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author | Simon Marlow <marlowsd@gmail.com> | 2009-12-01 16:03:21 +0000 |
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committer | Simon Marlow <marlowsd@gmail.com> | 2009-12-01 16:03:21 +0000 |
commit | 5270423a6afe69f1dc57e5e5a474812182718d40 (patch) | |
tree | 254cc0d910b315c47723a7a7fdd393fffbdee5ea /Makefile | |
parent | 063b822bb68f84dd9729327bb1765637c25aceb4 (diff) | |
download | haskell-5270423a6afe69f1dc57e5e5a474812182718d40.tar.gz |
Make allocatePinned use local storage, and other refactorings
This is a batch of refactoring to remove some of the GC's global
state, as we move towards CPU-local GC.
- allocateLocal() now allocates large objects into the local
nursery, rather than taking a global lock and allocating
then in gen 0 step 0.
- allocatePinned() was still allocating from global storage and
taking a lock each time, now it uses local storage.
(mallocForeignPtrBytes should be faster with -threaded).
- We had a gen 0 step 0, distinct from the nurseries, which are
stored in a separate nurseries[] array. This is slightly strange.
I removed the g0s0 global that pointed to gen 0 step 0, and
removed all uses of it. I think now we don't use gen 0 step 0 at
all, except possibly when there is only one generation. Possibly
more tidying up is needed here.
- I removed the global allocate() function, and renamed
allocateLocal() to allocate().
- the alloc_blocks global is gone. MAYBE_GC() and
doYouWantToGC() now check the local nursery only.
Diffstat (limited to 'Makefile')
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