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authorBen Gamari <ben@smart-cactus.org>2020-10-29 13:58:29 -0400
committerBen Gamari <ben@smart-cactus.org>2020-10-30 00:35:35 -0400
commitca456249e80f239fc2fa6d840660ad1483864e55 (patch)
tree3ea1d9e34e53b7fa0d150fd317291f46951c4c26
parent7f8be3eb3440a152246a1aef7b4020be4c03cf2e (diff)
downloadhaskell-ca456249e80f239fc2fa6d840660ad1483864e55.tar.gz
primops.txt.pp: Move ByteArray# primops to separate file
This file will be generated.
-rw-r--r--compiler/GHC/Builtin/bytearray-ops.txt.pp449
-rw-r--r--compiler/GHC/Builtin/primops.txt.pp450
2 files changed, 450 insertions, 449 deletions
diff --git a/compiler/GHC/Builtin/bytearray-ops.txt.pp b/compiler/GHC/Builtin/bytearray-ops.txt.pp
new file mode 100644
index 0000000000..0e91a7a9d9
--- /dev/null
+++ b/compiler/GHC/Builtin/bytearray-ops.txt.pp
@@ -0,0 +1,449 @@
+primop IndexByteArrayOp_Char "indexCharArray#" GenPrimOp
+ ByteArray# -> Int# -> Char#
+ {Read 8-bit character; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_WideChar "indexWideCharArray#" GenPrimOp
+ ByteArray# -> Int# -> Char#
+ {Read 31-bit character; offset in 4-byte words.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Int "indexIntArray#" GenPrimOp
+ ByteArray# -> Int# -> Int#
+ with can_fail = True
+
+primop IndexByteArrayOp_Word "indexWordArray#" GenPrimOp
+ ByteArray# -> Int# -> Word#
+ with can_fail = True
+
+primop IndexByteArrayOp_Addr "indexAddrArray#" GenPrimOp
+ ByteArray# -> Int# -> Addr#
+ with can_fail = True
+
+primop IndexByteArrayOp_Float "indexFloatArray#" GenPrimOp
+ ByteArray# -> Int# -> Float#
+ with can_fail = True
+
+primop IndexByteArrayOp_Double "indexDoubleArray#" GenPrimOp
+ ByteArray# -> Int# -> Double#
+ with can_fail = True
+
+primop IndexByteArrayOp_StablePtr "indexStablePtrArray#" GenPrimOp
+ ByteArray# -> Int# -> StablePtr# a
+ with can_fail = True
+
+primop IndexByteArrayOp_Int8 "indexInt8Array#" GenPrimOp
+ ByteArray# -> Int# -> Int#
+ {Read 8-bit integer; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Int16 "indexInt16Array#" GenPrimOp
+ ByteArray# -> Int# -> Int#
+ {Read 16-bit integer; offset in 16-bit words.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Int32 "indexInt32Array#" GenPrimOp
+ ByteArray# -> Int# -> INT32
+ {Read 32-bit integer; offset in 32-bit words.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Int64 "indexInt64Array#" GenPrimOp
+ ByteArray# -> Int# -> INT64
+ {Read 64-bit integer; offset in 64-bit words.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8 "indexWord8Array#" GenPrimOp
+ ByteArray# -> Int# -> Word#
+ {Read 8-bit word; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word16 "indexWord16Array#" GenPrimOp
+ ByteArray# -> Int# -> Word#
+ {Read 16-bit word; offset in 16-bit words.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word32 "indexWord32Array#" GenPrimOp
+ ByteArray# -> Int# -> WORD32
+ {Read 32-bit word; offset in 32-bit words.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word64 "indexWord64Array#" GenPrimOp
+ ByteArray# -> Int# -> WORD64
+ {Read 64-bit word; offset in 64-bit words.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsChar "indexWord8ArrayAsChar#" GenPrimOp
+ ByteArray# -> Int# -> Char#
+ {Read 8-bit character; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsWideChar "indexWord8ArrayAsWideChar#" GenPrimOp
+ ByteArray# -> Int# -> Char#
+ {Read 31-bit character; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsAddr "indexWord8ArrayAsAddr#" GenPrimOp
+ ByteArray# -> Int# -> Addr#
+ {Read address; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsFloat "indexWord8ArrayAsFloat#" GenPrimOp
+ ByteArray# -> Int# -> Float#
+ {Read float; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsDouble "indexWord8ArrayAsDouble#" GenPrimOp
+ ByteArray# -> Int# -> Double#
+ {Read double; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsStablePtr "indexWord8ArrayAsStablePtr#" GenPrimOp
+ ByteArray# -> Int# -> StablePtr# a
+ {Read stable pointer; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsInt16 "indexWord8ArrayAsInt16#" GenPrimOp
+ ByteArray# -> Int# -> Int#
+ {Read 16-bit int; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsInt32 "indexWord8ArrayAsInt32#" GenPrimOp
+ ByteArray# -> Int# -> INT32
+ {Read 32-bit int; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsInt64 "indexWord8ArrayAsInt64#" GenPrimOp
+ ByteArray# -> Int# -> INT64
+ {Read 64-bit int; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsInt "indexWord8ArrayAsInt#" GenPrimOp
+ ByteArray# -> Int# -> Int#
+ {Read int; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsWord16 "indexWord8ArrayAsWord16#" GenPrimOp
+ ByteArray# -> Int# -> Word#
+ {Read 16-bit word; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsWord32 "indexWord8ArrayAsWord32#" GenPrimOp
+ ByteArray# -> Int# -> WORD32
+ {Read 32-bit word; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsWord64 "indexWord8ArrayAsWord64#" GenPrimOp
+ ByteArray# -> Int# -> WORD64
+ {Read 64-bit word; offset in bytes.}
+ with can_fail = True
+
+primop IndexByteArrayOp_Word8AsWord "indexWord8ArrayAsWord#" GenPrimOp
+ ByteArray# -> Int# -> Word#
+ {Read word; offset in bytes.}
+ with can_fail = True
+
+primop ReadByteArrayOp_Char "readCharArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
+ {Read 8-bit character; offset in bytes.}
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_WideChar "readWideCharArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
+ {Read 31-bit character; offset in 4-byte words.}
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Int "readIntArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
+ {Read integer; offset in machine words.}
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word "readWordArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
+ {Read word; offset in machine words.}
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Addr "readAddrArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Float "readFloatArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Double "readDoubleArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_StablePtr "readStablePtrArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Int8 "readInt8Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Int16 "readInt16Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Int32 "readInt32Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Int64 "readInt64Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8 "readWord8Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word16 "readWord16Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word32 "readWord32Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word64 "readWord64Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsChar "readWord8ArrayAsChar#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsWideChar "readWord8ArrayAsWideChar#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsAddr "readWord8ArrayAsAddr#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsFloat "readWord8ArrayAsFloat#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsDouble "readWord8ArrayAsDouble#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsStablePtr "readWord8ArrayAsStablePtr#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsInt16 "readWord8ArrayAsInt16#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsInt32 "readWord8ArrayAsInt32#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsInt64 "readWord8ArrayAsInt64#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsInt "readWord8ArrayAsInt#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsWord16 "readWord8ArrayAsWord16#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsWord32 "readWord8ArrayAsWord32#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsWord64 "readWord8ArrayAsWord64#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #)
+ with has_side_effects = True
+ can_fail = True
+
+primop ReadByteArrayOp_Word8AsWord "readWord8ArrayAsWord#" GenPrimOp
+ MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Char "writeCharArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
+ {Write 8-bit character; offset in bytes.}
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_WideChar "writeWideCharArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
+ {Write 31-bit character; offset in 4-byte words.}
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Int "writeIntArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word "writeWordArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Addr "writeAddrArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Float "writeFloatArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Double "writeDoubleArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_StablePtr "writeStablePtrArray#" GenPrimOp
+ MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Int8 "writeInt8Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Int16 "writeInt16Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Int32 "writeInt32Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Int64 "writeInt64Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s
+ with can_fail = True
+ has_side_effects = True
+
+primop WriteByteArrayOp_Word8 "writeWord8Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word16 "writeWord16Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word32 "writeWord32Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word64 "writeWord64Array#" GenPrimOp
+ MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsChar "writeWord8ArrayAsChar#" GenPrimOp
+ MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsWideChar "writeWord8ArrayAsWideChar#" GenPrimOp
+ MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsAddr "writeWord8ArrayAsAddr#" GenPrimOp
+ MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsFloat "writeWord8ArrayAsFloat#" GenPrimOp
+ MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsDouble "writeWord8ArrayAsDouble#" GenPrimOp
+ MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsStablePtr "writeWord8ArrayAsStablePtr#" GenPrimOp
+ MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsInt16 "writeWord8ArrayAsInt16#" GenPrimOp
+ MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsInt32 "writeWord8ArrayAsInt32#" GenPrimOp
+ MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsInt64 "writeWord8ArrayAsInt64#" GenPrimOp
+ MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsInt "writeWord8ArrayAsInt#" GenPrimOp
+ MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsWord16 "writeWord8ArrayAsWord16#" GenPrimOp
+ MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsWord32 "writeWord8ArrayAsWord32#" GenPrimOp
+ MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsWord64 "writeWord8ArrayAsWord64#" GenPrimOp
+ MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
+
+primop WriteByteArrayOp_Word8AsWord "writeWord8ArrayAsWord#" GenPrimOp
+ MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
+ with has_side_effects = True
+ can_fail = True
diff --git a/compiler/GHC/Builtin/primops.txt.pp b/compiler/GHC/Builtin/primops.txt.pp
index 16a908afe5..2ee69382dc 100644
--- a/compiler/GHC/Builtin/primops.txt.pp
+++ b/compiler/GHC/Builtin/primops.txt.pp
@@ -1546,455 +1546,7 @@ primop GetSizeofMutableByteArrayOp "getSizeofMutableByteArray#" GenPrimOp
MutableByteArray# s -> State# s -> (# State# s, Int# #)
{Return the number of elements in the array.}
-primop IndexByteArrayOp_Char "indexCharArray#" GenPrimOp
- ByteArray# -> Int# -> Char#
- {Read 8-bit character; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_WideChar "indexWideCharArray#" GenPrimOp
- ByteArray# -> Int# -> Char#
- {Read 31-bit character; offset in 4-byte words.}
- with can_fail = True
-
-primop IndexByteArrayOp_Int "indexIntArray#" GenPrimOp
- ByteArray# -> Int# -> Int#
- with can_fail = True
-
-primop IndexByteArrayOp_Word "indexWordArray#" GenPrimOp
- ByteArray# -> Int# -> Word#
- with can_fail = True
-
-primop IndexByteArrayOp_Addr "indexAddrArray#" GenPrimOp
- ByteArray# -> Int# -> Addr#
- with can_fail = True
-
-primop IndexByteArrayOp_Float "indexFloatArray#" GenPrimOp
- ByteArray# -> Int# -> Float#
- with can_fail = True
-
-primop IndexByteArrayOp_Double "indexDoubleArray#" GenPrimOp
- ByteArray# -> Int# -> Double#
- with can_fail = True
-
-primop IndexByteArrayOp_StablePtr "indexStablePtrArray#" GenPrimOp
- ByteArray# -> Int# -> StablePtr# a
- with can_fail = True
-
-primop IndexByteArrayOp_Int8 "indexInt8Array#" GenPrimOp
- ByteArray# -> Int# -> Int#
- {Read 8-bit integer; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Int16 "indexInt16Array#" GenPrimOp
- ByteArray# -> Int# -> Int#
- {Read 16-bit integer; offset in 16-bit words.}
- with can_fail = True
-
-primop IndexByteArrayOp_Int32 "indexInt32Array#" GenPrimOp
- ByteArray# -> Int# -> INT32
- {Read 32-bit integer; offset in 32-bit words.}
- with can_fail = True
-
-primop IndexByteArrayOp_Int64 "indexInt64Array#" GenPrimOp
- ByteArray# -> Int# -> INT64
- {Read 64-bit integer; offset in 64-bit words.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8 "indexWord8Array#" GenPrimOp
- ByteArray# -> Int# -> Word#
- {Read 8-bit word; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word16 "indexWord16Array#" GenPrimOp
- ByteArray# -> Int# -> Word#
- {Read 16-bit word; offset in 16-bit words.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word32 "indexWord32Array#" GenPrimOp
- ByteArray# -> Int# -> WORD32
- {Read 32-bit word; offset in 32-bit words.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word64 "indexWord64Array#" GenPrimOp
- ByteArray# -> Int# -> WORD64
- {Read 64-bit word; offset in 64-bit words.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsChar "indexWord8ArrayAsChar#" GenPrimOp
- ByteArray# -> Int# -> Char#
- {Read 8-bit character; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsWideChar "indexWord8ArrayAsWideChar#" GenPrimOp
- ByteArray# -> Int# -> Char#
- {Read 31-bit character; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsAddr "indexWord8ArrayAsAddr#" GenPrimOp
- ByteArray# -> Int# -> Addr#
- {Read address; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsFloat "indexWord8ArrayAsFloat#" GenPrimOp
- ByteArray# -> Int# -> Float#
- {Read float; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsDouble "indexWord8ArrayAsDouble#" GenPrimOp
- ByteArray# -> Int# -> Double#
- {Read double; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsStablePtr "indexWord8ArrayAsStablePtr#" GenPrimOp
- ByteArray# -> Int# -> StablePtr# a
- {Read stable pointer; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsInt16 "indexWord8ArrayAsInt16#" GenPrimOp
- ByteArray# -> Int# -> Int#
- {Read 16-bit int; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsInt32 "indexWord8ArrayAsInt32#" GenPrimOp
- ByteArray# -> Int# -> INT32
- {Read 32-bit int; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsInt64 "indexWord8ArrayAsInt64#" GenPrimOp
- ByteArray# -> Int# -> INT64
- {Read 64-bit int; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsInt "indexWord8ArrayAsInt#" GenPrimOp
- ByteArray# -> Int# -> Int#
- {Read int; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsWord16 "indexWord8ArrayAsWord16#" GenPrimOp
- ByteArray# -> Int# -> Word#
- {Read 16-bit word; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsWord32 "indexWord8ArrayAsWord32#" GenPrimOp
- ByteArray# -> Int# -> WORD32
- {Read 32-bit word; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsWord64 "indexWord8ArrayAsWord64#" GenPrimOp
- ByteArray# -> Int# -> WORD64
- {Read 64-bit word; offset in bytes.}
- with can_fail = True
-
-primop IndexByteArrayOp_Word8AsWord "indexWord8ArrayAsWord#" GenPrimOp
- ByteArray# -> Int# -> Word#
- {Read word; offset in bytes.}
- with can_fail = True
-
-primop ReadByteArrayOp_Char "readCharArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- {Read 8-bit character; offset in bytes.}
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_WideChar "readWideCharArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- {Read 31-bit character; offset in 4-byte words.}
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Int "readIntArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- {Read integer; offset in machine words.}
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word "readWordArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- {Read word; offset in machine words.}
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Addr "readAddrArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Float "readFloatArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Double "readDoubleArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_StablePtr "readStablePtrArray#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Int8 "readInt8Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Int16 "readInt16Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Int32 "readInt32Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Int64 "readInt64Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8 "readWord8Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word16 "readWord16Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word32 "readWord32Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word64 "readWord64Array#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsChar "readWord8ArrayAsChar#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsWideChar "readWord8ArrayAsWideChar#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsAddr "readWord8ArrayAsAddr#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsFloat "readWord8ArrayAsFloat#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsDouble "readWord8ArrayAsDouble#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsStablePtr "readWord8ArrayAsStablePtr#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsInt16 "readWord8ArrayAsInt16#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsInt32 "readWord8ArrayAsInt32#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsInt64 "readWord8ArrayAsInt64#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsInt "readWord8ArrayAsInt#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsWord16 "readWord8ArrayAsWord16#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsWord32 "readWord8ArrayAsWord32#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsWord64 "readWord8ArrayAsWord64#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #)
- with has_side_effects = True
- can_fail = True
-
-primop ReadByteArrayOp_Word8AsWord "readWord8ArrayAsWord#" GenPrimOp
- MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Char "writeCharArray#" GenPrimOp
- MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- {Write 8-bit character; offset in bytes.}
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_WideChar "writeWideCharArray#" GenPrimOp
- MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- {Write 31-bit character; offset in 4-byte words.}
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Int "writeIntArray#" GenPrimOp
- MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word "writeWordArray#" GenPrimOp
- MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Addr "writeAddrArray#" GenPrimOp
- MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Float "writeFloatArray#" GenPrimOp
- MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Double "writeDoubleArray#" GenPrimOp
- MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_StablePtr "writeStablePtrArray#" GenPrimOp
- MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Int8 "writeInt8Array#" GenPrimOp
- MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Int16 "writeInt16Array#" GenPrimOp
- MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Int32 "writeInt32Array#" GenPrimOp
- MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Int64 "writeInt64Array#" GenPrimOp
- MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s
- with can_fail = True
- has_side_effects = True
-
-primop WriteByteArrayOp_Word8 "writeWord8Array#" GenPrimOp
- MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word16 "writeWord16Array#" GenPrimOp
- MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word32 "writeWord32Array#" GenPrimOp
- MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word64 "writeWord64Array#" GenPrimOp
- MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsChar "writeWord8ArrayAsChar#" GenPrimOp
- MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsWideChar "writeWord8ArrayAsWideChar#" GenPrimOp
- MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsAddr "writeWord8ArrayAsAddr#" GenPrimOp
- MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsFloat "writeWord8ArrayAsFloat#" GenPrimOp
- MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsDouble "writeWord8ArrayAsDouble#" GenPrimOp
- MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsStablePtr "writeWord8ArrayAsStablePtr#" GenPrimOp
- MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsInt16 "writeWord8ArrayAsInt16#" GenPrimOp
- MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsInt32 "writeWord8ArrayAsInt32#" GenPrimOp
- MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsInt64 "writeWord8ArrayAsInt64#" GenPrimOp
- MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsInt "writeWord8ArrayAsInt#" GenPrimOp
- MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsWord16 "writeWord8ArrayAsWord16#" GenPrimOp
- MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsWord32 "writeWord8ArrayAsWord32#" GenPrimOp
- MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsWord64 "writeWord8ArrayAsWord64#" GenPrimOp
- MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
-
-primop WriteByteArrayOp_Word8AsWord "writeWord8ArrayAsWord#" GenPrimOp
- MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
- with has_side_effects = True
- can_fail = True
+#include "bytearray-ops.txt.pp"
primop CompareByteArraysOp "compareByteArrays#" GenPrimOp
ByteArray# -> Int# -> ByteArray# -> Int# -> Int# -> Int#