scm_logtest (j, k) Test whether @var{j} and @var{k} have any 1 bits in common. This is equivalent to @code{(not (zero? (logand j k)))}, but without actually calculating the @code{logand}, just testing for non-zero. @lisp (logtest #b0100 #b1011) @result{} #f (logtest #b0100 #b0111) @result{} #t @end lisp @end deffn @deffn {Scheme Procedure} logbit? index j @deffnx {C Function} scm_logbit_p (index, j) Test whether bit number @var{index} in @var{j} is set. @var{index} starts from 0 for the least significant bit. @lisp (logbit? 0 #b1101) @result{} #t (logbit? 1 #b1101) @result{} #f (logbit? 2 #b1101) @result{} #t (logbit? 3 #b1101) @result{} #t (logbit? 4 #b1101) @result{} #f @end lisp @end deffn @deffn {Scheme Procedure} ash n count @deffnx {C Function} scm_ash (n, count) Return @math{floor(n * 2^{count})}. @var{n} and @var{count} must be exact integers. With @var{n} viewed as an infinite-precision twos-complement integer, @code{ash} means a left shift introducing zero bits when @var{count} is positive, or a right shift dropping bits when @var{count} is negative. This is an ``arithmetic'' shift. @lisp (number->string (ash #b1 3) 2) @result{} "1000" (number->string (ash #b1010 -1) 2) @result{} "101" ;; -23 is bits ...11101001, -6 is bits ...111010 (ash -23 -2) @result{} -6 @end lisp @end deffn @deffn {Scheme Procedure} round-ash n count @deffnx {C Function} scm_round_ash (n, count) Return @math{round(n * 2^count)}. @var{n} and @var{count} must be exact integers. With @var{n} viewed as an infinite-precision twos-complement integer, @code{round-ash} means a left shift introducing zero bits when @var{count} is positive, or a right shift rounding to the nearest integer (with ties going to the nearest even integer) when @var{count} is negative. This is a rounded ``arithmetic'' shift. @lisp (number->string (round-ash #b1 3) 2) @result{} \"1000\" (number->string (round-ash #b1010 -1) 2) @result{} \"101\" (number->string (round-ash #b1010 -2) 2) @result{} \"10\" (number->string (round-ash #b1011 -2) 2) @result{} \"11\" (number->string (round-ash #b1101 -2) 2) @result{} \"11\" (number->string (round-ash #b1110 -2) 2) @result{} \"100\" @end lisp @end deffn @deffn {Scheme Procedure} logcount n @deffnx {C Function} scm_logcount (n) Return the number of bits in integer @var{n}. If @var{n} is positive, the 1-bits in its binary representation are counted. If negative, the 0-bits in its two's-complement binary representation are counted. If zero, 0 is returned. @lisp (logcount #b10101010) @result{} 4 (logcount 0) @result{} 0 (logcount -2) @result{} 1 @end lisp @end deffn @deffn {Scheme Procedure} integer-length n @deffnx {C Function} scm_integer_length (n) Return the number of bits necessary to represent @var{n}. For positive @var{n} this is how many bits to the most significant one bit. For negative @var{n} it's how many bits to the most significant zero bit in twos complement form. @lisp (integer-length #b10101010) @result{} 8 (integer-length #b1111) @result{} 4 (integer-length 0) @result{} 0 (integer-length -1) @result{} 0 (integer-length -256) @result{} 8 (integer-length -257) @result{} 9 @end lisp @end deffn @deffn {Scheme Procedure} integer-expt n k @deffnx {C Function} scm_integer_expt (n, k) Return @var{n} raised to the power @var{k}. @var{k} must be an exact integer, @var{n} can be any number. Negative @var{k} is supported, and results in @m{1/n^|k|, 1/n^abs(k)} in the usual way. @math{@var{n}^0} is 1, as usual, and that includes @math{0^0} is 1. @lisp (integer-expt 2 5) @result{} 32 (integer-expt -3 3) @result{} -27 (integer-expt 5 -3) @result{} 1/125 (integer-expt 0 0) @result{} 1 @end lisp @end deffn @deffn {Scheme Procedure} bit-extract n start end @deffnx {C Function} scm_bit_extract (n, start, end) Return the integer composed of the @var{start} (inclusive) through @var{end} (exclusive) bits of @var{n}. The @var{start}th bit becomes the 0-th bit in the result. @lisp (number->string (bit-extract #b1101101010 0 4) 2) @result{} "1010" (number->string (bit-extract #b1101101010 4 9) 2) @result{} "10110" @end lisp @end deffn @node Random @subsubsection Random Number Generation Pseudo-random numbers are generated from a random state object, which can be created with @code{seed->random-state} or @code{datum->random-state}. An external representation (i.e.@: one which can written with @code{write} and read with @code{read}) of a random state object can be obtained via @code{random-state->datum}. The @var{state} parameter to the various functions below is optional, it defaults to the state object in the @code{*random-state*} variable. @deffn {Scheme Procedure} copy-random-state [state] @deffnx {C Function} scm_copy_random_state (state) Return a copy of the random state @var{state}. @end deffn @deffn {Scheme Procedure} random n [state] @deffnx {C Function} scm_random (n, state) Return a number in [0, @var{n}). Accepts a positive integer or real n and returns a number of the same type between zero (inclusive) and @var{n} (exclusive). The values returned have a uniform distribution. @end deffn @deffn {Scheme Procedure} random:exp [state] @deffnx {C Function} scm_random_exp (state) Return an inexact real in an exponential distribution with mean 1. For an exponential distribution with mean @var{u} use @code{(* @var{u} (random:exp))}. @end deffn @deffn {Scheme Procedure} random:hollow-sphere! vect [state] @deffnx {C Function} scm_random_hollow_sphere_x (vect, state) Fills @var{vect} with inexact real random numbers the sum of whose squares is equal to 1.0. Thinking of @var{vect} as coordinates in space of dimension @var{n} @math{=} @code{(vector-length @var{vect})}, the coordinates are uniformly distributed over the surface of the unit n-sphere. @end deffn @deffn {Scheme Procedure} random:normal [state] @deffnx {C Function} scm_random_normal (state) Return an inexact real in a normal distribution. The distribution used has mean 0 and standard deviation 1. For a normal distribution with mean @var{m} and standard deviation @var{d} use @code{(+ @var{m} (* @var{d} (random:normal)))}. @end deffn @deffn {Scheme Procedure} random:normal-vector! vect [state] @deffnx {C Function} scm_random_normal_vector_x (vect, state) Fills @var{vect} with inexact real random numbers that are independent and standard normally distributed (i.e., with mean 0 and variance 1). @end deffn @deffn {Scheme Procedure} random:solid-sphere! vect [state] @deffnx {C Function} scm_random_solid_sphere_x (vect, state) Fills @var{vect} with inexact real random numbers the sum of whose squares is less than 1.0. Thinking of @var{vect} as coordinates in space of dimension @var{n} @math{=} @code{(vector-length @var{vect})}, the coordinates are uniformly distributed within the unit @var{n}-sphere. @c FIXME: What does this mean, particularly the n-sphere part? @end deffn @deffn {Scheme Procedure} random:uniform [state] @deffnx {C Function} scm_random_uniform (state) Return a uniformly distributed inexact real random number in [0,1). @end deffn @deffn {Scheme Procedure} seed->random-state seed @deffnx {C Function} scm_seed_to_random_state (seed) Return a new random state using @var{seed}. @end deffn @deffn {Scheme Procedure} datum->random-state datum @deffnx {C Function} scm_datum_to_random_state (datum) Return a new random state from @var{datum}, which should have been obtained by @code{random-state->datum}. @end deffn @deffn {Scheme Procedure} random-state->datum state @deffnx {C Function} scm_random_state_to_datum (state) Return a datum representation of @var{state} that may be written out and read back with the Scheme reader. @end deffn @deffn {Scheme Procedure} random-state-from-platform @deffnx {C Function} scm_random_state_from_platform () Construct a new random state seeded from a platform-specific source of entropy, appropriate for use in non-security-critical applications. Currently @file{/dev/urandom} is tried first, or else the seed is based on the time, date, process ID, an address from a freshly allocated heap cell, an address from the local stack frame, and a high-resolution timer if available. @end deffn @defvar *random-state* The global random state used by the above functions when the @var{state} parameter is not given. @end defvar Note that the initial value of @code{*random-state*} is the same every time Guile starts up. Therefore, if you don't pass a @var{state} parameter to the above procedures, and you don't set @code{*random-state*} to @code{(seed->random-state your-seed)}, where @code{your-seed} is something that @emph{isn't} the same every time, you'll get the same sequence of ``random'' numbers on every run. For example, unless the relevant source code has changed, @code{(map random (cdr (iota 30)))}, if the first use of random numbers since Guile started up, will always give: @lisp (map random (cdr (iota 19))) @result{} (0 1 1 2 2 2 1 2 6 7 10 0 5 3 12 5 5 12) @end lisp To seed the random state in a sensible way for non-security-critical applications, do this during initialization of your program: @lisp (set! *random-state* (random-state-from-platform)) @end lisp @node Characters @subsection Characters @tpindex Characters In Scheme, there is a data type to describe a single character. Defining what exactly a character @emph{is} can be more complicated than it seems. Guile follows the advice of R6RS and uses The Unicode Standard to help define what a character is. So, for Guile, a character is anything in the Unicode Character Database. @cindex code point @cindex Unicode code point The Unicode Character Database is basically a table of characters indexed using integers called 'code points'. Valid code points are in the ranges 0 to @code{#xD7FF} inclusive or @code{#xE000} to @code{#x10FFFF} inclusive, which is about 1.1 million code points. @cindex designated code point @cindex code point, designated Any code point that has been assigned to a character or that has otherwise been given a meaning by Unicode is called a 'designated code point'. Most of the designated code points, about 200,000 of them, indicate characters, accents or other combining marks that modify other characters, symbols, whitespace, and control characters. Some are not characters but indicators that suggest how to format or display neighboring characters. @cindex reserved code point @cindex code point, reserved If a code point is not a designated code point -- if it has not been assigned to a character by The Unicode Standard -- it is a 'reserved code point', meaning that they are reserved for future use. Most of the code points, about 800,000, are 'reserved code points'. By convention, a Unicode code point is written as ``U+XXXX'' where ``XXXX'' is a hexadecimal number. Please note that this convenient notation is not valid code. Guile does not interpret ``U+XXXX'' as a character. In Scheme, a character literal is written as @code{#\@var{name}} where @var{name} is the name of the character that you want. Printable characters have their usual single character name; for example, @code{#\a} is a lower case @code{a}. Some of the code points are 'combining characters' that are not meant to be printed by themselves but are instead meant to modify the appearance of the previous character. For combining characters, an alternate form of the character literal is @code{#\} followed by U+25CC (a small, dotted circle), followed by the combining character. This allows the combining character to be drawn on the circle, not on the backslash of @code{#\}. Many of the non-printing characters, such as whitespace characters and control characters, also have names. The most commonly used non-printing characters have long character names, described in the table below. @multitable {@code{#\backspace}} {Preferred} @item Character Name @tab Codepoint @item @code{#\nul} @tab U+0000 @item @code{#\alarm} @tab U+0007 @item @code{#\backspace} @tab U+0008 @item @code{#\tab} @tab U+0009 @item @code{#\linefeed} @tab U+000A @item @code{#\newline} @tab U+000A @item @code{#\vtab} @tab U+000B @item @code{#\page} @tab U+000C @item @code{#\return} @tab U+000D @item @code{#\esc} @tab U+001B @item @code{#\space} @tab U+0020 @item @code{#\delete} @tab U+007F @end multitable There are also short names for all of the ``C0 control characters'' (those with code points below 32). The following table lists the short name for each character. @multitable @columnfractions .25 .25 .25 .25 @item 0 = @code{#\nul} @tab 1 = @code{#\soh} @tab 2 = @code{#\stx} @tab 3 = @code{#\etx} @item 4 = @code{#\eot} @tab 5 = @code{#\enq} @tab 6 = @code{#\ack} @tab 7 = @code{#\bel} @item 8 = @code{#\bs} @tab 9 = @code{#\ht} @tab 10 = @code{#\lf} @tab 11 = @code{#\vt} @item 12 = @code{#\ff} @tab 13 = @code{#\cr} @tab 14 = @code{#\so} @tab 15 = @code{#\si} @item 16 = @code{#\dle} @tab 17 = @code{#\dc1} @tab 18 = @code{#\dc2} @tab 19 = @code{#\dc3} @item 20 = @code{#\dc4} @tab 21 = @code{#\nak} @tab 22 = @code{#\syn} @tab 23 = @code{#\etb} @item 24 = @code{#\can} @tab 25 = @code{#\em} @tab 26 = @code{#\sub} @tab 27 = @code{#\esc} @item 28 = @code{#\fs} @tab 29 = @code{#\gs} @tab 30 = @code{#\rs} @tab 31 = @code{#\us} @item 32 = @code{#\sp} @end multitable The short name for the ``delete'' character (code point U+007F) is @code{#\del}. The R7RS name for the ``escape'' character (code point U+001B) is @code{#\escape}. There are also a few alternative names left over for compatibility with previous versions of Guile. @multitable {@code{#\backspace}} {Preferred} @item Alternate @tab Standard @item @code{#\nl} @tab @code{#\newline} @item @code{#\np} @tab @code{#\page} @item @code{#\null} @tab @code{#\nul} @end multitable Characters may also be written using their code point values. They can be written with as an octal number, such as @code{#\10} for @code{#\bs} or @code{#\177} for @code{#\del}. If one prefers hex to octal, there is an additional syntax for character escapes: @code{#\xHHHH} -- the letter 'x' followed by a hexadecimal number of one to eight digits. @rnindex char? @deffn {Scheme Procedure} char? x @deffnx {C Function} scm_char_p (x) Return @code{#t} if @var{x} is a character, else @code{#f}. @end deffn Fundamentally, the character comparison operations below are numeric comparisons of the character's code points. @rnindex char=? @deffn {Scheme Procedure} char=? x y Return @code{#t} if code point of @var{x} is equal to the code point of @var{y}, else @code{#f}. @end deffn @rnindex char? @deffn {Scheme Procedure} char>? x y Return @code{#t} if the code point of @var{x} is greater than the code point of @var{y}, else @code{#f}. @end deffn @rnindex char>=? @deffn {Scheme Procedure} char>=? x y Return @code{#t} if the code point of @var{x} is greater than or equal to the code point of @var{y}, else @code{#f}. @end deffn @cindex case folding Case-insensitive character comparisons use @emph{Unicode case folding}. In case folding comparisons, if a character is lowercase and has an uppercase form that can be expressed as a single character, it is converted to uppercase before comparison. All other characters undergo no conversion before the comparison occurs. This includes the German sharp S (Eszett) which is not uppercased before conversion because its uppercase form has two characters. Unicode case folding is language independent: it uses rules that are generally true, but, it cannot cover all cases for all languages. @rnindex char-ci=? @deffn {Scheme Procedure} char-ci=? x y Return @code{#t} if the case-folded code point of @var{x} is the same as the case-folded code point of @var{y}, else @code{#f}. @end deffn @rnindex char-ci? @deffn {Scheme Procedure} char-ci>? x y Return @code{#t} if the case-folded code point of @var{x} is greater than the case-folded code point of @var{y}, else @code{#f}. @end deffn @rnindex char-ci>=? @deffn {Scheme Procedure} char-ci>=? x y Return @code{#t} if the case-folded code point of @var{x} is greater than or equal to the case-folded code point of @var{y}, else @code{#f}. @end deffn @rnindex char-alphabetic? @deffn {Scheme Procedure} char-alphabetic? chr @deffnx {C Function} scm_char_alphabetic_p (chr) Return @code{#t} if @var{chr} is alphabetic, else @code{#f}. @end deffn @rnindex char-numeric? @deffn {Scheme Procedure} char-numeric? chr @deffnx {C Function} scm_char_numeric_p (chr) Return @code{#t} if @var{chr} is numeric, else @code{#f}. @end deffn @rnindex char-whitespace? @deffn {Scheme Procedure} char-whitespace? chr @deffnx {C Function} scm_char_whitespace_p (chr) Return @code{#t} if @var{chr} is whitespace, else @code{#f}. @end deffn @rnindex char-upper-case? @deffn {Scheme Procedure} char-upper-case? chr @deffnx {C Function} scm_char_upper_case_p (chr) Return @code{#t} if @var{chr} is uppercase, else @code{#f}. @end deffn @rnindex char-lower-case? @deffn {Scheme Procedure} char-lower-case? chr @deffnx {C Function} scm_char_lower_case_p (chr) Return @code{#t} if @var{chr} is lowercase, else @code{#f}. @end deffn @deffn {Scheme Procedure} char-is-both? chr @deffnx {C Function} scm_char_is_both_p (chr) Return @code{#t} if @var{chr} is either uppercase or lowercase, else @code{#f}. @end deffn @deffn {Scheme Procedure} char-general-category chr @deffnx {C Function} scm_char_general_category (chr) Return a symbol giving the two-letter name of the Unicode general category assigned to @var{chr} or @code{#f} if no named category is assigned. The following table provides a list of category names along with their meanings. @multitable @columnfractions .1 .4 .1 .4 @item Lu @tab Uppercase letter @tab Pf @tab Final quote punctuation @item Ll @tab Lowercase letter @tab Po @tab Other punctuation @item Lt @tab Titlecase letter @tab Sm @tab Math symbol @item Lm @tab Modifier letter @tab Sc @tab Currency symbol @item Lo @tab Other letter @tab Sk @tab Modifier symbol @item Mn @tab Non-spacing mark @tab So @tab Other symbol @item Mc @tab Combining spacing mark @tab Zs @tab Space separator @item Me @tab Enclosing mark @tab Zl @tab Line separator @item Nd @tab Decimal digit number @tab Zp @tab Paragraph separator @item Nl @tab Letter number @tab Cc @tab Control @item No @tab Other number @tab Cf @tab Format @item Pc @tab Connector punctuation @tab Cs @tab Surrogate @item Pd @tab Dash punctuation @tab Co @tab Private use @item Ps @tab Open punctuation @tab Cn @tab Unassigned @item Pe @tab Close punctuation @tab @tab @item Pi @tab Initial quote punctuation @tab @tab @end multitable @end deffn @rnindex char->integer @deffn {Scheme Procedure} char->integer chr @deffnx {C Function} scm_char_to_integer (chr) Return the code point of @var{chr}. @end deffn @rnindex integer->char @deffn {Scheme Procedure} integer->char n @deffnx {C Function} scm_integer_to_char (n) Return the character that has code point @var{n}. The integer @var{n} must be a valid code point. Valid code points are in the ranges 0 to @code{#xD7FF} inclusive or @code{#xE000} to @code{#x10FFFF} inclusive. @end deffn @rnindex char-upcase @deffn {Scheme Procedure} char-upcase chr @deffnx {C Function} scm_char_upcase (chr) Return the uppercase character version of @var{chr}. @end deffn @rnindex char-downcase @deffn {Scheme Procedure} char-downcase chr @deffnx {C Function} scm_char_downcase (chr) Return the lowercase character version of @var{chr}. @end deffn @rnindex char-titlecase @deffn {Scheme Procedure} char-titlecase chr @deffnx {C Function} scm_char_titlecase (chr) Return the titlecase character version of @var{chr} if one exists; otherwise return the uppercase version. For most characters these will be the same, but the Unicode Standard includes certain digraph compatibility characters, such as @code{U+01F3} ``dz'', for which the uppercase and titlecase characters are different (@code{U+01F1} ``DZ'' and @code{U+01F2} ``Dz'' in this case, respectively). @end deffn @tindex scm_t_wchar @deftypefn {C Function} scm_t_wchar scm_c_upcase (scm_t_wchar @var{c}) @deftypefnx {C Function} scm_t_wchar scm_c_downcase (scm_t_wchar @var{c}) @deftypefnx {C Function} scm_t_wchar scm_c_titlecase (scm_t_wchar @var{c}) These C functions take an integer representation of a Unicode codepoint and return the codepoint corresponding to its uppercase, lowercase, and titlecase forms respectively. The type @code{scm_t_wchar} is a signed, 32-bit integer. @end deftypefn Characters also have ``formal names'', which are defined by Unicode. These names can be accessed in Guile from the @code{(ice-9 unicode)} module: @example (use-modules (ice-9 unicode)) @end example @deffn {Scheme Procedure} char->formal-name chr Return the formal all-upper-case Unicode name of @var{ch}, as a string, or @code{#f} if the character has no name. @end deffn @deffn {Scheme Procedure} formal-name->char name Return the character whose formal all-upper-case Unicode name is @var{name}, or @code{#f} if no such character is known. @end deffn @node Character Sets @subsection Character Sets The features described in this section correspond directly to SRFI-14. The data type @dfn{charset} implements sets of characters (@pxref{Characters}). Because the internal representation of character sets is not visible to the user, a lot of procedures for handling them are provided. Character sets can be created, extended, tested for the membership of a characters and be compared to other character sets. @menu * Character Set Predicates/Comparison:: * Iterating Over Character Sets:: Enumerate charset elements. * Creating Character Sets:: Making new charsets. * Querying Character Sets:: Test charsets for membership etc. * Character-Set Algebra:: Calculating new charsets. * Standard Character Sets:: Variables containing predefined charsets. @end menu @node Character Set Predicates/Comparison @subsubsection Character Set Predicates/Comparison Use these procedures for testing whether an object is a character set, or whether several character sets are equal or subsets of each other. @code{char-set-hash} can be used for calculating a hash value, maybe for usage in fast lookup procedures. @deffn {Scheme Procedure} char-set? obj @deffnx {C Function} scm_char_set_p (obj) Return @code{#t} if @var{obj} is a character set, @code{#f} otherwise. @end deffn @deffn {Scheme Procedure} char-set= char_set @dots{} @deffnx {C Function} scm_char_set_eq (char_sets) Return @code{#t} if all given character sets are equal. @end deffn @deffn {Scheme Procedure} char-set<= char_set @dots{} @deffnx {C Function} scm_char_set_leq (char_sets) Return @code{#t} if every character set @var{char_set}i is a subset of character set @var{char_set}i+1. @end deffn @deffn {Scheme Procedure} char-set-hash cs [bound] @deffnx {C Function} scm_char_set_hash (cs, bound) Compute a hash value for the character set @var{cs}. If @var{bound} is given and non-zero, it restricts the returned value to the range 0 @dots{} @var{bound} - 1. @end deffn @c =================================================================== @node Iterating Over Character Sets @subsubsection Iterating Over Character Sets Character set cursors are a means for iterating over the members of a character sets. After creating a character set cursor with @code{char-set-cursor}, a cursor can be dereferenced with @code{char-set-ref}, advanced to the next member with @code{char-set-cursor-next}. Whether a cursor has passed past the last element of the set can be checked with @code{end-of-char-set?}. Additionally, mapping and (un-)folding procedures for character sets are provided. @deffn {Scheme Procedure} char-set-cursor cs @deffnx {C Function} scm_char_set_cursor (cs) Return a cursor into the character set @var{cs}. @end deffn @deffn {Scheme Procedure} char-set-ref cs cursor @deffnx {C Function} scm_char_set_ref (cs, cursor) Return the character at the current cursor position @var{cursor} in the character set @var{cs}. It is an error to pass a cursor for which @code{end-of-char-set?} returns true. @end deffn @deffn {Scheme Procedure} char-set-cursor-next cs cursor @deffnx {C Function} scm_char_set_cursor_next (cs, cursor) Advance the character set cursor @var{cursor} to the next character in the character set @var{cs}. It is an error if the cursor given satisfies @code{end-of-char-set?}. @end deffn @deffn {Scheme Procedure} end-of-char-set? cursor @deffnx {C Function} scm_end_of_char_set_p (cursor) Return @code{#t} if @var{cursor} has reached the end of a character set, @code{#f} otherwise. @end deffn @deffn {Scheme Procedure} char-set-fold kons knil cs @deffnx {C Function} scm_char_set_fold (kons, knil, cs) Fold the procedure @var{kons} over the character set @var{cs}, initializing it with @var{knil}. @end deffn @deffn {Scheme Procedure} char-set-unfold p f g seed [base_cs] @deffnx {C Function} scm_char_set_unfold (p, f, g, seed, base_cs) This is a fundamental constructor for character sets. @itemize @bullet @item @var{g} is used to generate a series of ``seed'' values from the initial seed: @var{seed}, (@var{g} @var{seed}), (@var{g}^2 @var{seed}), (@var{g}^3 @var{seed}), @dots{} @item @var{p} tells us when to stop -- when it returns true when applied to one of the seed values. @item @var{f} maps each seed value to a character. These characters are added to the base character set @var{base_cs} to form the result; @var{base_cs} defaults to the empty set. @end itemize @end deffn @deffn {Scheme Procedure} char-set-unfold! p f g seed base_cs @deffnx {C Function} scm_char_set_unfold_x (p, f, g, seed, base_cs) This is a fundamental constructor for character sets. @itemize @bullet @item @var{g} is used to generate a series of ``seed'' values from the initial seed: @var{seed}, (@var{g} @var{seed}), (@var{g}^2 @var{seed}), (@var{g}^3 @var{seed}), @dots{} @item @var{p} tells us when to stop -- when it returns true when applied to one of the seed values. @item @var{f} maps each seed value to a character. These characters are added to the base character set @var{base_cs} to form the result; @var{base_cs} defaults to the empty set. @end itemize @end deffn @deffn {Scheme Procedure} char-set-for-each proc cs @deffnx {C Function} scm_char_set_for_each (proc, cs) Apply @var{proc} to every character in the character set @var{cs}. The return value is not specified. @end deffn @deffn {Scheme Procedure} char-set-map proc cs @deffnx {C Function} scm_char_set_map (proc, cs) Map the procedure @var{proc} over every character in @var{cs}. @var{proc} must be a character -> character procedure. @end deffn @c =================================================================== @node Creating Character Sets @subsubsection Creating Character Sets New character sets are produced with these procedures. @deffn {Scheme Procedure} char-set-copy cs @deffnx {C Function} scm_char_set_copy (cs) Return a newly allocated character set containing all characters in @var{cs}. @end deffn @deffn {Scheme Procedure} char-set chr @dots{} @deffnx {C Function} scm_char_set (chrs) Return a character set containing all given characters. @end deffn @deffn {Scheme Procedure} list->char-set list [base_cs] @deffnx {C Function} scm_list_to_char_set (list, base_cs) Convert the character list @var{list} to a character set. If the character set @var{base_cs} is given, the character in this set are also included in the result. @end deffn @deffn {Scheme Procedure} list->char-set! list base_cs @deffnx {C Function} scm_list_to_char_set_x (list, base_cs) Convert the character list @var{list} to a character set. The characters are added to @var{base_cs} and @var{base_cs} is returned. @end deffn @deffn {Scheme Procedure} string->char-set str [base_cs] @deffnx {C Function} scm_string_to_char_set (str, base_cs) Convert the string @var{str} to a character set. If the character set @var{base_cs} is given, the characters in this set are also included in the result. @end deffn @deffn {Scheme Procedure} string->char-set! str base_cs @deffnx {C Function} scm_string_to_char_set_x (str, base_cs) Convert the string @var{str} to a character set. The characters from the string are added to @var{base_cs}, and @var{base_cs} is returned. @end deffn @deffn {Scheme Procedure} char-set-filter pred cs [base_cs] @deffnx {C Function} scm_char_set_filter (pred, cs, base_cs) Return a character set containing every character from @var{cs} so that it satisfies @var{pred}. If provided, the characters from @var{base_cs} are added to the result. @end deffn @deffn {Scheme Procedure} char-set-filter! pred cs base_cs @deffnx {C Function} scm_char_set_filter_x (pred, cs, base_cs) Return a character set containing every character from @var{cs} so that it satisfies @var{pred}. The characters are added to @var{base_cs} and @var{base_cs} is returned. @end deffn @deffn {Scheme Procedure} ucs-range->char-set lower upper [error [base_cs]] @deffnx {C Function} scm_ucs_range_to_char_set (lower, upper, error, base_cs) Return a character set containing all characters whose character codes lie in the half-open range [@var{lower},@var{upper}). If @var{error} is a true value, an error is signalled if the specified range contains characters which are not contained in the implemented character range. If @var{error} is @code{#f}, these characters are silently left out of the resulting character set. The characters in @var{base_cs} are added to the result, if given. @end deffn @deffn {Scheme Procedure} ucs-range->char-set! lower upper error base_cs @deffnx {C Function} scm_ucs_range_to_char_set_x (lower, upper, error, base_cs) Return a character set containing all characters whose character codes lie in the half-open range [@var{lower},@var{upper}). If @var{error} is a true value, an error is signalled if the specified range contains characters which are not contained in the implemented character range. If @var{error} is @code{#f}, these characters are silently left out of the resulting character set. The characters are added to @var{base_cs} and @var{base_cs} is returned. @end deffn @deffn {Scheme Procedure} ->char-set x @deffnx {C Function} scm_to_char_set (x) Coerces x into a char-set. @var{x} may be a string, character or char-set. A string is converted to the set of its constituent characters; a character is converted to a singleton set; a char-set is returned as-is. @end deffn @c =================================================================== @node Querying Character Sets @subsubsection Querying Character Sets Access the elements and other information of a character set with these procedures. @deffn {Scheme Procedure} %char-set-dump cs Returns an association list containing debugging information for @var{cs}. The association list has the following entries. @table @code @item char-set The char-set itself @item len The number of groups of contiguous code points the char-set contains @item ranges A list of lists where each sublist is a range of code points and their associated characters @end table The return value of this function cannot be relied upon to be consistent between versions of Guile and should not be used in code. @end deffn @deffn {Scheme Procedure} char-set-size cs @deffnx {C Function} scm_char_set_size (cs) Return the number of elements in character set @var{cs}. @end deffn @deffn {Scheme Procedure} char-set-count pred cs @deffnx {C Function} scm_char_set_count (pred, cs) Return the number of the elements int the character set @var{cs} which satisfy the predicate @var{pred}. @end deffn @deffn {Scheme Procedure} char-set->list cs @deffnx {C Function} scm_char_set_to_list (cs) Return a list containing the elements of the character set @var{cs}. @end deffn @deffn {Scheme Procedure} char-set->string cs @deffnx {C Function} scm_char_set_to_string (cs) Return a string containing the elements of the character set @var{cs}. The order in which the characters are placed in the string is not defined. @end deffn @deffn {Scheme Procedure} char-set-contains? cs ch @deffnx {C Function} scm_char_set_contains_p (cs, ch) Return @code{#t} if the character @var{ch} is contained in the character set @var{cs}, or @code{#f} otherwise. @end deffn @deffn {Scheme Procedure} char-set-every pred cs @deffnx {C Function} scm_char_set_every (pred, cs) Return a true value if every character in the character set @var{cs} satisfies the predicate @var{pred}. @end deffn @deffn {Scheme Procedure} char-set-any pred cs @deffnx {C Function} scm_char_set_any (pred, cs) Return a true value if any character in the character set @var{cs} satisfies the predicate @var{pred}. @end deffn @c =================================================================== @node Character-Set Algebra @subsubsection Character-Set Algebra Character sets can be manipulated with the common set algebra operation, such as union, complement, intersection etc. All of these procedures provide side-effecting variants, which modify their character set argument(s). @deffn {Scheme Procedure} char-set-adjoin cs chr @dots{} @deffnx {C Function} scm_char_set_adjoin (cs, chrs) Add all character arguments to the first argument, which must be a character set. @end deffn @deffn {Scheme Procedure} char-set-delete cs chr @dots{} @deffnx {C Function} scm_char_set_delete (cs, chrs) Delete all character arguments from the first argument, which must be a character set. @end deffn @deffn {Scheme Procedure} char-set-adjoin! cs chr @dots{} @deffnx {C Function} scm_char_set_adjoin_x (cs, chrs) Add all character arguments to the first argument, which must be a character set. @end deffn @deffn {Scheme Procedure} char-set-delete! cs chr @dots{} @deffnx {C Function} scm_char_set_delete_x (cs, chrs) Delete all character arguments from the first argument, which must be a character set. @end deffn @deffn {Scheme Procedure} char-set-complement cs @deffnx {C Function} scm_char_set_complement (cs) Return the complement of the character set @var{cs}. @end deffn Note that the complement of a character set is likely to contain many reserved code points (code points that are not associated with characters). It may be helpful to modify the output of @code{char-set-complement} by computing its intersection with the set of designated code points, @code{char-set:designated}. @deffn {Scheme Procedure} char-set-union cs @dots{} @deffnx {C Function} scm_char_set_union (char_sets) Return the union of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-intersection cs @dots{} @deffnx {C Function} scm_char_set_intersection (char_sets) Return the intersection of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-difference cs1 cs @dots{} @deffnx {C Function} scm_char_set_difference (cs1, char_sets) Return the difference of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-xor cs @dots{} @deffnx {C Function} scm_char_set_xor (char_sets) Return the exclusive-or of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-diff+intersection cs1 cs @dots{} @deffnx {C Function} scm_char_set_diff_plus_intersection (cs1, char_sets) Return the difference and the intersection of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-complement! cs @deffnx {C Function} scm_char_set_complement_x (cs) Return the complement of the character set @var{cs}. @end deffn @deffn {Scheme Procedure} char-set-union! cs1 cs @dots{} @deffnx {C Function} scm_char_set_union_x (cs1, char_sets) Return the union of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-intersection! cs1 cs @dots{} @deffnx {C Function} scm_char_set_intersection_x (cs1, char_sets) Return the intersection of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-difference! cs1 cs @dots{} @deffnx {C Function} scm_char_set_difference_x (cs1, char_sets) Return the difference of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-xor! cs1 cs @dots{} @deffnx {C Function} scm_char_set_xor_x (cs1, char_sets) Return the exclusive-or of all argument character sets. @end deffn @deffn {Scheme Procedure} char-set-diff+intersection! cs1 cs2 cs @dots{} @deffnx {C Function} scm_char_set_diff_plus_intersection_x (cs1, cs2, char_sets) Return the difference and the intersection of all argument character sets. @end deffn @c =================================================================== @node Standard Character Sets @subsubsection Standard Character Sets In order to make the use of the character set data type and procedures useful, several predefined character set variables exist. @cindex codeset @cindex charset @cindex locale These character sets are locale independent and are not recomputed upon a @code{setlocale} call. They contain characters from the whole range of Unicode code points. For instance, @code{char-set:letter} contains about 100,000 characters. @defvr {Scheme Variable} char-set:lower-case @defvrx {C Variable} scm_char_set_lower_case All lower-case characters. @end defvr @defvr {Scheme Variable} char-set:upper-case @defvrx {C Variable} scm_char_set_upper_case All upper-case characters. @end defvr @defvr {Scheme Variable} char-set:title-case @defvrx {C Variable} scm_char_set_title_case All single characters that function as if they were an upper-case letter followed by a lower-case letter. @end defvr @defvr {Scheme Variable} char-set:letter @defvrx {C Variable} scm_char_set_letter All letters. This includes @code{char-set:lower-case}, @code{char-set:upper-case}, @code{char-set:title-case}, and many letters that have no case at all. For example, Chinese and Japanese characters typically have no concept of case. @end defvr @defvr {Scheme Variable} char-set:digit @defvrx {C Variable} scm_char_set_digit All digits. @end defvr @defvr {Scheme Variable} char-set:letter+digit @defvrx {C Variable} scm_char_set_letter_and_digit The union of @code{char-set:letter} and @code{char-set:digit}. @end defvr @defvr {Scheme Variable} char-set:graphic @defvrx {C Variable} scm_char_set_graphic All characters which would put ink on the paper. @end defvr @defvr {Scheme Variable} char-set:printing @defvrx {C Variable} scm_char_set_printing The union of @code{char-set:graphic} and @code{char-set:whitespace}. @end defvr @defvr {Scheme Variable} char-set:whitespace @defvrx {C Variable} scm_char_set_whitespace All whitespace characters. @end defvr @defvr {Scheme Variable} char-set:blank @defvrx {C Variable} scm_char_set_blank All horizontal whitespace characters, which notably includes @code{#\space} and @code{#\tab}. @end defvr @defvr {Scheme Variable} char-set:iso-control @defvrx {C Variable} scm_char_set_iso_control The ISO control characters are the C0 control characters (U+0000 to U+001F), delete (U+007F), and the C1 control characters (U+0080 to U+009F). @end defvr @defvr {Scheme Variable} char-set:punctuation @defvrx {C Variable} scm_char_set_punctuation All punctuation characters, such as the characters @code{!"#%&'()*,-./:;?@@[\\]_@{@}} @end defvr @defvr {Scheme Variable} char-set:symbol @defvrx {C Variable} scm_char_set_symbol All symbol characters, such as the characters @code{$+<=>^`|~}. @end defvr @defvr {Scheme Variable} char-set:hex-digit @defvrx {C Variable} scm_char_set_hex_digit The hexadecimal digits @code{0123456789abcdefABCDEF}. @end defvr @defvr {Scheme Variable} char-set:ascii @defvrx {C Variable} scm_char_set_ascii All ASCII characters. @end defvr @defvr {Scheme Variable} char-set:empty @defvrx {C Variable} scm_char_set_empty The empty character set. @end defvr @defvr {Scheme Variable} char-set:designated @defvrx {C Variable} scm_char_set_designated This character set contains all designated code points. This includes all the code points to which Unicode has assigned a character or other meaning. @end defvr @defvr {Scheme Variable} char-set:full @defvrx {C Variable} scm_char_set_full This character set contains all possible code points. This includes both designated and reserved code points. @end defvr @node Strings @subsection Strings @tpindex Strings Strings are fixed-length sequences of characters. They can be created by calling constructor procedures, but they can also literally get entered at the @acronym{REPL} or in Scheme source files. @c Guile provides a rich set of string processing procedures, because text @c handling is very important when Guile is used as a scripting language. Strings always carry the information about how many characters they are composed of with them, so there is no special end-of-string character, like in C. That means that Scheme strings can contain any character, even the @samp{#\nul} character @samp{\0}. To use strings efficiently, you need to know a bit about how Guile implements them. In Guile, a string consists of two parts, a head and the actual memory where the characters are stored. When a string (or a substring of it) is copied, only a new head gets created, the memory is usually not copied. The two heads start out pointing to the same memory. When one of these two strings is modified, as with @code{string-set!}, their common memory does get copied so that each string has its own memory and modifying one does not accidentally modify the other as well. Thus, Guile's strings are `copy on write'; the actual copying of their memory is delayed until one string is written to. This implementation makes functions like @code{substring} very efficient in the common case that no modifications are done to the involved strings. If you do know that your strings are getting modified right away, you can use @code{substring/copy} instead of @code{substring}. This function performs the copy immediately at the time of creation. This is more efficient, especially in a multi-threaded program. Also, @code{substring/copy} can avoid the problem that a short substring holds on to the memory of a very large original string that could otherwise be recycled. If you want to avoid the copy altogether, so that modifications of one string show up in the other, you can use @code{substring/shared}. The strings created by this procedure are called @dfn{mutation sharing substrings} since the substring and the original string share modifications to each other. If you want to prevent modifications, use @code{substring/read-only}. Guile provides all procedures of SRFI-13 and a few more. @menu * String Syntax:: Read syntax for strings. * String Predicates:: Testing strings for certain properties. * String Constructors:: Creating new string objects. * List/String Conversion:: Converting from/to lists of characters. * String Selection:: Select portions from strings. * String Modification:: Modify parts or whole strings. * String Comparison:: Lexicographic ordering predicates. * String Searching:: Searching in strings. * Alphabetic Case Mapping:: Convert the alphabetic case of strings. * Reversing and Appending Strings:: Appending strings to form a new string. * Mapping Folding and Unfolding:: Iterating over strings. * Miscellaneous String Operations:: Replicating, insertion, parsing, ... * Representing Strings as Bytes:: Encoding and decoding strings. * Conversion to/from C:: * String Internals:: The storage strategy for strings. @end menu @node String Syntax @subsubsection String Read Syntax @c In the following @code is used to get a good font in TeX etc, but @c is omitted for Info format, so as not to risk any confusion over @c whether surrounding ` ' quotes are part of the escape or are @c special in a string (they're not). The read syntax for strings is an arbitrarily long sequence of characters enclosed in double quotes (@nicode{"}). Backslash is an escape character and can be used to insert the following special characters. @nicode{\"} and @nicode{\\} are R5RS standard, @nicode{\|} is R7RS standard, the next seven are R6RS standard --- notice they follow C syntax --- and the remaining four are Guile extensions. @table @asis @item @nicode{\\} Backslash character. @item @nicode{\"} Double quote character (an unescaped @nicode{"} is otherwise the end of the string). @item @nicode{\|} Vertical bar character. @item @nicode{\a} Bell character (ASCII 7). @item @nicode{\f} Formfeed character (ASCII 12). @item @nicode{\n} Newline character (ASCII 10). @item @nicode{\r} Carriage return character (ASCII 13). @item @nicode{\t} Tab character (ASCII 9). @item @nicode{\v} Vertical tab character (ASCII 11). @item @nicode{\b} Backspace character (ASCII 8). @item @nicode{\0} NUL character (ASCII 0). @item @nicode{\(} Open parenthesis. This is intended for use at the beginning of lines in multiline strings to avoid confusing Emacs lisp modes. @item @nicode{\} followed by newline (ASCII 10) Nothing. This way if @nicode{\} is the last character in a line, the string will continue with the first character from the next line, without a line break. If the @code{hungry-eol-escapes} reader option is enabled, which is not the case by default, leading whitespace on the next line is discarded. @lisp "foo\ bar" @result{} "foo bar" (read-enable 'hungry-eol-escapes) "foo\ bar" @result{} "foobar" @end lisp @item @nicode{\xHH} Character code given by two hexadecimal digits. For example @nicode{\x7f} for an ASCII DEL (127). @item @nicode{\uHHHH} Character code given by four hexadecimal digits. For example @nicode{\u0100} for a capital A with macron (U+0100). @item @nicode{\UHHHHHH} Character code given by six hexadecimal digits. For example @nicode{\U010402}. @end table @noindent The following are examples of string literals: @lisp "foo" "bar plonk" "Hello World" "\"Hi\", he said." @end lisp The three escape sequences @code{\xHH}, @code{\uHHHH} and @code{\UHHHHHH} were chosen to not break compatibility with code written for previous versions of Guile. The R6RS specification suggests a different, incompatible syntax for hex escapes: @code{\xHHHH;} -- a character code followed by one to eight hexadecimal digits terminated with a semicolon. If this escape format is desired instead, it can be enabled with the reader option @code{r6rs-hex-escapes}. @lisp (read-enable 'r6rs-hex-escapes) @end lisp For more on reader options, @xref{Scheme Read}. @node String Predicates @subsubsection String Predicates The following procedures can be used to check whether a given string fulfills some specified property. @rnindex string? @deffn {Scheme Procedure} string? obj @deffnx {C Function} scm_string_p (obj) Return @code{#t} if @var{obj} is a string, else @code{#f}. @end deffn @deftypefn {C Function} int scm_is_string (SCM obj) Returns @code{1} if @var{obj} is a string, @code{0} otherwise. @end deftypefn @deffn {Scheme Procedure} string-null? str @deffnx {C Function} scm_string_null_p (str) Return @code{#t} if @var{str}'s length is zero, and @code{#f} otherwise. @lisp (string-null? "") @result{} #t y @result{} "foo" (string-null? y) @result{} #f @end lisp @end deffn @deffn {Scheme Procedure} string-any char_pred s [start [end]] @deffnx {C Function} scm_string_any (char_pred, s, start, end) Check if @var{char_pred} is true for any character in string @var{s}. @var{char_pred} can be a character to check for any equal to that, or a character set (@pxref{Character Sets}) to check for any in that set, or a predicate procedure to call. For a procedure, calls @code{(@var{char_pred} c)} are made successively on the characters from @var{start} to @var{end}. If @var{char_pred} returns true (ie.@: non-@code{#f}), @code{string-any} stops and that return value is the return from @code{string-any}. The call on the last character (ie.@: at @math{@var{end}-1}), if that point is reached, is a tail call. If there are no characters in @var{s} (ie.@: @var{start} equals @var{end}) then the return is @code{#f}. @end deffn @deffn {Scheme Procedure} string-every char_pred s [start [end]] @deffnx {C Function} scm_string_every (char_pred, s, start, end) Check if @var{char_pred} is true for every character in string @var{s}. @var{char_pred} can be a character to check for every character equal to that, or a character set (@pxref{Character Sets}) to check for every character being in that set, or a predicate procedure to call. For a procedure, calls @code{(@var{char_pred} c)} are made successively on the characters from @var{start} to @var{end}. If @var{char_pred} returns @code{#f}, @code{string-every} stops and returns @code{#f}. The call on the last character (ie.@: at @math{@var{end}-1}), if that point is reached, is a tail call and the return from that call is the return from @code{string-every}. If there are no characters in @var{s} (ie.@: @var{start} equals @var{end}) then the return is @code{#t}. @end deffn @node String Constructors @subsubsection String Constructors The string constructor procedures create new string objects, possibly initializing them with some specified character data. See also @xref{String Selection}, for ways to create strings from existing strings. @c FIXME::martin: list->string belongs into `List/String Conversion' @deffn {Scheme Procedure} string char@dots{} @rnindex string Return a newly allocated string made from the given character arguments. @example (string #\x #\y #\z) @result{} "xyz" (string) @result{} "" @end example @end deffn @deffn {Scheme Procedure} list->string lst @deffnx {C Function} scm_string (lst) @rnindex list->string Return a newly allocated string made from a list of characters. @example (list->string '(#\a #\b #\c)) @result{} "abc" @end example @end deffn @deffn {Scheme Procedure} reverse-list->string lst @deffnx {C Function} scm_reverse_list_to_string (lst) Return a newly allocated string made from a list of characters, in reverse order. @example (reverse-list->string '(#\a #\B #\c)) @result{} "cBa" @end example @end deffn @rnindex make-string @deffn {Scheme Procedure} make-string k [chr] @deffnx {C Function} scm_make_string (k, chr) Return a newly allocated string of length @var{k}. If @var{chr} is given, then all elements of the string are initialized to @var{chr}, otherwise the contents of the string are unspecified. @end deffn @deftypefn {C Function} SCM scm_c_make_string (size_t len, SCM chr) Like @code{scm_make_string}, but expects the length as a @code{size_t}. @end deftypefn @deffn {Scheme Procedure} string-tabulate proc len @deffnx {C Function} scm_string_tabulate (proc, len) @var{proc} is an integer->char procedure. Construct a string of size @var{len} by applying @var{proc} to each index to produce the corresponding string element. The order in which @var{proc} is applied to the indices is not specified. @end deffn @deffn {Scheme Procedure} string-join ls [delimiter [grammar]] @deffnx {C Function} scm_string_join (ls, delimiter, grammar) Append the string in the string list @var{ls}, using the string @var{delimiter} as a delimiter between the elements of @var{ls}. @var{delimiter} defaults to @w{@samp{ }}, that is, strings in @var{ls} are appended with the space character in between them. @var{grammar} is a symbol which specifies how the delimiter is placed between the strings, and defaults to the symbol @code{infix}. @table @code @item infix Insert the separator between list elements. An empty string will produce an empty list. @item strict-infix Like @code{infix}, but will raise an error if given the empty list. @item suffix Insert the separator after every list element. @item prefix Insert the separator before each list element. @end table @end deffn @node List/String Conversion @subsubsection List/String conversion When processing strings, it is often convenient to first convert them into a list representation by using the procedure @code{string->list}, work with the resulting list, and then convert it back into a string. These procedures are useful for similar tasks. @rnindex string->list @deffn {Scheme Procedure} string->list str [start [end]] @deffnx {C Function} scm_substring_to_list (str, start, end) @deffnx {C Function} scm_string_to_list (str) Convert the string @var{str} into a list of characters. @end deffn @deffn {Scheme Procedure} string-split str char_pred @deffnx {C Function} scm_string_split (str, char_pred) Split the string @var{str} into a list of substrings delimited by appearances of characters that @itemize @bullet @item equal @var{char_pred}, if it is a character, @item satisfy the predicate @var{char_pred}, if it is a procedure, @item are in the set @var{char_pred}, if it is a character set. @end itemize Note that an empty substring between separator characters will result in an empty string in the result list. @lisp (string-split "root:x:0:0:root:/root:/bin/bash" #\:) @result{} ("root" "x" "0" "0" "root" "/root" "/bin/bash") (string-split "::" #\:) @result{} ("" "" "") (string-split "" #\:) @result{} ("") @end lisp @end deffn @node String Selection @subsubsection String Selection Portions of strings can be extracted by these procedures. @code{string-ref} delivers individual characters whereas @code{substring} can be used to extract substrings from longer strings. @rnindex string-length @deffn {Scheme Procedure} string-length string @deffnx {C Function} scm_string_length (string) Return the number of characters in @var{string}. @end deffn @deftypefn {C Function} size_t scm_c_string_length (SCM str) Return the number of characters in @var{str} as a @code{size_t}. @end deftypefn @rnindex string-ref @deffn {Scheme Procedure} string-ref str k @deffnx {C Function} scm_string_ref (str, k) Return character @var{k} of @var{str} using zero-origin indexing. @var{k} must be a valid index of @var{str}. @end deffn @deftypefn {C Function} SCM scm_c_string_ref (SCM str, size_t k) Return character @var{k} of @var{str} using zero-origin indexing. @var{k} must be a valid index of @var{str}. @end deftypefn @rnindex string-copy @deffn {Scheme Procedure} string-copy str [start [end]] @deffnx {C Function} scm_substring_copy (str, start, end) @deffnx {C Function} scm_string_copy (str) Return a copy of the given string @var{str}. The returned string shares storage with @var{str} initially, but it is copied as soon as one of the two strings is modified. @end deffn @rnindex substring @deffn {Scheme Procedure} substring str start [end] @deffnx {C Function} scm_substring (str, start, end) Return a new string formed from the characters of @var{str} beginning with index @var{start} (inclusive) and ending with index @var{end} (exclusive). @var{str} must be a string, @var{start} and @var{end} must be exact integers satisfying: 0 <= @var{start} <= @var{end} <= @code{(string-length @var{str})}. The returned string shares storage with @var{str} initially, but it is copied as soon as one of the two strings is modified. @end deffn @deffn {Scheme Procedure} substring/shared str start [end] @deffnx {C Function} scm_substring_shared (str, start, end) Like @code{substring}, but the strings continue to share their storage even if they are modified. Thus, modifications to @var{str} show up in the new string, and vice versa. @end deffn @deffn {Scheme Procedure} substring/copy str start [end] @deffnx {C Function} scm_substring_copy (str, start, end) Like @code{substring}, but the storage for the new string is copied immediately. @end deffn @deffn {Scheme Procedure} substring/read-only str start [end] @deffnx {C Function} scm_substring_read_only (str, start, end) Like @code{substring}, but the resulting string can not be modified. @end deffn @deftypefn {C Function} SCM scm_c_substring (SCM str, size_t start, size_t end) @deftypefnx {C Function} SCM scm_c_substring_shared (SCM str, size_t start, size_t end) @deftypefnx {C Function} SCM scm_c_substring_copy (SCM str, size_t start, size_t end) @deftypefnx {C Function} SCM scm_c_substring_read_only (SCM str, size_t start, size_t end) Like @code{scm_substring}, etc. but the bounds are given as a @code{size_t}. @end deftypefn @deffn {Scheme Procedure} string-take s n @deffnx {C Function} scm_string_take (s, n) Return the @var{n} first characters of @var{s}. @end deffn @deffn {Scheme Procedure} string-drop s n @deffnx {C Function} scm_string_drop (s, n) Return all but the first @var{n} characters of @var{s}. @end deffn @deffn {Scheme Procedure} string-take-right s n @deffnx {C Function} scm_string_take_right (s, n) Return the @var{n} last characters of @var{s}. @end deffn @deffn {Scheme Procedure} string-drop-right s n @deffnx {C Function} scm_string_drop_right (s, n) Return all but the last @var{n} characters of @var{s}. @end deffn @deffn {Scheme Procedure} string-pad s len [chr [start [end]]] @deffnx {Scheme Procedure} string-pad-right s len [chr [start [end]]] @deffnx {C Function} scm_string_pad (s, len, chr, start, end) @deffnx {C Function} scm_string_pad_right (s, len, chr, start, end) Take characters @var{start} to @var{end} from the string @var{s} and either pad with @var{chr} or truncate them to give @var{len} characters. @code{string-pad} pads or truncates on the left, so for example @example (string-pad "x" 3) @result{} " x" (string-pad "abcde" 3) @result{} "cde" @end example @code{string-pad-right} pads or truncates on the right, so for example @example (string-pad-right "x" 3) @result{} "x " (string-pad-right "abcde" 3) @result{} "abc" @end example @end deffn @deffn {Scheme Procedure} string-trim s [char_pred [start [end]]] @deffnx {Scheme Procedure} string-trim-right s [char_pred [start [end]]] @deffnx {Scheme Procedure} string-trim-both s [char_pred [start [end]]] @deffnx {C Function} scm_string_trim (s, char_pred, start, end) @deffnx {C Function} scm_string_trim_right (s, char_pred, start, end) @deffnx {C Function} scm_string_trim_both (s, char_pred, start, end) Trim occurrences of @var{char_pred} from the ends of @var{s}. @code{string-trim} trims @var{char_pred} characters from the left (start) of the string, @code{string-trim-right} trims them from the right (end) of the string, @code{string-trim-both} trims from both ends. @var{char_pred} can be a character, a character set, or a predicate procedure to call on each character. If @var{char_pred} is not given the default is whitespace as per @code{char-set:whitespace} (@pxref{Standard Character Sets}). @example (string-trim " x ") @result{} "x " (string-trim-right "banana" #\a) @result{} "banan" (string-trim-both ".,xy:;" char-set:punctuation) @result{} "xy" (string-trim-both "xyzzy" (lambda (c) (or (eqv? c #\x) (eqv? c #\y)))) @result{} "zz" @end example @end deffn @node String Modification @subsubsection String Modification These procedures are for modifying strings in-place. This means that the result of the operation is not a new string; instead, the original string's memory representation is modified. @rnindex string-set! @deffn {Scheme Procedure} string-set! str k chr @deffnx {C Function} scm_string_set_x (str, k, chr) Store @var{chr} in element @var{k} of @var{str} and return an unspecified value. @var{k} must be a valid index of @var{str}. @end deffn @deftypefn {C Function} void scm_c_string_set_x (SCM str, size_t k, SCM chr) Like @code{scm_string_set_x}, but the index is given as a @code{size_t}. @end deftypefn @rnindex string-fill! @anchor{x-string-fill!} @deffn {Scheme Procedure} string-fill! str chr [start [end]] @deffnx {C Function} scm_substring_fill_x (str, chr, start, end) @deffnx {C Function} scm_string_fill_x (str, chr) Stores @var{chr} in every element of the given @var{str} and returns an unspecified value. @end deffn @deffn {Scheme Procedure} substring-fill! str start end fill @deffnx {C Function} scm_substring_fill_x (str, start, end, fill) Change every character in @var{str} between @var{start} and @var{end} to @var{fill}. @lisp (define y (string-copy "abcdefg")) (substring-fill! y 1 3 #\r) y @result{} "arrdefg" @end lisp @end deffn @deffn {Scheme Procedure} substring-move! str1 start1 end1 str2 start2 @deffnx {C Function} scm_substring_move_x (str1, start1, end1, str2, start2) Copy the substring of @var{str1} bounded by @var{start1} and @var{end1} into @var{str2} beginning at position @var{start2}. @var{str1} and @var{str2} can be the same string. @end deffn @deffn {Scheme Procedure} string-copy! target tstart s [start [end]] @deffnx {C Function} scm_string_copy_x (target, tstart, s, start, end) Copy the sequence of characters from index range [@var{start}, @var{end}) in string @var{s} to string @var{target}, beginning at index @var{tstart}. The characters are copied left-to-right or right-to-left as needed -- the copy is guaranteed to work, even if @var{target} and @var{s} are the same string. It is an error if the copy operation runs off the end of the target string. @end deffn @node String Comparison @subsubsection String Comparison The procedures in this section are similar to the character ordering predicates (@pxref{Characters}), but are defined on character sequences. The first set is specified in R5RS and has names that end in @code{?}. The second set is specified in SRFI-13 and the names have not ending @code{?}. The predicates ending in @code{-ci} ignore the character case when comparing strings. For now, case-insensitive comparison is done using the R5RS rules, where every lower-case character that has a single character upper-case form is converted to uppercase before comparison. See @xref{Text Collation, the @code{(ice-9 i18n)} module}, for locale-dependent string comparison. @rnindex string=? @deffn {Scheme Procedure} string=? s1 s2 s3 @dots{} Lexicographic equality predicate; return @code{#t} if all strings are the same length and contain the same characters in the same positions, otherwise return @code{#f}. The procedure @code{string-ci=?} treats upper and lower case letters as though they were the same character, but @code{string=?} treats upper and lower case as distinct characters. @end deffn @rnindex string? @deffn {Scheme Procedure} string>? s1 s2 s3 @dots{} Lexicographic ordering predicate; return @code{#t} if, for every pair of consecutive string arguments @var{str_i} and @var{str_i+1}, @var{str_i} is lexicographically greater than @var{str_i+1}. @end deffn @rnindex string>=? @deffn {Scheme Procedure} string>=? s1 s2 s3 @dots{} Lexicographic ordering predicate; return @code{#t} if, for every pair of consecutive string arguments @var{str_i} and @var{str_i+1}, @var{str_i} is lexicographically greater than or equal to @var{str_i+1}. @end deffn @rnindex string-ci=? @deffn {Scheme Procedure} string-ci=? s1 s2 s3 @dots{} Case-insensitive string equality predicate; return @code{#t} if all strings are the same length and their component characters match (ignoring case) at each position; otherwise return @code{#f}. @end deffn @rnindex string-ci? @deffn {Scheme Procedure} string-ci>? s1 s2 s3 @dots{} Case insensitive lexicographic ordering predicate; return @code{#t} if, for every pair of consecutive string arguments @var{str_i} and @var{str_i+1}, @var{str_i} is lexicographically greater than @var{str_i+1} regardless of case. @end deffn @rnindex string-ci>=? @deffn {Scheme Procedure} string-ci>=? s1 s2 s3 @dots{} Case insensitive lexicographic ordering predicate; return @code{#t} if, for every pair of consecutive string arguments @var{str_i} and @var{str_i+1}, @var{str_i} is lexicographically greater than or equal to @var{str_i+1} regardless of case. @end deffn @deffn {Scheme Procedure} string-compare s1 s2 proc_lt proc_eq proc_gt [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_compare (s1, s2, proc_lt, proc_eq, proc_gt, start1, end1, start2, end2) Apply @var{proc_lt}, @var{proc_eq}, @var{proc_gt} to the mismatch index, depending upon whether @var{s1} is less than, equal to, or greater than @var{s2}. The mismatch index is the largest index @var{i} such that for every 0 <= @var{j} < @var{i}, @var{s1}[@var{j}] = @var{s2}[@var{j}] -- that is, @var{i} is the first position that does not match. @end deffn @deffn {Scheme Procedure} string-compare-ci s1 s2 proc_lt proc_eq proc_gt [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_compare_ci (s1, s2, proc_lt, proc_eq, proc_gt, start1, end1, start2, end2) Apply @var{proc_lt}, @var{proc_eq}, @var{proc_gt} to the mismatch index, depending upon whether @var{s1} is less than, equal to, or greater than @var{s2}. The mismatch index is the largest index @var{i} such that for every 0 <= @var{j} < @var{i}, @var{s1}[@var{j}] = @var{s2}[@var{j}] -- that is, @var{i} is the first position where the lowercased letters do not match. @end deffn @deffn {Scheme Procedure} string= s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_eq (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} and @var{s2} are not equal, a true value otherwise. @end deffn @deffn {Scheme Procedure} string<> s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_neq (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} and @var{s2} are equal, a true value otherwise. @end deffn @deffn {Scheme Procedure} string< s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_lt (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is greater or equal to @var{s2}, a true value otherwise. @end deffn @deffn {Scheme Procedure} string> s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_gt (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is less or equal to @var{s2}, a true value otherwise. @end deffn @deffn {Scheme Procedure} string<= s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_le (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is greater to @var{s2}, a true value otherwise. @end deffn @deffn {Scheme Procedure} string>= s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_ge (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is less to @var{s2}, a true value otherwise. @end deffn @deffn {Scheme Procedure} string-ci= s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_ci_eq (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} and @var{s2} are not equal, a true value otherwise. The character comparison is done case-insensitively. @end deffn @deffn {Scheme Procedure} string-ci<> s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_ci_neq (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} and @var{s2} are equal, a true value otherwise. The character comparison is done case-insensitively. @end deffn @deffn {Scheme Procedure} string-ci< s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_ci_lt (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is greater or equal to @var{s2}, a true value otherwise. The character comparison is done case-insensitively. @end deffn @deffn {Scheme Procedure} string-ci> s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_ci_gt (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is less or equal to @var{s2}, a true value otherwise. The character comparison is done case-insensitively. @end deffn @deffn {Scheme Procedure} string-ci<= s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_ci_le (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is greater to @var{s2}, a true value otherwise. The character comparison is done case-insensitively. @end deffn @deffn {Scheme Procedure} string-ci>= s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_ci_ge (s1, s2, start1, end1, start2, end2) Return @code{#f} if @var{s1} is less to @var{s2}, a true value otherwise. The character comparison is done case-insensitively. @end deffn @deffn {Scheme Procedure} string-hash s [bound [start [end]]] @deffnx {C Function} scm_substring_hash (s, bound, start, end) Compute a hash value for @var{s}. The optional argument @var{bound} is a non-negative exact integer specifying the range of the hash function. A positive value restricts the return value to the range [0,bound). @end deffn @deffn {Scheme Procedure} string-hash-ci s [bound [start [end]]] @deffnx {C Function} scm_substring_hash_ci (s, bound, start, end) Compute a hash value for @var{s}. The optional argument @var{bound} is a non-negative exact integer specifying the range of the hash function. A positive value restricts the return value to the range [0,bound). @end deffn Because the same visual appearance of an abstract Unicode character can be obtained via multiple sequences of Unicode characters, even the case-insensitive string comparison functions described above may return @code{#f} when presented with strings containing different representations of the same character. For example, the Unicode character ``LATIN SMALL LETTER S WITH DOT BELOW AND DOT ABOVE'' can be represented with a single character (U+1E69) or by the character ``LATIN SMALL LETTER S'' (U+0073) followed by the combining marks ``COMBINING DOT BELOW'' (U+0323) and ``COMBINING DOT ABOVE'' (U+0307). For this reason, it is often desirable to ensure that the strings to be compared are using a mutually consistent representation for every character. The Unicode standard defines two methods of normalizing the contents of strings: Decomposition, which breaks composite characters into a set of constituent characters with an ordering defined by the Unicode Standard; and composition, which performs the converse. There are two decomposition operations. ``Canonical decomposition'' produces character sequences that share the same visual appearance as the original characters, while ``compatibility decomposition'' produces ones whose visual appearances may differ from the originals but which represent the same abstract character. These operations are encapsulated in the following set of normalization forms: @table @dfn @item NFD Characters are decomposed to their canonical forms. @item NFKD Characters are decomposed to their compatibility forms. @item NFC Characters are decomposed to their canonical forms, then composed. @item NFKC Characters are decomposed to their compatibility forms, then composed. @end table The functions below put their arguments into one of the forms described above. @deffn {Scheme Procedure} string-normalize-nfd s @deffnx {C Function} scm_string_normalize_nfd (s) Return the @code{NFD} normalized form of @var{s}. @end deffn @deffn {Scheme Procedure} string-normalize-nfkd s @deffnx {C Function} scm_string_normalize_nfkd (s) Return the @code{NFKD} normalized form of @var{s}. @end deffn @deffn {Scheme Procedure} string-normalize-nfc s @deffnx {C Function} scm_string_normalize_nfc (s) Return the @code{NFC} normalized form of @var{s}. @end deffn @deffn {Scheme Procedure} string-normalize-nfkc s @deffnx {C Function} scm_string_normalize_nfkc (s) Return the @code{NFKC} normalized form of @var{s}. @end deffn @node String Searching @subsubsection String Searching @deffn {Scheme Procedure} string-index s char_pred [start [end]] @deffnx {C Function} scm_string_index (s, char_pred, start, end) Search through the string @var{s} from left to right, returning the index of the first occurrence of a character which @itemize @bullet @item equals @var{char_pred}, if it is character, @item satisfies the predicate @var{char_pred}, if it is a procedure, @item is in the set @var{char_pred}, if it is a character set. @end itemize Return @code{#f} if no match is found. @end deffn @deffn {Scheme Procedure} string-rindex s char_pred [start [end]] @deffnx {C Function} scm_string_rindex (s, char_pred, start, end) Search through the string @var{s} from right to left, returning the index of the last occurrence of a character which @itemize @bullet @item equals @var{char_pred}, if it is character, @item satisfies the predicate @var{char_pred}, if it is a procedure, @item is in the set if @var{char_pred} is a character set. @end itemize Return @code{#f} if no match is found. @end deffn @deffn {Scheme Procedure} string-prefix-length s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_prefix_length (s1, s2, start1, end1, start2, end2) Return the length of the longest common prefix of the two strings. @end deffn @deffn {Scheme Procedure} string-prefix-length-ci s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_prefix_length_ci (s1, s2, start1, end1, start2, end2) Return the length of the longest common prefix of the two strings, ignoring character case. @end deffn @deffn {Scheme Procedure} string-suffix-length s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_suffix_length (s1, s2, start1, end1, start2, end2) Return the length of the longest common suffix of the two strings. @end deffn @deffn {Scheme Procedure} string-suffix-length-ci s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_suffix_length_ci (s1, s2, start1, end1, start2, end2) Return the length of the longest common suffix of the two strings, ignoring character case. @end deffn @deffn {Scheme Procedure} string-prefix? s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_prefix_p (s1, s2, start1, end1, start2, end2) Is @var{s1} a prefix of @var{s2}? @end deffn @deffn {Scheme Procedure} string-prefix-ci? s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_prefix_ci_p (s1, s2, start1, end1, start2, end2) Is @var{s1} a prefix of @var{s2}, ignoring character case? @end deffn @deffn {Scheme Procedure} string-suffix? s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_suffix_p (s1, s2, start1, end1, start2, end2) Is @var{s1} a suffix of @var{s2}? @end deffn @deffn {Scheme Procedure} string-suffix-ci? s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_suffix_ci_p (s1, s2, start1, end1, start2, end2) Is @var{s1} a suffix of @var{s2}, ignoring character case? @end deffn @deffn {Scheme Procedure} string-index-right s char_pred [start [end]] @deffnx {C Function} scm_string_index_right (s, char_pred, start, end) Search through the string @var{s} from right to left, returning the index of the last occurrence of a character which @itemize @bullet @item equals @var{char_pred}, if it is character, @item satisfies the predicate @var{char_pred}, if it is a procedure, @item is in the set if @var{char_pred} is a character set. @end itemize Return @code{#f} if no match is found. @end deffn @deffn {Scheme Procedure} string-skip s char_pred [start [end]] @deffnx {C Function} scm_string_skip (s, char_pred, start, end) Search through the string @var{s} from left to right, returning the index of the first occurrence of a character which @itemize @bullet @item does not equal @var{char_pred}, if it is character, @item does not satisfy the predicate @var{char_pred}, if it is a procedure, @item is not in the set if @var{char_pred} is a character set. @end itemize @end deffn @deffn {Scheme Procedure} string-skip-right s char_pred [start [end]] @deffnx {C Function} scm_string_skip_right (s, char_pred, start, end) Search through the string @var{s} from right to left, returning the index of the last occurrence of a character which @itemize @bullet @item does not equal @var{char_pred}, if it is character, @item does not satisfy the predicate @var{char_pred}, if it is a procedure, @item is not in the set if @var{char_pred} is a character set. @end itemize @end deffn @deffn {Scheme Procedure} string-count s char_pred [start [end]] @deffnx {C Function} scm_string_count (s, char_pred, start, end) Return the count of the number of characters in the string @var{s} which @itemize @bullet @item equals @var{char_pred}, if it is character, @item satisfies the predicate @var{char_pred}, if it is a procedure. @item is in the set @var{char_pred}, if it is a character set. @end itemize @end deffn @deffn {Scheme Procedure} string-contains s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_contains (s1, s2, start1, end1, start2, end2) Does string @var{s1} contain string @var{s2}? Return the index in @var{s1} where @var{s2} occurs as a substring, or false. The optional start/end indices restrict the operation to the indicated substrings. @end deffn @deffn {Scheme Procedure} string-contains-ci s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_contains_ci (s1, s2, start1, end1, start2, end2) Does string @var{s1} contain string @var{s2}? Return the index in @var{s1} where @var{s2} occurs as a substring, or false. The optional start/end indices restrict the operation to the indicated substrings. Character comparison is done case-insensitively. @end deffn @node Alphabetic Case Mapping @subsubsection Alphabetic Case Mapping These are procedures for mapping strings to their upper- or lower-case equivalents, respectively, or for capitalizing strings. They use the basic case mapping rules for Unicode characters. No special language or context rules are considered. The resulting strings are guaranteed to be the same length as the input strings. @xref{Character Case Mapping, the @code{(ice-9 i18n)} module}, for locale-dependent case conversions. @deffn {Scheme Procedure} string-upcase str [start [end]] @deffnx {C Function} scm_substring_upcase (str, start, end) @deffnx {C Function} scm_string_upcase (str) Upcase every character in @code{str}. @end deffn @deffn {Scheme Procedure} string-upcase! str [start [end]] @deffnx {C Function} scm_substring_upcase_x (str, start, end) @deffnx {C Function} scm_string_upcase_x (str) Destructively upcase every character in @code{str}. @lisp (string-upcase! y) @result{} "ARRDEFG" y @result{} "ARRDEFG" @end lisp @end deffn @deffn {Scheme Procedure} string-downcase str [start [end]] @deffnx {C Function} scm_substring_downcase (str, start, end) @deffnx {C Function} scm_string_downcase (str) Downcase every character in @var{str}. @end deffn @deffn {Scheme Procedure} string-downcase! str [start [end]] @deffnx {C Function} scm_substring_downcase_x (str, start, end) @deffnx {C Function} scm_string_downcase_x (str) Destructively downcase every character in @var{str}. @lisp y @result{} "ARRDEFG" (string-downcase! y) @result{} "arrdefg" y @result{} "arrdefg" @end lisp @end deffn @deffn {Scheme Procedure} string-capitalize str @deffnx {C Function} scm_string_capitalize (str) Return a freshly allocated string with the characters in @var{str}, where the first character of every word is capitalized. @end deffn @deffn {Scheme Procedure} string-capitalize! str @deffnx {C Function} scm_string_capitalize_x (str) Upcase the first character of every word in @var{str} destructively and return @var{str}. @lisp y @result{} "hello world" (string-capitalize! y) @result{} "Hello World" y @result{} "Hello World" @end lisp @end deffn @deffn {Scheme Procedure} string-titlecase str [start [end]] @deffnx {C Function} scm_string_titlecase (str, start, end) Titlecase every first character in a word in @var{str}. @end deffn @deffn {Scheme Procedure} string-titlecase! str [start [end]] @deffnx {C Function} scm_string_titlecase_x (str, start, end) Destructively titlecase every first character in a word in @var{str}. @end deffn @node Reversing and Appending Strings @subsubsection Reversing and Appending Strings @deffn {Scheme Procedure} string-reverse str [start [end]] @deffnx {C Function} scm_string_reverse (str, start, end) Reverse the string @var{str}. The optional arguments @var{start} and @var{end} delimit the region of @var{str} to operate on. @end deffn @deffn {Scheme Procedure} string-reverse! str [start [end]] @deffnx {C Function} scm_string_reverse_x (str, start, end) Reverse the string @var{str} in-place. The optional arguments @var{start} and @var{end} delimit the region of @var{str} to operate on. The return value is unspecified. @end deffn @rnindex string-append @deffn {Scheme Procedure} string-append arg @dots{} @deffnx {C Function} scm_string_append (args) Return a newly allocated string whose characters form the concatenation of the given strings, @var{arg} @enddots{}. @example (let ((h "hello ")) (string-append h "world")) @result{} "hello world" @end example @end deffn @deffn {Scheme Procedure} string-append/shared arg @dots{} @deffnx {C Function} scm_string_append_shared (args) Like @code{string-append}, but the result may share memory with the argument strings. @end deffn @deffn {Scheme Procedure} string-concatenate ls @deffnx {C Function} scm_string_concatenate (ls) Append the elements (which must be strings) of @var{ls} together into a single string. Guaranteed to return a freshly allocated string. @end deffn @deffn {Scheme Procedure} string-concatenate-reverse ls [final_string [end]] @deffnx {C Function} scm_string_concatenate_reverse (ls, final_string, end) Without optional arguments, this procedure is equivalent to @lisp (string-concatenate (reverse ls)) @end lisp If the optional argument @var{final_string} is specified, it is consed onto the beginning to @var{ls} before performing the list-reverse and string-concatenate operations. If @var{end} is given, only the characters of @var{final_string} up to index @var{end} are used. Guaranteed to return a freshly allocated string. @end deffn @deffn {Scheme Procedure} string-concatenate/shared ls @deffnx {C Function} scm_string_concatenate_shared (ls) Like @code{string-concatenate}, but the result may share memory with the strings in the list @var{ls}. @end deffn @deffn {Scheme Procedure} string-concatenate-reverse/shared ls [final_string [end]] @deffnx {C Function} scm_string_concatenate_reverse_shared (ls, final_string, end) Like @code{string-concatenate-reverse}, but the result may share memory with the strings in the @var{ls} arguments. @end deffn @node Mapping Folding and Unfolding @subsubsection Mapping, Folding, and Unfolding @deffn {Scheme Procedure} string-map proc s [start [end]] @deffnx {C Function} scm_string_map (proc, s, start, end) @var{proc} is a char->char procedure, it is mapped over @var{s}. The order in which the procedure is applied to the string elements is not specified. @end deffn @deffn {Scheme Procedure} string-map! proc s [start [end]] @deffnx {C Function} scm_string_map_x (proc, s, start, end) @var{proc} is a char->char procedure, it is mapped over @var{s}. The order in which the procedure is applied to the string elements is not specified. The string @var{s} is modified in-place, the return value is not specified. @end deffn @deffn {Scheme Procedure} string-for-each proc s [start [end]] @deffnx {C Function} scm_string_for_each (proc, s, start, end) @var{proc} is mapped over @var{s} in left-to-right order. The return value is not specified. @end deffn @deffn {Scheme Procedure} string-for-each-index proc s [start [end]] @deffnx {C Function} scm_string_for_each_index (proc, s, start, end) Call @code{(@var{proc} i)} for each index i in @var{s}, from left to right. For example, to change characters to alternately upper and lower case, @example (define str (string-copy "studly")) (string-for-each-index (lambda (i) (string-set! str i ((if (even? i) char-upcase char-downcase) (string-ref str i)))) str) str @result{} "StUdLy" @end example @end deffn @deffn {Scheme Procedure} string-fold kons knil s [start [end]] @deffnx {C Function} scm_string_fold (kons, knil, s, start, end) Fold @var{kons} over the characters of @var{s}, with @var{knil} as the terminating element, from left to right. @var{kons} must expect two arguments: The actual character and the last result of @var{kons}' application. @end deffn @deffn {Scheme Procedure} string-fold-right kons knil s [start [end]] @deffnx {C Function} scm_string_fold_right (kons, knil, s, start, end) Fold @var{kons} over the characters of @var{s}, with @var{knil} as the terminating element, from right to left. @var{kons} must expect two arguments: The actual character and the last result of @var{kons}' application. @end deffn @deffn {Scheme Procedure} string-unfold p f g seed [base [make_final]] @deffnx {C Function} scm_string_unfold (p, f, g, seed, base, make_final) @itemize @bullet @item @var{g} is used to generate a series of @emph{seed} values from the initial @var{seed}: @var{seed}, (@var{g} @var{seed}), (@var{g}^2 @var{seed}), (@var{g}^3 @var{seed}), @dots{} @item @var{p} tells us when to stop -- when it returns true when applied to one of these seed values. @item @var{f} maps each seed value to the corresponding character in the result string. These chars are assembled into the string in a left-to-right order. @item @var{base} is the optional initial/leftmost portion of the constructed string; it default to the empty string. @item @var{make_final} is applied to the terminal seed value (on which @var{p} returns true) to produce the final/rightmost portion of the constructed string. The default is nothing extra. @end itemize @end deffn @deffn {Scheme Procedure} string-unfold-right p f g seed [base [make_final]] @deffnx {C Function} scm_string_unfold_right (p, f, g, seed, base, make_final) @itemize @bullet @item @var{g} is used to generate a series of @emph{seed} values from the initial @var{seed}: @var{seed}, (@var{g} @var{seed}), (@var{g}^2 @var{seed}), (@var{g}^3 @var{seed}), @dots{} @item @var{p} tells us when to stop -- when it returns true when applied to one of these seed values. @item @var{f} maps each seed value to the corresponding character in the result string. These chars are assembled into the string in a right-to-left order. @item @var{base} is the optional initial/rightmost portion of the constructed string; it default to the empty string. @item @var{make_final} is applied to the terminal seed value (on which @var{p} returns true) to produce the final/leftmost portion of the constructed string. It defaults to @code{(lambda (x) )}. @end itemize @end deffn @node Miscellaneous String Operations @subsubsection Miscellaneous String Operations @deffn {Scheme Procedure} xsubstring s from [to [start [end]]] @deffnx {C Function} scm_xsubstring (s, from, to, start, end) This is the @emph{extended substring} procedure that implements replicated copying of a substring of some string. @var{s} is a string, @var{start} and @var{end} are optional arguments that demarcate a substring of @var{s}, defaulting to 0 and the length of @var{s}. Replicate this substring up and down index space, in both the positive and negative directions. @code{xsubstring} returns the substring of this string beginning at index @var{from}, and ending at @var{to}, which defaults to @var{from} + (@var{end} - @var{start}). @end deffn @deffn {Scheme Procedure} string-xcopy! target tstart s sfrom [sto [start [end]]] @deffnx {C Function} scm_string_xcopy_x (target, tstart, s, sfrom, sto, start, end) Exactly the same as @code{xsubstring}, but the extracted text is written into the string @var{target} starting at index @var{tstart}. The operation is not defined if @code{(eq? @var{target} @var{s})} or these arguments share storage -- you cannot copy a string on top of itself. @end deffn @deffn {Scheme Procedure} string-replace s1 s2 [start1 [end1 [start2 [end2]]]] @deffnx {C Function} scm_string_replace (s1, s2, start1, end1, start2, end2) Return the string @var{s1}, but with the characters @var{start1} @dots{} @var{end1} replaced by the characters @var{start2} @dots{} @var{end2} from @var{s2}. @end deffn @deffn {Scheme Procedure} string-tokenize s [token_set [start [end]]] @deffnx {C Function} scm_string_tokenize (s, token_set, start, end) Split the string @var{s} into a list of substrings, where each substring is a maximal non-empty contiguous sequence of characters from the character set @var{token_set}, which defaults to @code{char-set:graphic}. If @var{start} or @var{end} indices are provided, they restrict @code{string-tokenize} to operating on the indicated substring of @var{s}. @end deffn @deffn {Scheme Procedure} string-filter char_pred s [start [end]] @deffnx {C Function} scm_string_filter (char_pred, s, start, end) Filter the string @var{s}, retaining only those characters which satisfy @var{char_pred}. If @var{char_pred} is a procedure, it is applied to each character as a predicate, if it is a character, it is tested for equality and if it is a character set, it is tested for membership. @end deffn @deffn {Scheme Procedure} string-delete char_pred s [start [end]] @deffnx {C Function} scm_string_delete (char_pred, s, start, end) Delete characters satisfying @var{char_pred} from @var{s}. If @var{char_pred} is a procedure, it is applied to each character as a predicate, if it is a character, it is tested for equality and if it is a character set, it is tested for membership. @end deffn The following additional functions are available in the module @code{(ice-9 string-fun)}. They can be used with: @example (use-modules (ice-9 string-fun)) @end example @deffn {Scheme Procedure} string-replace-substring str substring replacement Return a new string where every instance of @var{substring} in string @var{str} has been replaced by @var{replacement}. For example: @lisp (string-replace-substring "a ring of strings" "ring" "rut") @result{} "a rut of struts" @end lisp @end deffn @node Representing Strings as Bytes @subsubsection Representing Strings as Bytes Out in the cold world outside of Guile, not all strings are treated in the same way. Out there there are only bytes, and there are many ways of representing a strings (sequences of characters) as binary data (sequences of bytes). As a user, usually you don't have to think about this very much. When you type on your keyboard, your system encodes your keystrokes as bytes according to the locale that you have configured on your computer. Guile uses the locale to decode those bytes back into characters -- hopefully the same characters that you typed in. All is not so clear when dealing with a system with multiple users, such as a web server. Your web server might get a request from one user for data encoded in the ISO-8859-1 character set, and then another request from a different user for UTF-8 data. @cindex iconv @cindex character encoding Guile provides an @dfn{iconv} module for converting between strings and sequences of bytes. @xref{Bytevectors}, for more on how Guile represents raw byte sequences. This module gets its name from the common @sc{unix} command of the same name. Note that often it is sufficient to just read and write strings from ports instead of using these functions. To do this, specify the port encoding using @code{set-port-encoding!}. @xref{Ports}, for more on ports and character encodings. Unlike the rest of the procedures in this section, you have to load the @code{iconv} module before having access to these procedures: @example (use-modules (ice-9 iconv)) @end example @deffn {Scheme Procedure} string->bytevector string encoding [conversion-strategy] Encode @var{string} as a sequence of bytes. The string will be encoded in the character set specified by the @var{encoding} string. If the string has characters that cannot be represented in the encoding, by default this procedure raises an @code{encoding-error}. Pass a @var{conversion-strategy} argument to specify other behaviors. The return value is a bytevector. @xref{Bytevectors}, for more on bytevectors. @xref{Ports}, for more on character encodings and conversion strategies. @end deffn @deffn {Scheme Procedure} bytevector->string bytevector encoding [conversion-strategy] Decode @var{bytevector} into a string. The bytes will be decoded from the character set by the @var{encoding} string. If the bytes do not form a valid encoding, by default this procedure raises an @code{decoding-error}. As with @code{string->bytevector}, pass the optional @var{conversion-strategy} argument to modify this behavior. @xref{Ports}, for more on character encodings and conversion strategies. @end deffn @deffn {Scheme Procedure} call-with-output-encoded-string encoding proc [conversion-strategy] Like @code{call-with-output-string}, but instead of returning a string, returns a encoding of the string according to @var{encoding}, as a bytevector. This procedure can be more efficient than collecting a string and then converting it via @code{string->bytevector}. @end deffn @node Conversion to/from C @subsubsection Conversion to/from C When creating a Scheme string from a C string or when converting a Scheme string to a C string, the concept of character encoding becomes important. In C, a string is just a sequence of bytes, and the character encoding describes the relation between these bytes and the actual characters that make up the string. For Scheme strings, character encoding is not an issue (most of the time), since in Scheme you usually treat strings as character sequences, not byte sequences. Converting to C and converting from C each have their own challenges. When converting from C to Scheme, it is important that the sequence of bytes in the C string be valid with respect to its encoding. ASCII strings, for example, can't have any bytes greater than 127. An ASCII byte greater than 127 is considered @emph{ill-formed} and cannot be converted into a Scheme character. Problems can occur in the reverse operation as well. Not all character encodings can hold all possible Scheme characters. Some encodings, like ASCII for example, can only describe a small subset of all possible characters. So, when converting to C, one must first decide what to do with Scheme characters that can't be represented in the C string. Converting a Scheme string to a C string will often allocate fresh memory to hold the result. You must take care that this memory is properly freed eventually. In many cases, this can be achieved by using @code{scm_dynwind_free} inside an appropriate dynwind context, @xref{Dynamic Wind}. @deftypefn {C Function} SCM scm_from_locale_string (const char *str) @deftypefnx {C Function} SCM scm_from_locale_stringn (const char *str, size_t len) Creates a new Scheme string that has the same contents as @var{str} when interpreted in the character encoding of the current locale. For @code{scm_from_locale_string}, @var{str} must be null-terminated. For @code{scm_from_locale_stringn}, @var{len} specifies the length of @var{str} in bytes, and @var{str} does not need to be null-terminated. If @var{len} is @code{(size_t)-1}, then @var{str} does need to be null-terminated and the real length will be found with @code{strlen}. If the C string is ill-formed, an error will be raised. Note that these functions should @emph{not} be used to convert C string constants, because there is no guarantee that the current locale will match that of the execution character set, used for string and character constants. Most modern C compilers use UTF-8 by default, so to convert C string constants we recommend @code{scm_from_utf8_string}. @end deftypefn @deftypefn {C Function} SCM scm_take_locale_string (char *str) @deftypefnx {C Function} SCM scm_take_locale_stringn (char *str, size_t len) Like @code{scm_from_locale_string} and @code{scm_from_locale_stringn}, respectively, but also frees @var{str} with @code{free} eventually. Thus, you can use this function when you would free @var{str} anyway immediately after creating the Scheme string. In certain cases, Guile can then use @var{str} directly as its internal representation. @end deftypefn @deftypefn {C Function} {char *} scm_to_locale_string (SCM str) @deftypefnx {C Function} {char *} scm_to_locale_stringn (SCM str, size_t *lenp) Returns a C string with the same contents as @var{str} in the character encoding of the current locale. The C string must be freed with @code{free} eventually, maybe by using @code{scm_dynwind_free}, @xref{Dynamic Wind}. For @code{scm_to_locale_string}, the returned string is null-terminated and an error is signalled when @var{str} contains @code{#\nul} characters. For @code{scm_to_locale_stringn} and @var{lenp} not @code{NULL}, @var{str} might contain @code{#\nul} characters and the length of the returned string in bytes is stored in @code{*@var{lenp}}. The returned string will not be null-terminated in this case. If @var{lenp} is @code{NULL}, @code{scm_to_locale_stringn} behaves like @code{scm_to_locale_string}. If a character in @var{str} cannot be represented in the character encoding of the current locale, the default port conversion strategy is used. @xref{Ports}, for more on conversion strategies. If the conversion strategy is @code{error}, an error will be raised. If it is @code{substitute}, a replacement character, such as a question mark, will be inserted in its place. If it is @code{escape}, a hex escape will be inserted in its place. @end deftypefn @deftypefn {C Function} size_t scm_to_locale_stringbuf (SCM str, char *buf, size_t max_len) Puts @var{str} as a C string in the current locale encoding into the memory pointed to by @var{buf}. The buffer at @var{buf} has room for @var{max_len} bytes and @code{scm_to_local_stringbuf} will never store more than that. No terminating @code{'\0'} will be stored. The return value of @code{scm_to_locale_stringbuf} is the number of bytes that are needed for all of @var{str}, regardless of whether @var{buf} was large enough to hold them. Thus, when the return value is larger than @var{max_len}, only @var{max_len} bytes have been stored and you probably need to try again with a larger buffer. @end deftypefn For most situations, string conversion should occur using the current locale, such as with the functions above. But there may be cases where one wants to convert strings from a character encoding other than the locale's character encoding. For these cases, the lower-level functions @code{scm_to_stringn} and @code{scm_from_stringn} are provided. These functions should seldom be necessary if one is properly using locales. @deftp {C Type} scm_t_string_failed_conversion_handler This is an enumerated type that can take one of three values: @code{SCM_FAILED_CONVERSION_ERROR}, @code{SCM_FAILED_CONVERSION_QUESTION_MARK}, and @code{SCM_FAILED_CONVERSION_ESCAPE_SEQUENCE}. They are used to indicate a strategy for handling characters that cannot be converted to or from a given character encoding. @code{SCM_FAILED_CONVERSION_ERROR} indicates that a conversion should throw an error if some characters cannot be converted. @code{SCM_FAILED_CONVERSION_QUESTION_MARK} indicates that a conversion should replace unconvertable characters with the question mark character. And, @code{SCM_FAILED_CONVERSION_ESCAPE_SEQUENCE} requests that a conversion should replace an unconvertable character with an escape sequence. While all three strategies apply when converting Scheme strings to C, only @code{SCM_FAILED_CONVERSION_ERROR} and @code{SCM_FAILED_CONVERSION_QUESTION_MARK} can be used when converting C strings to Scheme. @end deftp @deftypefn {C Function} char *scm_to_stringn (SCM str, size_t *lenp, const char *encoding, scm_t_string_failed_conversion_handler handler) This function returns a newly allocated C string from the Guile string @var{str}. The length of the returned string in bytes will be returned in @var{lenp}. The character encoding of the C string is passed as the ASCII, null-terminated C string @var{encoding}. The @var{handler} parameter gives a strategy for dealing with characters that cannot be converted into @var{encoding}. If @var{lenp} is @code{NULL}, this function will return a null-terminated C string. It will throw an error if the string contains a null character. The Scheme interface to this function is @code{string->bytevector}, from the @code{ice-9 iconv} module. @xref{Representing Strings as Bytes}. @end deftypefn @deftypefn {C Function} SCM scm_from_stringn (const char *str, size_t len, const char *encoding, scm_t_string_failed_conversion_handler handler) This function returns a scheme string from the C string @var{str}. The length in bytes of the C string is input as @var{len}. The encoding of the C string is passed as the ASCII, null-terminated C string @code{encoding}. The @var{handler} parameters suggests a strategy for dealing with unconvertable characters. The Scheme interface to this function is @code{bytevector->string}. @xref{Representing Strings as Bytes}. @end deftypefn The following conversion functions are provided as a convenience for the most commonly used encodings. @deftypefn {C Function} SCM scm_from_latin1_string (const char *str) @deftypefnx {C Function} SCM scm_from_utf8_string (const char *str) @deftypefnx {C Function} SCM scm_from_utf32_string (const scm_t_wchar *str) Return a scheme string from the null-terminated C string @var{str}, which is ISO-8859-1-, UTF-8-, or UTF-32-encoded. These functions should be used to convert hard-coded C string constants into Scheme strings. @end deftypefn @deftypefn {C Function} SCM scm_from_latin1_stringn (const char *str, size_t len) @deftypefnx {C Function} SCM scm_from_utf8_stringn (const char *str, size_t len) @deftypefnx {C Function} SCM scm_from_utf32_stringn (const scm_t_wchar *str, size_t len) Return a scheme string from C string @var{str}, which is ISO-8859-1-, UTF-8-, or UTF-32-encoded, of length @var{len}. @var{len} is the number of bytes pointed to by @var{str} for @code{scm_from_latin1_stringn} and @code{scm_from_utf8_stringn}; it is the number of elements (code points) in @var{str} in the case of @code{scm_from_utf32_stringn}. @end deftypefn @deftypefn {C function} char *scm_to_latin1_stringn (SCM str, size_t *lenp) @deftypefnx {C function} char *scm_to_utf8_stringn (SCM str, size_t *lenp) @deftypefnx {C function} scm_t_wchar *scm_to_utf32_stringn (SCM str, size_t *lenp) Return a newly allocated, ISO-8859-1-, UTF-8-, or UTF-32-encoded C string from Scheme string @var{str}. An error is thrown when @var{str} cannot be converted to the specified encoding. If @var{lenp} is @code{NULL}, the returned C string will be null terminated, and an error will be thrown if the C string would otherwise contain null characters. If @var{lenp} is not @code{NULL}, the string is not null terminated, and the length of the returned string is returned in @var{lenp}. The length returned is the number of bytes for @code{scm_to_latin1_stringn} and @code{scm_to_utf8_stringn}; it is the number of elements (code points) for @code{scm_to_utf32_stringn}. @end deftypefn It is not often the case, but sometimes when you are dealing with the implementation details of a port, you need to encode and decode strings according to the encoding and conversion strategy of the port. There are some convenience functions for that purpose as well. @deftypefn {C Function} SCM scm_from_port_string (const char *str, SCM port) @deftypefnx {C Function} SCM scm_from_port_stringn (const char *str, size_t len, SCM port) @deftypefnx {C Function} char* scm_to_port_string (SCM str, SCM port) @deftypefnx {C Function} char* scm_to_port_stringn (SCM str, size_t *lenp, SCM port) Like @code{scm_from_stringn} and friends, except they take their encoding and conversion strategy from a given port object. @end deftypefn @node String Internals @subsubsection String Internals Guile stores each string in memory as a contiguous array of Unicode code points along with an associated set of attributes. If all of the code points of a string have an integer range between 0 and 255 inclusive, the code point array is stored as one byte per code point: it is stored as an ISO-8859-1 (aka Latin-1) string. If any of the code points of the string has an integer value greater that 255, the code point array is stored as four bytes per code point: it is stored as a UTF-32 string. Conversion between the one-byte-per-code-point and four-bytes-per-code-point representations happens automatically as necessary. No API is provided to set the internal representation of strings; however, there are pair of procedures available to query it. These are debugging procedures. Using them in production code is discouraged, since the details of Guile's internal representation of strings may change from release to release. @deffn {Scheme Procedure} string-bytes-per-char str @deffnx {C Function} scm_string_bytes_per_char (str) Return the number of bytes used to encode a Unicode code point in string @var{str}. The result is one or four. @end deffn @deffn {Scheme Procedure} %string-dump str @deffnx {C Function} scm_sys_string_dump (str) Returns an association list containing debugging information for @var{str}. The association list has the following entries. @table @code @item string The string itself. @item start The start index of the string into its stringbuf @item length The length of the string @item shared If this string is a substring, it returns its parent string. Otherwise, it returns @code{#f} @item read-only @code{#t} if the string is read-only @item stringbuf-chars A new string containing this string's stringbuf's characters @item stringbuf-length The number of characters in this stringbuf @item stringbuf-shared @code{#t} if this stringbuf is shared @item stringbuf-wide @code{#t} if this stringbuf's characters are stored in a 32-bit buffer, or @code{#f} if they are stored in an 8-bit buffer @end table @end deffn @node Symbols @subsection Symbols @tpindex Symbols Symbols in Scheme are widely used in three ways: as items of discrete data, as lookup keys for alists and hash tables, and to denote variable references. A @dfn{symbol} is similar to a string in that it is defined by a sequence of characters. The sequence of characters is known as the symbol's @dfn{name}. In the usual case --- that is, where the symbol's name doesn't include any characters that could be confused with other elements of Scheme syntax --- a symbol is written in a Scheme program by writing the sequence of characters that make up the name, @emph{without} any quotation marks or other special syntax. For example, the symbol whose name is ``multiply-by-2'' is written, simply: @lisp multiply-by-2 @end lisp Notice how this differs from a @emph{string} with contents ``multiply-by-2'', which is written with double quotation marks, like this: @lisp "multiply-by-2" @end lisp Looking beyond how they are written, symbols are different from strings in two important respects. The first important difference is uniqueness. If the same-looking string is read twice from two different places in a program, the result is two @emph{different} string objects whose contents just happen to be the same. If, on the other hand, the same-looking symbol is read twice from two different places in a program, the result is the @emph{same} symbol object both times. Given two read symbols, you can use @code{eq?} to test whether they are the same (that is, have the same name). @code{eq?} is the most efficient comparison operator in Scheme, and comparing two symbols like this is as fast as comparing, for example, two numbers. Given two strings, on the other hand, you must use @code{equal?} or @code{string=?}, which are much slower comparison operators, to determine whether the strings have the same contents. @lisp (define sym1 (quote hello)) (define sym2 (quote hello)) (eq? sym1 sym2) @result{} #t (define str1 "hello") (define str2 "hello") (eq? str1 str2) @result{} #f (equal? str1 str2) @result{} #t @end lisp The second important difference is that symbols, unlike strings, are not self-evaluating. This is why we need the @code{(quote @dots{})}s in the example above: @code{(quote hello)} evaluates to the symbol named "hello" itself, whereas an unquoted @code{hello} is @emph{read} as the symbol named "hello" and evaluated as a variable reference @dots{} about which more below (@pxref{Symbol Variables}). @menu * Symbol Data:: Symbols as discrete data. * Symbol Keys:: Symbols as lookup keys. * Symbol Variables:: Symbols as denoting variables. * Symbol Primitives:: Operations related to symbols. * Symbol Read Syntax:: Extended read syntax for symbols. * Symbol Uninterned:: Uninterned symbols. @end menu @node Symbol Data @subsubsection Symbols as Discrete Data Numbers and symbols are similar to the extent that they both lend themselves to @code{eq?} comparison. But symbols are more descriptive than numbers, because a symbol's name can be used directly to describe the concept for which that symbol stands. For example, imagine that you need to represent some colours in a computer program. Using numbers, you would have to choose arbitrarily some mapping between numbers and colours, and then take care to use that mapping consistently: @lisp ;; 1=red, 2=green, 3=purple (if (eq? (colour-of vehicle) 1) ...) @end lisp @noindent You can make the mapping more explicit and the code more readable by defining constants: @lisp (define red 1) (define green 2) (define purple 3) (if (eq? (colour-of vehicle) red) ...) @end lisp @noindent But the simplest and clearest approach is not to use numbers at all, but symbols whose names specify the colours that they refer to: @lisp (if (eq? (colour-of vehicle) 'red) ...) @end lisp The descriptive advantages of symbols over numbers increase as the set of concepts that you want to describe grows. Suppose that a car object can have other properties as well, such as whether it has or uses: @itemize @bullet @item automatic or manual transmission @item leaded or unleaded fuel @item power steering (or not). @end itemize @noindent Then a car's combined property set could be naturally represented and manipulated as a list of symbols: @lisp (properties-of vehicle1) @result{} (red manual unleaded power-steering) (if (memq 'power-steering (properties-of vehicle1)) (display "Unfit people can drive this vehicle.\n") (display "You'll need strong arms to drive this vehicle!\n")) @print{} Unfit people can drive this vehicle. @end lisp Remember, the fundamental property of symbols that we are relying on here is that an occurrence of @code{'red} in one part of a program is an @emph{indistinguishable} symbol from an occurrence of @code{'red} in another part of a program; this means that symbols can usefully be compared using @code{eq?}. At the same time, symbols have naturally descriptive names. This combination of efficiency and descriptive power makes them ideal for use as discrete data. @node Symbol Keys @subsubsection Symbols as Lookup Keys Given their efficiency and descriptive power, it is natural to use symbols as the keys in an association list or hash table. To illustrate this, consider a more structured representation of the car properties example from the preceding subsection. Rather than mixing all the properties up together in a flat list, we could use an association list like this: @lisp (define car1-properties '((colour . red) (transmission . manual) (fuel . unleaded) (steering . power-assisted))) @end lisp Notice how this structure is more explicit and extensible than the flat list. For example it makes clear that @code{manual} refers to the transmission rather than, say, the windows or the locking of the car. It also allows further properties to use the same symbols among their possible values without becoming ambiguous: @lisp (define car1-properties '((colour . red) (transmission . manual) (fuel . unleaded) (steering . power-assisted) (seat-colour . red) (locking . manual))) @end lisp With a representation like this, it is easy to use the efficient @code{assq-XXX} family of procedures (@pxref{Association Lists}) to extract or change individual pieces of information: @lisp (assq-ref car1-properties 'fuel) @result{} unleaded (assq-ref car1-properties 'transmission) @result{} manual (assq-set! car1-properties 'seat-colour 'black) @result{} ((colour . red) (transmission . manual) (fuel . unleaded) (steering . power-assisted) (seat-colour . black) (locking . manual))) @end lisp Hash tables also have keys, and exactly the same arguments apply to the use of symbols in hash tables as in association lists. The hash value that Guile uses to decide where to add a symbol-keyed entry to a hash table can be obtained by calling the @code{symbol-hash} procedure: @deffn {Scheme Procedure} symbol-hash symbol @deffnx {C Function} scm_symbol_hash (symbol) Return a hash value for @var{symbol}. @end deffn See @ref{Hash Tables} for information about hash tables in general, and for why you might choose to use a hash table rather than an association list. @node Symbol Variables @subsubsection Symbols as Denoting Variables When an unquoted symbol in a Scheme program is evaluated, it is interpreted as a variable reference, and the result of the evaluation is the appropriate variable's value. For example, when the expression @code{(string-length "abcd")} is read and evaluated, the sequence of characters @code{string-length} is read as the symbol whose name is "string-length". This symbol is associated with a variable whose value is the procedure that implements string length calculation. Therefore evaluation of the @code{string-length} symbol results in that procedure. The details of the connection between an unquoted symbol and the variable to which it refers are explained elsewhere. See @ref{Binding Constructs}, for how associations between symbols and variables are created, and @ref{Modules}, for how those associations are affected by Guile's module system. @node Symbol Primitives @subsubsection Operations Related to Symbols Given any Scheme value, you can determine whether it is a symbol using the @code{symbol?} primitive: @rnindex symbol? @deffn {Scheme Procedure} symbol? obj @deffnx {C Function} scm_symbol_p (obj) Return @code{#t} if @var{obj} is a symbol, otherwise return @code{#f}. @end deffn @deftypefn {C Function} int scm_is_symbol (SCM val) Equivalent to @code{scm_is_true (scm_symbol_p (val))}. @end deftypefn Once you know that you have a symbol, you can obtain its name as a string by calling @code{symbol->string}. Note that Guile differs by default from R5RS on the details of @code{symbol->string} as regards case-sensitivity: @rnindex symbol->string @deffn {Scheme Procedure} symbol->string s @deffnx {C Function} scm_symbol_to_string (s) Return the name of symbol @var{s} as a string. By default, Guile reads symbols case-sensitively, so the string returned will have the same case variation as the sequence of characters that caused @var{s} to be created. If Guile is set to read symbols case-insensitively (as specified by R5RS), and @var{s} comes into being as part of a literal expression (@pxref{Literal expressions,,,r5rs, The Revised^5 Report on Scheme}) or by a call to the @code{read} or @code{string-ci->symbol} procedures, Guile converts any alphabetic characters in the symbol's name to lower case before creating the symbol object, so the string returned here will be in lower case. If @var{s} was created by @code{string->symbol}, the case of characters in the string returned will be the same as that in the string that was passed to @code{string->symbol}, regardless of Guile's case-sensitivity setting at the time @var{s} was created. It is an error to apply mutation procedures like @code{string-set!} to strings returned by this procedure. @end deffn Most symbols are created by writing them literally in code. However it is also possible to create symbols programmatically using the following procedures: @deffn {Scheme Procedure} symbol char@dots{} @rnindex symbol Return a newly allocated symbol made from the given character arguments. @example (symbol #\x #\y #\z) @result{} xyz @end example @end deffn @deffn {Scheme Procedure} list->symbol lst @rnindex list->symbol Return a newly allocated symbol made from a list of characters. @example (list->symbol '(#\a #\b #\c)) @result{} abc @end example @end deffn @rnindex symbol-append @deffn {Scheme Procedure} symbol-append arg @dots{} Return a newly allocated symbol whose characters form the concatenation of the given symbols, @var{arg} @enddots{}. @example (let ((h 'hello)) (symbol-append h 'world)) @result{} helloworld @end example @end deffn @rnindex string->symbol @deffn {Scheme Procedure} string->symbol string @deffnx {C Function} scm_string_to_symbol (string) Return the symbol whose name is @var{string}. This procedure can create symbols with names containing special characters or letters in the non-standard case, but it is usually a bad idea to create such symbols because in some implementations of Scheme they cannot be read as themselves. @end deffn @deffn {Scheme Procedure} string-ci->symbol str @deffnx {C Function} scm_string_ci_to_symbol (str) Return the symbol whose name is @var{str}. If Guile is currently reading symbols case-insensitively, @var{str} is converted to lowercase before the returned symbol is looked up or created. @end deffn The following examples illustrate Guile's detailed behaviour as regards the case-sensitivity of symbols: @lisp (read-enable 'case-insensitive) ; R5RS compliant behaviour (symbol->string 'flying-fish) @result{} "flying-fish" (symbol->string 'Martin) @result{} "martin" (symbol->string (string->symbol "Malvina")) @result{} "Malvina" (eq? 'mISSISSIppi 'mississippi) @result{} #t (string->symbol "mISSISSIppi") @result{} mISSISSIppi (eq? 'bitBlt (string->symbol "bitBlt")) @result{} #f (eq? 'LolliPop (string->symbol (symbol->string 'LolliPop))) @result{} #t (string=? "K. Harper, M.D." (symbol->string (string->symbol "K. Harper, M.D."))) @result{} #t (read-disable 'case-insensitive) ; Guile default behaviour (symbol->string 'flying-fish) @result{} "flying-fish" (symbol->string 'Martin) @result{} "Martin" (symbol->string (string->symbol "Malvina")) @result{} "Malvina" (eq? 'mISSISSIppi 'mississippi) @result{} #f (string->symbol "mISSISSIppi") @result{} mISSISSIppi (eq? 'bitBlt (string->symbol "bitBlt")) @result{} #t (eq? 'LolliPop (string->symbol (symbol->string 'LolliPop))) @result{} #t (string=? "K. Harper, M.D." (symbol->string (string->symbol "K. Harper, M.D."))) @result{} #t @end lisp From C, there are lower level functions that construct a Scheme symbol from a C string in the current locale encoding. When you want to do more from C, you should convert between symbols and strings using @code{scm_symbol_to_string} and @code{scm_string_to_symbol} and work with the strings. @deftypefn {C Function} SCM scm_from_latin1_symbol (const char *name) @deftypefnx {C Function} SCM scm_from_utf8_symbol (const char *name) Construct and return a Scheme symbol whose name is specified by the null-terminated C string @var{name}. These are appropriate when the C string is hard-coded in the source code. @end deftypefn @deftypefn {C Function} SCM scm_from_locale_symbol (const char *name) @deftypefnx {C Function} SCM scm_from_locale_symboln (const char *name, size_t len) Construct and return a Scheme symbol whose name is specified by @var{name}. For @code{scm_from_locale_symbol}, @var{name} must be null terminated; for @code{scm_from_locale_symboln} the length of @var{name} is specified explicitly by @var{len}. Note that these functions should @emph{not} be used when @var{name} is a C string constant, because there is no guarantee that the current locale will match that of the execution character set, used for string and character constants. Most modern C compilers use UTF-8 by default, so in such cases we recommend @code{scm_from_utf8_symbol}. @end deftypefn @deftypefn {C Function} SCM scm_take_locale_symbol (char *str) @deftypefnx {C Function} SCM scm_take_locale_symboln (char *str, size_t len) Like @code{scm_from_locale_symbol} and @code{scm_from_locale_symboln}, respectively, but also frees @var{str} with @code{free} eventually. Thus, you can use this function when you would free @var{str} anyway immediately after creating the Scheme string. In certain cases, Guile can then use @var{str} directly as its internal representation. @end deftypefn The size of a symbol can also be obtained from C: @deftypefn {C Function} size_t scm_c_symbol_length (SCM sym) Return the number of characters in @var{sym}. @end deftypefn Finally, some applications, especially those that generate new Scheme code dynamically, need to generate symbols for use in the generated code. The @code{gensym} primitive meets this need: @deffn {Scheme Procedure} gensym [prefix] @deffnx {C Function} scm_gensym (prefix) Create a new symbol with a name constructed from a prefix and a counter value. The string @var{prefix} can be specified as an optional argument. Default prefix is @samp{@w{ g}}. The counter is increased by 1 at each call. There is no provision for resetting the counter. @end deffn The symbols generated by @code{gensym} are @emph{likely} to be unique, since their names begin with a space and it is only otherwise possible to generate such symbols if a programmer goes out of their way to do so. Uniqueness can be guaranteed by instead using uninterned symbols (@pxref{Symbol Uninterned}), though they can't be usefully written out and read back in. @node Symbol Read Syntax @subsubsection Extended Read Syntax for Symbols @cindex r7rs-symbols The read syntax for a symbol is a sequence of letters, digits, and @dfn{extended alphabetic characters}, beginning with a character that cannot begin a number. In addition, the special cases of @code{+}, @code{-}, and @code{...} are read as symbols even though numbers can begin with @code{+}, @code{-} or @code{.}. Extended alphabetic characters may be used within identifiers as if they were letters. The set of extended alphabetic characters is: @example ! $ % & * + - . / : < = > ? @@ ^ _ ~ @end example In addition to the standard read syntax defined above (which is taken from R5RS (@pxref{Formal syntax,,,r5rs,The Revised^5 Report on Scheme})), Guile provides an extended symbol read syntax that allows the inclusion of unusual characters such as space characters, newlines and parentheses. If (for whatever reason) you need to write a symbol containing characters not mentioned above, you can do so as follows. @itemize @bullet @item Begin the symbol with the characters @code{#@{}, @item write the characters of the symbol and @item finish the symbol with the characters @code{@}#}. @end itemize Here are a few examples of this form of read syntax. The first symbol needs to use extended syntax because it contains a space character, the second because it contains a line break, and the last because it looks like a number. @lisp #@{foo bar@}# #@{what ever@}# #@{4242@}# @end lisp Although Guile provides this extended read syntax for symbols, widespread usage of it is discouraged because it is not portable and not very readable. Alternatively, if you enable the @code{r7rs-symbols} read option (see @pxref{Scheme Read}), you can write arbitrary symbols using the same notation used for strings, except delimited by vertical bars instead of double quotes. @example |foo bar| |\x3BB; is a greek lambda| |\| is a vertical bar| @end example Note that there's also an @code{r7rs-symbols} print option (@pxref{Scheme Write}). To enable the use of this notation, evaluate one or both of the following expressions: @example (read-enable 'r7rs-symbols) (print-enable 'r7rs-symbols) @end example @node Symbol Uninterned @subsubsection Uninterned Symbols What makes symbols useful is that they are automatically kept unique. There are no two symbols that are distinct objects but have the same name. But of course, there is no rule without exception. In addition to the normal symbols that have been discussed up to now, you can also create special @dfn{uninterned} symbols that behave slightly differently. To understand what is different about them and why they might be useful, we look at how normal symbols are actually kept unique. Whenever Guile wants to find the symbol with a specific name, for example during @code{read} or when executing @code{string->symbol}, it first looks into a table of all existing symbols to find out whether a symbol with the given name already exists. When this is the case, Guile just returns that symbol. When not, a new symbol with the name is created and entered into the table so that it can be found later. Sometimes you might want to create a symbol that is guaranteed `fresh', i.e.@: a symbol that did not exist previously. You might also want to somehow guarantee that no one else will ever unintentionally stumble across your symbol in the future. These properties of a symbol are often needed when generating code during macro expansion. When introducing new temporary variables, you want to guarantee that they don't conflict with variables in other people's code. The simplest way to arrange for this is to create a new symbol but not enter it into the global table of all symbols. That way, no one will ever get access to your symbol by chance. Symbols that are not in the table are called @dfn{uninterned}. Of course, symbols that @emph{are} in the table are called @dfn{interned}. You create new uninterned symbols with the function @code{make-symbol}. You can test whether a symbol is interned or not with @code{symbol-interned?}. Uninterned symbols break the rule that the name of a symbol uniquely identifies the symbol object. Because of this, they can not be written out and read back in like interned symbols. Currently, Guile has no support for reading uninterned symbols. Note that the function @code{gensym} does not return uninterned symbols for this reason. @deffn {Scheme Procedure} make-symbol name @deffnx {C Function} scm_make_symbol (name) Return a new uninterned symbol with the name @var{name}. The returned symbol is guaranteed to be unique and future calls to @code{string->symbol} will not return it. @end deffn @deffn {Scheme Procedure} symbol-interned? symbol @deffnx {C Function} scm_symbol_interned_p (symbol) Return @code{#t} if @var{symbol} is interned, otherwise return @code{#f}. @end deffn For example: @lisp (define foo-1 (string->symbol "foo")) (define foo-2 (string->symbol "foo")) (define foo-3 (make-symbol "foo")) (define foo-4 (make-symbol "foo")) (eq? foo-1 foo-2) @result{} #t ; Two interned symbols with the same name are the same object, (eq? foo-1 foo-3) @result{} #f ; but a call to make-symbol with the same name returns a ; distinct object. (eq? foo-3 foo-4) @result{} #f ; A call to make-symbol always returns a new object, even for ; the same name. foo-3 @result{} # ; Uninterned symbols print differently from interned symbols, (symbol? foo-3) @result{} #t ; but they are still symbols, (symbol-interned? foo-3) @result{} #f ; just not interned. @end lisp @node Keywords @subsection Keywords @tpindex Keywords Keywords are self-evaluating objects with a convenient read syntax that makes them easy to type. Guile's keyword support conforms to R5RS, and adds a (switchable) read syntax extension to permit keywords to begin with @code{:} as well as @code{#:}, or to end with @code{:}. @menu * Why Use Keywords?:: Motivation for keyword usage. * Coding With Keywords:: How to use keywords. * Keyword Read Syntax:: Read syntax for keywords. * Keyword Procedures:: Procedures for dealing with keywords. @end menu @node Why Use Keywords? @subsubsection Why Use Keywords? Keywords are useful in contexts where a program or procedure wants to be able to accept a large number of optional arguments without making its interface unmanageable. To illustrate this, consider a hypothetical @code{make-window} procedure, which creates a new window on the screen for drawing into using some graphical toolkit. There are many parameters that the caller might like to specify, but which could also be sensibly defaulted, for example: @itemize @bullet @item color depth -- Default: the color depth for the screen @item background color -- Default: white @item width -- Default: 600 @item height -- Default: 400 @end itemize If @code{make-window} did not use keywords, the caller would have to pass in a value for each possible argument, remembering the correct argument order and using a special value to indicate the default value for that argument: @lisp (make-window 'default ;; Color depth 'default ;; Background color 800 ;; Width 100 ;; Height @dots{}) ;; More make-window arguments @end lisp With keywords, on the other hand, defaulted arguments are omitted, and non-default arguments are clearly tagged by the appropriate keyword. As a result, the invocation becomes much clearer: @lisp (make-window #:width 800 #:height 100) @end lisp On the other hand, for a simpler procedure with few arguments, the use of keywords would be a hindrance rather than a help. The primitive procedure @code{cons}, for example, would not be improved if it had to be invoked as @lisp (cons #:car x #:cdr y) @end lisp So the decision whether to use keywords or not is purely pragmatic: use them if they will clarify the procedure invocation at point of call. @node Coding With Keywords @subsubsection Coding With Keywords If a procedure wants to support keywords, it should take a rest argument and then use whatever means is convenient to extract keywords and their corresponding arguments from the contents of that rest argument. The following example illustrates the principle: the code for @code{make-window} uses a helper procedure called @code{get-keyword-value} to extract individual keyword arguments from the rest argument. @lisp (define (get-keyword-value args keyword default) (let ((kv (memq keyword args))) (if (and kv (>= (length kv) 2)) (cadr kv) default))) (define (make-window . args) (let ((depth (get-keyword-value args #:depth screen-depth)) (bg (get-keyword-value args #:bg "white")) (width (get-keyword-value args #:width 800)) (height (get-keyword-value args #:height 100)) @dots{}) @dots{})) @end lisp But you don't need to write @code{get-keyword-value}. The @code{(ice-9 optargs)} module provides a set of powerful macros that you can use to implement keyword-supporting procedures like this: @lisp (use-modules (ice-9 optargs)) (define (make-window . args) (let-keywords args #f ((depth screen-depth) (bg "white") (width 800) (height 100)) ...)) @end lisp @noindent Or, even more economically, like this: @lisp (use-modules (ice-9 optargs)) (define* (make-window #:key (depth screen-depth) (bg "white") (width 800) (height 100)) ...) @end lisp For further details on @code{let-keywords}, @code{define*} and other facilities provided by the @code{(ice-9 optargs)} module, see @ref{Optional Arguments}. To handle keyword arguments from procedures implemented in C, use @code{scm_c_bind_keyword_arguments} (@pxref{Keyword Procedures}). @node Keyword Read Syntax @subsubsection Keyword Read Syntax Guile, by default, only recognizes a keyword syntax that is compatible with R5RS. A token of the form @code{#:NAME}, where @code{NAME} has the same syntax as a Scheme symbol (@pxref{Symbol Read Syntax}), is the external representation of the keyword named @code{NAME}. Keyword objects print using this syntax as well, so values containing keyword objects can be read back into Guile. When used in an expression, keywords are self-quoting objects. If the @code{keywords} read option is set to @code{'prefix}, Guile also recognizes the alternative read syntax @code{:NAME}. Otherwise, tokens of the form @code{:NAME} are read as symbols, as required by R5RS. @cindex SRFI-88 keyword syntax If the @code{keywords} read option is set to @code{'postfix}, Guile recognizes the SRFI-88 read syntax @code{NAME:} (@pxref{SRFI-88}). Otherwise, tokens of this form are read as symbols. To enable and disable the alternative non-R5RS keyword syntax, you use the @code{read-set!} procedure documented @ref{Scheme Read}. Note that the @code{prefix} and @code{postfix} syntax are mutually exclusive. @lisp (read-set! keywords 'prefix) #:type @result{} #:type :type @result{} #:type (read-set! keywords 'postfix) type: @result{} #:type :type @result{} :type (read-set! keywords #f) #:type @result{} #:type :type @print{} ERROR: In expression :type: ERROR: Unbound variable: :type ABORT: (unbound-variable) @end lisp @node Keyword Procedures @subsubsection Keyword Procedures @deffn {Scheme Procedure} keyword? obj @deffnx {C Function} scm_keyword_p (obj) Return @code{#t} if the argument @var{obj} is a keyword, else @code{#f}. @end deffn @deffn {Scheme Procedure} keyword->symbol keyword @deffnx {C Function} scm_keyword_to_symbol (keyword) Return the symbol with the same name as @var{keyword}. @end deffn @deffn {Scheme Procedure} symbol->keyword symbol @deffnx {C Function} scm_symbol_to_keyword (symbol) Return the keyword with the same name as @var{symbol}. @end deffn @deftypefn {C Function} int scm_is_keyword (SCM obj) Equivalent to @code{scm_is_true (scm_keyword_p (@var{obj}))}. @end deftypefn @deftypefn {C Function} SCM scm_from_locale_keyword (const char *name) @deftypefnx {C Function} SCM scm_from_locale_keywordn (const char *name, size_t len) Equivalent to @code{scm_symbol_to_keyword (scm_from_locale_symbol (@var{name}))} and @code{scm_symbol_to_keyword (scm_from_locale_symboln (@var{name}, @var{len}))}, respectively. Note that these functions should @emph{not} be used when @var{name} is a C string constant, because there is no guarantee that the current locale will match that of the execution character set, used for string and character constants. Most modern C compilers use UTF-8 by default, so in such cases we recommend @code{scm_from_utf8_keyword}. @end deftypefn @deftypefn {C Function} SCM scm_from_latin1_keyword (const char *name) @deftypefnx {C Function} SCM scm_from_utf8_keyword (const char *name) Equivalent to @code{scm_symbol_to_keyword (scm_from_latin1_symbol (@var{name}))} and @code{scm_symbol_to_keyword (scm_from_utf8_symbol (@var{name}))}, respectively. @end deftypefn @deftypefn {C Function} void scm_c_bind_keyword_arguments (const char *subr, @ SCM rest, scm_t_keyword_arguments_flags flags, @ SCM keyword1, SCM *argp1, @ @dots{}, @ SCM keywordN, SCM *argpN, @ @nicode{SCM_UNDEFINED}) Extract the specified keyword arguments from @var{rest}, which is not modified. If the keyword argument @var{keyword1} is present in @var{rest} with an associated value, that value is stored in the variable pointed to by @var{argp1}, otherwise the variable is left unchanged. Similarly for the other keywords and argument pointers up to @var{keywordN} and @var{argpN}. The argument list to @code{scm_c_bind_keyword_arguments} must be terminated by @code{SCM_UNDEFINED}. Note that since the variables pointed to by @var{argp1} through @var{argpN} are left unchanged if the associated keyword argument is not present, they should be initialized to their default values before calling @code{scm_c_bind_keyword_arguments}. Alternatively, you can initialize them to @code{SCM_UNDEFINED} before the call, and then use @code{SCM_UNBNDP} after the call to see which ones were provided. If an unrecognized keyword argument is present in @var{rest} and @var{flags} does not contain @code{SCM_ALLOW_OTHER_KEYS}, or if non-keyword arguments are present and @var{flags} does not contain @code{SCM_ALLOW_NON_KEYWORD_ARGUMENTS}, an exception is raised. @var{subr} should be the name of the procedure receiving the keyword arguments, for purposes of error reporting. For example: @example SCM k_delimiter; SCM k_grammar; SCM sym_infix; SCM my_string_join (SCM strings, SCM rest) @{ SCM delimiter = SCM_UNDEFINED; SCM grammar = sym_infix; scm_c_bind_keyword_arguments ("my-string-join", rest, 0, k_delimiter, &delimiter, k_grammar, &grammar, SCM_UNDEFINED); if (SCM_UNBNDP (delimiter)) delimiter = scm_from_utf8_string (" "); return scm_string_join (strings, delimiter, grammar); @} void my_init () @{ k_delimiter = scm_from_utf8_keyword ("delimiter"); k_grammar = scm_from_utf8_keyword ("grammar"); sym_infix = scm_from_utf8_symbol ("infix"); scm_c_define_gsubr ("my-string-join", 1, 0, 1, my_string_join); @} @end example @end deftypefn @node Pairs @subsection Pairs @tpindex Pairs Pairs are used to combine two Scheme objects into one compound object. Hence the name: A pair stores a pair of objects. The data type @dfn{pair} is extremely important in Scheme, just like in any other Lisp dialect. The reason is that pairs are not only used to make two values available as one object, but that pairs are used for constructing lists of values. Because lists are so important in Scheme, they are described in a section of their own (@pxref{Lists}). Pairs can literally get entered in source code or at the REPL, in the so-called @dfn{dotted list} syntax. This syntax consists of an opening parentheses, the first element of the pair, a dot, the second element and a closing parentheses. The following example shows how a pair consisting of the two numbers 1 and 2, and a pair containing the symbols @code{foo} and @code{bar} can be entered. It is very important to write the whitespace before and after the dot, because otherwise the Scheme parser would not be able to figure out where to split the tokens. @lisp (1 . 2) (foo . bar) @end lisp But beware, if you want to try out these examples, you have to @dfn{quote} the expressions. More information about quotation is available in the section @ref{Expression Syntax}. The correct way to try these examples is as follows. @lisp '(1 . 2) @result{} (1 . 2) '(foo . bar) @result{} (foo . bar) @end lisp A new pair is made by calling the procedure @code{cons} with two arguments. Then the argument values are stored into a newly allocated pair, and the pair is returned. The name @code{cons} stands for "construct". Use the procedure @code{pair?} to test whether a given Scheme object is a pair or not. @rnindex cons @deffn {Scheme Procedure} cons x y @deffnx {C Function} scm_cons (x, y) Return a newly allocated pair whose car is @var{x} and whose cdr is @var{y}. The pair is guaranteed to be different (in the sense of @code{eq?}) from every previously existing object. @end deffn @rnindex pair? @deffn {Scheme Procedure} pair? x @deffnx {C Function} scm_pair_p (x) Return @code{#t} if @var{x} is a pair; otherwise return @code{#f}. @end deffn @deftypefn {C Function} int scm_is_pair (SCM x) Return 1 when @var{x} is a pair; otherwise return 0. @end deftypefn The two parts of a pair are traditionally called @dfn{car} and @dfn{cdr}. They can be retrieved with procedures of the same name (@code{car} and @code{cdr}), and can be modified with the procedures @code{set-car!} and @code{set-cdr!}. Since a very common operation in Scheme programs is to access the car of a car of a pair, or the car of the cdr of a pair, etc., the procedures called @code{caar}, @code{cadr} and so on are also predefined. However, using these procedures is often detrimental to readability, and error-prone. Thus, accessing the contents of a list is usually better achieved using pattern matching techniques (@pxref{Pattern Matching}). @rnindex car @rnindex cdr @deffn {Scheme Procedure} car pair @deffnx {Scheme Procedure} cdr pair @deffnx {C Function} scm_car (pair) @deffnx {C Function} scm_cdr (pair) Return the car or the cdr of @var{pair}, respectively. @end deffn @deftypefn {C Macro} SCM SCM_CAR (SCM pair) @deftypefnx {C Macro} SCM SCM_CDR (SCM pair) These two macros are the fastest way to access the car or cdr of a pair; they can be thought of as compiling into a single memory reference. These macros do no checking at all. The argument @var{pair} must be a valid pair. @end deftypefn @deffn {Scheme Procedure} cddr pair @deffnx {Scheme Procedure} cdar pair @deffnx {Scheme Procedure} cadr pair @deffnx {Scheme Procedure} caar pair @deffnx {Scheme Procedure} cdddr pair @deffnx {Scheme Procedure} cddar pair @deffnx {Scheme Procedure} cdadr pair @deffnx {Scheme Procedure} cdaar pair @deffnx {Scheme Procedure} caddr pair @deffnx {Scheme Procedure} cadar pair @deffnx {Scheme Procedure} caadr pair @deffnx {Scheme Procedure} caaar pair @deffnx {Scheme Procedure} cddddr pair @deffnx {Scheme Procedure} cdddar pair @deffnx {Scheme Procedure} cddadr pair @deffnx {Scheme Procedure} cddaar pair @deffnx {Scheme Procedure} cdaddr pair @deffnx {Scheme Procedure} cdadar pair @deffnx {Scheme Procedure} cdaadr pair @deffnx {Scheme Procedure} cdaaar pair @deffnx {Scheme Procedure} cadddr pair @deffnx {Scheme Procedure} caddar pair @deffnx {Scheme Procedure} cadadr pair @deffnx {Scheme Procedure} cadaar pair @deffnx {Scheme Procedure} caaddr pair @deffnx {Scheme Procedure} caadar pair @deffnx {Scheme Procedure} caaadr pair @deffnx {Scheme Procedure} caaaar pair @deffnx {C Function} scm_cddr (pair) @deffnx {C Function} scm_cdar (pair) @deffnx {C Function} scm_cadr (pair) @deffnx {C Function} scm_caar (pair) @deffnx {C Function} scm_cdddr (pair) @deffnx {C Function} scm_cddar (pair) @deffnx {C Function} scm_cdadr (pair) @deffnx {C Function} scm_cdaar (pair) @deffnx {C Function} scm_caddr (pair) @deffnx {C Function} scm_cadar (pair) @deffnx {C Function} scm_caadr (pair) @deffnx {C Function} scm_caaar (pair) @deffnx {C Function} scm_cddddr (pair) @deffnx {C Function} scm_cdddar (pair) @deffnx {C Function} scm_cddadr (pair) @deffnx {C Function} scm_cddaar (pair) @deffnx {C Function} scm_cdaddr (pair) @deffnx {C Function} scm_cdadar (pair) @deffnx {C Function} scm_cdaadr (pair) @deffnx {C Function} scm_cdaaar (pair) @deffnx {C Function} scm_cadddr (pair) @deffnx {C Function} scm_caddar (pair) @deffnx {C Function} scm_cadadr (pair) @deffnx {C Function} scm_cadaar (pair) @deffnx {C Function} scm_caaddr (pair) @deffnx {C Function} scm_caadar (pair) @deffnx {C Function} scm_caaadr (pair) @deffnx {C Function} scm_caaaar (pair) These procedures are compositions of @code{car} and @code{cdr}, where for example @code{caddr} could be defined by @lisp (define caddr (lambda (x) (car (cdr (cdr x))))) @end lisp @code{cadr}, @code{caddr} and @code{cadddr} pick out the second, third or fourth elements of a list, respectively. SRFI-1 provides the same under the names @code{second}, @code{third} and @code{fourth} (@pxref{SRFI-1 Selectors}). @end deffn @rnindex set-car! @deffn {Scheme Procedure} set-car! pair value @deffnx {C Function} scm_set_car_x (pair, value) Stores @var{value} in the car field of @var{pair}. The value returned by @code{set-car!} is unspecified. @end deffn @rnindex set-cdr! @deffn {Scheme Procedure} set-cdr! pair value @deffnx {C Function} scm_set_cdr_x (pair, value) Stores @var{value} in the cdr field of @var{pair}. The value returned by @code{set-cdr!} is unspecified. @end deffn @node Lists @subsection Lists @tpindex Lists A very important data type in Scheme---as well as in all other Lisp dialects---is the data type @dfn{list}.@footnote{Strictly speaking, Scheme does not have a real datatype @dfn{list}. Lists are made up of @dfn{chained pairs}, and only exist by definition---a list is a chain of pairs which looks like a list.} This is the short definition of what a list is: @itemize @bullet @item Either the empty list @code{()}, @item or a pair which has a list in its cdr. @end itemize @c FIXME::martin: Describe the pair chaining in more detail. @c FIXME::martin: What is a proper, what an improper list? @c What is a circular list? @c FIXME::martin: Maybe steal some graphics from the Elisp reference @c manual? @menu * List Syntax:: Writing literal lists. * List Predicates:: Testing lists. * List Constructors:: Creating new lists. * List Selection:: Selecting from lists, getting their length. * Append/Reverse:: Appending and reversing lists. * List Modification:: Modifying existing lists. * List Searching:: Searching for list elements * List Mapping:: Applying procedures to lists. @end menu @node List Syntax @subsubsection List Read Syntax The syntax for lists is an opening parentheses, then all the elements of the list (separated by whitespace) and finally a closing parentheses.@footnote{Note that there is no separation character between the list elements, like a comma or a semicolon.}. @lisp (1 2 3) ; @r{a list of the numbers 1, 2 and 3} ("foo" bar 3.1415) ; @r{a string, a symbol and a real number} () ; @r{the empty list} @end lisp The last example needs a bit more explanation. A list with no elements, called the @dfn{empty list}, is special in some ways. It is used for terminating lists by storing it into the cdr of the last pair that makes up a list. An example will clear that up: @lisp (car '(1)) @result{} 1 (cdr '(1)) @result{} () @end lisp This example also shows that lists have to be quoted when written (@pxref{Expression Syntax}), because they would otherwise be mistakingly taken as procedure applications (@pxref{Simple Invocation}). @node List Predicates @subsubsection List Predicates Often it is useful to test whether a given Scheme object is a list or not. List-processing procedures could use this information to test whether their input is valid, or they could do different things depending on the datatype of their arguments. @rnindex list? @deffn {Scheme Procedure} list? x @deffnx {C Function} scm_list_p (x) Return @code{#t} if @var{x} is a proper list, else @code{#f}. @end deffn The predicate @code{null?} is often used in list-processing code to tell whether a given list has run out of elements. That is, a loop somehow deals with the elements of a list until the list satisfies @code{null?}. Then, the algorithm terminates. @rnindex null? @deffn {Scheme Procedure} null? x @deffnx {C Function} scm_null_p (x) Return @code{#t} if @var{x} is the empty list, else @code{#f}. @end deffn @deftypefn {C Function} int scm_is_null (SCM x) Return 1 when @var{x} is the empty list; otherwise return 0. @end deftypefn @node List Constructors @subsubsection List Constructors This section describes the procedures for constructing new lists. @code{list} simply returns a list where the elements are the arguments, @code{cons*} is similar, but the last argument is stored in the cdr of the last pair of the list. @c C Function scm_list(rest) used to be documented here, but it's a @c no-op since it does nothing but return the list the caller must @c have already created. @c @deffn {Scheme Procedure} list elem @dots{} @deffnx {C Function} scm_list_1 (elem1) @deffnx {C Function} scm_list_2 (elem1, elem2) @deffnx {C Function} scm_list_3 (elem1, elem2, elem3) @deffnx {C Function} scm_list_4 (elem1, elem2, elem3, elem4) @deffnx {C Function} scm_list_5 (elem1, elem2, elem3, elem4, elem5) @deffnx {C Function} scm_list_n (elem1, @dots{}, elemN, @nicode{SCM_UNDEFINED}) @rnindex list Return a new list containing elements @var{elem} @enddots{}. @code{scm_list_n} takes a variable number of arguments, terminated by the special @code{SCM_UNDEFINED}. That final @code{SCM_UNDEFINED} is not included in the list. None of @var{elem} @dots{} can themselves be @code{SCM_UNDEFINED}, or @code{scm_list_n} will terminate at that point. @end deffn @c C Function scm_cons_star(arg1,rest) used to be documented here, @c but it's not really a useful interface, since it expects the @c caller to have already consed up all but the first argument @c already. @c @deffn {Scheme Procedure} cons* arg1 arg2 @dots{} Like @code{list}, but the last arg provides the tail of the constructed list, returning @code{(cons @var{arg1} (cons @var{arg2} (cons @dots{} @var{argn})))}. Requires at least one argument. If given one argument, that argument is returned as result. This function is called @code{list*} in some other Schemes and in Common LISP. @end deffn @deffn {Scheme Procedure} list-copy lst @deffnx {C Function} scm_list_copy (lst) Return a (newly-created) copy of @var{lst}. @end deffn @deffn {Scheme Procedure} make-list n [init] Create a list containing of @var{n} elements, where each element is initialized to @var{init}. @var{init} defaults to the empty list @code{()} if not given. @end deffn Note that @code{list-copy} only makes a copy of the pairs which make up the spine of the lists. The list elements are not copied, which means that modifying the elements of the new list also modifies the elements of the old list. On the other hand, applying procedures like @code{set-cdr!} or @code{delv!} to the new list will not alter the old list. If you also need to copy the list elements (making a deep copy), use the procedure @code{copy-tree} from @code{(ice-9 copy-tree)} (@pxref{Copying}). @node List Selection @subsubsection List Selection These procedures are used to get some information about a list, or to retrieve one or more elements of a list. @rnindex length @deffn {Scheme Procedure} length lst @deffnx {C Function} scm_length (lst) Return the number of elements in list @var{lst}. @end deffn @deffn {Scheme Procedure} last-pair lst @deffnx {C Function} scm_last_pair (lst) Return the last pair in @var{lst}, signalling an error if @var{lst} is circular. @end deffn @rnindex list-ref @deffn {Scheme Procedure} list-ref list k @deffnx {C Function} scm_list_ref (list, k) Return the @var{k}th element from @var{list}. @end deffn @rnindex list-tail @deffn {Scheme Procedure} list-tail lst k @deffnx {Scheme Procedure} list-cdr-ref lst k @deffnx {C Function} scm_list_tail (lst, k) Return the "tail" of @var{lst} beginning with its @var{k}th element. The first element of the list is considered to be element 0. @code{list-tail} and @code{list-cdr-ref} are identical. It may help to think of @code{list-cdr-ref} as accessing the @var{k}th cdr of the list, or returning the results of cdring @var{k} times down @var{lst}. @end deffn @deffn {Scheme Procedure} list-head lst k @deffnx {C Function} scm_list_head (lst, k) Copy the first @var{k} elements from @var{lst} into a new list, and return it. @end deffn @node Append/Reverse @subsubsection Append and Reverse @code{append} and @code{append!} are used to concatenate two or more lists in order to form a new list. @code{reverse} and @code{reverse!} return lists with the same elements as their arguments, but in reverse order. The procedure variants with an @code{!} directly modify the pairs which form the list, whereas the other procedures create new pairs. This is why you should be careful when using the side-effecting variants. @rnindex append @deffn {Scheme Procedure} append lst @dots{} obj @deffnx {Scheme Procedure} append @deffnx {Scheme Procedure} append! lst @dots{} obj @deffnx {Scheme Procedure} append! @deffnx {C Function} scm_append (lstlst) @deffnx {C Function} scm_append_x (lstlst) Return a list comprising all the elements of lists @var{lst} @dots{} @var{obj}. If called with no arguments, return the empty list. @lisp (append '(x) '(y)) @result{} (x y) (append '(a) '(b c d)) @result{} (a b c d) (append '(a (b)) '((c))) @result{} (a (b) (c)) @end lisp The last argument @var{obj} may actually be any object; an improper list results if the last argument is not a proper list. @lisp (append '(a b) '(c . d)) @result{} (a b c . d) (append '() 'a) @result{} a @end lisp @code{append} doesn't modify the given lists, but the return may share structure with the final @var{obj}. @code{append!} is permitted, but not required, to modify the given lists to form its return. For @code{scm_append} and @code{scm_append_x}, @var{lstlst} is a list of the list operands @var{lst} @dots{} @var{obj}. That @var{lstlst} itself is not modified or used in the return. @end deffn @rnindex reverse @deffn {Scheme Procedure} reverse lst @deffnx {Scheme Procedure} reverse! lst [newtail] @deffnx {C Function} scm_reverse (lst) @deffnx {C Function} scm_reverse_x (lst, newtail) Return a list comprising the elements of @var{lst}, in reverse order. @code{reverse} constructs a new list. @code{reverse!} is permitted, but not required, to modify @var{lst} in constructing its return. For @code{reverse!}, the optional @var{newtail} is appended to the result. @var{newtail} isn't reversed, it simply becomes the list tail. For @code{scm_reverse_x}, the @var{newtail} parameter is mandatory, but can be @code{SCM_EOL} if no further tail is required. @end deffn @node List Modification @subsubsection List Modification The following procedures modify an existing list, either by changing elements of the list, or by changing the list structure itself. @deffn {Scheme Procedure} list-set! list k val @deffnx {C Function} scm_list_set_x (list, k, val) Set the @var{k}th element of @var{list} to @var{val}. @end deffn @deffn {Scheme Procedure} list-cdr-set! list k val @deffnx {C Function} scm_list_cdr_set_x (list, k, val) Set the @var{k}th cdr of @var{list} to @var{val}. @end deffn @deffn {Scheme Procedure} delq item lst @deffnx {C Function} scm_delq (item, lst) Return a newly-created copy of @var{lst} with elements @code{eq?} to @var{item} removed. This procedure mirrors @code{memq}: @code{delq} compares elements of @var{lst} against @var{item} with @code{eq?}. @end deffn @deffn {Scheme Procedure} delv item lst @deffnx {C Function} scm_delv (item, lst) Return a newly-created copy of @var{lst} with elements @code{eqv?} to @var{item} removed. This procedure mirrors @code{memv}: @code{delv} compares elements of @var{lst} against @var{item} with @code{eqv?}. @end deffn @deffn {Scheme Procedure} delete item lst @deffnx {C Function} scm_delete (item, lst) Return a newly-created copy of @var{lst} with elements @code{equal?} to @var{item} removed. This procedure mirrors @code{member}: @code{delete} compares elements of @var{lst} against @var{item} with @code{equal?}. See also SRFI-1 which has an extended @code{delete} (@ref{SRFI-1 Deleting}), and also an @code{lset-difference} which can delete multiple @var{item}s in one call (@ref{SRFI-1 Set Operations}). @end deffn @deffn {Scheme Procedure} delq! item lst @deffnx {Scheme Procedure} delv! item lst @deffnx {Scheme Procedure} delete! item lst @deffnx {C Function} scm_delq_x (item, lst) @deffnx {C Function} scm_delv_x (item, lst) @deffnx {C Function} scm_delete_x (item, lst) These procedures are destructive versions of @code{delq}, @code{delv} and @code{delete}: they modify the pointers in the existing @var{lst} rather than creating a new list. Caveat evaluator: Like other destructive list functions, these functions cannot modify the binding of @var{lst}, and so cannot be used to delete the first element of @var{lst} destructively. @end deffn @deffn {Scheme Procedure} delq1! item lst @deffnx {C Function} scm_delq1_x (item, lst) Like @code{delq!}, but only deletes the first occurrence of @var{item} from @var{lst}. Tests for equality using @code{eq?}. See also @code{delv1!} and @code{delete1!}. @end deffn @deffn {Scheme Procedure} delv1! item lst @deffnx {C Function} scm_delv1_x (item, lst) Like @code{delv!}, but only deletes the first occurrence of @var{item} from @var{lst}. Tests for equality using @code{eqv?}. See also @code{delq1!} and @code{delete1!}. @end deffn @deffn {Scheme Procedure} delete1! item lst @deffnx {C Function} scm_delete1_x (item, lst) Like @code{delete!}, but only deletes the first occurrence of @var{item} from @var{lst}. Tests for equality using @code{equal?}. See also @code{delq1!} and @code{delv1!}. @end deffn @deffn {Scheme Procedure} filter pred lst @deffnx {Scheme Procedure} filter! pred lst Return a list containing all elements from @var{lst} which satisfy the predicate @var{pred}. The elements in the result list have the same order as in @var{lst}. The order in which @var{pred} is applied to the list elements is not specified. @code{filter} does not change @var{lst}, but the result may share a tail with it. @code{filter!} may modify @var{lst} to construct its return. @end deffn @node List Searching @subsubsection List Searching The following procedures search lists for particular elements. They use different comparison predicates for comparing list elements with the object to be searched. When they fail, they return @code{#f}, otherwise they return the sublist whose car is equal to the search object, where equality depends on the equality predicate used. @rnindex memq @deffn {Scheme Procedure} memq x lst @deffnx {C Function} scm_memq (x, lst) Return the first sublist of @var{lst} whose car is @code{eq?} to @var{x} where the sublists of @var{lst} are the non-empty lists returned by @code{(list-tail @var{lst} @var{k})} for @var{k} less than the length of @var{lst}. If @var{x} does not occur in @var{lst}, then @code{#f} (not the empty list) is returned. @end deffn @rnindex memv @deffn {Scheme Procedure} memv x lst @deffnx {C Function} scm_memv (x, lst) Return the first sublist of @var{lst} whose car is @code{eqv?} to @var{x} where the sublists of @var{lst} are the non-empty lists returned by @code{(list-tail @var{lst} @var{k})} for @var{k} less than the length of @var{lst}. If @var{x} does not occur in @var{lst}, then @code{#f} (not the empty list) is returned. @end deffn @rnindex member @deffn {Scheme Procedure} member x lst @deffnx {C Function} scm_member (x, lst) Return the first sublist of @var{lst} whose car is @code{equal?} to @var{x} where the sublists of @var{lst} are the non-empty lists returned by @code{(list-tail @var{lst} @var{k})} for @var{k} less than the length of @var{lst}. If @var{x} does not occur in @var{lst}, then @code{#f} (not the empty list) is returned. See also SRFI-1 which has an extended @code{member} function (@ref{SRFI-1 Searching}). @end deffn @node List Mapping @subsubsection List Mapping List processing is very convenient in Scheme because the process of iterating over the elements of a list can be highly abstracted. The procedures in this section are the most basic iterating procedures for lists. They take a procedure and one or more lists as arguments, and apply the procedure to each element of the list. They differ in their return value. @rnindex map @c begin (texi-doc-string "guile" "map") @deffn {Scheme Procedure} map proc arg1 arg2 @dots{} @deffnx {Scheme Procedure} map-in-order proc arg1 arg2 @dots{} @deffnx {C Function} scm_map (proc, arg1, args) Apply @var{proc} to each element of the list @var{arg1} (if only two arguments are given), or to the corresponding elements of the argument lists (if more than two arguments are given). The result(s) of the procedure applications are saved and returned in a list. For @code{map}, the order of procedure applications is not specified, @code{map-in-order} applies the procedure from left to right to the list elements. @end deffn @rnindex for-each @c begin (texi-doc-string "guile" "for-each") @deffn {Scheme Procedure} for-each proc arg1 arg2 @dots{} Like @code{map}, but the procedure is always applied from left to right, and the result(s) of the procedure applications are thrown away. The return value is not specified. @end deffn See also SRFI-1 which extends these functions to take lists of unequal lengths (@ref{SRFI-1 Fold and Map}). @node Vectors @subsection Vectors @tpindex Vectors Vectors are sequences of Scheme objects. Unlike lists, the length of a vector, once the vector is created, cannot be changed. The advantage of vectors over lists is that the time required to access one element of a vector given its @dfn{position} (synonymous with @dfn{index}), a zero-origin number, is constant, whereas lists have an access time linear to the position of the accessed element in the list. Vectors can contain any kind of Scheme object; it is even possible to have different types of objects in the same vector. For vectors containing vectors, you may wish to use @ref{Arrays} instead. Note, too, that vectors are a special case of one dimensional non-uniform arrays and that array procedures operate happily on vectors. Also see @ref{SRFI-43}, @ref{R6RS Support}, or @ref{R7RS Support}, for more comprehensive vector libraries. @menu * Vector Syntax:: Read syntax for vectors. * Vector Creation:: Dynamic vector creation and validation. * Vector Accessors:: Accessing and modifying vector contents. * Vector Accessing from C:: Ways to work with vectors from C. * Uniform Numeric Vectors:: Vectors of unboxed numeric values. @end menu @node Vector Syntax @subsubsection Read Syntax for Vectors Vectors can literally be entered in source code, just like strings, characters or some of the other data types. The read syntax for vectors is as follows: A sharp sign (@code{#}), followed by an opening parentheses, all elements of the vector in their respective read syntax, and finally a closing parentheses. Like strings, vectors do not have to be quoted. The following are examples of the read syntax for vectors; where the first vector only contains numbers and the second three different object types: a string, a symbol and a number in hexadecimal notation. @lisp #(1 2 3) #("Hello" foo #xdeadbeef) @end lisp @node Vector Creation @subsubsection Dynamic Vector Creation and Validation Instead of creating a vector implicitly by using the read syntax just described, you can create a vector dynamically by calling one of the @code{vector} and @code{list->vector} primitives with the list of Scheme values that you want to place into a vector. The size of the vector thus created is determined implicitly by the number of arguments given. @rnindex vector @rnindex list->vector @deffn {Scheme Procedure} vector arg @dots{} @deffnx {Scheme Procedure} list->vector l @deffnx {C Function} scm_vector (l) Return a newly allocated vector composed of the given arguments. Analogous to @code{list}. @lisp (vector 'a 'b 'c) @result{} #(a b c) @end lisp @end deffn The inverse operation is @code{vector->list}: @rnindex vector->list @deffn {Scheme Procedure} vector->list v @deffnx {C Function} scm_vector_to_list (v) Return a newly allocated list composed of the elements of @var{v}. @lisp (vector->list #(dah dah didah)) @result{} (dah dah didah) (list->vector '(dididit dah)) @result{} #(dididit dah) @end lisp @end deffn To allocate a vector with an explicitly specified size, use @code{make-vector}. With this primitive you can also specify an initial value for the vector elements (the same value for all elements, that is): @rnindex make-vector @deffn {Scheme Procedure} make-vector len [fill] @deffnx {C Function} scm_make_vector (len, fill) Return a newly allocated vector of @var{len} elements. If a second argument is given, then each position is initialized to @var{fill}. Otherwise the initial contents of each position is unspecified. @end deffn @deftypefn {C Function} SCM scm_c_make_vector (size_t k, SCM fill) Like @code{scm_make_vector}, but the length is given as a @code{size_t}. @end deftypefn To check whether an arbitrary Scheme value @emph{is} a vector, use the @code{vector?} primitive: @rnindex vector? @deffn {Scheme Procedure} vector? obj @deffnx {C Function} scm_vector_p (obj) Return @code{#t} if @var{obj} is a vector, otherwise return @code{#f}. @end deffn @deftypefn {C Function} int scm_is_vector (SCM obj) Return non-zero when @var{obj} is a vector, otherwise return @code{zero}. @end deftypefn @node Vector Accessors @subsubsection Accessing and Modifying Vector Contents @code{vector-length} and @code{vector-ref} return information about a given vector, respectively its size and the elements that are contained in the vector. @rnindex vector-length @deffn {Scheme Procedure} vector-length vector @deffnx {C Function} scm_vector_length (vector) Return the number of elements in @var{vector} as an exact integer. @end deffn @deftypefn {C Function} size_t scm_c_vector_length (SCM vec) Return the number of elements in @var{vec} as a @code{size_t}. @end deftypefn @rnindex vector-ref @deffn {Scheme Procedure} vector-ref vec k @deffnx {C Function} scm_vector_ref (vec, k) Return the contents of position @var{k} of @var{vec}. @var{k} must be a valid index of @var{vec}. @lisp (vector-ref #(1 1 2 3 5 8 13 21) 5) @result{} 8 (vector-ref #(1 1 2 3 5 8 13 21) (let ((i (round (* 2 (acos -1))))) (if (inexact? i) (inexact->exact i) i))) @result{} 13 @end lisp @end deffn @anchor{x-scm_c_vector_ref} @deftypefn {C Function} SCM scm_c_vector_ref (SCM vec, size_t k) Return the contents of position @var{k} (a @code{size_t}) of @var{vec}. @end deftypefn A vector created by one of the dynamic vector constructor procedures (@pxref{Vector Creation}) can be modified using the following procedures. @emph{NOTE:} According to R5RS, it is an error to use any of these procedures on a literally read vector, because such vectors should be considered as constants. Currently, however, Guile does not detect this error. @rnindex vector-set! @deffn {Scheme Procedure} vector-set! vec k obj @deffnx {C Function} scm_vector_set_x (vec, k, obj) Store @var{obj} in position @var{k} of @var{vec}. @var{k} must be a valid index of @var{vec}. The value returned by @samp{vector-set!} is unspecified. @lisp (let ((vec (vector 0 '(2 2 2 2) "Anna"))) (vector-set! vec 1 '("Sue" "Sue")) vec) @result{} #(0 ("Sue" "Sue") "Anna") @end lisp @end deffn @anchor{x-scm_c_vector_set_x} @deftypefn {C Function} void scm_c_vector_set_x (SCM vec, size_t k, SCM obj) Store @var{obj} in position @var{k} (a @code{size_t}) of @var{vec}. @end deftypefn @rnindex vector-fill! @anchor{x-vector-fill!} @deffn {Scheme Procedure} vector-fill! vec fill [start [end]] @deffnx {C Function} scm_vector_fill_x (vec, fill) Store @var{fill} in every position of @var{vec} in the range [@var{start} ... @var{end}). @var{start} defaults to 0 and @var{end} defaults to the length of @var{vec}. The value returned by @code{vector-fill!} is unspecified. @end deffn @rnindex vector-copy @anchor{x-vector-copy} @deffn {Scheme Procedure} vector-copy vec [start [end]] @deffnx {C Function} scm_vector_copy (vec) Returns a freshly allocated vector containing the elements of @var{vec} in the range [@var{start} ... @var{end}). @var{start} defaults to 0 and @var{end} defaults to the length of @var{vec}. @end deffn @rnindex vector-copy! @anchor{x-vector-copy!} @deffn {Scheme Procedure} vector-copy! dst at src [start [end]] Copy the block of elements from vector @var{src} in the range [@var{start} ... @var{end}) into vector @var{dst}, starting at position @var{at}. @var{at} and @var{start} default to 0 and @var{end} defaults to the length of @var{src}. It is an error for @var{dst} to have a length less than @var{at} + (@var{end} - @var{start}). The order in which elements are copied is unspecified, except that if the source and destination overlap, copying takes place as if the source is first copied into a temporary vector and then into the destination. The value returned by @code{vector-copy!} is unspecified. @end deffn @deffn {Scheme Procedure} vector-move-left! vec1 start1 end1 vec2 start2 @deffnx {C Function} scm_vector_move_left_x (vec1, start1, end1, vec2, start2) Copy elements from @var{vec1}, positions @var{start1} to @var{end1}, to @var{vec2} starting at position @var{start2}. @var{start1} and @var{start2} are inclusive indices; @var{end1} is exclusive. @code{vector-move-left!} copies elements in leftmost order. Therefore, in the case where @var{vec1} and @var{vec2} refer to the same vector, @code{vector-move-left!} is usually appropriate when @var{start1} is greater than @var{start2}. The value returned by @code{vector-move-left!} is unspecified. @end deffn @deffn {Scheme Procedure} vector-move-right! vec1 start1 end1 vec2 start2 @deffnx {C Function} scm_vector_move_right_x (vec1, start1, end1, vec2, start2) Copy elements from @var{vec1}, positions @var{start1} to @var{end1}, to @var{vec2} starting at position @var{start2}. @var{start1} and @var{start2} are inclusive indices; @var{end1} is exclusive. @code{vector-move-right!} copies elements in rightmost order. Therefore, in the case where @var{vec1} and @var{vec2} refer to the same vector, @code{vector-move-right!} is usually appropriate when @var{start1} is less than @var{start2}. The value returned by @code{vector-move-right!} is unspecified. @end deffn @node Vector Accessing from C @subsubsection Vector Accessing from C A vector can be read and modified from C with the functions @ref{x-scm_c_vector_ref,@code{scm_c_vector_ref}} and @ref{x-scm_c_vector_set_x,@code{scm_c_vector_set_x}}. In addition to these functions, there are two other ways to access vectors from C that might be more efficient in certain situations: you can use the unsafe @emph{vector macros}; or you can use the general framework for accessing all kinds of arrays (@pxref{Accessing Arrays from C}), which is more verbose, but can deal efficiently with all kinds of vectors (and arrays). For arrays of rank 1 whose backing store is a vector, you can use the @code{scm_vector_elements} and @code{scm_vector_writable_elements} functions as shortcuts. @deftypefn {C Macro} size_t SCM_SIMPLE_VECTOR_LENGTH (SCM vec) Evaluates to the length of the vector @var{vec}. No type checking is done. @end deftypefn @deftypefn {C Macro} SCM SCM_SIMPLE_VECTOR_REF (SCM vec, size_t idx) Evaluates to the element at position @var{idx} in the vector @var{vec}. No type or range checking is done. @end deftypefn @deftypefn {C Macro} void SCM_SIMPLE_VECTOR_SET (SCM vec, size_t idx, SCM val) Sets the element at position @var{idx} in the vector @var{vec} to @var{val}. No type or range checking is done. @end deftypefn @deftypefn {C Function} {const SCM *} scm_vector_elements (SCM array, scm_t_array_handle *handle, size_t *lenp, ssize_t *incp) Acquire a @ref{Accessing Arrays from C,handle} for @var{array} and return a read-only pointer to its elements. @var{array} must be either a vector, or an array of rank 1 whose backing store is a vector; otherwise an error is signaled. The handle must eventually be released with @ref{x-scm_array_handle_release,@code{scm_array_handle_release}}. The variables pointed to by @var{lenp} and @var{incp} are filled with the number of elements of the array and the increment (number of elements) between successive elements, respectively. Successive elements of @var{array} need not be contiguous in their underlying ``root vector'' returned here; hence the increment is not necessarily equal to 1 and may well be negative too (@pxref{Shared Arrays}). The following example shows the typical way to use this function. It creates a list of all elements of @var{array} (in reverse order). @example scm_t_array_handle handle; size_t i, len; ssize_t inc; const SCM *elt; SCM list; elt = scm_vector_elements (array, &handle, &len, &inc); list = SCM_EOL; for (i = 0; i < len; i++, elt += inc) list = scm_cons (*elt, list); scm_array_handle_release (&handle); @end example @end deftypefn @deftypefn {C Function} {SCM *} scm_vector_writable_elements (SCM array, scm_t_array_handle *handle, size_t *lenp, ssize_t *incp) Like @code{scm_vector_elements} but the pointer can be used to modify the array. The following example shows the typical way to use this function. It fills an array with @code{#t}. @example scm_t_array_handle handle; size_t i, len; ssize_t inc; SCM *elt; elt = scm_vector_writable_elements (array, &handle, &len, &inc); for (i = 0; i < len; i++, elt += inc) *elt = SCM_BOOL_T; scm_array_handle_release (&handle); @end example @end deftypefn @node Uniform Numeric Vectors @subsubsection Uniform Numeric Vectors A uniform numeric vector is a vector whose elements are all of a single numeric type. Guile offers uniform numeric vectors for signed and unsigned 8-bit, 16-bit, 32-bit, and 64-bit integers, two sizes of floating point values, and complex floating-point numbers of these two sizes. @xref{SRFI-4}, for more information. For many purposes, bytevectors work just as well as uniform vectors, and have the advantage that they integrate well with binary input and output. @xref{Bytevectors}, for more information on bytevectors. @node Bit Vectors @subsection Bit Vectors @noindent Bit vectors are zero-origin, one-dimensional arrays of booleans. They are displayed as a sequence of @code{0}s and @code{1}s prefixed by @code{#*}, e.g., @example (make-bitvector 8 #f) @result{} #*00000000 @end example Bit vectors are the special case of one dimensional bit arrays, and can thus be used with the array procedures, @xref{Arrays}. @deffn {Scheme Procedure} bitvector? obj Return @code{#t} when @var{obj} is a bitvector, else return @code{#f}. @end deffn @deffn {Scheme Procedure} make-bitvector len [fill] Create a new bitvector of length @var{len} and optionally initialize all elements to @var{fill}. @end deffn @deffn {Scheme Procedure} bitvector bit @dots{} Create a new bitvector with the arguments as elements. @end deffn @deffn {Scheme Procedure} bitvector-length vec Return the length of the bitvector @var{vec}. @end deffn @deffn {Scheme Procedure} bitvector-bit-set? vec idx @deffnx {Scheme Procedure} bitvector-bit-clear? vec idx Return @code{#t} if the bit at index @var{idx} of the bitvector @var{vec} is set (for @code{bitvector-bit-set?}) or clear (for @code{bitvector-bit-clear?}). @end deffn @deffn {Scheme Procedure} bitvector-set-bit! vec idx @deffnx {Scheme Procedure} bitvector-clear-bit! vec idx Set (for @code{bitvector-set-bit!}) or clear (for @code{bitvector-clear-bit!}) the bit at index @var{idx} of the bitvector @var{vec}. @end deffn @deffn {Scheme Procedure} bitvector-set-all-bits! vec @deffnx {Scheme Procedure} bitvector-clear-all-bits! vec @deffnx {Scheme Procedure} bitvector-flip-all-bits! vec Set, clear, or flip all bits of @var{vec}. @end deffn @deffn {Scheme Procedure} list->bitvector list @deffnx {C Function} scm_list_to_bitvector (list) Return a new bitvector initialized with the elements of @var{list}. @end deffn @deffn {Scheme Procedure} bitvector->list vec @deffnx {C Function} scm_bitvector_to_list (vec) Return a new list initialized with the elements of the bitvector @var{vec}. @end deffn @deffn {Scheme Procedure} bitvector-copy bitvector [start [end]] @deffnx {C Function} scm_bitvector_copy (bitvector, start, end) Returns a freshly allocated bitvector containing the elements of @var{bitvector} in the range [@var{start} ... @var{end}). @var{start} defaults to 0 and @var{end} defaults to the length of @var{bitvector}. @end deffn @deffn {Scheme Procedure} bitvector-count bitvector Return a count of how many entries in @var{bitvector} are set. @example (bitvector-count #*000111000) @result{} 3 @end example @end deffn @deffn {Scheme Procedure} bitvector-count-bits bitvector bits Return a count of how many entries in @var{bitvector} are set, with the bitvector @var{bits} selecting the entries to consider. @var{bitvector} must be at least as long as @var{bits}. For example, @example (bitvector-count-bits #*01110111 #*11001101) @result{} 3 @end example @end deffn @deffn {Scheme Procedure} bitvector-position bitvector bool start @deffnx {C Function} scm_bitvector_position (bitvector, bool, start) Return the index of the first occurrence of @var{bool} in @var{bitvector}, starting from @var{start}. If there is no @var{bool} entry between @var{start} and the end of @var{bitvector}, then return @code{#f}. For example, @example (bitvector-position #*000101 #t 0) @result{} 3 (bitvector-position #*0001111 #f 3) @result{} #f @end example @end deffn @deffn {Scheme Procedure} bitvector-set-bits! bitvector bits Set entries of @var{bitvector} to @code{#t}, with @var{bits} selecting the bits to set. The return value is unspecified. @var{bitvector} must be at least as long as @var{bits}. @example (define bv (bitvector-copy #*11000010)) (bitvector-set-bits! bv #*10010001) bv @result{} #*11010011 @end example @end deffn @deffn {Scheme Procedure} bitvector-clear-bits! bitvector bits Set entries of @var{bitvector} to @code{#f}, with @var{bits} selecting the bits to clear. The return value is unspecified. @var{bitvector} must be at least as long as @var{bits}. @example (define bv (bitvector-copy #*11000010)) (bitvector-clear-bits! bv #*10010001) bv @result{} #*01000010 @end example @end deffn @deftypefn {C Function} int scm_is_bitvector (SCM obj) @deftypefnx {C Function} SCM scm_c_make_bitvector (size_t len, SCM fill) @deftypefnx {C Function} int scm_bitvector_bit_is_set (SCM vec, size_t idx) @deftypefnx {C Function} int scm_bitvector_bit_is_clear (SCM vec, size_t idx) @deftypefnx {C Function} void scm_c_bitvector_set_bit_x (SCM vec, size_t idx) @deftypefnx {C Function} void scm_c_bitvector_clear_bit_x (SCM vec, size_t idx) @deftypefnx {C Function} void scm_c_bitvector_set_bits_x (SCM vec, SCM bits) @deftypefnx {C Function} void scm_c_bitvector_clear_bits_x (SCM vec, SCM bits) @deftypefnx {C Function} void scm_c_bitvector_set_all_bits_x (SCM vec) @deftypefnx {C Function} void scm_c_bitvector_clear_all_bits_x (SCM vec) @deftypefnx {C Function} void scm_c_bitvector_flip_all_bits_x (SCM vec) @deftypefnx {C Function} size_t scm_c_bitvector_length (SCM bitvector) @deftypefnx {C Function} size_t scm_c_bitvector_count (SCM bitvector) @deftypefnx {C Function} size_t scm_c_bitvector_count_bits (SCM bitvector, SCM bits) C API for the corresponding Scheme bitvector interfaces. @end deftypefn @deftypefn {C Function} {const scm_t_uint32 *} scm_bitvector_elements (SCM vec, scm_t_array_handle *handle, size_t *offp, size_t *lenp, ssize_t *incp) Like @code{scm_vector_elements} (@pxref{Vector Accessing from C}), but for bitvectors. The variable pointed to by @var{offp} is set to the value returned by @code{scm_array_handle_bit_elements_offset}. See @code{scm_array_handle_bit_elements} for how to use the returned pointer and the offset. @end deftypefn @deftypefn {C Function} {scm_t_uint32 *} scm_bitvector_writable_elements (SCM vec, scm_t_array_handle *handle, size_t *offp, size_t *lenp, ssize_t *incp) Like @code{scm_bitvector_elements}, but the pointer is good for reading and writing. @end deftypefn @node Bytevectors @subsection Bytevectors @cindex bytevector @cindex R6RS A @dfn{bytevector} is a raw byte string. The @code{(rnrs bytevectors)} module provides the programming interface specified by the @uref{http://www.r6rs.org/, Revised^6 Report on the Algorithmic Language Scheme (R6RS)}. It contains procedures to manipulate bytevectors and interpret their contents in a number of ways: as signed or unsigned integer of various sizes and endianness, as IEEE-754 floating point numbers, or as strings. It is a useful tool to encode and decode binary data. The @ref{R7RS Support,R7RS} offers its own set of bytevector procedures (@pxref{Bytevector Procedures in R7RS}). The R6RS (Section 4.3.4) specifies an external representation for bytevectors, whereby the octets (integers in the range 0--255) contained in the bytevector are represented as a list prefixed by @code{#vu8}: @lisp #vu8(1 53 204) @end lisp denotes a 3-byte bytevector containing the octets 1, 53, and 204. Like string literals, booleans, etc., bytevectors are ``self-quoting'', i.e., they do not need to be quoted: @lisp #vu8(1 53 204) @result{} #vu8(1 53 204) @end lisp Bytevectors can be used with the binary input/output primitives (@pxref{Binary I/O}). @menu * Bytevector Endianness:: Dealing with byte order. * Bytevector Manipulation:: Creating, copying, manipulating bytevectors. * Bytevectors as Integers:: Interpreting bytes as integers. * Bytevectors and Integer Lists:: Converting to/from an integer list. * Bytevectors as Floats:: Interpreting bytes as real numbers. * Bytevectors as Strings:: Interpreting bytes as Unicode strings. * Bytevectors as Arrays:: Guile extension to the bytevector API. * Bytevectors as Uniform Vectors:: Bytevectors and SRFI-4. * Bytevector Procedures in R7RS:: R7RS interface for bytevectors. * Bytevector Slices:: Aliases for parts of a bytevector. @end menu @node Bytevector Endianness @subsubsection Endianness @cindex endianness @cindex byte order @cindex word order Some of the following procedures take an @var{endianness} parameter. The @dfn{endianness} is defined as the order of bytes in multi-byte numbers: numbers encoded in @dfn{big endian} have their most significant bytes written first, whereas numbers encoded in @dfn{little endian} have their least significant bytes first@footnote{Big-endian and little-endian are the most common ``endiannesses'', but others do exist. For instance, the GNU MP library allows @dfn{word order} to be specified independently of @dfn{byte order} (@pxref{Integer Import and Export,,, gmp, The GNU Multiple Precision Arithmetic Library Manual}).}. Little-endian is the native endianness of the IA32 architecture and its derivatives, while big-endian is native to SPARC and PowerPC, among others. The @code{native-endianness} procedure returns the native endianness of the machine it runs on. @deffn {Scheme Procedure} native-endianness @deffnx {C Function} scm_native_endianness () Return a value denoting the native endianness of the host machine. @end deffn @deffn {Scheme Macro} endianness symbol Return an object denoting the endianness specified by @var{symbol}. If @var{symbol} is neither @code{big} nor @code{little} then an error is raised at expand-time. @end deffn @defvr {C Variable} scm_endianness_big @defvrx {C Variable} scm_endianness_little The objects denoting big- and little-endianness, respectively. @end defvr @node Bytevector Manipulation @subsubsection Manipulating Bytevectors Bytevectors can be created, copied, and analyzed with the following procedures and C functions. @anchor{x-make-bytevector} @deffn {Scheme Procedure} make-bytevector len [fill] @deffnx {C Function} scm_make_bytevector (len, fill) @deffnx {C Function} scm_c_make_bytevector (size_t len) Return a new bytevector of @var{len} bytes. Optionally, if @var{fill} is given, fill it with @var{fill}; @var{fill} must be in the range [-128,255]. @end deffn @anchor{x-bytevector?} @deffn {Scheme Procedure} bytevector? obj @deffnx {C Function} scm_bytevector_p (obj) Return true if @var{obj} is a bytevector. @end deffn @deftypefn {C Function} int scm_is_bytevector (SCM obj) Equivalent to @code{scm_is_true (scm_bytevector_p (obj))}. @end deftypefn @anchor{x-bytevector-length} @deffn {Scheme Procedure} bytevector-length bv @deffnx {C Function} scm_bytevector_length (bv) Return the length in bytes of bytevector @var{bv}. @end deffn @deftypefn {C Function} size_t scm_c_bytevector_length (SCM bv) Likewise, return the length in bytes of bytevector @var{bv}. @end deftypefn @deffn {Scheme Procedure} bytevector=? bv1 bv2 @deffnx {C Function} scm_bytevector_eq_p (bv1, bv2) Return @code{#t} if @var{bv1} equals @var{bv2}---i.e., if they have the same length and contents. @end deffn @deffn {Scheme Procedure} bytevector-fill! bv fill [start [end]] @deffnx {C Function} scm_bytevector_fill_x (bv, fill) Fill positions [@var{start} ... @var{end}) of bytevector @var{bv} with byte @var{fill}. @var{start} defaults to 0 and @var{end} defaults to the length of @var{bv}.@footnote{R6RS only defines @code{(bytevector-fill! bv fill)}. Arguments @var{start} and @var{end} are a Guile extension (cf. @ref{x-vector-fill!,@code{vector-fill!}}, @ref{x-string-fill!,@code{string-fill!}}).} @end deffn @anchor{x-r6:bytevector-copy!} @deffn {Scheme Procedure} bytevector-copy! source source-start target target-start len @deffnx {C Function} scm_bytevector_copy_x (source, source_start, target, target_start, len) Copy @var{len} bytes from @var{source} into @var{target}, starting reading from @var{source-start} (an index index within @var{source}) and writing at @var{target-start}. It is permitted for the @var{source} and @var{target} regions to overlap. In that case, copying takes place as if the source is first copied into a temporary bytevector and then into the destination. @end deffn @anchor{x-r6:bytevector-copy} @deffn {Scheme Procedure} bytevector-copy bv @deffnx {C Function} scm_bytevector_copy (bv) Return a newly allocated copy of @var{bv}. @end deffn @deftypefn {C Function} scm_t_uint8 scm_c_bytevector_ref (SCM bv, size_t index) Return the byte at @var{index} in bytevector @var{bv}. @end deftypefn @deftypefn {C Function} void scm_c_bytevector_set_x (SCM bv, size_t index, scm_t_uint8 value) Set the byte at @var{index} in @var{bv} to @var{value}. @end deftypefn Low-level C macros are available. They do not perform any type-checking; as such they should be used with care. @deftypefn {C Macro} size_t SCM_BYTEVECTOR_LENGTH (bv) Return the length in bytes of bytevector @var{bv}. @end deftypefn @deftypefn {C Macro} {signed char *} SCM_BYTEVECTOR_CONTENTS (bv) Return a pointer to the contents of bytevector @var{bv}. @end deftypefn @node Bytevectors as Integers @subsubsection Interpreting Bytevector Contents as Integers The contents of a bytevector can be interpreted as a sequence of integers of any given size, sign, and endianness. @lisp (let ((bv (make-bytevector 4))) (bytevector-u8-set! bv 0 #x12) (bytevector-u8-set! bv 1 #x34) (bytevector-u8-set! bv 2 #x56) (bytevector-u8-set! bv 3 #x78) (map (lambda (number) (number->string number 16)) (list (bytevector-u8-ref bv 0) (bytevector-u16-ref bv 0 (endianness big)) (bytevector-u32-ref bv 0 (endianness little))))) @result{} ("12" "1234" "78563412") @end lisp The most generic procedures to interpret bytevector contents as integers are described below. @deffn {Scheme Procedure} bytevector-uint-ref bv index endianness size @deffnx {C Function} scm_bytevector_uint_ref (bv, index, endianness, size) Return the @var{size}-byte long unsigned integer at index @var{index} in @var{bv}, decoded according to @var{endianness}. @end deffn @deffn {Scheme Procedure} bytevector-sint-ref bv index endianness size @deffnx {C Function} scm_bytevector_sint_ref (bv, index, endianness, size) Return the @var{size}-byte long signed integer at index @var{index} in @var{bv}, decoded according to @var{endianness}. @end deffn @deffn {Scheme Procedure} bytevector-uint-set! bv index value endianness size @deffnx {C Function} scm_bytevector_uint_set_x (bv, index, value, endianness, size) Set the @var{size}-byte long unsigned integer at @var{index} to @var{value}, encoded according to @var{endianness}. @end deffn @deffn {Scheme Procedure} bytevector-sint-set! bv index value endianness size @deffnx {C Function} scm_bytevector_sint_set_x (bv, index, value, endianness, size) Set the @var{size}-byte long signed integer at @var{index} to @var{value}, encoded according to @var{endianness}. @end deffn The following procedures are similar to the ones above, but specialized to a given integer size: @anchor{x-bytevector-u8-ref} @deffn {Scheme Procedure} bytevector-u8-ref bv index @deffnx {Scheme Procedure} bytevector-s8-ref bv index @deffnx {Scheme Procedure} bytevector-u16-ref bv index endianness @deffnx {Scheme Procedure} bytevector-s16-ref bv index endianness @deffnx {Scheme Procedure} bytevector-u32-ref bv index endianness @deffnx {Scheme Procedure} bytevector-s32-ref bv index endianness @deffnx {Scheme Procedure} bytevector-u64-ref bv index endianness @deffnx {Scheme Procedure} bytevector-s64-ref bv index endianness @deffnx {C Function} scm_bytevector_u8_ref (bv, index) @deffnx {C Function} scm_bytevector_s8_ref (bv, index) @deffnx {C Function} scm_bytevector_u16_ref (bv, index, endianness) @deffnx {C Function} scm_bytevector_s16_ref (bv, index, endianness) @deffnx {C Function} scm_bytevector_u32_ref (bv, index, endianness) @deffnx {C Function} scm_bytevector_s32_ref (bv, index, endianness) @deffnx {C Function} scm_bytevector_u64_ref (bv, index, endianness) @deffnx {C Function} scm_bytevector_s64_ref (bv, index, endianness) Return the unsigned @var{n}-bit (signed) integer (where @var{n} is 8, 16, 32 or 64) from @var{bv} at @var{index}, decoded according to @var{endianness}. @end deffn @anchor{x-bytevector-u8-set!} @deffn {Scheme Procedure} bytevector-u8-set! bv index value @deffnx {Scheme Procedure} bytevector-s8-set! bv index value @deffnx {Scheme Procedure} bytevector-u16-set! bv index value endianness @deffnx {Scheme Procedure} bytevector-s16-set! bv index value endianness @deffnx {Scheme Procedure} bytevector-u32-set! bv index value endianness @deffnx {Scheme Procedure} bytevector-s32-set! bv index value endianness @deffnx {Scheme Procedure} bytevector-u64-set! bv index value endianness @deffnx {Scheme Procedure} bytevector-s64-set! bv index value endianness @deffnx {C Function} scm_bytevector_u8_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_s8_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_u16_set_x (bv, index, value, endianness) @deffnx {C Function} scm_bytevector_s16_set_x (bv, index, value, endianness) @deffnx {C Function} scm_bytevector_u32_set_x (bv, index, value, endianness) @deffnx {C Function} scm_bytevector_s32_set_x (bv, index, value, endianness) @deffnx {C Function} scm_bytevector_u64_set_x (bv, index, value, endianness) @deffnx {C Function} scm_bytevector_s64_set_x (bv, index, value, endianness) Store @var{value} as an @var{n}-bit (signed) integer (where @var{n} is 8, 16, 32 or 64) in @var{bv} at @var{index}, encoded according to @var{endianness}. @end deffn Finally, a variant specialized for the host's endianness is available for each of these functions (with the exception of the @code{u8} and @code{s8} accessors, as endianness is about byte order and there is only 1 byte): @deffn {Scheme Procedure} bytevector-u16-native-ref bv index @deffnx {Scheme Procedure} bytevector-s16-native-ref bv index @deffnx {Scheme Procedure} bytevector-u32-native-ref bv index @deffnx {Scheme Procedure} bytevector-s32-native-ref bv index @deffnx {Scheme Procedure} bytevector-u64-native-ref bv index @deffnx {Scheme Procedure} bytevector-s64-native-ref bv index @deffnx {C Function} scm_bytevector_u16_native_ref (bv, index) @deffnx {C Function} scm_bytevector_s16_native_ref (bv, index) @deffnx {C Function} scm_bytevector_u32_native_ref (bv, index) @deffnx {C Function} scm_bytevector_s32_native_ref (bv, index) @deffnx {C Function} scm_bytevector_u64_native_ref (bv, index) @deffnx {C Function} scm_bytevector_s64_native_ref (bv, index) Return the unsigned @var{n}-bit (signed) integer (where @var{n} is 8, 16, 32 or 64) from @var{bv} at @var{index}, decoded according to the host's native endianness. @end deffn @deffn {Scheme Procedure} bytevector-u16-native-set! bv index value @deffnx {Scheme Procedure} bytevector-s16-native-set! bv index value @deffnx {Scheme Procedure} bytevector-u32-native-set! bv index value @deffnx {Scheme Procedure} bytevector-s32-native-set! bv index value @deffnx {Scheme Procedure} bytevector-u64-native-set! bv index value @deffnx {Scheme Procedure} bytevector-s64-native-set! bv index value @deffnx {C Function} scm_bytevector_u16_native_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_s16_native_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_u32_native_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_s32_native_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_u64_native_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_s64_native_set_x (bv, index, value) Store @var{value} as an @var{n}-bit (signed) integer (where @var{n} is 8, 16, 32 or 64) in @var{bv} at @var{index}, encoded according to the host's native endianness. @end deffn @node Bytevectors and Integer Lists @subsubsection Converting Bytevectors to/from Integer Lists Bytevector contents can readily be converted to/from lists of signed or unsigned integers: @lisp (bytevector->sint-list (u8-list->bytevector (make-list 4 255)) (endianness little) 2) @result{} (-1 -1) @end lisp @deffn {Scheme Procedure} bytevector->u8-list bv @deffnx {C Function} scm_bytevector_to_u8_list (bv) Return a newly allocated list of unsigned 8-bit integers from the contents of @var{bv}. @end deffn @anchor{x-u8-list->bytevector} @deffn {Scheme Procedure} u8-list->bytevector lst @deffnx {C Function} scm_u8_list_to_bytevector (lst) Return a newly allocated bytevector consisting of the unsigned 8-bit integers listed in @var{lst}. @end deffn @deffn {Scheme Procedure} bytevector->uint-list bv endianness size @deffnx {C Function} scm_bytevector_to_uint_list (bv, endianness, size) Return a list of unsigned integers of @var{size} bytes representing the contents of @var{bv}, decoded according to @var{endianness}. @end deffn @deffn {Scheme Procedure} bytevector->sint-list bv endianness size @deffnx {C Function} scm_bytevector_to_sint_list (bv, endianness, size) Return a list of signed integers of @var{size} bytes representing the contents of @var{bv}, decoded according to @var{endianness}. @end deffn @deffn {Scheme Procedure} uint-list->bytevector lst endianness size @deffnx {C Function} scm_uint_list_to_bytevector (lst, endianness, size) Return a new bytevector containing the unsigned integers listed in @var{lst} and encoded on @var{size} bytes according to @var{endianness}. @end deffn @deffn {Scheme Procedure} sint-list->bytevector lst endianness size @deffnx {C Function} scm_sint_list_to_bytevector (lst, endianness, size) Return a new bytevector containing the signed integers listed in @var{lst} and encoded on @var{size} bytes according to @var{endianness}. @end deffn @node Bytevectors as Floats @subsubsection Interpreting Bytevector Contents as Floating Point Numbers @cindex IEEE-754 floating point numbers Bytevector contents can also be accessed as IEEE-754 single- or double-precision floating point numbers (respectively 32 and 64-bit long) using the procedures described here. @deffn {Scheme Procedure} bytevector-ieee-single-ref bv index endianness @deffnx {Scheme Procedure} bytevector-ieee-double-ref bv index endianness @deffnx {C Function} scm_bytevector_ieee_single_ref (bv, index, endianness) @deffnx {C Function} scm_bytevector_ieee_double_ref (bv, index, endianness) Return the IEEE-754 single-precision floating point number from @var{bv} at @var{index} according to @var{endianness}. @end deffn @deffn {Scheme Procedure} bytevector-ieee-single-set! bv index value endianness @deffnx {Scheme Procedure} bytevector-ieee-double-set! bv index value endianness @deffnx {C Function} scm_bytevector_ieee_single_set_x (bv, index, value, endianness) @deffnx {C Function} scm_bytevector_ieee_double_set_x (bv, index, value, endianness) Store real number @var{value} in @var{bv} at @var{index} according to @var{endianness}. @end deffn Specialized procedures are also available: @deffn {Scheme Procedure} bytevector-ieee-single-native-ref bv index @deffnx {Scheme Procedure} bytevector-ieee-double-native-ref bv index @deffnx {C Function} scm_bytevector_ieee_single_native_ref (bv, index) @deffnx {C Function} scm_bytevector_ieee_double_native_ref (bv, index) Return the IEEE-754 single-precision floating point number from @var{bv} at @var{index} according to the host's native endianness. @end deffn @deffn {Scheme Procedure} bytevector-ieee-single-native-set! bv index value @deffnx {Scheme Procedure} bytevector-ieee-double-native-set! bv index value @deffnx {C Function} scm_bytevector_ieee_single_native_set_x (bv, index, value) @deffnx {C Function} scm_bytevector_ieee_double_native_set_x (bv, index, value) Store real number @var{value} in @var{bv} at @var{index} according to the host's native endianness. @end deffn @node Bytevectors as Strings @subsubsection Interpreting Bytevector Contents as Unicode Strings @cindex Unicode string encoding Bytevector contents can also be interpreted as Unicode strings encoded in one of the most commonly available encoding formats. @xref{Representing Strings as Bytes}, for a more generic interface. @lisp (utf8->string (u8-list->bytevector '(99 97 102 101))) @result{} "cafe" (string->utf8 "caf@'e") ;; SMALL LATIN LETTER E WITH ACUTE ACCENT @result{} #vu8(99 97 102 195 169) @end lisp @deftypefn {Scheme Procedure} {} string-utf8-length str @deftypefnx {C function} SCM scm_string_utf8_length (str) @deftypefnx {C function} size_t scm_c_string_utf8_length (str) Return the number of bytes in the UTF-8 representation of @var{str}. @end deftypefn @deffn {Scheme Procedure} string->utf8 str @deffnx {Scheme Procedure} string->utf16 str [endianness] @deffnx {Scheme Procedure} string->utf32 str [endianness] @deffnx {C Function} scm_string_to_utf8 (str) @deffnx {C Function} scm_string_to_utf16 (str, endianness) @deffnx {C Function} scm_string_to_utf32 (str, endianness) Return a newly allocated bytevector that contains the UTF-8, UTF-16, or UTF-32 (aka. UCS-4) encoding of @var{str}. For UTF-16 and UTF-32, @var{endianness} should be the symbol @code{big} or @code{little}; when omitted, it defaults to big endian. @end deffn @deffn {Scheme Procedure} utf8->string utf @deffnx {Scheme Procedure} utf16->string utf [endianness] @deffnx {Scheme Procedure} utf32->string utf [endianness] @deffnx {C Function} scm_utf8_to_string (utf) @deffnx {C Function} scm_utf16_to_string (utf, endianness) @deffnx {C Function} scm_utf32_to_string (utf, endianness) Return a newly allocated string that contains from the UTF-8-, UTF-16-, or UTF-32-decoded contents of bytevector @var{utf}. For UTF-16 and UTF-32, @var{endianness} should be the symbol @code{big} or @code{little}; when omitted, it defaults to big endian. @end deffn @node Bytevectors as Arrays @subsubsection Accessing Bytevectors with the Array API As an extension to the R6RS, Guile allows bytevectors to be manipulated with the @dfn{array} procedures (@pxref{Arrays}). When using these APIs, bytes are accessed one at a time as 8-bit unsigned integers: @example (define bv #vu8(0 1 2 3)) (array? bv) @result{} #t (array-rank bv) @result{} 1 (array-ref bv 2) @result{} 2 ;; Note the different argument order on array-set!. (array-set! bv 77 2) (array-ref bv 2) @result{} 77 (array-type bv) @result{} vu8 @end example @node Bytevectors as Uniform Vectors @subsubsection Accessing Bytevectors with the SRFI-4 API Bytevectors may also be accessed with the SRFI-4 API. @xref{SRFI-4 and Bytevectors}, for more information. @node Bytevector Procedures in R7RS @subsubsection Bytevector Procedures in R7RS The @ref{R7RS Support,R7RS} (Section 6.9) defines a set of bytevector manipulation procedures, accessible with @example (use-modules (scheme base)) @end example Of these, @ref{x-make-bytevector,@code{make-bytevector}}, @ref{x-bytevector?,@code{bytevector?}}, @ref{x-bytevector-length,@code{bytevector-length}}, @ref{x-bytevector-u8-ref,@code{bytevector-u8-ref}} and @ref{x-bytevector-u8-set!,@code{bytevector-u8-set!}} have the same definition as in R6RS. The procedures listed below either have a different definition in R7RS and R6RS, or are not defined in R6RS. @deffn {Scheme Procedure} bytevector arg @dots{} Return a newly allocated bytevector composed of the given arguments. Analogous to @code{list}. @lisp (bytevector 2 3 4) @result{} #vu8(2 3 4) @end lisp See also @ref{x-u8-list->bytevector,@code{u8-list->bytevector}}. @end deffn @anchor{x-r7:bytevector-copy} @deffn {Scheme Procedure} bytevector-copy bv [start [end]] Returns a newly allocated bytevector containing the elements of @var{bv} in the range [@var{start} ... @var{end}). @var{start} defaults to 0 and @var{end} defaults to the length of @var{bv}. @lisp (define bv #vu8(0 1 2 3 4 5)) (bytevector-copy bv) @result{} #vu8(0 1 2 3 4 5) (bytevector-copy bv 2) @result{} #vu8(2 3 4 5) (bytevector-copy bv 2 4) @result{} #vu8(2 3) @end lisp See also @ref{x-r6:bytevector-copy,the R6RS version}. @end deffn @anchor{x-r7:bytevector-copy!} @deffn {Scheme Procedure} bytevector-copy! dst at src [start [end]] Copy the block of elements from bytevector @var{src} in the range [@var{start} ... @var{end}) into bytevector @var{dst}, starting at position @var{at}. @var{start} defaults to 0 and @var{end} defaults to the length of @var{src}. It is an error for @var{dst} to have a length less than @var{at} + (@var{end} - @var{start}). See also @ref{x-r6:bytevector-copy!,the R6RS version}. With @lisp (use-modules ((rnrs bytevectors) #:prefix r6:) ((scheme base) #:prefix r7:)) @end lisp the following calls are equivalent: @lisp (r6:bytevector-copy! source source-start target target-start len) (r7:bytevector-copy! target target-start source source-start (+ source-start len)) @end lisp @end deffn @rnindex bytevector-append @deffn {Scheme Procedure} bytevector-append arg @dots{} Return a newly allocated bytevector whose characters form the concatenation of the given bytevectors @var{arg} @enddots{} @lisp (bytevector-append #vu8(0 1 2) #vu8(3 4 5)) @result{} #vu8(0 1 2 3 4 5) @end lisp @end deffn @node Bytevector Slices @subsubsection Bytevector Slices @cindex subset, of a bytevector @cindex slice, of a bytevector @cindex slice, of a uniform vector As an extension to the R6RS specification, the @code{(rnrs bytevectors gnu)} module provides the @code{bytevector-slice} procedure, which returns a bytevector aliasing part of an existing bytevector. @deffn {Scheme Procedure} bytevector-slice @var{bv} @var{offset} [@var{size}] @deffnx {C Function} scm_bytevector_slice (@var{bv}, @var{offset}, @var{size}) Return the slice of @var{bv} starting at @var{offset} and counting @var{size} bytes. When @var{size} is omitted, the slice covers all of @var{bv} starting from @var{offset}. The returned slice shares storage with @var{bv}: changes to the slice are visible in @var{bv} and vice-versa. When @var{bv} is actually a SRFI-4 uniform vector, its element type is preserved unless @var{offset} and @var{size} are not aligned on its element type size. @end deffn Here is an example showing how to use it: @lisp (use-modules (rnrs bytevectors) (rnrs bytevectors gnu)) (define bv (u8-list->bytevector (iota 10))) (define slice (bytevector-slice bv 2 3)) slice @result{} #vu8(2 3 4) (bytevector-u8-set! slice 0 77) slice @result{} #vu8(77 3 4) bv @result{} #vu8(0 1 77 3 4 5 6 7 8 9) @end lisp @node Arrays @subsection Arrays @tpindex Arrays @dfn{Arrays} are a collection of cells organized into an arbitrary number of dimensions. Each cell can be accessed in constant time by supplying an index for each dimension. In the current implementation, an array uses a vector of some kind for the actual storage of its elements. Any kind of vector will do, so you can have arrays of uniform numeric values, arrays of characters, arrays of bits, and of course, arrays of arbitrary Scheme values. For example, arrays with an underlying @code{c64vector} might be nice for digital signal processing, while arrays made from a @code{u8vector} might be used to hold gray-scale images. The number of dimensions of an array is called its @dfn{rank}. Thus, a matrix is an array of rank 2, while a vector has rank 1. When accessing an array element, you have to specify one exact integer for each dimension. These integers are called the @dfn{indices} of the element. An array specifies the allowed range of indices for each dimension via an inclusive lower and upper bound. These bounds can well be negative, but the upper bound must be greater than or equal to the lower bound minus one. When all lower bounds of an array are zero, it is called a @dfn{zero-origin} array. Arrays can be of rank 0, which could be interpreted as a scalar. Thus, a zero-rank array can store exactly one object and the list of indices of this element is the empty list. Arrays contain zero elements when one of their dimensions has a zero length. These empty arrays maintain information about their shape: a matrix with zero columns and 3 rows is different from a matrix with 3 columns and zero rows, which again is different from a vector of length zero. The array procedures are all polymorphic, treating strings, uniform numeric vectors, bytevectors, bit vectors and ordinary vectors as one dimensional arrays. @menu * Array Syntax:: * Array Procedures:: * Shared Arrays:: * Arrays as arrays of arrays:: * Accessing Arrays from C:: @end menu @node Array Syntax @subsubsection Array Syntax An array is displayed as @code{#} followed by its rank, followed by a tag that describes the underlying vector, optionally followed by information about its shape, and finally followed by the cells, organized into dimensions using parentheses. In more words, the array tag is of the form @example #<@@lower><:len><@@lower><:len>... @end example where @code{} is a positive integer in decimal giving the rank of the array. It is omitted when the rank is 1 and the array is non-shared and has zero-origin (see below). For shared arrays and for a non-zero origin, the rank is always printed even when it is 1 to distinguish them from ordinary vectors. The @code{} part is the tag for a uniform numeric vector, like @code{u8}, @code{s16}, etc, @code{b} for bitvectors, or @code{a} for strings. It is empty for ordinary vectors. The @code{<@@lower>} part is a @samp{@@} character followed by a signed integer in decimal giving the lower bound of a dimension. There is one @code{<@@lower>} for each dimension. When all lower bounds are zero, all @code{<@@lower>} parts are omitted. The @code{<:len>} part is a @samp{:} character followed by an unsigned integer in decimal giving the length of a dimension. Like for the lower bounds, there is one @code{<:len>} for each dimension, and the @code{<:len>} part always follows the @code{<@@lower>} part for a dimension. Lengths are only then printed when they can't be deduced from the nested lists of elements of the array literal, which can happen when at least one length is zero. As a special case, an array of rank 0 is printed as @code{#0()}, where @code{} is the result of printing the single element of the array. Thus, @table @code @item #(1 2 3) is an ordinary array of rank 1 with lower bound 0 in dimension 0. (I.e., a regular vector.) @item #@@2(1 2 3) is an ordinary array of rank 1 with lower bound 2 in dimension 0. @item #2((1 2 3) (4 5 6)) is a non-uniform array of rank 2; a 2@cross{}3 matrix with index ranges 0..1 and 0..2. @item #u8(0 1 2) is a uniform u8 array of rank 1. @item #2u32@@2@@3((1 2) (2 3)) is a uniform u32 array of rank 2 with index ranges 2..3 and 3..4. @item #2() is a two-dimensional array with index ranges 0..-1 and 0..-1, i.e.@: both dimensions have length zero. @item #2:0:2() is a two-dimensional array with index ranges 0..-1 and 0..1, i.e.@: the first dimension has length zero, but the second has length 2. @item #0(12) is a rank-zero array with contents 12. @end table In addition, bytevectors are also arrays, but use a different syntax (@pxref{Bytevectors}): @table @code @item #vu8(1 2 3) is a 3-byte long bytevector, with contents 1, 2, 3. @end table @node Array Procedures @subsubsection Array Procedures When an array is created, the range of each dimension must be specified, e.g., to create a 2@cross{}3 array with a zero-based index: @example (make-array 'ho 2 3) @result{} #2((ho ho ho) (ho ho ho)) @end example The range of each dimension can also be given explicitly, e.g., another way to create the same array: @example (make-array 'ho '(0 1) '(0 2)) @result{} #2((ho ho ho) (ho ho ho)) @end example The following procedures can be used with arrays (or vectors). An argument shown as @var{idx}@dots{} means one parameter for each dimension in the array. A @var{idxlist} argument means a list of such values, one for each dimension. @deffn {Scheme Procedure} array? obj @deffnx {C Function} scm_array_p (obj, unused) Return @code{#t} if the @var{obj} is an array, and @code{#f} if not. The second argument to scm_array_p is there for historical reasons, but it is not used. You should always pass @code{SCM_UNDEFINED} as its value. @end deffn @deffn {Scheme Procedure} typed-array? obj type @deffnx {C Function} scm_typed_array_p (obj, type) Return @code{#t} if the @var{obj} is an array of type @var{type}, and @code{#f} if not. @end deffn @deftypefn {C Function} int scm_is_array (SCM obj) Return @code{1} if the @var{obj} is an array and @code{0} if not. @end deftypefn @deftypefn {C Function} int scm_is_typed_array (SCM obj, SCM type) Return @code{0} if the @var{obj} is an array of type @var{type}, and @code{1} if not. @end deftypefn @deffn {Scheme Procedure} make-array fill bound @dots{} @deffnx {C Function} scm_make_array (fill, bounds) Equivalent to @code{(make-typed-array #t @var{fill} @var{bound} ...)}. @end deffn @deffn {Scheme Procedure} make-typed-array type fill bound @dots{} @deffnx {C Function} scm_make_typed_array (type, fill, bounds) Create and return an array that has as many dimensions as there are @var{bound}s and (maybe) fill it with @var{fill}. The underlying storage vector is created according to @var{type}, which must be a symbol whose name is the `vectag' of the array as explained above, or @code{#t} for ordinary, non-specialized arrays. For example, using the symbol @code{f64} for @var{type} will create an array that uses a @code{f64vector} for storing its elements, and @code{a} will use a string. When @var{fill} is not the special @emph{unspecified} value, the new array is filled with @var{fill}. Otherwise, the initial contents of the array is unspecified. The special @emph{unspecified} value is stored in the variable @code{*unspecified*} so that for example @code{(make-typed-array 'u32 *unspecified* 4)} creates a uninitialized @code{u32} vector of length 4. Each @var{bound} may be a positive non-zero integer @var{n}, in which case the index for that dimension can range from 0 through @var{n}-1; or an explicit index range specifier in the form @code{(LOWER UPPER)}, where both @var{lower} and @var{upper} are integers, possibly less than zero, and possibly the same number (however, @var{lower} cannot be greater than @var{upper}). @end deffn @deffn {Scheme Procedure} list->array dimspec list Equivalent to @code{(list->typed-array #t @var{dimspec} @var{list})}. @end deffn @deffn {Scheme Procedure} list->typed-array type dimspec list @deffnx {C Function} scm_list_to_typed_array (type, dimspec, list) Return an array of the type indicated by @var{type} with elements the same as those of @var{list}. The argument @var{dimspec} determines the number of dimensions of the array and their lower bounds. When @var{dimspec} is an exact integer, it gives the number of dimensions directly and all lower bounds are zero. When it is a list of exact integers, then each element is the lower index bound of a dimension, and there will be as many dimensions as elements in the list. @end deffn @deffn {Scheme Procedure} array-type array @deffnx {C Function} scm_array_type (array) Return the type of @var{array}. This is the `vectag' used for printing @var{array} (or @code{#t} for ordinary arrays) and can be used with @code{make-typed-array} to create an array of the same kind as @var{array}. @end deffn @deffn {Scheme Procedure} array-ref array idx @dots{} @deffnx {C Function} scm_array_ref (array, idxlist) Return the element at @code{(idx @dots{})} in @var{array}. @example (define a (make-array 999 '(1 2) '(3 4))) (array-ref a 2 4) @result{} 999 @end example @end deffn @deffn {Scheme Procedure} array-in-bounds? array idx @dots{} @deffnx {C Function} scm_array_in_bounds_p (array, idxlist) Return @code{#t} if the given indices would be acceptable to @code{array-ref}. @example (define a (make-array #f '(1 2) '(3 4))) (array-in-bounds? a 2 3) @result{} #t (array-in-bounds? a 0 0) @result{} #f @end example @end deffn @deffn {Scheme Procedure} array-set! array obj idx @dots{} @deffnx {C Function} scm_array_set_x (array, obj, idxlist) Set the element at @code{(idx @dots{})} in @var{array} to @var{obj}. The return value is unspecified. @example (define a (make-array #f '(0 1) '(0 1))) (array-set! a #t 1 1) a @result{} #2((#f #f) (#f #t)) @end example @end deffn @deffn {Scheme Procedure} array-shape array @deffnx {Scheme Procedure} array-dimensions array @deffnx {C Function} scm_array_dimensions (array) Return a list of the bounds for each dimension of @var{array}. @code{array-shape} gives @code{(@var{lower} @var{upper})} for each dimension. @code{array-dimensions} instead returns just @math{@var{upper}+1} for dimensions with a 0 lower bound. Both are suitable as input to @code{make-array}. For example, @example (define a (make-array 'foo '(-1 3) 5)) (array-shape a) @result{} ((-1 3) (0 4)) (array-dimensions a) @result{} ((-1 3) 5) @end example @end deffn @deffn {Scheme Procedure} array-length array @deffnx {C Function} scm_array_length (array) @deffnx {C Function} size_t scm_c_array_length (array) Return the length of an array: its first dimension. It is an error to ask for the length of an array of rank 0. @end deffn @deffn {Scheme Procedure} array-rank array @deffnx {C Function} scm_array_rank (array) Return the rank of @var{array}. @end deffn @deftypefn {C Function} size_t scm_c_array_rank (SCM array) Return the rank of @var{array} as a @code{size_t}. @end deftypefn @deffn {Scheme Procedure} array->list array @deffnx {C Function} scm_array_to_list (array) Return a list consisting of all the elements, in order, of @var{array}. @end deffn @c FIXME: Describe how the order affects the copying (it matters for @c shared arrays with the same underlying root vector, presumably). @c @deffn {Scheme Procedure} array-copy! src dst @deffnx {Scheme Procedure} array-copy-in-order! src dst @deffnx {C Function} scm_array_copy_x (src, dst) Copy every element from vector or array @var{src} to the corresponding element of @var{dst}. @var{dst} must have the same rank as @var{src}, and be at least as large in each dimension. The return value is unspecified. @end deffn @deffn {Scheme Procedure} array-fill! array fill @deffnx {C Function} scm_array_fill_x (array, fill) Store @var{fill} in every element of @var{array}. The value returned is unspecified. @end deffn @c begin (texi-doc-string "guile" "array-equal?") @deffn {Scheme Procedure} array-equal? array @dots{} Return @code{#t} if all arguments are arrays with the same shape, the same type, and have corresponding elements which are either @code{equal?} or @code{array-equal?}. This function differs from @code{equal?} (@pxref{Equality}) in that all arguments must be arrays. @end deffn @c FIXME: array-for-each doesn't say what happens if the sources have @c different index ranges. The code currently iterates over the @c indices of the first and expects the others to cover those. That @c at least vaguely matches array-map!, but is it meant to be a @c documented feature? @deffn {Scheme Procedure} array-map! dst proc src @dots{} @deffnx {Scheme Procedure} array-map-in-order! dst proc src @dots{} @deffnx {C Function} scm_array_map_x (dst, proc, srclist) Set each element of the @var{dst} array to values obtained from calls to @var{proc}. The list of @var{src} arguments may be empty. The value returned is unspecified. Each call is @code{(@var{proc} @var{elem} @dots{})}, where each @var{elem} is from the corresponding @var{src} array, at the @var{dst} index. @code{array-map-in-order!} makes the calls in row-major order, @code{array-map!} makes them in an unspecified order. The @var{src} arrays must have the same number of dimensions as @var{dst}, and must have a range for each dimension which covers the range in @var{dst}. This ensures all @var{dst} indices are valid in each @var{src}. @end deffn @deffn {Scheme Procedure} array-for-each proc src1 src2 @dots{} @deffnx {C Function} scm_array_for_each (proc, src1, srclist) Apply @var{proc} to each tuple of elements of @var{src1} @var{src2} @dots{}, in row-major order. The value returned is unspecified. @end deffn @deffn {Scheme Procedure} array-index-map! dst proc @deffnx {C Function} scm_array_index_map_x (dst, proc) Set each element of the @var{dst} array to values returned by calls to @var{proc}. The value returned is unspecified. Each call is @code{(@var{proc} @var{i1} @dots{} @var{iN})}, where @var{i1}@dots{}@var{iN} is the destination index, one parameter for each dimension. The order in which the calls are made is unspecified. For example, to create a @m{4\times4, 4x4} matrix representing a cyclic group, @tex \advance\leftskip by 2\lispnarrowing { $\left(\matrix{% 0 & 1 & 2 & 3 \cr 1 & 2 & 3 & 0 \cr 2 & 3 & 0 & 1 \cr 3 & 0 & 1 & 2 \cr }\right)$} \par @end tex @ifnottex @example / 0 1 2 3 \ | 1 2 3 0 | | 2 3 0 1 | \ 3 0 1 2 / @end example @end ifnottex @example (define a (make-array #f 4 4)) (array-index-map! a (lambda (i j) (modulo (+ i j) 4))) @end example @end deffn An additional array function is available in the module @code{(ice-9 arrays)}. It can be used with: @example (use-modules (ice-9 arrays)) @end example @deffn {Scheme Procedure} array-copy src Return a new array with the same elements, type and shape as @var{src}. However, the array increments may not be the same as those of @var{src}. In the current implementation, the returned array will be in row-major order, but that might change in the future. Use @code{array-copy!} on an array of known order if that is a concern. @end deffn @node Shared Arrays @subsubsection Shared Arrays @deffn {Scheme Procedure} make-shared-array oldarray mapfunc bound @dots{} @deffnx {C Function} scm_make_shared_array (oldarray, mapfunc, boundlist) Return a new array which shares the storage of @var{oldarray}. Changes made through either affect the same underlying storage. The @var{bound} @dots{} arguments are the shape of the new array, the same as @code{make-array} (@pxref{Array Procedures}). @var{mapfunc} translates coordinates from the new array to the @var{oldarray}. It's called as @code{(@var{mapfunc} newidx1 @dots{})} with one parameter for each dimension of the new array, and should return a list of indices for @var{oldarray}, one for each dimension of @var{oldarray}. @var{mapfunc} must be affine linear, meaning that each @var{oldarray} index must be formed by adding integer multiples (possibly negative) of some or all of @var{newidx1} etc, plus a possible integer offset. The multiples and offset must be the same in each call. @sp 1 One good use for a shared array is to restrict the range of some dimensions, so as to apply say @code{array-for-each} or @code{array-fill!} to only part of an array. The plain @code{list} function can be used for @var{mapfunc} in this case, making no changes to the index values. For example, @example (make-shared-array #2((a b c) (d e f) (g h i)) list 3 2) @result{} #2((a b) (d e) (g h)) @end example The new array can have fewer dimensions than @var{oldarray}, for example to take a column from an array. @example (make-shared-array #2((a b c) (d e f) (g h i)) (lambda (i) (list i 2)) '(0 2)) @result{} #1(c f i) @end example A diagonal can be taken by using the single new array index for both row and column in the old array. For example, @example (make-shared-array #2((a b c) (d e f) (g h i)) (lambda (i) (list i i)) '(0 2)) @result{} #1(a e i) @end example Dimensions can be increased by for instance considering portions of a one dimensional array as rows in a two dimensional array. (@code{array-contents} below can do the opposite, flattening an array.) @example (make-shared-array #1(a b c d e f g h i j k l) (lambda (i j) (list (+ (* i 3) j))) 4 3) @result{} #2((a b c) (d e f) (g h i) (j k l)) @end example By negating an index the order that elements appear can be reversed. The following just reverses the column order, @example (make-shared-array #2((a b c) (d e f) (g h i)) (lambda (i j) (list i (- 2 j))) 3 3) @result{} #2((c b a) (f e d) (i h g)) @end example A fixed offset on indexes allows for instance a change from a 0 based to a 1 based array, @example (define x #2((a b c) (d e f) (g h i))) (define y (make-shared-array x (lambda (i j) (list (1- i) (1- j))) '(1 3) '(1 3))) (array-ref x 0 0) @result{} a (array-ref y 1 1) @result{} a @end example A multiple on an index allows every Nth element of an array to be taken. The following is every third element, @example (make-shared-array #1(a b c d e f g h i j k l) (lambda (i) (list (* i 3))) 4) @result{} #1(a d g j) @end example The above examples can be combined to make weird and wonderful selections from an array, but it's important to note that because @var{mapfunc} must be affine linear, arbitrary permutations are not possible. In the current implementation, @var{mapfunc} is not called for every access to the new array but only on some sample points to establish a base and stride for new array indices in @var{oldarray} data. A few sample points are enough because @var{mapfunc} is linear. @end deffn @deffn {Scheme Procedure} shared-array-increments array @deffnx {C Function} scm_shared_array_increments (array) For each dimension, return the distance between elements in the root vector. @end deffn @deffn {Scheme Procedure} shared-array-offset array @deffnx {C Function} scm_shared_array_offset (array) Return the root vector index of the first element in the array. @end deffn @deffn {Scheme Procedure} shared-array-root array @deffnx {C Function} scm_shared_array_root (array) Return the root vector of a shared array. @end deffn @deffn {Scheme Procedure} array-contents array [strict] @deffnx {C Function} scm_array_contents (array, strict) If @var{array} may be @dfn{unrolled} into a one dimensional shared array without changing their order (last subscript changing fastest), then @code{array-contents} returns that shared array, otherwise it returns @code{#f}. All arrays made by @code{make-array} and @code{make-typed-array} may be unrolled, some arrays made by @code{make-shared-array} may not be. If the optional argument @var{strict} is provided, a shared array will be returned only if its elements are stored internally contiguous in memory. @end deffn @deffn {Scheme Procedure} transpose-array array dim1 dim2 @dots{} @deffnx {C Function} scm_transpose_array (array, dimlist) Return an array sharing contents with @var{array}, but with dimensions arranged in a different order. There must be one @var{dim} argument for each dimension of @var{array}. @var{dim1}, @var{dim2}, @dots{} should be integers between 0 and the rank of the array to be returned. Each integer in that range must appear at least once in the argument list. The values of @var{dim1}, @var{dim2}, @dots{} correspond to dimensions in the array to be returned, and their positions in the argument list to dimensions of @var{array}. Several @var{dim}s may have the same value, in which case the returned array will have smaller rank than @var{array}. @lisp (transpose-array '#2((a b) (c d)) 1 0) @result{} #2((a c) (b d)) (transpose-array '#2((a b) (c d)) 0 0) @result{} #1(a d) (transpose-array '#3(((a b c) (d e f)) ((1 2 3) (4 5 6))) 1 1 0) @result{} #2((a 4) (b 5) (c 6)) @end lisp @end deffn @node Arrays as arrays of arrays @subsubsection Arrays as arrays of arrays @cindex array cell One can see an array of rank @math{n} (an @math{n}-array) as an array of lower rank where the elements are themselves arrays (`cells'). @cindex array frame @cindex frame rank We speak of the first @math{n-k} dimensions of the array as the @math{n-k}-`frame' of the array, while the last @math{k} dimensions are the dimensions of the @math{k}-`cells'. For example, a 3-array can be seen as a 2-array of vectors (1-arrays) or as a 1-array of matrices (2-arrays). In each case, the vectors or matrices are the 1-cells or 2-cells of the array. This terminology originates in the J language. @cindex array slice @cindex prefix slice The more vague concept of a `slice' refers to a subset of the array where some indices are fixed and others are left free. As a Guile data object, a cell is the same as a `prefix slice' (the first @math{n-k} indices into the original array are fixed), except that a 0-cell is not a shared array of the original array, but a 0-slice (where all the indices into the original array are fixed) is. @cindex enclosed array Before @w{version 2.0}, Guile had a feature called `enclosed arrays' to create special `array of arrays' objects. The functions in this section do not need special types; instead, the frame rank is stated in each function call, either implicitly or explicitly. @deffn {Scheme Procedure} array-cell-ref array idx @dots{} @deffnx {C Function} scm_array_cell_ref (array, idxlist) If the length of @var{idxlist} equals the rank @math{n} of @var{array}, return the element at @code{(idx @dots{})}, just like @code{(array-ref array idx @dots{})}. If, however, the length @math{k} of @var{idxlist} is smaller than @math{n}, then return the @math{(n-k)}-cell of @var{array} given by @var{idxlist}, as a shared array. For example: @lisp (array-cell-ref #2((a b) (c d)) 0) @result{} #(a b) (array-cell-ref #2((a b) (c d)) 1) @result{} #(c d) (array-cell-ref #2((a b) (c d)) 1 1) @result{} d (array-cell-ref #2((a b) (c d))) @result{} #2((a b) (c d)) @end lisp @code{(apply array-cell-ref array indices)} is equivalent to @lisp (let ((len (length indices))) (if (= (array-rank a) len) (apply array-ref a indices) (apply make-shared-array a (lambda t (append indices t)) (drop (array-dimensions a) len)))) @end lisp @end deffn @deffn {Scheme Procedure} array-slice array idx @dots{} @deffnx {C Function} scm_array_slice (array, idxlist) Like @code{(array-cell-ref array idx @dots{})}, but return a 0-rank shared array into @var{ARRAY} if the length of @var{idxlist} matches the rank of @var{array}. This can be useful when using @var{ARRAY} as a place to write to. Compare: @lisp (array-cell-ref #2((a b) (c d)) 1 1) @result{} d (array-slice #2((a b) (c d)) 1 1) @result{} #0(d) (define a (make-array 'a 2 2)) (array-fill! (array-slice a 1 1) 'b) a @result{} #2((a a) (a b)). (array-fill! (array-cell-ref a 1 1) 'b) @result{} error: not an array @end lisp @code{(apply array-slice array indices)} is equivalent to @lisp (apply make-shared-array a (lambda t (append indices t)) (drop (array-dimensions a) (length indices))) @end lisp @end deffn @deffn {Scheme Procedure} array-cell-set! array x idx @dots{} @deffnx {C Function} scm_array_cell_set_x (array, x, idxlist) If the length of @var{idxlist} equals the rank @math{n} of @var{array}, set the element at @code{(idx @dots{})} of @var{array} to @var{x}, just like @code{(array-set! array x idx @dots{})}. If, however, the length @math{k} of @var{idxlist} is smaller than @math{n}, then copy the @math{(n-k)}-rank array @var{x} into the @math{(n-k)}-cell of @var{array} given by @var{idxlist}. In this case, the last @math{(n-k)} dimensions of @var{array} and the dimensions of @var{x} must match exactly. This function returns the modified @var{array}. For example: @lisp (array-cell-set! (make-array 'a 2 2) b 1 1) @result{} #2((a a) (a b)) (array-cell-set! (make-array 'a 2 2) #(x y) 1) @result{} #2((a a) (x y)) @end lisp Note that @code{array-cell-set!} will expect elements, not arrays, when the destination has rank 0. Use @code{array-slice} for the opposite behavior. @lisp (array-cell-set! (make-array 'a 2 2) #0(b) 1 1) @result{} #2((a a) (a #0(b))) (let ((a (make-array 'a 2 2))) (array-copy! #0(b) (array-slice a 1 1)) a) @result{} #2((a a) (a b)) @end lisp @code{(apply array-cell-set! array x indices)} is equivalent to @lisp (let ((len (length indices))) (if (= (array-rank array) len) (apply array-set! array x indices) (array-copy! x (apply array-cell-ref array indices))) array) @end lisp @end deffn @deffn {Scheme Procedure} array-slice-for-each frame-rank op x @dots{} @deffnx {C Function} scm_array_slice_for_each (array, frame_rank, op, xlist) Each @var{x} must be an array of rank ≥ @var{frame-rank}, and the first @var{frame-rank} dimensions of each @var{x} must all be the same. @var{array-slice-for-each} calls @var{op} with each set of (rank(@var{x}) - @var{frame-rank})-cells from @var{x}, in unspecified order. @var{array-slice-for-each} allows you to loop over cells of any rank without having to carry an index list or construct shared arrays manually. The slices passed to @var{op} are always shared arrays of @var{X}, even if they are of rank 0, so it is possible to write to them. This function returns an unspecified value. For example, to sort the rows of rank-2 array @code{a}: @lisp (array-slice-for-each 1 (lambda (x) (sort! x <)) a) @end lisp As another example, let @code{a} be a rank-2 array where each row is a 2-element vector @math{(x,y)}. Let's compute the arguments of these vectors and store them in rank-1 array @code{b}. @lisp (array-slice-for-each 1 (lambda (a b) (array-set! b (atan (array-ref a 1) (array-ref a 0)))) a b) @end lisp @code{(apply array-slice-for-each frame-rank op x)} is equivalent to @lisp (let ((frame (take (array-dimensions (car x)) frank))) (unless (every (lambda (x) (equal? frame (take (array-dimensions x) frank))) (cdr x)) (error)) (array-index-map! (apply make-shared-array (make-array #t) (const '()) frame) (lambda i (apply op (map (lambda (x) (apply array-slice x i)) x))))) @end lisp @end deffn @deffn {Scheme Procedure} array-slice-for-each-in-order frame-rank op x @dots{} @deffnx {C Function} scm_array_slice_for_each_in_order (array, frame_rank, op, xlist) Same as @code{array-slice-for-each}, but the arguments are traversed sequentially and in row-major order. @end deffn @node Accessing Arrays from C @subsubsection Accessing Arrays from C For interworking with external C code, Guile provides an API to allow C code to access the elements of a Scheme array. In particular, for uniform numeric arrays, the API exposes the underlying uniform data as a C array of numbers of the relevant type. While pointers to the elements of an array are in use, the array itself must be protected so that the pointer remains valid. Such a protected array is said to be @dfn{reserved}. A reserved array can be read but modifications to it that would cause the pointer to its elements to become invalid are prevented. When you attempt such a modification, an error is signalled. (This is similar to locking the array while it is in use, but without the danger of a deadlock. In a multi-threaded program, you will need additional synchronization to avoid modifying reserved arrays.) You must take care to always unreserve an array after reserving it, even in the presence of non-local exits. If a non-local exit can happen between these two calls, you should install a dynwind context that releases the array when it is left (@pxref{Dynamic Wind}). In addition, array reserving and unreserving must be properly paired. For instance, when reserving two or more arrays in a certain order, you need to unreserve them in the opposite order. Once you have reserved an array and have retrieved the pointer to its elements, you must figure out the layout of the elements in memory. Guile allows slices to be taken out of arrays without actually making a copy, such as making an alias for the diagonal of a matrix that can be treated as a vector. Arrays that result from such an operation are not stored contiguously in memory and when working with their elements directly, you need to take this into account. The layout of array elements in memory can be defined via a @emph{mapping function} that computes a scalar position from a vector of indices. The scalar position then is the offset of the element with the given indices from the start of the storage block of the array. In Guile, this mapping function is restricted to be @dfn{affine}: all mapping functions of Guile arrays can be written as @code{p = b + c[0]*i[0] + c[1]*i[1] + ... + c[n-1]*i[n-1]} where @code{i[k]} is the @nicode{k}th index and @code{n} is the rank of the array. For example, a matrix of size 3x3 would have @code{b == 0}, @code{c[0] == 3} and @code{c[1] == 1}. When you transpose this matrix (with @code{transpose-array}, say), you will get an array whose mapping function has @code{b == 0}, @code{c[0] == 1} and @code{c[1] == 3}. The function @code{scm_array_handle_dims} gives you (indirect) access to the coefficients @code{c[k]}. @c XXX Note that there are no functions for accessing the elements of a character array yet. Once the string implementation of Guile has been changed to use Unicode, we will provide them. @deftp {C Type} scm_t_array_handle This is a structure type that holds all information necessary to manage the reservation of arrays as explained above. Structures of this type must be allocated on the stack and must only be accessed by the functions listed below. @end deftp @deftypefn {C Function} void scm_array_get_handle (SCM array, scm_t_array_handle *handle) Reserve @var{array}, which must be an array, and prepare @var{handle} to be used with the functions below. You must eventually call @code{scm_array_handle_release} on @var{handle}, and do this in a properly nested fashion, as explained above. The structure pointed to by @var{handle} does not need to be initialized before calling this function. @end deftypefn @anchor{x-scm_array_handle_release} @deftypefn {C Function} void scm_array_handle_release (scm_t_array_handle *handle) End the array reservation represented by @var{handle}. After a call to this function, @var{handle} might be used for another reservation. @end deftypefn @deftypefn {C Function} size_t scm_array_handle_rank (scm_t_array_handle *handle) Return the rank of the array represented by @var{handle}. @end deftypefn @deftp {C Type} scm_t_array_dim This structure type holds information about the layout of one dimension of an array. It includes the following fields: @table @code @item ssize_t lbnd @itemx ssize_t ubnd The lower and upper bounds (both inclusive) of the permissible index range for the given dimension. Both values can be negative, but @var{lbnd} is always less than or equal to @var{ubnd}. @item ssize_t inc The distance from one element of this dimension to the next. Note, too, that this can be negative. @end table @end deftp @deftypefn {C Function} {const scm_t_array_dim *} scm_array_handle_dims (scm_t_array_handle *handle) Return a pointer to a C vector of information about the dimensions of the array represented by @var{handle}. This pointer is valid as long as the array remains reserved. As explained above, the @code{scm_t_array_dim} structures returned by this function can be used calculate the position of an element in the storage block of the array from its indices. This position can then be used as an index into the C array pointer returned by the various @code{scm_array_handle__elements} functions, or with @code{scm_array_handle_ref} and @code{scm_array_handle_set}. Here is how one can compute the position @var{pos} of an element given its indices in the vector @var{indices}: @example ssize_t indices[RANK]; scm_t_array_dim *dims; ssize_t pos; size_t i; pos = 0; for (i = 0; i < RANK; i++) @{ if (indices[i] < dims[i].lbnd || indices[i] > dims[i].ubnd) out_of_range (); pos += (indices[i] - dims[i].lbnd) * dims[i].inc; @} @end example @end deftypefn @deftypefn {C Function} ssize_t scm_array_handle_pos (scm_t_array_handle *handle, SCM indices) Compute the position corresponding to @var{indices}, a list of indices. The position is computed as described above for @code{scm_array_handle_dims}. The number of the indices and their range is checked and an appropriate error is signalled for invalid indices. @end deftypefn @deftypefn {C Function} SCM scm_array_handle_ref (scm_t_array_handle *handle, ssize_t pos) Return the element at position @var{pos} in the storage block of the array represented by @var{handle}. Any kind of array is acceptable. No range checking is done on @var{pos}. @end deftypefn @deftypefn {C Function} void scm_array_handle_set (scm_t_array_handle *handle, ssize_t pos, SCM val) Set the element at position @var{pos} in the storage block of the array represented by @var{handle} to @var{val}. Any kind of array is acceptable. No range checking is done on @var{pos}. An error is signalled when the array can not store @var{val}. @end deftypefn @deftypefn {C Function} {const SCM *} scm_array_handle_elements (scm_t_array_handle *handle) Return a pointer to the elements of a ordinary array of general Scheme values (i.e., a non-uniform array) for reading. This pointer is valid as long as the array remains reserved. @end deftypefn @deftypefn {C Function} {SCM *} scm_array_handle_writable_elements (scm_t_array_handle *handle) Like @code{scm_array_handle_elements}, but the pointer is good for reading and writing. @end deftypefn @deftypefn {C Function} {const void *} scm_array_handle_uniform_elements (scm_t_array_handle *handle) Return a pointer to the elements of a uniform numeric array for reading. This pointer is valid as long as the array remains reserved. The size of each element is given by @code{scm_array_handle_uniform_element_size}. @end deftypefn @deftypefn {C Function} {void *} scm_array_handle_uniform_writable_elements (scm_t_array_handle *handle) Like @code{scm_array_handle_uniform_elements}, but the pointer is good reading and writing. @end deftypefn @deftypefn {C Function} size_t scm_array_handle_uniform_element_size (scm_t_array_handle *handle) Return the size of one element of the uniform numeric array represented by @var{handle}. @end deftypefn @deftypefn {C Function} {const scm_t_uint8 *} scm_array_handle_u8_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const scm_t_int8 *} scm_array_handle_s8_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const scm_t_uint16 *} scm_array_handle_u16_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const scm_t_int16 *} scm_array_handle_s16_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const scm_t_uint32 *} scm_array_handle_u32_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const scm_t_int32 *} scm_array_handle_s32_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const scm_t_uint64 *} scm_array_handle_u64_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const scm_t_int64 *} scm_array_handle_s64_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const float *} scm_array_handle_f32_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const double *} scm_array_handle_f64_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const float *} scm_array_handle_c32_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {const double *} scm_array_handle_c64_elements (scm_t_array_handle *handle) Return a pointer to the elements of a uniform numeric array of the indicated kind for reading. This pointer is valid as long as the array remains reserved. The pointers for @code{c32} and @code{c64} uniform numeric arrays point to pairs of floating point numbers. The even index holds the real part, the odd index the imaginary part of the complex number. @end deftypefn @deftypefn {C Function} {scm_t_uint8 *} scm_array_handle_u8_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {scm_t_int8 *} scm_array_handle_s8_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {scm_t_uint16 *} scm_array_handle_u16_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {scm_t_int16 *} scm_array_handle_s16_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {scm_t_uint32 *} scm_array_handle_u32_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {scm_t_int32 *} scm_array_handle_s32_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {scm_t_uint64 *} scm_array_handle_u64_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {scm_t_int64 *} scm_array_handle_s64_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {float *} scm_array_handle_f32_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {double *} scm_array_handle_f64_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {float *} scm_array_handle_c32_writable_elements (scm_t_array_handle *handle) @deftypefnx {C Function} {double *} scm_array_handle_c64_writable_elements (scm_t_array_handle *handle) Like @code{scm_array_handle__elements}, but the pointer is good for reading and writing. @end deftypefn @deftypefn {C Function} {const scm_t_uint32 *} scm_array_handle_bit_elements (scm_t_array_handle *handle) Return a pointer to the words that store the bits of the represented array, which must be a bit array. Unlike other arrays, bit arrays have an additional offset that must be figured into index calculations. That offset is returned by @code{scm_array_handle_bit_elements_offset}. To find a certain bit you first need to calculate its position as explained above for @code{scm_array_handle_dims} and then add the offset. This gives the absolute position of the bit, which is always a non-negative integer. Each word of the bit array storage block contains exactly 32 bits, with the least significant bit in that word having the lowest absolute position number. The next word contains the next 32 bits. Thus, the following code can be used to access a bit whose position according to @code{scm_array_handle_dims} is given in @var{pos}: @example SCM bit_array; scm_t_array_handle handle; scm_t_uint32 *bits; ssize_t pos; size_t abs_pos; size_t word_pos, mask; scm_array_get_handle (&bit_array, &handle); bits = scm_array_handle_bit_elements (&handle); pos = ... abs_pos = pos + scm_array_handle_bit_elements_offset (&handle); word_pos = abs_pos / 32; mask = 1L << (abs_pos % 32); if (bits[word_pos] & mask) /* bit is set. */ scm_array_handle_release (&handle); @end example @end deftypefn @deftypefn {C Function} {scm_t_uint32 *} scm_array_handle_bit_writable_elements (scm_t_array_handle *handle) Like @code{scm_array_handle_bit_elements} but the pointer is good for reading and writing. You must take care not to modify bits outside of the allowed index range of the array, even for contiguous arrays. @end deftypefn @node VLists @subsection VLists @cindex vlist The @code{(ice-9 vlist)} module provides an implementation of the @dfn{VList} data structure designed by Phil Bagwell in 2002. VLists are immutable lists, which can contain any Scheme object. They improve on standard Scheme linked lists in several areas: @itemize @item Random access has typically constant-time complexity. @item Computing the length of a VList has time complexity logarithmic in the number of elements. @item VLists use less storage space than standard lists. @item VList elements are stored in contiguous regions, which improves memory locality and leads to more efficient use of hardware caches. @end itemize The idea behind VLists is to store vlist elements in increasingly large contiguous blocks (implemented as vectors here). These blocks are linked to one another using a pointer to the next block and an offset within that block. The size of these blocks form a geometric series with ratio @code{block-growth-factor} (2 by default). The VList structure also serves as the basis for the @dfn{VList-based hash lists} or ``vhashes'', an immutable dictionary type (@pxref{VHashes}). However, the current implementation in @code{(ice-9 vlist)} has several noteworthy shortcomings: @itemize @item It is @emph{not} thread-safe. Although operations on vlists are all @dfn{referentially transparent} (i.e., purely functional), adding elements to a vlist with @code{vlist-cons} mutates part of its internal structure, which makes it non-thread-safe. This could be fixed, but it would slow down @code{vlist-cons}. @item @code{vlist-cons} always allocates at least as much memory as @code{cons}. Again, Phil Bagwell describes how to fix it, but that would require tuning the garbage collector in a way that may not be generally beneficial. @item @code{vlist-cons} is a Scheme procedure compiled to bytecode, and it does not compete with the straightforward C implementation of @code{cons}, and with the fact that the VM has a special @code{cons} instruction. @end itemize We hope to address these in the future. The programming interface exported by @code{(ice-9 vlist)} is defined below. Most of it is the same as SRFI-1 with an added @code{vlist-} prefix to function names. @deffn {Scheme Procedure} vlist? obj Return true if @var{obj} is a VList. @end deffn @defvr {Scheme Variable} vlist-null The empty VList. Note that it's possible to create an empty VList not @code{eq?} to @code{vlist-null}; thus, callers should always use @code{vlist-null?} when testing whether a VList is empty. @end defvr @deffn {Scheme Procedure} vlist-null? vlist Return true if @var{vlist} is empty. @end deffn @deffn {Scheme Procedure} vlist-cons item vlist Return a new vlist with @var{item} as its head and @var{vlist} as its tail. @end deffn @deffn {Scheme Procedure} vlist-head vlist Return the head of @var{vlist}. @end deffn @deffn {Scheme Procedure} vlist-tail vlist Return the tail of @var{vlist}. @end deffn @defvr {Scheme Variable} block-growth-factor A fluid that defines the growth factor of VList blocks, 2 by default. @end defvr The functions below provide the usual set of higher-level list operations. @deffn {Scheme Procedure} vlist-fold proc init vlist @deffnx {Scheme Procedure} vlist-fold-right proc init vlist Fold over @var{vlist}, calling @var{proc} for each element, as for SRFI-1 @code{fold} and @code{fold-right} (@pxref{SRFI-1, @code{fold}}). @end deffn @deffn {Scheme Procedure} vlist-ref vlist index Return the element at index @var{index} in @var{vlist}. This is typically a constant-time operation. @end deffn @deffn {Scheme Procedure} vlist-length vlist Return the length of @var{vlist}. This is typically logarithmic in the number of elements in @var{vlist}. @end deffn @deffn {Scheme Procedure} vlist-reverse vlist Return a new @var{vlist} whose content are those of @var{vlist} in reverse order. @end deffn @deffn {Scheme Procedure} vlist-map proc vlist Map @var{proc} over the elements of @var{vlist} and return a new vlist. @end deffn @deffn {Scheme Procedure} vlist-for-each proc vlist Call @var{proc} on each element of @var{vlist}. The result is unspecified. @end deffn @deffn {Scheme Procedure} vlist-drop vlist count Return a new vlist that does not contain the @var{count} first elements of @var{vlist}. This is typically a constant-time operation. @end deffn @deffn {Scheme Procedure} vlist-take vlist count Return a new vlist that contains only the @var{count} first elements of @var{vlist}. @end deffn @deffn {Scheme Procedure} vlist-filter pred vlist Return a new vlist containing all the elements from @var{vlist} that satisfy @var{pred}. @end deffn @deffn {Scheme Procedure} vlist-delete x vlist [equal?] Return a new vlist corresponding to @var{vlist} without the elements @var{equal?} to @var{x}. @end deffn @deffn {Scheme Procedure} vlist-unfold p f g seed [tail-gen] @deffnx {Scheme Procedure} vlist-unfold-right p f g seed [tail] Return a new vlist, as for SRFI-1 @code{unfold} and @code{unfold-right} (@pxref{SRFI-1, @code{unfold}}). @end deffn @deffn {Scheme Procedure} vlist-append vlist @dots{} Append the given vlists and return the resulting vlist. @end deffn @deffn {Scheme Procedure} list->vlist lst Return a new vlist whose contents correspond to @var{lst}. @end deffn @deffn {Scheme Procedure} vlist->list vlist Return a new list whose contents match those of @var{vlist}. @end deffn @node Record Overview @subsection Record Overview @cindex record @cindex structure @dfn{Records}, also called @dfn{structures}, are Scheme's primary mechanism to define new disjoint types. A @dfn{record type} defines a list of @dfn{fields} that instances of the type consist of. This is like C's @code{struct}. Historically, Guile has offered several different ways to define record types and to create records, offering different features, and making different trade-offs. Over the years, each ``standard'' has also come with its own new record interface, leading to a maze of record APIs. At the highest level is SRFI-9, a high-level record interface implemented by most Scheme implementations (@pxref{SRFI-9 Records}). It defines a simple and efficient syntactic abstraction of record types and their associated type predicate, fields, and field accessors. SRFI-9 is suitable for most uses, and this is the recommended way to create record types in Guile. Similar high-level record APIs include SRFI-35 (@pxref{SRFI-35}) and R6RS records (@pxref{rnrs records syntactic}). Then comes Guile's historical ``records'' API (@pxref{Records}). Record types defined this way are first-class objects. Introspection facilities are available, allowing users to query the list of fields or the value of a specific field at run-time, without prior knowledge of the type. Finally, the common denominator of these interfaces is Guile's @dfn{structure} API (@pxref{Structures}). Guile's structures are the low-level building block for all other record APIs. Application writers will normally not need to use it. Records created with these APIs may all be pattern-matched using Guile's standard pattern matcher (@pxref{Pattern Matching}). @node SRFI-9 Records @subsection SRFI-9 Records @cindex SRFI-9 @cindex record SRFI-9 standardizes a syntax for defining new record types and creating predicate, constructor, and field getter and setter functions. In Guile this is the recommended option to create new record types (@pxref{Record Overview}). It can be used with: @example (use-modules (srfi srfi-9)) @end example @deffn {Scheme Syntax} define-record-type type @* (constructor fieldname @dots{}) @* predicate @* (fieldname accessor [modifier]) @dots{} @sp 1 Create a new record type, and make various @code{define}s for using it. This syntax can only occur at the top-level, not nested within some other form. @var{type} is bound to the record type, which is as per the return from the core @code{make-record-type}. @var{type} also provides the name for the record, as per @code{record-type-name}. @var{constructor} is bound to a function to be called as @code{(@var{constructor} fieldval @dots{})} to create a new record of this type. The arguments are initial values for the fields, one argument for each field, in the order they appear in the @code{define-record-type} form. The @var{fieldname}s provide the names for the record fields, as per the core @code{record-type-fields} etc, and are referred to in the subsequent accessor/modifier forms. @var{predicate} is bound to a function to be called as @code{(@var{predicate} obj)}. It returns @code{#t} or @code{#f} according to whether @var{obj} is a record of this type. Each @var{accessor} is bound to a function to be called @code{(@var{accessor} record)} to retrieve the respective field from a @var{record}. Similarly each @var{modifier} is bound to a function to be called @code{(@var{modifier} record val)} to set the respective field in a @var{record}. @end deffn @noindent An example will illustrate typical usage, @example (define-record-type (make-employee name age salary) employee? (name employee-name) (age employee-age set-employee-age!) (salary employee-salary set-employee-salary!)) @end example This creates a new employee data type, with name, age and salary fields. Accessor functions are created for each field, but no modifier function for the name (the intention in this example being that it's established only when an employee object is created). These can all then be used as for example, @example @result{} #> (define fred (make-employee "Fred" 45 20000.00)) (employee? fred) @result{} #t (employee-age fred) @result{} 45 (set-employee-salary! fred 25000.00) ;; pay rise @end example The functions created by @code{define-record-type} are ordinary top-level @code{define}s. They can be redefined or @code{set!} as desired, exported from a module, etc. @unnumberedsubsubsec Non-toplevel Record Definitions The SRFI-9 specification explicitly disallows record definitions in a non-toplevel context, such as inside @code{lambda} body or inside a @var{let} block. However, Guile's implementation does not enforce that restriction. @unnumberedsubsubsec Custom Printers You may use @code{set-record-type-printer!} to customize the default printing behavior of records. This is a Guile extension and is not part of SRFI-9. It is located in the @nicode{(srfi srfi-9 gnu)} module. @deffn {Scheme Syntax} set-record-type-printer! type proc Where @var{type} corresponds to the first argument of @code{define-record-type}, and @var{proc} is a procedure accepting two arguments, the record to print, and an output port. @end deffn @noindent This example prints the employee's name in brackets, for instance @code{[Fred]}. @example (set-record-type-printer! (lambda (record port) (write-char #\[ port) (display (employee-name record) port) (write-char #\] port))) @end example @unnumberedsubsubsec Functional ``Setters'' @cindex functional setters When writing code in a functional style, it is desirable to never alter the contents of records. For such code, a simple way to return new record instances based on existing ones is highly desirable. The @code{(srfi srfi-9 gnu)} module extends SRFI-9 with facilities to return new record instances based on existing ones, only with one or more field values changed---@dfn{functional setters}. First, the @code{define-immutable-record-type} works like @code{define-record-type}, except that fields are immutable and setters are defined as functional setters. @deffn {Scheme Syntax} define-immutable-record-type type @* (constructor fieldname @dots{}) @* predicate @* (fieldname accessor [modifier]) @dots{} Define @var{type} as a new record type, like @code{define-record-type}. However, the record type is made @emph{immutable} (records may not be mutated, even with @code{struct-set!}), and any @var{modifier} is defined to be a functional setter---a procedure that returns a new record instance with the specified field changed, and leaves the original unchanged (see example below.) @end deffn @noindent In addition, the generic @code{set-field} and @code{set-fields} macros may be applied to any SRFI-9 record. @deffn {Scheme Syntax} set-field record (field sub-fields ...) value Return a new record of @var{record}'s type whose fields are equal to the corresponding fields of @var{record} except for the one specified by @var{field}. @var{field} must be the name of the getter corresponding to the field of @var{record} being ``set''. Subsequent @var{sub-fields} must be record getters designating sub-fields within that field value to be set (see example below.) @end deffn @deffn {Scheme Syntax} set-fields record ((field sub-fields ...) value) ... Like @code{set-field}, but can be used to set more than one field at a time. This expands to code that is more efficient than a series of single @code{set-field} calls. @end deffn To illustrate the use of functional setters, let's assume these two record type definitions: @example (define-record-type
(address street city country) address? (street address-street) (city address-city) (country address-country)) (define-immutable-record-type (person age email address) person? (age person-age set-person-age) (email person-email set-person-email) (address person-address set-person-address)) @end example @noindent First, note that the @code{} record type definition introduces named functional setters. These may be used like this: @example (define fsf-address (address "Franklin Street" "Boston" "USA")) (define rms (person 30 "rms@@gnu.org" fsf-address)) (and (equal? (set-person-age rms 60) (person 60 "rms@@gnu.org" fsf-address)) (= (person-age rms) 30)) @result{} #t @end example @noindent Here, the original @code{} record, to which @var{rms} is bound, is left unchanged. Now, suppose we want to change both the street and age of @var{rms}. This can be achieved using @code{set-fields}: @example (set-fields rms ((person-age) 60) ((person-address address-street) "Temple Place")) @result{} #< age: 60 email: "rms@@gnu.org" address: #<
street: "Temple Place" city: "Boston" country: "USA">> @end example @noindent Notice how the above changed two fields of @var{rms}, including the @code{street} field of its @code{address} field, in a concise way. Also note that @code{set-fields} works equally well for types defined with just @code{define-record-type}. @node Records @subsection Records A @dfn{record type} is a first class object representing a user-defined data type. A @dfn{record} is an instance of a record type. Note that in many ways, this interface is too low-level for every-day use. Most uses of records are better served by SRFI-9 records. @xref{SRFI-9 Records}. @deffn {Scheme Procedure} record? obj Return @code{#t} if @var{obj} is a record of any type and @code{#f} otherwise. Note that @code{record?} may be true of any Scheme value; there is no promise that records are disjoint with other Scheme types. @end deffn @deffn {Scheme Procedure} make-record-type type-name field-names [print] @ [#:parent=@code{#f}] [#:uid=@code{#f}] @ [#:extensible?=@code{#f}] [#:opaque?=@code{#f}] @ [#:allow-duplicate-field-names?=@code{#t}] Create and return a new @dfn{record-type descriptor}. @var{type-name} is a string naming the type. Currently it's only used in the printed representation of records, and in diagnostics. @var{field-names} is a list of elements of the form @code{(immutable @var{name})}, @code{(mutable @var{name})}, or @var{name}, where @var{name} are symbols naming the fields of a record of the type. Duplicates are not allowed among these symbols, unless @var{allow-duplicate-field-names?} is true. @example (make-record-type "employee" '(name age salary)) @end example The optional @var{print} argument is a function used by @code{display}, @code{write}, etc, for printing a record of the new type. It's called as @code{(@var{print} record port)} and should look at @var{record} and write to @var{port}. Pass the @code{#:parent} keyword to derive a record type from a supertype. A derived record type has the fields from its parent type, followed by fields declared in the @code{make-record-type} call. Record predicates and field accessors for instance of a parent type will also work on any instance of a subtype. @cindex extensible record types @cindex record types, extensible Allowing record subtyping has a small amount of overhead. To avoid this overhead, prevent extensibility by passing @code{#:extensible? #f}. By default, record types in Guile are not extensible. @cindex prefab record types @cindex record types, prefab @cindex record types, nongenerative Generally speaking, calling @code{make-record-type} returns a fresh record type; it @emph{generates} new record types. However sometimes you only want to define a record type if one hasn't been defined already. For a @emph{nongenerative} record type definition, pass a symbol as the @code{#:uid} keyword parameter. If a record with the given @var{uid} was already defined, it will be returned instead. The type name, fields, parent (if any), and so on for the previously-defined type must be compatible. @cindex record types, opaque R6RS defines a notion of ``opaque'' record types. Given an instance of an opaque record type, one cannot obtain a run-time representation of the record type. @xref{rnrs records procedural}, for full details. The @code{#:opaque?} flag is used by Guile's R6RS layer to record this information. The default is determined by whether the parent type, if any, was opaque. Fields are mutable by default, meaning that @code{record-modifier} will return a procedure that can update a record in place. Specifying a field using the form @code{(immutable @var{name})} instead marks a field as immutable. @end deffn @deffn {Scheme Procedure} record-constructor rtd Return a procedure for constructing new members of the type represented by @var{rtd}. The result will be a procedure accepting exactly as many arguments as there are fields in the record type. @end deffn @deffn {Scheme Procedure} record-predicate rtd Return a procedure for testing membership in the type represented by @var{rtd}. The returned procedure accepts exactly one argument and returns a true value if the argument is a member of the indicated record type; it returns a false value otherwise. @end deffn @deffn {Scheme Procedure} record-accessor rtd field-name Return a procedure for reading the value of a particular field of a member of the type represented by @var{rtd}. The returned procedure accepts exactly one argument which must be a record of the appropriate type; it returns the current value of the field named by the symbol @var{field-name} in that record. If @var{field-name} is a symbol, it must be a member of the list of field-names in the call to @code{make-record-type} that created the type represented by @var{rtd}. If multiple fields in @var{rtd} have the same name, @code{record-accessor} returns the first one. If @var{field-name} is an integer, it should be an index into @code{(record-type-fields @var{rtd})}. This allows accessing fields with duplicate names. @end deffn @deffn {Scheme Procedure} record-modifier rtd field-name Return a procedure for writing the value of a particular field of a member of the type represented by @var{rtd}. The returned procedure accepts exactly two arguments: first, a record of the appropriate type, and second, an arbitrary Scheme value; it modifies the field named by the symbol @var{field-name} in that record to contain the given value. The returned value of the modifier procedure is unspecified. The symbol @var{field-name} is a field name or a field index, as in @code{record-modifier}. @end deffn @deffn {Scheme Procedure} record-type-descriptor record Return a record-type descriptor representing the type of the given record. That is, for example, if the returned descriptor were passed to @code{record-predicate}, the resulting predicate would return a true value when passed the given record. Note that it is not necessarily the case that the returned descriptor is the one that was passed to @code{record-constructor} in the call that created the constructor procedure that created the given record. @end deffn @deffn {Scheme Procedure} record-type-name rtd Return the type-name associated with the type represented by rtd. The returned value is @code{eqv?} to the @var{type-name} argument given in the call to @code{make-record-type} that created the type represented by @var{rtd}. @end deffn @deffn {Scheme Procedure} record-type-fields rtd Return a list of the symbols naming the fields in members of the type represented by @var{rtd}. The returned value is @code{equal?} to the field-names argument given in the call to @code{make-record-type} that created the type represented by @var{rtd}. @end deffn @node Structures @subsection Structures @tpindex Structures A @dfn{structure} is a first class data type which holds Scheme values or C words in fields numbered 0 upwards. A @dfn{vtable} is a structure that represents a structure type, giving field types and permissions, and an optional print function for @code{write} etc. Structures are lower level than records (@pxref{Records}). Usually, when you need to represent structured data, you just want to use records. But sometimes you need to implement new kinds of structured data abstractions, and for that purpose structures are useful. Indeed, records in Guile are implemented with structures. @menu * Vtables:: * Structure Basics:: * Vtable Contents:: * Meta-Vtables:: * Vtable Example:: @end menu @node Vtables @subsubsection Vtables A vtable is a structure type, specifying its layout, and other information. A vtable is actually itself a structure, but there's no need to worry about that initially (@pxref{Vtable Contents}.) @deffn {Scheme Procedure} make-vtable fields [print] Create a new vtable. @var{fields} is a string describing the fields in the structures to be created. Each field is represented by two characters, a type letter and a permissions letter, for example @code{"pw"}. The types are as follows. @itemize @bullet{} @item @code{p} -- a Scheme value. ``p'' stands for ``protected'' meaning it's protected against garbage collection. @item @code{u} -- an arbitrary word of data (an @code{scm_t_bits}). At the Scheme level it's read and written as an unsigned integer. ``u'' stands for ``unboxed'', as it's stored as a raw value without additional type annotations. @end itemize It used to be that the second letter for each field was a permission code, such as @code{w} for writable or @code{r} for read-only. However over time structs have become more of a raw low-level facility; access control is better implemented as a layer on top. After all, @code{struct-set!} is a cross-cutting operator that can bypass abstractions made by higher-level record facilities; it's not generally safe (in the sense of abstraction-preserving) to expose @code{struct-set!} to ``untrusted'' code, even if the fields happen to be writable. Additionally, permission checks added overhead to every structure access in a way that couldn't be optimized out, hampering the ability of structs to act as a low-level building block. For all of these reasons, all fields in Guile structs are now writable; attempting to make a read-only field will now issue a deprecation warning, and the field will be writable regardless. @example (make-vtable "pw") ;; one scheme field (make-vtable "pwuwuw") ;; one scheme and two unboxed fields @end example The optional @var{print} argument is a function called by @code{display} and @code{write} (etc) to give a printed representation of a structure created from this vtable. It's called @code{(@var{print} struct port)} and should look at @var{struct} and write to @var{port}. The default print merely gives a form like @samp{#} with a pair of machine addresses. The following print function for example shows the two fields of its structure. @example (make-vtable "pwpw" (lambda (struct port) (format port "#<~a and ~a>" (struct-ref struct 0) (struct-ref struct 1)))) @end example @end deffn @node Structure Basics @subsubsection Structure Basics This section describes the basic procedures for working with structures. @code{make-struct/no-tail} creates a structure, and @code{struct-ref} and @code{struct-set!} access its fields. @deffn {Scheme Procedure} make-struct/no-tail vtable init @dots{} Create a new structure, with layout per the given @var{vtable} (@pxref{Vtables}). The optional @var{init}@dots{} arguments are initial values for the fields of the structure. This is the only way to put values in read-only fields. If there are fewer @var{init} arguments than fields then the defaults are @code{#f} for a Scheme field (type @code{p}) or 0 for an unboxed field (type @code{u}). The name is a bit strange, we admit. The reason for it is that Guile used to have a @code{make-struct} that took an additional argument; while we deprecate that old interface, @code{make-struct/no-tail} is the new name for this functionality. For example, @example (define v (make-vtable "pwpwpw")) (define s (make-struct/no-tail v 123 "abc" 456)) (struct-ref s 0) @result{} 123 (struct-ref s 1) @result{} "abc" @end example @end deffn @deftypefn {C Function} SCM scm_make_struct (SCM vtable, SCM tail_size, SCM init_list) @deftypefnx {C Function} SCM scm_c_make_struct (SCM vtable, SCM tail_size, SCM init, ...) @deftypefnx {C Function} SCM scm_c_make_structv (SCM vtable, SCM tail_size, size_t n_inits, scm_t_bits init[]) There are a few ways to make structures from C. @code{scm_make_struct} takes a list, @code{scm_c_make_struct} takes variable arguments terminated with SCM_UNDEFINED, and @code{scm_c_make_structv} takes a packed array. For all of these, @var{tail_size} should be zero (as a SCM value). @end deftypefn @deffn {Scheme Procedure} struct? obj @deffnx {C Function} scm_struct_p (obj) Return @code{#t} if @var{obj} is a structure, or @code{#f} if not. @end deffn @deffn {Scheme Procedure} struct-ref struct n @deffnx {C Function} scm_struct_ref (struct, n) Return the contents of field number @var{n} in @var{struct}. The first field is number 0. An error is thrown if @var{n} is out of range. @end deffn @deffn {Scheme Procedure} struct-set! struct n value @deffnx {C Function} scm_struct_set_x (struct, n, value) Set field number @var{n} in @var{struct} to @var{value}. The first field is number 0. An error is thrown if @var{n} is out of range, or if the field cannot be written because it's @code{r} read-only. @end deffn Unboxed fields (those with type @code{u}) need to be accessed with special procedures. @deffn {Scheme Procedure} struct-ref/unboxed struct n @deffnx {Scheme Procedure} struct-set!/unboxed struct n value @deffnx {C Function} scm_struct_ref_unboxed (struct, n) @deffnx {C Function} scm_struct_set_x_unboxed (struct, n, value) Like @code{struct-ref} and @code{struct-set!}, except that these may only be used on unboxed fields. @code{struct-ref/unboxed} will always return a positive integer. Likewise, @code{struct-set!/unboxed} takes an unsigned integer as the @var{value} argument, and will signal an error otherwise. @end deffn @deffn {Scheme Procedure} struct-vtable struct @deffnx {C Function} scm_struct_vtable (struct) Return the vtable that describes @var{struct}. The vtable is effectively the type of the structure. See @ref{Vtable Contents}, for more on vtables. @end deffn @node Vtable Contents @subsubsection Vtable Contents A vtable is itself a structure. It has a specific set of fields describing various aspects of its @dfn{instances}: the structures created from a vtable. Some of the fields are internal to Guile, some of them are part of the public interface, and there may be additional fields added on by the user. Every vtable has a field for the layout of their instances, a field for the procedure used to print its instances, and a field for the name of the vtable itself. Access to the layout and printer is exposed directly via field indexes. Access to the vtable name is exposed via accessor procedures. @defvr {Scheme Variable} vtable-index-layout @defvrx {C Macro} scm_vtable_index_layout The field number of the layout specification in a vtable. The layout specification is a symbol like @code{pwpw} formed from the fields string passed to @code{make-vtable}, or created by @code{make-struct-layout} (@pxref{Meta-Vtables}). @example (define v (make-vtable "pwpw" 0)) (struct-ref v vtable-index-layout) @result{} pwpw @end example This field is read-only, since the layout of structures using a vtable cannot be changed. @end defvr @defvr {Scheme Variable} vtable-index-printer @defvrx {C Macro} scm_vtable_index_printer The field number of the printer function. This field contains @code{#f} if the default print function should be used. @example (define (my-print-func struct port) ...) (define v (make-vtable "pwpw" my-print-func)) (struct-ref v vtable-index-printer) @result{} my-print-func @end example This field is writable, allowing the print function to be changed dynamically. @end defvr @deffn {Scheme Procedure} struct-vtable-name vtable @deffnx {Scheme Procedure} set-struct-vtable-name! vtable name @deffnx {C Function} scm_struct_vtable_name (vtable) @deffnx {C Function} scm_set_struct_vtable_name_x (vtable, name) Get or set the name of @var{vtable}. @var{name} is a symbol and is used in the default print function when printing structures created from @var{vtable}. @example (define v (make-vtable "pw")) (set-struct-vtable-name! v 'my-name) (define s (make-struct v 0)) (display s) @print{} # @end example @end deffn @node Meta-Vtables @subsubsection Meta-Vtables As a structure, a vtable also has a vtable, which is also a structure. Structures, their vtables, the vtables of the vtables, and so on form a tree of structures. Making a new structure adds a leaf to the tree, and if that structure is a vtable, it may be used to create other leaves. If you traverse up the tree of vtables, via calling @code{struct-vtable}, eventually you reach a root which is the vtable of itself: @example scheme@@(guile-user)> (current-module) $1 = # scheme@@(guile-user)> (struct-vtable $1) $2 = # scheme@@(guile-user)> (struct-vtable $2) $3 = #< 12c30a0> scheme@@(guile-user)> (struct-vtable $3) $4 = #< 12c3fa0> scheme@@(guile-user)> (struct-vtable $4) $5 = #< 12c3fa0> scheme@@(guile-user)> $6 = #< 12c3fa0> @end example In this example, we can say that @code{$1} is an instance of @code{$2}, @code{$2} is an instance of @code{$3}, @code{$3} is an instance of @code{$4}, and @code{$4}, strangely enough, is an instance of itself. The value bound to @code{$4} in this console session also bound to @code{} in the default environment. @defvr {Scheme Variable} A meta-vtable, useful for making new vtables. @end defvr All of these values are structures. All but @code{$1} are vtables. As @code{$2} is an instance of @code{$3}, and @code{$3} is a vtable, we can say that @code{$3} is a @dfn{meta-vtable}: a vtable that can create vtables. With this definition, we can specify more precisely what a vtable is: a vtable is a structure made from a meta-vtable. Making a structure from a meta-vtable runs some special checks to ensure that the first field of the structure is a valid layout. Additionally, if these checks see that the layout of the child vtable contains all the required fields of a vtable, in the correct order, then the child vtable will also be a meta-table, inheriting a magical bit from the parent. @deffn {Scheme Procedure} struct-vtable? obj @deffnx {C Function} scm_struct_vtable_p (obj) Return @code{#t} if @var{obj} is a vtable structure: an instance of a meta-vtable. @end deffn @code{} is a root of the vtable tree. (Normally there is only one root in a given Guile process, but due to some legacy interfaces there may be more than one.) The set of required fields of a vtable is the set of fields in the @code{}, and is bound to @code{standard-vtable-fields} in the default environment. It is possible to create a meta-vtable that with additional fields in its layout, which can be used to create vtables with additional data: @example scheme@@(guile-user)> (struct-ref $3 vtable-index-layout) $6 = pwuhuhpwphuhuhpwpwpw scheme@@(guile-user)> (struct-ref $4 vtable-index-layout) $7 = pwuhuhpwphuhuh scheme@@(guile-user)> standard-vtable-fields $8 = "pwuhuhpwphuhuh" scheme@@(guile-user)> (struct-ref $2 vtable-offset-user) $9 = module @end example In this continuation of our earlier example, @code{$2} is a vtable that has extra fields, because its vtable, @code{$3}, was made from a meta-vtable with an extended layout. @code{vtable-offset-user} is a convenient definition that indicates the number of fields in @code{standard-vtable-fields}. @defvr {Scheme Variable} standard-vtable-fields A string containing the ordered set of fields that a vtable must have. @end defvr @defvr {Scheme Variable} vtable-offset-user The first index in a vtable that is available for a user. @end defvr @deffn {Scheme Procedure} make-struct-layout fields @deffnx {C Function} scm_make_struct_layout (fields) Return a structure layout symbol, from a @var{fields} string. @var{fields} is as described under @code{make-vtable} (@pxref{Vtables}). An invalid @var{fields} string is an error. @end deffn With these definitions, one can define @code{make-vtable} in this way: @example (define* (make-vtable fields #:optional printer) (make-struct/no-tail (make-struct-layout fields) printer)) @end example @node Vtable Example @subsubsection Vtable Example Let us bring these points together with an example. Consider a simple object system with single inheritance. Objects will be normal structures, and classes will be vtables with three extra class fields: the name of the class, the parent class, and the list of fields. So, first we need a meta-vtable that allocates instances with these extra class fields. @example (define (make-vtable (string-append standard-vtable-fields "pwpwpw") (lambda (x port) (format port "< ~a>" (class-name x))))) (define (class? x) (and (struct? x) (eq? (struct-vtable x) ))) @end example To make a structure with a specific meta-vtable, we will use @code{make-struct/no-tail}, passing it the computed instance layout and printer, as with @code{make-vtable}, and additionally the extra three class fields. @example (define (make-class name parent fields) (let* ((fields (compute-fields parent fields)) (layout (compute-layout fields))) (make-struct/no-tail layout (lambda (x port) (print-instance x port)) name parent fields))) @end example Instances will store their associated data in slots in the structure: as many slots as there are fields. The @code{compute-layout} procedure below can compute a layout, and @code{field-index} returns the slot corresponding to a field. @example (define-syntax-rule (define-accessor name n) (define (name obj) (struct-ref obj n))) ;; Accessors for classes (define-accessor class-name (+ vtable-offset-user 0)) (define-accessor class-parent (+ vtable-offset-user 1)) (define-accessor class-fields (+ vtable-offset-user 2)) (define (compute-fields parent fields) (if parent (append (class-fields parent) fields) fields)) (define (compute-layout fields) (make-struct-layout (string-concatenate (make-list (length fields) "pw")))) (define (field-index class field) (list-index (class-fields class) field)) (define (print-instance x port) (format port "<~a" (class-name (struct-vtable x))) (for-each (lambda (field idx) (format port " ~a: ~a" field (struct-ref x idx))) (class-fields (struct-vtable x)) (iota (length (class-fields (struct-vtable x))))) (format port ">")) @end example So, at this point we can actually make a few classes: @example (define-syntax-rule (define-class name parent field ...) (define name (make-class 'name parent '(field ...)))) (define-class #f width height) (define-class x y) @end example And finally, make an instance: @example (make-struct/no-tail 400 300 10 20) @result{} < width: 400 height: 300 x: 10 y: 20> @end example And that's that. Note that there are many possible optimizations and feature enhancements that can be made to this object system, and the included GOOPS system does make most of them. For more simple use cases, the records facility is usually sufficient. But sometimes you need to make new kinds of data abstractions, and for that purpose, structs are here. @node Dictionary Types @subsection Dictionary Types A @dfn{dictionary} object is a data structure used to index information in a user-defined way. In standard Scheme, the main aggregate data types are lists and vectors. Lists are not really indexed at all, and vectors are indexed only by number (e.g.@: @code{(vector-ref foo 5)}). Often you will find it useful to index your data on some other type; for example, in a library catalog you might want to look up a book by the name of its author. Dictionaries are used to help you organize information in such a way. An @dfn{association list} (or @dfn{alist} for short) is a list of key-value pairs. Each pair represents a single quantity or object; the @code{car} of the pair is a key which is used to identify the object, and the @code{cdr} is the object's value. A @dfn{hash table} also permits you to index objects with arbitrary keys, but in a way that makes looking up any one object extremely fast. A well-designed hash system makes hash table lookups almost as fast as conventional array or vector references. Alists are popular among Lisp programmers because they use only the language's primitive operations (lists, @dfn{car}, @dfn{cdr} and the equality primitives). No changes to the language core are necessary. Therefore, with Scheme's built-in list manipulation facilities, it is very convenient to handle data stored in an association list. Also, alists are highly portable and can be easily implemented on even the most minimal Lisp systems. However, alists are inefficient, especially for storing large quantities of data. Because we want Guile to be useful for large software systems as well as small ones, Guile provides a rich set of tools for using either association lists or hash tables. @node Association Lists @subsection Association Lists @tpindex Association Lists @tpindex Alist @cindex association List @cindex alist @cindex database An association list is a conventional data structure that is often used to implement simple key-value databases. It consists of a list of entries in which each entry is a pair. The @dfn{key} of each entry is the @code{car} of the pair and the @dfn{value} of each entry is the @code{cdr}. @example ASSOCIATION LIST ::= '( (KEY1 . VALUE1) (KEY2 . VALUE2) (KEY3 . VALUE3) @dots{} ) @end example @noindent Association lists are also known, for short, as @dfn{alists}. The structure of an association list is just one example of the infinite number of possible structures that can be built using pairs and lists. As such, the keys and values in an association list can be manipulated using the general list structure procedures @code{cons}, @code{car}, @code{cdr}, @code{set-car!}, @code{set-cdr!} and so on. However, because association lists are so useful, Guile also provides specific procedures for manipulating them. @menu * Alist Key Equality:: * Adding or Setting Alist Entries:: * Retrieving Alist Entries:: * Removing Alist Entries:: * Sloppy Alist Functions:: * Alist Example:: @end menu @node Alist Key Equality @subsubsection Alist Key Equality All of Guile's dedicated association list procedures, apart from @code{acons}, come in three flavours, depending on the level of equality that is required to decide whether an existing key in the association list is the same as the key that the procedure call uses to identify the required entry. @itemize @bullet @item Procedures with @dfn{assq} in their name use @code{eq?} to determine key equality. @item Procedures with @dfn{assv} in their name use @code{eqv?} to determine key equality. @item Procedures with @dfn{assoc} in their name use @code{equal?} to determine key equality. @end itemize @code{acons} is an exception because it is used to build association lists which do not require their entries' keys to be unique. @node Adding or Setting Alist Entries @subsubsection Adding or Setting Alist Entries @code{acons} adds a new entry to an association list and returns the combined association list. The combined alist is formed by consing the new entry onto the head of the alist specified in the @code{acons} procedure call. So the specified alist is not modified, but its contents become shared with the tail of the combined alist that @code{acons} returns. In the most common usage of @code{acons}, a variable holding the original association list is updated with the combined alist: @example (set! address-list (acons name address address-list)) @end example In such cases, it doesn't matter that the old and new values of @code{address-list} share some of their contents, since the old value is usually no longer independently accessible. Note that @code{acons} adds the specified new entry regardless of whether the alist may already contain entries with keys that are, in some sense, the same as that of the new entry. Thus @code{acons} is ideal for building alists where there is no concept of key uniqueness. @example (set! task-list (acons 3 "pay gas bill" '())) task-list @result{} ((3 . "pay gas bill")) (set! task-list (acons 3 "tidy bedroom" task-list)) task-list @result{} ((3 . "tidy bedroom") (3 . "pay gas bill")) @end example @code{assq-set!}, @code{assv-set!} and @code{assoc-set!} are used to add or replace an entry in an association list where there @emph{is} a concept of key uniqueness. If the specified association list already contains an entry whose key is the same as that specified in the procedure call, the existing entry is replaced by the new one. Otherwise, the new entry is consed onto the head of the old association list to create the combined alist. In all cases, these procedures return the combined alist. @code{assq-set!} and friends @emph{may} destructively modify the structure of the old association list in such a way that an existing variable is correctly updated without having to @code{set!} it to the value returned: @example address-list @result{} (("mary" . "34 Elm Road") ("james" . "16 Bow Street")) (assoc-set! address-list "james" "1a London Road") @result{} (("mary" . "34 Elm Road") ("james" . "1a London Road")) address-list @result{} (("mary" . "34 Elm Road") ("james" . "1a London Road")) @end example Or they may not: @example (assoc-set! address-list "bob" "11 Newington Avenue") @result{} (("bob" . "11 Newington Avenue") ("mary" . "34 Elm Road") ("james" . "1a London Road")) address-list @result{} (("mary" . "34 Elm Road") ("james" . "1a London Road")) @end example The only safe way to update an association list variable when adding or replacing an entry like this is to @code{set!} the variable to the returned value: @example (set! address-list (assoc-set! address-list "bob" "11 Newington Avenue")) address-list @result{} (("bob" . "11 Newington Avenue") ("mary" . "34 Elm Road") ("james" . "1a London Road")) @end example Because of this slight inconvenience, you may find it more convenient to use hash tables to store dictionary data. If your application will not be modifying the contents of an alist very often, this may not make much difference to you. If you need to keep the old value of an association list in a form independent from the list that results from modification by @code{acons}, @code{assq-set!}, @code{assv-set!} or @code{assoc-set!}, use @code{list-copy} to copy the old association list before modifying it. @deffn {Scheme Procedure} acons key value alist @deffnx {C Function} scm_acons (key, value, alist) Add a new key-value pair to @var{alist}. A new pair is created whose car is @var{key} and whose cdr is @var{value}, and the pair is consed onto @var{alist}, and the new list is returned. This function is @emph{not} destructive; @var{alist} is not modified. @end deffn @deffn {Scheme Procedure} assq-set! alist key val @deffnx {Scheme Procedure} assv-set! alist key value @deffnx {Scheme Procedure} assoc-set! alist key value @deffnx {C Function} scm_assq_set_x (alist, key, val) @deffnx {C Function} scm_assv_set_x (alist, key, val) @deffnx {C Function} scm_assoc_set_x (alist, key, val) Reassociate @var{key} in @var{alist} with @var{value}: find any existing @var{alist} entry for @var{key} and associate it with the new @var{value}. If @var{alist} does not contain an entry for @var{key}, add a new one. Return the (possibly new) alist. These functions do not attempt to verify the structure of @var{alist}, and so may cause unusual results if passed an object that is not an association list. @end deffn @node Retrieving Alist Entries @subsubsection Retrieving Alist Entries @rnindex assq @rnindex assv @rnindex assoc @code{assq}, @code{assv} and @code{assoc} find the entry in an alist for a given key, and return the @code{(@var{key} . @var{value})} pair. @code{assq-ref}, @code{assv-ref} and @code{assoc-ref} do a similar lookup, but return just the @var{value}. @deffn {Scheme Procedure} assq key alist @deffnx {Scheme Procedure} assv key alist @deffnx {Scheme Procedure} assoc key alist @deffnx {C Function} scm_assq (key, alist) @deffnx {C Function} scm_assv (key, alist) @deffnx {C Function} scm_assoc (key, alist) Return the first entry in @var{alist} with the given @var{key}. The return is the pair @code{(KEY . VALUE)} from @var{alist}. If there's no matching entry the return is @code{#f}. @code{assq} compares keys with @code{eq?}, @code{assv} uses @code{eqv?} and @code{assoc} uses @code{equal?}. See also SRFI-1 which has an extended @code{assoc} (@ref{SRFI-1 Association Lists}). @end deffn @deffn {Scheme Procedure} assq-ref alist key @deffnx {Scheme Procedure} assv-ref alist key @deffnx {Scheme Procedure} assoc-ref alist key @deffnx {C Function} scm_assq_ref (alist, key) @deffnx {C Function} scm_assv_ref (alist, key) @deffnx {C Function} scm_assoc_ref (alist, key) Return the value from the first entry in @var{alist} with the given @var{key}, or @code{#f} if there's no such entry. @code{assq-ref} compares keys with @code{eq?}, @code{assv-ref} uses @code{eqv?} and @code{assoc-ref} uses @code{equal?}. Notice these functions have the @var{key} argument last, like other @code{-ref} functions, but this is opposite to what @code{assq} etc above use. When the return is @code{#f} it can be either @var{key} not found, or an entry which happens to have value @code{#f} in the @code{cdr}. Use @code{assq} etc above if you need to differentiate these cases. @end deffn @node Removing Alist Entries @subsubsection Removing Alist Entries To remove the element from an association list whose key matches a specified key, use @code{assq-remove!}, @code{assv-remove!} or @code{assoc-remove!} (depending, as usual, on the level of equality required between the key that you specify and the keys in the association list). As with @code{assq-set!} and friends, the specified alist may or may not be modified destructively, and the only safe way to update a variable containing the alist is to @code{set!} it to the value that @code{assq-remove!} and friends return. @example address-list @result{} (("bob" . "11 Newington Avenue") ("mary" . "34 Elm Road") ("james" . "1a London Road")) (set! address-list (assoc-remove! address-list "mary")) address-list @result{} (("bob" . "11 Newington Avenue") ("james" . "1a London Road")) @end example Note that, when @code{assq/v/oc-remove!} is used to modify an association list that has been constructed only using the corresponding @code{assq/v/oc-set!}, there can be at most one matching entry in the alist, so the question of multiple entries being removed in one go does not arise. If @code{assq/v/oc-remove!} is applied to an association list that has been constructed using @code{acons}, or an @code{assq/v/oc-set!} with a different level of equality, or any mixture of these, it removes only the first matching entry from the alist, even if the alist might contain further matching entries. For example: @example (define address-list '()) (set! address-list (assq-set! address-list "mary" "11 Elm Street")) (set! address-list (assq-set! address-list "mary" "57 Pine Drive")) address-list @result{} (("mary" . "57 Pine Drive") ("mary" . "11 Elm Street")) (set! address-list (assoc-remove! address-list "mary")) address-list @result{} (("mary" . "11 Elm Street")) @end example In this example, the two instances of the string "mary" are not the same when compared using @code{eq?}, so the two @code{assq-set!} calls add two distinct entries to @code{address-list}. When compared using @code{equal?}, both "mary"s in @code{address-list} are the same as the "mary" in the @code{assoc-remove!} call, but @code{assoc-remove!} stops after removing the first matching entry that it finds, and so one of the "mary" entries is left in place. @deffn {Scheme Procedure} assq-remove! alist key @deffnx {Scheme Procedure} assv-remove! alist key @deffnx {Scheme Procedure} assoc-remove! alist key @deffnx {C Function} scm_assq_remove_x (alist, key) @deffnx {C Function} scm_assv_remove_x (alist, key) @deffnx {C Function} scm_assoc_remove_x (alist, key) Delete the first entry in @var{alist} associated with @var{key}, and return the resulting alist. @end deffn @node Sloppy Alist Functions @subsubsection Sloppy Alist Functions @code{sloppy-assq}, @code{sloppy-assv} and @code{sloppy-assoc} behave like the corresponding non-@code{sloppy-} procedures, except that they return @code{#f} when the specified association list is not well-formed, where the non-@code{sloppy-} versions would signal an error. Specifically, there are two conditions for which the non-@code{sloppy-} procedures signal an error, which the @code{sloppy-} procedures handle instead by returning @code{#f}. Firstly, if the specified alist as a whole is not a proper list: @example (assoc "mary" '((1 . 2) ("key" . "door") . "open sesame")) @result{} ERROR: In procedure assoc in expression (assoc "mary" (quote #)): ERROR: Wrong type argument in position 2 (expecting association list): ((1 . 2) ("key" . "door") . "open sesame") (sloppy-assoc "mary" '((1 . 2) ("key" . "door") . "open sesame")) @result{} #f @end example @noindent Secondly, if one of the entries in the specified alist is not a pair: @example (assoc 2 '((1 . 1) 2 (3 . 9))) @result{} ERROR: In procedure assoc in expression (assoc 2 (quote #)): ERROR: Wrong type argument in position 2 (expecting association list): ((1 . 1) 2 (3 . 9)) (sloppy-assoc 2 '((1 . 1) 2 (3 . 9))) @result{} #f @end example Unless you are explicitly working with badly formed association lists, it is much safer to use the non-@code{sloppy-} procedures, because they help to highlight coding and data errors that the @code{sloppy-} versions would silently cover up. @deffn {Scheme Procedure} sloppy-assq key alist @deffnx {C Function} scm_sloppy_assq (key, alist) Behaves like @code{assq} but does not do any error checking. Recommended only for use in Guile internals. @end deffn @deffn {Scheme Procedure} sloppy-assv key alist @deffnx {C Function} scm_sloppy_assv (key, alist) Behaves like @code{assv} but does not do any error checking. Recommended only for use in Guile internals. @end deffn @deffn {Scheme Procedure} sloppy-assoc key alist @deffnx {C Function} scm_sloppy_assoc (key, alist) Behaves like @code{assoc} but does not do any error checking. Recommended only for use in Guile internals. @end deffn @node Alist Example @subsubsection Alist Example Here is a longer example of how alists may be used in practice. @lisp (define capitals '(("New York" . "Albany") ("Oregon" . "Salem") ("Florida" . "Miami"))) ;; What's the capital of Oregon? (assoc "Oregon" capitals) @result{} ("Oregon" . "Salem") (assoc-ref capitals "Oregon") @result{} "Salem" ;; We left out South Dakota. (set! capitals (assoc-set! capitals "South Dakota" "Pierre")) capitals @result{} (("South Dakota" . "Pierre") ("New York" . "Albany") ("Oregon" . "Salem") ("Florida" . "Miami")) ;; And we got Florida wrong. (set! capitals (assoc-set! capitals "Florida" "Tallahassee")) capitals @result{} (("South Dakota" . "Pierre") ("New York" . "Albany") ("Oregon" . "Salem") ("Florida" . "Tallahassee")) ;; After Oregon secedes, we can remove it. (set! capitals (assoc-remove! capitals "Oregon")) capitals @result{} (("South Dakota" . "Pierre") ("New York" . "Albany") ("Florida" . "Tallahassee")) @end lisp @node VHashes @subsection VList-Based Hash Lists or ``VHashes'' @cindex VList-based hash lists @cindex VHash The @code{(ice-9 vlist)} module provides an implementation of @dfn{VList-based hash lists} (@pxref{VLists}). VList-based hash lists, or @dfn{vhashes}, are an immutable dictionary type similar to association lists that maps @dfn{keys} to @dfn{values}. However, unlike association lists, accessing a value given its key is typically a constant-time operation. The VHash programming interface of @code{(ice-9 vlist)} is mostly the same as that of association lists found in SRFI-1, with procedure names prefixed by @code{vhash-} instead of @code{alist-} (@pxref{SRFI-1 Association Lists}). In addition, vhashes can be manipulated using VList operations: @example (vlist-head (vhash-consq 'a 1 vlist-null)) @result{} (a . 1) (define vh1 (vhash-consq 'b 2 (vhash-consq 'a 1 vlist-null))) (define vh2 (vhash-consq 'c 3 (vlist-tail vh1))) (vhash-assq 'a vh2) @result{} (a . 1) (vhash-assq 'b vh2) @result{} #f (vhash-assq 'c vh2) @result{} (c . 3) (vlist->list vh2) @result{} ((c . 3) (a . 1)) @end example However, keep in mind that procedures that construct new VLists (@code{vlist-map}, @code{vlist-filter}, etc.) return raw VLists, not vhashes: @example (define vh (alist->vhash '((a . 1) (b . 2) (c . 3)) hashq)) (vhash-assq 'a vh) @result{} (a . 1) (define vl ;; This will create a raw vlist. (vlist-filter (lambda (key+value) (odd? (cdr key+value))) vh)) (vhash-assq 'a vl) @result{} ERROR: Wrong type argument in position 2 (vlist->list vl) @result{} ((a . 1) (c . 3)) @end example @deffn {Scheme Procedure} vhash? obj Return true if @var{obj} is a vhash. @end deffn @deffn {Scheme Procedure} vhash-cons key value vhash [hash-proc] @deffnx {Scheme Procedure} vhash-consq key value vhash @deffnx {Scheme Procedure} vhash-consv key value vhash Return a new hash list based on @var{vhash} where @var{key} is associated with @var{value}, using @var{hash-proc} to compute the hash of @var{key}. @var{vhash} must be either @code{vlist-null} or a vhash returned by a previous call to @code{vhash-cons}. @var{hash-proc} defaults to @code{hash} (@pxref{Hash Table Reference, @code{hash} procedure}). With @code{vhash-consq}, the @code{hashq} hash function is used; with @code{vhash-consv} the @code{hashv} hash function is used. All @code{vhash-cons} calls made to construct a vhash should use the same @var{hash-proc}. Failing to do that, the result is undefined. @end deffn @deffn {Scheme Procedure} vhash-assoc key vhash [equal? [hash-proc]] @deffnx {Scheme Procedure} vhash-assq key vhash @deffnx {Scheme Procedure} vhash-assv key vhash Return the first key/value pair from @var{vhash} whose key is equal to @var{key} according to the @var{equal?} equality predicate (which defaults to @code{equal?}), and using @var{hash-proc} (which defaults to @code{hash}) to compute the hash of @var{key}. The second form uses @code{eq?} as the equality predicate and @code{hashq} as the hash function; the last form uses @code{eqv?} and @code{hashv}. Note that it is important to consistently use the same hash function for @var{hash-proc} as was passed to @code{vhash-cons}. Failing to do that, the result is unpredictable. @end deffn @deffn {Scheme Procedure} vhash-delete key vhash [equal? [hash-proc]] @deffnx {Scheme Procedure} vhash-delq key vhash @deffnx {Scheme Procedure} vhash-delv key vhash Remove all associations from @var{vhash} with @var{key}, comparing keys with @var{equal?} (which defaults to @code{equal?}), and computing the hash of @var{key} using @var{hash-proc} (which defaults to @code{hash}). The second form uses @code{eq?} as the equality predicate and @code{hashq} as the hash function; the last one uses @code{eqv?} and @code{hashv}. Again the choice of @var{hash-proc} must be consistent with previous calls to @code{vhash-cons}. @end deffn @deffn {Scheme Procedure} vhash-fold proc init vhash @deffnx {Scheme Procedure} vhash-fold-right proc init vhash Fold over the key/value elements of @var{vhash} in the given direction, with each call to @var{proc} having the form @code{(@var{proc} key value result)}, where @var{result} is the result of the previous call to @var{proc} and @var{init} the value of @var{result} for the first call to @var{proc}. @end deffn @deffn {Scheme Procedure} vhash-fold* proc init key vhash [equal? [hash]] @deffnx {Scheme Procedure} vhash-foldq* proc init key vhash @deffnx {Scheme Procedure} vhash-foldv* proc init key vhash Fold over all the values associated with @var{key} in @var{vhash}, with each call to @var{proc} having the form @code{(proc value result)}, where @var{result} is the result of the previous call to @var{proc} and @var{init} the value of @var{result} for the first call to @var{proc}. Keys in @var{vhash} are hashed using @var{hash} are compared using @var{equal?}. The second form uses @code{eq?} as the equality predicate and @code{hashq} as the hash function; the third one uses @code{eqv?} and @code{hashv}. Example: @example (define vh (alist->vhash '((a . 1) (a . 2) (z . 0) (a . 3)))) (vhash-fold* cons '() 'a vh) @result{} (3 2 1) (vhash-fold* cons '() 'z vh) @result{} (0) @end example @end deffn @deffn {Scheme Procedure} alist->vhash alist [hash-proc] Return the vhash corresponding to @var{alist}, an association list, using @var{hash-proc} to compute key hashes. When omitted, @var{hash-proc} defaults to @code{hash}. @end deffn @node Hash Tables @subsection Hash Tables @tpindex Hash Tables Hash tables are dictionaries which offer similar functionality as association lists: They provide a mapping from keys to values. The difference is that association lists need time linear in the size of elements when searching for entries, whereas hash tables can normally search in constant time. The drawback is that hash tables require a little bit more memory, and that you can not use the normal list procedures (@pxref{Lists}) for working with them. @menu * Hash Table Examples:: Demonstration of hash table usage. * Hash Table Reference:: Hash table procedure descriptions. @end menu @node Hash Table Examples @subsubsection Hash Table Examples For demonstration purposes, this section gives a few usage examples of some hash table procedures, together with some explanation what they do. First we start by creating a new hash table with 31 slots, and populate it with two key/value pairs. @lisp (define h (make-hash-table 31)) ;; This is an opaque object h @result{} # ;; Inserting into a hash table can be done with hashq-set! (hashq-set! h 'foo "bar") @result{} "bar" (hashq-set! h 'braz "zonk") @result{} "zonk" ;; Or with hash-create-handle! (hashq-create-handle! h 'frob #f) @result{} (frob . #f) @end lisp You can get the value for a given key with the procedure @code{hashq-ref}, but the problem with this procedure is that you cannot reliably determine whether a key does exists in the table. The reason is that the procedure returns @code{#f} if the key is not in the table, but it will return the same value if the key is in the table and just happens to have the value @code{#f}, as you can see in the following examples. @lisp (hashq-ref h 'foo) @result{} "bar" (hashq-ref h 'frob) @result{} #f (hashq-ref h 'not-there) @result{} #f @end lisp It is often better is to use the procedure @code{hashq-get-handle}, which makes a distinction between the two cases. Just like @code{assq}, this procedure returns a key/value-pair on success, and @code{#f} if the key is not found. @lisp (hashq-get-handle h 'foo) @result{} (foo . "bar") (hashq-get-handle h 'not-there) @result{} #f @end lisp Interesting results can be computed by using @code{hash-fold} to work through each element. This example will count the total number of elements: @lisp (hash-fold (lambda (key value seed) (+ 1 seed)) 0 h) @result{} 3 @end lisp The same thing can be done with the procedure @code{hash-count}, which can also count the number of elements matching a particular predicate. For example, count the number of elements with string values: @lisp (hash-count (lambda (key value) (string? value)) h) @result{} 2 @end lisp Counting all the elements is a simple task using @code{const}: @lisp (hash-count (const #t) h) @result{} 3 @end lisp @node Hash Table Reference @subsubsection Hash Table Reference @c FIXME: Describe in broad terms what happens for resizing, and what @c the initial size means for this. Like the association list functions, the hash table functions come in several varieties, according to the equality test used for the keys. Plain @code{hash-} functions use @code{equal?}, @code{hashq-} functions use @code{eq?}, @code{hashv-} functions use @code{eqv?}, and the @code{hashx-} functions use an application supplied test. A single @code{make-hash-table} creates a hash table suitable for use with any set of functions, but it's imperative that just one set is then used consistently, or results will be unpredictable. Hash tables are implemented as a vector indexed by a hash value formed from the key, with an association list of key/value pairs for each bucket in case distinct keys hash together. Direct access to the pairs in those lists is provided by the @code{-handle-} functions. When the number of entries in a hash table goes above a threshold, the vector is made larger and the entries are rehashed, to prevent the bucket lists from becoming too long and slowing down accesses. When the number of entries goes below a threshold, the vector is shrunk to save space. For the @code{hashx-} ``extended'' routines, an application supplies a @var{hash} function producing an integer index like @code{hashq} etc below, and an @var{assoc} alist search function like @code{assq} etc (@pxref{Retrieving Alist Entries}). Here's an example of such functions implementing case-insensitive hashing of string keys, @example (use-modules (srfi srfi-1) (srfi srfi-13)) (define (my-hash str size) (remainder (string-hash-ci str) size)) (define (my-assoc str alist) (find (lambda (pair) (string-ci=? str (car pair))) alist)) (define my-table (make-hash-table)) (hashx-set! my-hash my-assoc my-table "foo" 123) (hashx-ref my-hash my-assoc my-table "FOO") @result{} 123 @end example In a @code{hashx-} @var{hash} function the aim is to spread keys across the vector, so bucket lists don't become long. But the actual values are arbitrary as long as they're in the range 0 to @math{@var{size}-1}. Helpful functions for forming a hash value, in addition to @code{hashq} etc below, include @code{symbol-hash} (@pxref{Symbol Keys}), @code{string-hash} and @code{string-hash-ci} (@pxref{String Comparison}), and @code{char-set-hash} (@pxref{Character Set Predicates/Comparison}). @sp 1 @deffn {Scheme Procedure} make-hash-table [size] Create a new hash table object, with an optional minimum vector @var{size}. When @var{size} is given, the table vector will still grow and shrink automatically, as described above, but with @var{size} as a minimum. If an application knows roughly how many entries the table will hold then it can use @var{size} to avoid rehashing when initial entries are added. @end deffn @deffn {Scheme Procedure} alist->hash-table alist @deffnx {Scheme Procedure} alist->hashq-table alist @deffnx {Scheme Procedure} alist->hashv-table alist @deffnx {Scheme Procedure} alist->hashx-table hash assoc alist Convert @var{alist} into a hash table. When keys are repeated in @var{alist}, the leftmost association takes precedence. @example (use-modules (ice-9 hash-table)) (alist->hash-table '((foo . 1) (bar . 2))) @end example When converting to an extended hash table, custom @var{hash} and @var{assoc} procedures must be provided. @example (alist->hashx-table hash assoc '((foo . 1) (bar . 2))) @end example @end deffn @deffn {Scheme Procedure} hash-table? obj @deffnx {C Function} scm_hash_table_p (obj) Return @code{#t} if @var{obj} is a abstract hash table object. @end deffn @deffn {Scheme Procedure} hash-clear! table @deffnx {C Function} scm_hash_clear_x (table) Remove all items from @var{table} (without triggering a resize). @end deffn @deffn {Scheme Procedure} hash-ref table key [dflt] @deffnx {Scheme Procedure} hashq-ref table key [dflt] @deffnx {Scheme Procedure} hashv-ref table key [dflt] @deffnx {Scheme Procedure} hashx-ref hash assoc table key [dflt] @deffnx {C Function} scm_hash_ref (table, key, dflt) @deffnx {C Function} scm_hashq_ref (table, key, dflt) @deffnx {C Function} scm_hashv_ref (table, key, dflt) @deffnx {C Function} scm_hashx_ref (hash, assoc, table, key, dflt) Lookup @var{key} in the given hash @var{table}, and return the associated value. If @var{key} is not found, return @var{dflt}, or @code{#f} if @var{dflt} is not given. @end deffn @deffn {Scheme Procedure} hash-set! table key val @deffnx {Scheme Procedure} hashq-set! table key val @deffnx {Scheme Procedure} hashv-set! table key val @deffnx {Scheme Procedure} hashx-set! hash assoc table key val @deffnx {C Function} scm_hash_set_x (table, key, val) @deffnx {C Function} scm_hashq_set_x (table, key, val) @deffnx {C Function} scm_hashv_set_x (table, key, val) @deffnx {C Function} scm_hashx_set_x (hash, assoc, table, key, val) Associate @var{val} with @var{key} in the given hash @var{table}. If @var{key} is already present then it's associated value is changed. If it's not present then a new entry is created. @end deffn @deffn {Scheme Procedure} hash-remove! table key @deffnx {Scheme Procedure} hashq-remove! table key @deffnx {Scheme Procedure} hashv-remove! table key @deffnx {Scheme Procedure} hashx-remove! hash assoc table key @deffnx {C Function} scm_hash_remove_x (table, key) @deffnx {C Function} scm_hashq_remove_x (table, key) @deffnx {C Function} scm_hashv_remove_x (table, key) @deffnx {C Function} scm_hashx_remove_x (hash, assoc, table, key) Remove any association for @var{key} in the given hash @var{table}. If @var{key} is not in @var{table} then nothing is done. @end deffn @deffn {Scheme Procedure} hash key size @deffnx {Scheme Procedure} hashq key size @deffnx {Scheme Procedure} hashv key size @deffnx {C Function} scm_hash (key, size) @deffnx {C Function} scm_hashq (key, size) @deffnx {C Function} scm_hashv (key, size) Return a hash value for @var{key}. This is a number in the range @math{0} to @math{@var{size}-1}, which is suitable for use in a hash table of the given @var{size}. Note that @code{hashq} and @code{hashv} may use internal addresses of objects, so if an object is garbage collected and re-created it can have a different hash value, even when the two are notionally @code{eq?}. For instance with symbols, @example (hashq 'something 123) @result{} 19 (gc) (hashq 'something 123) @result{} 62 @end example In normal use this is not a problem, since an object entered into a hash table won't be garbage collected until removed. It's only if hashing calculations are somehow separated from normal references that its lifetime needs to be considered. @end deffn @deffn {Scheme Procedure} hash-get-handle table key @deffnx {Scheme Procedure} hashq-get-handle table key @deffnx {Scheme Procedure} hashv-get-handle table key @deffnx {Scheme Procedure} hashx-get-handle hash assoc table key @deffnx {C Function} scm_hash_get_handle (table, key) @deffnx {C Function} scm_hashq_get_handle (table, key) @deffnx {C Function} scm_hashv_get_handle (table, key) @deffnx {C Function} scm_hashx_get_handle (hash, assoc, table, key) Return the @code{(@var{key} . @var{value})} pair for @var{key} in the given hash @var{table}, or @code{#f} if @var{key} is not in @var{table}. @end deffn @deffn {Scheme Procedure} hash-create-handle! table key init @deffnx {Scheme Procedure} hashq-create-handle! table key init @deffnx {Scheme Procedure} hashv-create-handle! table key init @deffnx {Scheme Procedure} hashx-create-handle! hash assoc table key init @deffnx {C Function} scm_hash_create_handle_x (table, key, init) @deffnx {C Function} scm_hashq_create_handle_x (table, key, init) @deffnx {C Function} scm_hashv_create_handle_x (table, key, init) @deffnx {C Function} scm_hashx_create_handle_x (hash, assoc, table, key, init) Return the @code{(@var{key} . @var{value})} pair for @var{key} in the given hash @var{table}. If @var{key} is not in @var{table} then create an entry for it with @var{init} as the value, and return that pair. @end deffn @deffn {Scheme Procedure} hash-map->list proc table @deffnx {Scheme Procedure} hash-for-each proc table @deffnx {C Function} scm_hash_map_to_list (proc, table) @deffnx {C Function} scm_hash_for_each (proc, table) Apply @var{proc} to the entries in the given hash @var{table}. Each call is @code{(@var{proc} @var{key} @var{value})}. @code{hash-map->list} returns a list of the results from these calls, @code{hash-for-each} discards the results and returns an unspecified value. Calls are made over the table entries in an unspecified order, and for @code{hash-map->list} the order of the values in the returned list is unspecified. Results will be unpredictable if @var{table} is modified while iterating. For example the following returns a new alist comprising all the entries from @code{mytable}, in no particular order. @example (hash-map->list cons mytable) @end example @end deffn @deffn {Scheme Procedure} hash-for-each-handle proc table @deffnx {C Function} scm_hash_for_each_handle (proc, table) Apply @var{proc} to the entries in the given hash @var{table}. Each call is @code{(@var{proc} @var{handle})}, where @var{handle} is a @code{(@var{key} . @var{value})} pair. Return an unspecified value. @code{hash-for-each-handle} differs from @code{hash-for-each} only in the argument list of @var{proc}. @end deffn @deffn {Scheme Procedure} hash-fold proc init table @deffnx {C Function} scm_hash_fold (proc, init, table) Accumulate a result by applying @var{proc} to the elements of the given hash @var{table}. Each call is @code{(@var{proc} @var{key} @var{value} @var{prior-result})}, where @var{key} and @var{value} are from the @var{table} and @var{prior-result} is the return from the previous @var{proc} call. For the first call, @var{prior-result} is the given @var{init} value. Calls are made over the table entries in an unspecified order. Results will be unpredictable if @var{table} is modified while @code{hash-fold} is running. For example, the following returns a count of how many keys in @code{mytable} are strings. @example (hash-fold (lambda (key value prior) (if (string? key) (1+ prior) prior)) 0 mytable) @end example @end deffn @deffn {Scheme Procedure} hash-count pred table @deffnx {C Function} scm_hash_count (pred, table) Return the number of elements in the given hash @var{table} that cause @code{(@var{pred} @var{key} @var{value})} to return true. To quickly determine the total number of elements, use @code{(const #t)} for @var{pred}. @end deffn @node Other Types @subsection Other Types Procedures are documented in their own section. @xref{Procedures}. Variable objects are documented as part of the description of Guile's module system: see @ref{Variables}. @xref{Scheduling}, for discussion of threads, mutexes, and so on. Ports are described in the section on I/O: see @ref{Input and Output}. Regular expressions are described in their own section: see @ref{Regular Expressions}. There are quite a number of additional data types documented in this manual; if you feel a link is missing here, please file a bug. @c Local Variables: @c TeX-master: "guile.texi" @c End: