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authorDavid Terei <davidterei@gmail.com>2011-04-25 13:04:20 -0700
committerDavid Terei <davidterei@gmail.com>2011-04-26 14:17:15 -0700
commit2deef658f811856c7e37edefef423758f5ffaca0 (patch)
tree615f7fad76a263319c241e6bf6891f3383f686be /compiler/prelude
parentf84f86aed41e67039729adfb9095b71c07b7e938 (diff)
downloadhaskell-2deef658f811856c7e37edefef423758f5ffaca0.tar.gz
Fix some small errors in comments
Diffstat (limited to 'compiler/prelude')
-rw-r--r--compiler/prelude/PrelRules.lhs2
1 files changed, 1 insertions, 1 deletions
diff --git a/compiler/prelude/PrelRules.lhs b/compiler/prelude/PrelRules.lhs
index b37556be12..8f2d21f364 100644
--- a/compiler/prelude/PrelRules.lhs
+++ b/compiler/prelude/PrelRules.lhs
@@ -54,7 +54,7 @@ Well, of course you'd need a lot of rules if you did it
like that, so we use a BuiltinRule instead, so that we
can match in any two literal values. So the rule is really
more like
- (Lit 4) +# (Lit y) = Lit (x+#y)
+ (Lit x) +# (Lit y) = Lit (x+#y)
where the (+#) on the rhs is done at compile time
That is why these rules are built in here. Other rules