@c -*-texinfo-*- @c This is part of the GNU Guile Reference Manual. @c Copyright (C) 1996, 1997, 2000, 2001, 2002, 2003, 2004, 2011, 2014 @c Free Software Foundation, Inc. @c See the file guile.texi for copying conditions. @page @node Miscellaneous Tools @chapter Miscellaneous Tools Programming is more fun with a good tools. This chapter describes snarfing tools, and the @code{guild} program which can be used to invoke the rest of the tools (which are self-documenting). Some of these are used in Guile development, too. Imagine that! @menu * Snarfing:: Grepping the source in various ways. * Executable Modules:: Modules callable via guild. @end menu @c --------------------------------------------------------------------------- @node Snarfing @section Snarfing @cindex snarfing Because it's easier to maintain documentation, code, and other metainfo in one source file than in many files, there have evolved many methods for grepping source to lift and separate these kinds of info, in the process generating docs or fragments of source or what have you. This is known generally as @dfn{snarfing}, which comes from the verb ``to snarf'', here meaning ``to unceremoniously extract information from a somewhat unwilling source.'' This section documents the installed program @code{guile-snarf} which does @dfn{init snarfing}, and also touches upon guile's doc snarfing process which is not yet finalized (i.e., doc snarfing programs are not installed at this time). @menu * Init Snarfing with guile-snarf:: Exposing C subrs and friends to Scheme. * Doc Snarfing:: Generating GDFv2 or texi from source. @end menu @c --------------------------------------------------------------------------- @node Init Snarfing with guile-snarf @subsection Init Snarfing with guile-snarf @c NOTE: This node and two subnodes are adapted from ../sources/snarf.texi. @cindex snarfing, init @cindex primitive functions @cindex subrs, defining When writing C code for use with Guile, you typically define a set of C functions, and then make some of them visible to the Scheme world by calling the @code{scm_c_define_gsubr} function; a C function published in this way is called a @dfn{subr}. If you have many subrs to publish, it can sometimes be annoying to keep the list of calls to @code{scm_c_define_gsubr} in sync with the list of function definitions. Frequently, a programmer will define a new subr in C, recompile the application, and then discover that the Scheme interpreter cannot see the subr, because of a missed call to @code{scm_c_define_gsubr}. Guile provides the @code{guile-snarf} command to manage this problem. Using this tool, you can keep all the information needed to define the subr alongside the function definition itself; @code{guile-snarf} will extract this information from your source code, and automatically generate a file of calls to @code{scm_c_define_gsubr} which you can @code{#include} into an initialization function. @menu * How guile-snarf works:: Using @code{guile-snarf}, with example. * Macros guile-snarf recognizes:: How to mark up code for @code{guile-snarf}. * Writing your own snarfing macros:: How to define new things to snarf. @end menu @c --------------------------------------------------------------------------- @node How guile-snarf works @subsubsection How guile-snarf works @cindex guile-snarf invocation @cindex guile-snarf example Usage: guile-snarf [-o @var{outfile}] [@var{cpp-args} ...] The @code{guile-snarf} program will extract initialization actions to @var{outfile} or to standard output when no @var{outfile} has been specified or when @var{outfile} is @code{-}. The C preprocessor is called with @var{cpp-args} (which usually include an input file) and the output is filtered to extract the initialization actions. If there are errors during processing, @var{outfile} is deleted and the program exits with non-zero status. During snarfing, the pre-processor macro @code{SCM_MAGIC_SNARFER} is defined. You could use this to avoid including snarfer output files that don't yet exist by writing code like this: @smallexample #ifndef SCM_MAGIC_SNARFER #include "foo.x" #endif @end smallexample If the environment variable @code{CPP} is set, use its value instead of the C pre-processor determined at Guile configure-time. @xref{Macros guile-snarf recognizes}, for a list of the special (some would say magic) cpp macros you can use, including the list of deprecated macros. For example, here is how you might define a new subr called @code{clear-image}, implemented by the C function @code{clear_image}: @example @group #include SCM_DEFINE (clear_image, "clear-image", 1, 0, 0, (SCM image), "Clear the image.") #define FUNC_NAME s_clear_image @{ /* C code to clear the image in @code{image}... */ @} #undef FUNC_NAME void init_image_type () @{ #include "image-type.x" @} @end group @end example The @code{SCM_DEFINE} declaration says that the C function @code{clear_image} implements a Scheme subr called @code{clear-image}, which takes one required argument (of type @code{SCM} and named @code{image}), no optional arguments, and no rest argument. @xref{Doc Snarfing}, for info on the docstring. This works in concert with @code{FUNC_NAME} to also define a static array of characters named @code{s_clear_image}, initialized to the string "clear-image". The body of @code{clear_image} may use the array in error messages, instead of writing out the literal string; this may save string space on some systems. Assuming the text above lives in a file named @file{image-type.c}, you will need to execute the following command to prepare this file for compilation: @example guile-snarf -o image-type.x image-type.c @end example This scans @file{image-type.c} for @code{SCM_DEFINE} declarations, and writes to @file{image-type.x} the output: @example scm_c_define_gsubr (s_clear_image, 1, 0, 0, (SCM (*)() ) clear_image); @end example When compiled normally, @code{SCM_DEFINE} is a macro which expands to a declaration of the @code{s_clear_image} string and the function header for @code{clear_image}. Note that the output file name matches the @code{#include} from the input file. Also, you still need to provide all the same information you would if you were using @code{scm_c_define_gsubr} yourself, but you can place the information near the function definition itself, so it is less likely to become incorrect or out-of-date. If you have many files that @code{guile-snarf} must process, you should consider using a fragment like the following in your Makefile: @example snarfcppopts = $(DEFS) $(INCLUDES) $(CPPFLAGS) $(CFLAGS) .SUFFIXES: .x .c.x: guile-snarf -o $@@ $< $(snarfcppopts) @end example This tells make to run @code{guile-snarf} to produce each needed @file{.x} file from the corresponding @file{.c} file. The program @code{guile-snarf} passes its command-line arguments directly to the C preprocessor, which it uses to extract the information it needs from the source code. this means you can pass normal compilation flags to @code{guile-snarf} to define preprocessor symbols, add header file directories, and so on. @c --------------------------------------------------------------------------- @node Macros guile-snarf recognizes @subsubsection Macros guile-snarf recognizes @cindex guile-snarf recognized macros @cindex guile-snarf deprecated macros Here are the macros you can use in your source code from which @code{guile-snarf} can construct initialization code: @example /* procedures */ SCM_DEFINE (FNAME, PRIMNAME, REQ, OPT, VAR, ARGLIST, DOCSTRING) SCM_PROC (RANAME, STR, REQ, OPT, VAR, CFN) SCM_REGISTER_PROC (RANAME, STR, REQ, OPT, VAR, CFN) SCM_GPROC (RANAME, STR, REQ, OPT, VAR, CFN, GF) /* everything else */ SCM_SYMBOL (c_name, scheme_name) SCM_GLOBAL_SYMBOL (c_name, scheme_name) SCM_KEYWORD (c_name, scheme_name) SCM_GLOBAL_KEYWORD (c_name, scheme_name) SCM_VARIABLE (c_name, scheme_name) SCM_GLOBAL_VARIABLE (c_name, scheme_name) SCM_VARIABLE_INIT (c_name, scheme_name, init_val) SCM_GLOBAL_VARIABLE_INIT (c_name, scheme_name, init_val) @end example @c i like things dense, but maybe someone else will reformat this @c into an easier-to-read list. also, all-upcase to me is a form @c of quoting, so @var{} is not necessary there. --ttn REQ and OPT are numbers indicating required and optional argument counts, respectively; VAR is a number that, if non-zero, means the function will accept any remaining arguments as a list; DOCSTRING is a string (use @code{\n\} at eol for multi-line); FNAME is a C-language identifier, CFN and GF and @var{c_name} likewise; PRIMNAME is a string denoting the name available to Scheme code, STR and @var{scheme_name} likewise; RANAME is the name of the static string (must match that declared by the associated definition of cpp macro @var{FUNC_NAME}); ARGLIST is an argument list (in parentheses); and lastly, @var{init_val} is a expression suitable for initializing a new variable. For procedures, you can use @code{SCM_DEFINE} for most purposes. Use @code{SCM_PROC} along with @code{SCM_REGISTER_PROC} when you don't want to be bothered with docstrings. Use @code{SCM_GPROC} for generic functions (@pxref{Creating Generic Functions}). All procedures are declared with return type @code{SCM}. For everything else, use the appropriate macro (@code{SCM_SYMBOL} for symbols, and so on). Without "_GLOBAL_", the declarations are @code{static}. All these macros should be used at top-level, outside function bodies. Also, it's a good idea to define @var{FUNC_NAME} immediately after using @code{SCM_DEFINE} (and similar), and then the function body, and then @code{#undef FUNC_NAME}. @xref{How guile-snarf works}, and also libguile source, for examples. @xref{Subrs}, for details on argument passing and how to write C functions. @c --------------------------------------------------------------------------- @node Writing your own snarfing macros @subsubsection Writing your own snarfing macros When you want to use the general snarfing mechanism, but none of the provided macros fits your need, you can use the macro @code{SCM_SNARF_INIT}. For example, the @code{SCM_SYMBOL} macro can be defined like this: @example #define SCM_SYMBOL(c_name, scheme_name) \ static SCM c_name \ SCM_SNARF_INIT(c_name = scm_permanent_object (scm_str2symbol (scheme_name))) @end example @defmac SCM_SNARF_INIT (code) When processed normally, @code{SCM_SNARF_INIT} expands to nothing; when processed by the snarfer, it causes @var{code} to be included in the initialization action file, followed by a semicolon. @end defmac @c --------------------------------------------------------------------------- @node Doc Snarfing @subsection Doc Snarfing In addition to init snarfing (@pxref{Init Snarfing with guile-snarf}), the libguile sources are also subject to doc snarfing, by programs that are included in the distribution (but not installed at this time). The output is the file @file{guile-procedures.txt} which is installed, and subsequently used by module @code{(ice-9 documentation)}. Here is a list of what does what according to @file{libguile/Makefile.am}: @itemize @item guile-snarf-docs runs cpp defining SCM_MAGIC_SNARF_DOCS @item guile_filter_doc_snarfage parses guile-snarf-docs output to produce .doc @item ../scripts/snarf-check-and-output-texi makes guile.texi @item ../scripts/snarf-check-and-output-texi makes guile-procedures.txt @item guile-func-name-check checks source snarf-syntax integrity (optional?) @end itemize Note that for guile-1.4, a completely different approach was used! All this is rather byzantine, so for now @emph{NO} doc snarfing programs are installed. [fixme: Document further once doc snarfing is tamed somewhat. --ttn] @c --------------------------------------------------------------------------- @node Executable Modules @section Executable Modules @cindex guild @cindex guile-tools @cindex modules, executable @cindex executable modules @cindex scripts When Guile is installed, in addition to the @code{(ice-9 FOO)} modules, a set of @dfn{guild modules} @code{(scripts BAR)} is also installed. Each is a regular Scheme module that has some additional packaging so that it can be used by guild, from the shell. For this reason, we sometimes use the term @dfn{script} in this context to mean the same thing. As a convenience, the @code{guild} wrapper program is installed along with @code{guile}; it knows where a particular module is installed and calls it passing its args to the program. The result is that you need not augment your @code{PATH}. Usage is straightforward: @example guild --help guild --version guild [OPTION] PROGRAM [ARGS ...] If PROGRAM is "list" or omitted, display contents of scripts dir, otherwise PROGRAM is run w/ ARGS. Options (only one of which may be used at a time): --scriptsdir DIR -- Look in DIR for scripts --guileversion VERS -- Look in $pkgdatadir/VERS/scripts for scripts --source -- Display PROGRAM source (ignore ARGS) to stdout @end example The modules are self-documenting. For example, to see the documentation for @code{lint}, use one (or both) of the shell commands: @example guild display-commentary '(scripts lint)' guild --source lint @end example The rest of this section describes the packaging that goes into creating an executable module. Feel free to skip to the next chapter. @subsection Writing Executable Modules @c adapted from scripts/README See template file @code{PROGRAM} for a quick start. Programs must follow the @dfn{guild} convention, documented here: @itemize @item The module name must be "(scripts PROGRAM)". A procedure named PROGRAM w/ signature "(PROGRAM . args)" must be exported. Basically, use some variant of the form: @example (define-module (scripts PROGRAM) #:export (PROGRAM)) @end example Feel free to export other definitions useful in the module context. @item There must be the alias: @example (define main PROGRAM) @end example However, `main' must NOT be exported. @end itemize Following these conventions allows the program file to be used as module @code{(scripts PROGRAM)} in addition to being invoked by guild. Please also include a helpful Commentary section w/ some usage info. @c tools.texi ends here