#ifndef SCM_LIBGUILE_H #define SCM_LIBGUILE_H /* Copyright (C) 1995,1996,1997,1998,2000,2001, 2002, 2003, 2004, 2006, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 3 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301 USA */ /* This needs to be included outside of the extern "C" block. */ #include #ifdef __cplusplus extern "C" { #endif #include "libguile/__scm.h" #include "libguile/alist.h" #include "libguile/arbiters.h" #include "libguile/array-handle.h" #include "libguile/array-map.h" #include "libguile/arrays.h" #include "libguile/async.h" #include "libguile/boolean.h" #include "libguile/bitvectors.h" #include "libguile/bytevectors.h" #include "libguile/chars.h" #include "libguile/continuations.h" #include "libguile/dynl.h" #include "libguile/dynwind.h" #include "libguile/eq.h" #include "libguile/error.h" #include "libguile/eval.h" #include "libguile/evalext.h" #include "libguile/extensions.h" #include "libguile/feature.h" #include "libguile/filesys.h" #include "libguile/fluids.h" #include "libguile/foreign.h" #include "libguile/fports.h" #include "libguile/gc.h" #include "libguile/gdbint.h" #include "libguile/generalized-arrays.h" #include "libguile/generalized-vectors.h" #include "libguile/goops.h" #include "libguile/gsubr.h" #include "libguile/guardians.h" #include "libguile/hash.h" #include "libguile/hashtab.h" #include "libguile/i18n.h" #include "libguile/init.h" #include "libguile/ioext.h" #include "libguile/rdelim.h" #include "libguile/rw.h" #include "libguile/keywords.h" #include "libguile/list.h" #include "libguile/load.h" #include "libguile/macros.h" #include "libguile/mallocs.h" #include "libguile/modules.h" #include "libguile/net_db.h" #include "libguile/numbers.h" #include "libguile/objprop.h" #include "libguile/options.h" #include "libguile/pairs.h" #include "libguile/ports.h" #include "libguile/posix.h" #include "libguile/print.h" #include "libguile/procprop.h" #include "libguile/promises.h" #include "libguile/procs.h" #include "libguile/r6rs-ports.h" #include "libguile/random.h" #include "libguile/read.h" #include "libguile/root.h" #include "libguile/scmsigs.h" #include "libguile/script.h" #include "libguile/simpos.h" #include "libguile/smob.h" #include "libguile/snarf.h" #include "libguile/socket.h" #include "libguile/sort.h" #include "libguile/srcprop.h" #include "libguile/stackchk.h" #include "libguile/stime.h" #include "libguile/strings.h" #include "libguile/srfi-13.h" #include "libguile/srfi-14.h" #include "libguile/strorder.h" #include "libguile/strports.h" #include "libguile/struct.h" #include "libguile/symbols.h" #include "libguile/tags.h" #include "libguile/throw.h" #include "libguile/trees.h" #include "libguile/uniform.h" #include "libguile/validate.h" #include "libguile/values.h" #include "libguile/variable.h" #include "libguile/vectors.h" #include "libguile/srfi-4.h" #include "libguile/version.h" #include "libguile/vports.h" #include "libguile/weaks.h" #include "libguile/backtrace.h" #include "libguile/debug.h" #include "libguile/stacks.h" #include "libguile/threads.h" #include "libguile/inline.h" #include "libguile/deprecated.h" #ifdef __cplusplus } #endif #endif /* SCM_LIBGUILE_H */ /* Local Variables: c-file-style: "gnu" End: */